Personal Information
Organização/Local de trabalho
Uruguay Uruguay
Setor
Education
Sobre
I am an equilibrist walking the thin line between Art and Science, born in Uruguay, with an Engineering degree and a Ph.D in Physics in France. I founded and directed the Meta-Perception group at the Ishikawa-Oku Lab, university of Tokyo - a research group specialized on interfaces for enhancing human communication and expression. I am presently Associate Professor and co-founder of the XRL (extended reality laboratory), School of Creative Media, Hong Kong. Some awards: Grand Prize [Art] (9th Japan Media Art Festival), Excellence Prize [Entertainment] (13th JMAF), Honorary Mention (Ars Electronica), NISSAN Innovation Award (2010), Jury Grand Prize Laval Virtual (2011).
Marcadores
augmented reality
human computer interface
haptic radar
laser tracking
projection mapping
laser projection
new media art
action in perception theory
augmented perception
electronic travel aid
media arts
research
human computer interfaces
vr
ar
philosophy of mind
qualia
hard problem
stochastic process
random noise
yuragi
robot
space exploration
microrobots
processing
arduino
workshop
immersion
haptic interfaces
minimal display
ambient display
metaperception
alvaro cassinelli
ishikawa-watanabe laboratory
architecture
augmented spaces
interactive architecture
virtual reality
space perception
3d displays
prosthetics
human machine interface
spatial awareness
blind
sixth sense
google glasses
gesture tracking
input output interface
autoscopy
telexistence
out-of-body
self-awareness
musical instrument
synesthesia
laser
sound manipulation
physical interaction
khronos projector
slit scan photography
expanded cinema
klein bottle
fun
topology
mobius strip
mathematics
human-computer interaction
Ver mais
Apresentações
(12)Documentos
(1)Gostaram
(15)Quoi? Qu'est qu'IA?
Guillaume Dumas
•
Há 6 anos
Rapid Prototyping For Augmented Reality
Mark Billinghurst
•
Há 8 anos
"おもしろい研究"への挑戦 - Challenges for "Omoshiroi" research
Akihiko Shirai
•
Há 8 anos
0727 cvpr16 asp_vision_upload
Hajime Mihara
•
Há 7 anos
Comment les neurosciences questionnent l'intelligence artificielle
Guillaume Dumas
•
Há 7 anos
May the Force be with You
Mark Billinghurst
•
Há 8 anos
Augmented Reality: The Next 20 Years
Mark Billinghurst
•
Há 8 anos
openFrameworks 007 - 3D
roxlu
•
Há 12 anos
Data sharing in neuroimaging: incentives, tools, and challenges
Krzysztof Gorgolewski
•
Há 9 anos
Introduction to Wearables
Mark Billinghurst
•
Há 9 anos
Keynote Virtual Efficiency Congress 2012
Christian Sandor
•
Há 11 anos
Collective Consciousness in the Age of Networks
Guillaume Dumas
•
Há 11 anos
Espacios sensibles - Postgrau Disseny Escenogràfic - ELISAVA - BCN
Carles Sora
•
Há 10 anos
Are robots present?
Riva Giuseppe
•
Há 17 anos
Personal Information
Organização/Local de trabalho
Uruguay Uruguay
Setor
Education
Sobre
I am an equilibrist walking the thin line between Art and Science, born in Uruguay, with an Engineering degree and a Ph.D in Physics in France. I founded and directed the Meta-Perception group at the Ishikawa-Oku Lab, university of Tokyo - a research group specialized on interfaces for enhancing human communication and expression. I am presently Associate Professor and co-founder of the XRL (extended reality laboratory), School of Creative Media, Hong Kong. Some awards: Grand Prize [Art] (9th Japan Media Art Festival), Excellence Prize [Entertainment] (13th JMAF), Honorary Mention (Ars Electronica), NISSAN Innovation Award (2010), Jury Grand Prize Laval Virtual (2011).
Marcadores
augmented reality
human computer interface
haptic radar
laser tracking
projection mapping
laser projection
new media art
action in perception theory
augmented perception
electronic travel aid
media arts
research
human computer interfaces
vr
ar
philosophy of mind
qualia
hard problem
stochastic process
random noise
yuragi
robot
space exploration
microrobots
processing
arduino
workshop
immersion
haptic interfaces
minimal display
ambient display
metaperception
alvaro cassinelli
ishikawa-watanabe laboratory
architecture
augmented spaces
interactive architecture
virtual reality
space perception
3d displays
prosthetics
human machine interface
spatial awareness
blind
sixth sense
google glasses
gesture tracking
input output interface
autoscopy
telexistence
out-of-body
self-awareness
musical instrument
synesthesia
laser
sound manipulation
physical interaction
khronos projector
slit scan photography
expanded cinema
klein bottle
fun
topology
mobius strip
mathematics
human-computer interaction
Ver mais