2. Overview of Instructional Design and
Technology (IDT)
What is Instructional Design and Technology?
History of Instructional Design
What theories and models are used in IDT?
Instructional Design Evaluation Models
New Advances and current obstacles face the IDT field.
3. What is Instructional Design &
Technology?
The definition according to Reiser and Dempsey (2012)
Instructional Design and Technology is described as:
“The systematic design of instruction and the use of media for
instructional purposes, the two sets of practices that have formed, and
still do form, the foundation of our field. The definition also focuses on
the efforts by many professionals in our field to use a variety of
instructional and non-instructional means to improve human performance
in the workplace.”
4. History of Instructional Design and
Technology
Interactive Timeline Through Dipity.com
History of Instructional Design and Technology
6. 1. Analysis
2. Design
3. Develop
4.
Implement
5.
Evaluate
1. Analysis- Needs
assessment, analyze
performance problems,
write objectives, create
goals
2. Design- Writing
Objectives,
evaluate &
organize content
3. Develop-
Preparing
student/instruct
or materials
5. Evaluate- Gather
feedback from end
users via summative
or formative
assessments.
4. Implement-
Deliver Instruction
Basic Steps of ADDIE
Instructional Model
7. Theories of Learning and Instruction
How do theories effect learning?
Learning Theories provide information on how people learn and how to
improve learning experiences and facilitate higher-level learning.
Examples of Theories:
Gagne’s Theory
Constructivism
Schema Theory and Cognitive Load
Behavioral Learning Theory
Bloom’s Taxonomy
8. Gagne’s Learning Theory
1. Gaining
attention
2. Informing
the learner of
objectives
3. Stimulating
recall of prior
knowledge
4. Presenting
information
5. Providing
guidance
6. Eliciting
Performance
7. Providing
feedback
8. Accessing
performance
9. Enhancing
retention and
transfer
9. Evaluation in Instructional Design
Scriven describes evaluation as “the process of
determining the merit, worth, and value of things,
and evaluations are the products of that process.
(p. 139)
Evaluation Models:
Stufflebeam’s CIPP Evaluation model
Rossi’s Five-Domain Evaluation model
Kirkpatrick’s Training Evaluation model
Patton’s Utilization-Focused Evaluation
10. Modern Advances in the Instructional
Design and Technology
Diagrams
Audio
Videos
Animations
Photographs (3D/4D)
Distance Learning
13. Current Issues
Privacy
Technology Integration Gaps
“Data show that only 21 states (42%) require technology coursework to
receive teacher licensure and only 10 (20%) require technology testing for
recertification” (Reiser & Dempsey, 2012, p. 213)
Assessment of student learning outcomes.
Issues keeping students on track on an assignment.
Time constraints, Cost
Lack of prescriptive guidance
Gaming technology integration lacks research in how it promotes learning.
14. Overview of Instructional Technology
and Design
What is Instructional Design and Technology?
History of Instructional Design
What theories and models are used in IDT?
Instructional Design Evaluation Models
New Advances and current obstacles face the IDT field.
15. References
Reiser, R., & Dempsey, J. (2012). Trends and issues in instructional design and
technology (3rd ed.). Boston: Pearson.
Notas do Editor
Gagne was primarily concerned with instruction and how what is known about learning can be systematically related to the design of instruction.
Also refer to them as learning objects used in instructional design models.
-Online classrooms via virtual world
-This is a small visual list of the virtual worlds available online today
-Web 2.0 technologies can and will be implemented into instructional design projects to promote and facilitate learning online and remotely.
Most formal learning environments occur in the closed doors of the classroom.
Blogs are an example of a learning resource that can be a privacy issue and are hesitated to be used in academics because of this.
Support or lack thereof