3. Training Objectives
You will leave today’s workshop:
• With a better understanding of design thinking
• Ready to facilitate Design For Change projects
at your school or organization
• Knowing that you’re part of something powerful
4.
5. Children use a simple process of
FEEL
( anything that bothers them)
IMAGINE
( brainstorm ways to make it better )
DO
( implement the act of change )
SHARE
( send the stories to inspire others )
8. 1. On your paper, answer
What BOTHERS you?
(inside your school classroom or playground)
2. Why does it bother you?
9. 3. As a group, pick one problem that your group
feels most passionate about.
4. For the problem selected, each person write
down HOW do you think it occurs?
16. 1. Answer:
Who did you see as people involved in the problem?
2. Brainstorm
- LOTS OF IDEAS, the CRAZIER the better!
- Share ideas, LISTEN to team members
-Write down all ideas on post-it notes / in workbook
3. Select
-Which idea(s) address the root cause of the problem?
-How will you know if the idea(s) will work?
17. • Example Problem: Name Calling
• Why does it happen?
Low Self esteem -> wanting
attention -> peer pressure ->
name calling
Design solutions for the ROOT CAUSE.
Remove the root cause, and you remove the problem
18. DO
1 WEEK TO
IMPLEMENT
**REMEMBER to DOCUMENT!**
20. Document your story. 3 min video to show your –
SHARE feel – imagine – do – stages.
If any students know how to take photos/video and
edit videos let them do it. If not, let them learn.
Easy to use Windows Movie Maker (comes with
Windows). For MAC, use iMovie.
MS Powerpoint is OK too, but not as compelling as
video.
Upload your video(s) to youtube. Send us the link.
**SUBMIT your videos to dfclaos@gmail.com by May 14th.
22. What Next?
1. Run the FEEL step with your class(es).
2. By Feb 22, email dfclaos@gmail.com with the
title of each of your projects, and when you plan
on implementing the “DO” step.
3. Final submission of videos May 14th to be in the
contest and story book.
26. WHAT IS DESIGN FOR CHANGE?
• It is a global movement designed to give young people an opportunity to
express their own ideas for a better world and put them into action.
• Moving students from passive (“Can I?”) to ACTIVE (“I CAN!”).