5. Is this you?
• need to accelerate early
design process
• tough to filter & apply all
the feedback
6. Is this you?
• need to accelerate early
design process
• tough to filter & apply all
the feedback
• hard to make a stripped-
down MVP
7.
8. What We Offer
resources workshops coaching design
services
Ray
Bradbury
Author
“There is nothing quite so
useless as doing with great
efficiency something that
should not be done at all”
Peter Drucker
9. Amy Jo Kim, Ph.D.
Social Game Designer
Entrepreneur
Startup Coach
10. Amy Jo Kim, Ph.D.
Social Game Designer
Entrepreneur
Startup Coach
17. Let me tell you a story. It was a sunny September day
in Half Moon Bay, California - I was sitting in my living
room, enjoying the ocean view and listening intently
as the brilliant and visionary CEO of a hot gaming
startup told me about his crazy idea for a mutli-player
social game — a game where people with no musical
talent — playing simplified plastic instruments —
would FEEL like they were actually in a band, making
music together.
18. When the game was further along, we DID test our
ideas with these casual gamers. But in the early
days, it was our super-fans who helped us bring the
game to life. In a very real sense, those hard-core
music gamers were our co-creators -- our
collaborators — able to see what our crude mockups
and simple artwork could become, and — crucially —
give us actionable feedback on how to make it better.
21. l needs
“The fans out
there are
entertaining us,
the developers,
with their
creations”
Will Wright
Creator, The Sims
22. By definition, successful innovations
end up affecting the majority — that’s
what makes them successful. But it
turns out in PRACTICE -- they
NEVER start off pleasing the majority.
small, high-learning experiments
23.
24.
25.
26.
27.
28. By definition, successful innovations
end up affecting the majority — that’s
what makes them successful. But it
turns out in PRACTICE -- they
NEVER start off pleasing the majority.
29.
30.
31. And then it happened! Remember Ranan
- the CEO of Pley? He challenged me to
deliver my toolkit to his team online -- and
empower them to make 6 months of
progress in 6 weeks That scared the hell
outta me...
41. [Innovation Diffusion Theory]
Now, I’m not the first one to discover
this. Way back in 1961, Everett Rogers
of Bell Labs published his landmark
study of how innovation spreads in
social systems.
66. What We Offer
resources workshops
coaching design servicesPeter
Drucker
The best way to
have a good idea
is to have lots of
ideas
Lin
us Pauling
Scientist
“The best way
to have a
good idea is
to have lots
of ideas”
Linus Pauling
Scientist
74. In case you don’t know - Slack
started out as the bare-bones in-
house communications tool for a
distributed team building an
innovative co-op multiplayer game.
75. When that game failed financially,
Steward Butterfield - the team
leader - pivoted and turned their in-
house tool into a better, faster team
communications product.
81. Create an
experience that gets
better as your
customers become
more skilled
Wanna build a product
people come back to?
82. In case you don’t know - Slack
started out as the bare-bones in-
house communications tool for a
distributed team building an
innovative co-op multiplayer game.
solve a real problem for a small group
83. Core Loop
Check Updates
urge to connect
with your team
Read &
Respond to
Updates
No More
Updates Need
Attention
Customize
your channel
& expressions
84. Core Loop
Check Updates
urge to connect
with your team
Read &
Respond to
Updates
No More
Updates Need
Attention
Customize
your channel
& expressions
Engaging Activity
Internal
Trigger
Engaging
activity
satisfies an
urge or
need
85. Core Loop
Check Updates
urge to connect
with your team
Read &
Respond to
Updates
No More
Updates Need
Attention
Customize
your channel
& expressions
Simple
Feedback
System
promotes
learning &
competence
Simple
Feedback
86. Progress,
Investment
& triggers
pull people
back
Progress & Investment
Engaged
Trigger
Check Updates
urge to connect
with your team
Read &
Respond to
Updates
No More
Updates Need
Attention
Customize
your channel
& expressions
Check
Notifications
Core Loop
87. Start with a skill-
building Core Loop
Wanna build
long-term engagement?
92. TITLE:
Get passionate customers to tell you what they want
SECTIONS:
1: Recap & Who I Am
2: Find your super-fans with 5 key discovery questions
4: Foreshadow Video #3 (+ CTA)
93. And as I’ve seen again and again - that
strategy just doesn’t work
98. To illustrate how this work, let me tell you a
story about one of the most nerve-racking -
but rewarding projects I’ve worked on. I
remember the feeling - sitting around a
conference table with a brilliant team of
experienced mobile game creators - trying to
figure out which game to build.
99. Our mission was to create an mobile
game for fashionistas that would feature
hot-off-the-runway designer clothes, and
bring in a much broader female audience
than any previous game they’d published.
100. Back at Crowdstar - the mobile games studio
-- we realized that we needed to branch out
beyond our usual testing audience and find
some fashionista super-fans.
102. TITLE:
Get passionate customers to tell you what they want
SECTIONS:
1: Recap & Who I Am
2: Find your super-fans with 5 key discovery questions
4: Foreshadow Video #3 (+ CTA)
103. TITLE:
Get passionate customers to tell you what they want
SECTIONS:
1: Recap & Who I Am
2: Find your super-fans with 5 key discovery questions
4: Foreshadow Video #3 (+ CTA)
104. Fashion Browser
stay up-to-date on fashion trends
Co-Creator
shop & dress with a buddy
Armchair Stylist
tell other people how to dress
117. • Accelerate your early product development?
• Talk with EXACTLY the right customers early on?
What if you could
118. • Accelerate your early product development?
• Talk with EXACTLY the right customers early on?
• Turn those insights into a simple yet compelling MVP*?
What if you could
119. • Accelerate your early product development?
• Talk with EXACTLY the right customers early on?
• Turn those insights into a simple yet compelling MVP*?
• Design your product for long-term engagement?
What if you could