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Big Ideias about Spotify Culture

  1. Spotify Culture Big Ideas @andrefaria
  2. #1 Rules are a good start but them break them when needed Agile matters more than Scrum Agile principles are more important than practices.
  3. #2 Teams should have an end-to-end Responsibility for what they build. Autonomous Squad Less than 8 people Self organization team
  4. #3 Teams should have a clear Long Term Mission aligned with the whole company - Make Spotify the best place to discover music - Infrastructure for a/b testing. Be autonomous but don't sub- optimize.
  5. #4 Leaders should focus on what problems to solve and let the teams discover the how and solve it
  6. #5 Avoid Waiting Waste Each team is responsible for one system. But anyone can alter any code, so if team A needs something in a system managed by team B, they can ask them, but if team B have other priorities, team A do not need to wait, they can go ahead and to it.
  7. #6 Release should be routine not drama Small frequent releases. If it hurts do it often. Release trains and feature toggles.
  8. #7 Fast fail recovery instead of fail avoidance Fail fast -> Learn Fast -> Improve Fast Post mortems after a failure.
  9. We care more about innovation than predictability. Ideia - Narrative - MVP (tweaks based on data) Backlog, developing, released, impact achieved #8 100 % predictability = 0% innovation
  10. Spotify Hack Week (Hackathon) Do whatever you want, with whoever, in whatever way. Experiment friendly culture. A or B? Don't know let's try both. #9 Make cool things real
  11. We ask what's the hypothesis, what did we learn and what will we try next. That enables us to make data driven decisions instead of opinion-driven, ego-driven or authority driven decisions. #10 Make Data Drive Decisions
  12. Stop doing things that do not add value. Run Keep/Drop Retrospectives. What's the minimum viable bureaucracy to avoid Chaos? #11 Have a waste-repellent culture
  13. - No recurring bugs. - Really finishing stuff. - etc… Use an Improvement Board with Before and After Scenarios and actions to make progress #12 Build a Definition of Awesome!
  14. #13 You are the culture so model the behavior you want to see
  15. Reference
  16. Thanks! @andrefaria