Overview of the field of instructional design and

Overview of
Instructional Design and
Technology
Created by: Alisa San Pedro
IDT 6100
Overview of Instructional Design and
Technology (IDT)
 What is Instructional Design and Technology?
 History of Instructional Design
 What theories and models are used in IDT?
 Instructional Design Evaluation Models
 New Advances and current obstacles face the IDT field.
What is Instructional Design &
Technology?
 The definition according to Reiser and Dempsey (2012)
Instructional Design and Technology is described as:
 “The systematic design of instruction and the use of media for
instructional purposes, the two sets of practices that have formed, and
still do form, the foundation of our field. The definition also focuses on
the efforts by many professionals in our field to use a variety of
instructional and non-instructional means to improve human performance
in the workplace.”
History of Instructional Design and
Technology
Interactive Timeline Through Dipity.com
History of Instructional Design and Technology
Instructional Design Models
ADDIE MODEL
A – Analyze
D – Design
D – Develop
I – Implement
E – Evaluate
 Pebble in the Pond
Instructional Design
 Task-Centered Instructional
Strategy
1. Analysis
2. Design
3. Develop
4.
Implement
5.
Evaluate
1. Analysis- Needs
assessment, analyze
performance problems,
write objectives, create
goals
2. Design- Writing
Objectives,
evaluate &
organize content
3. Develop-
Preparing
student/instruct
or materials
5. Evaluate- Gather
feedback from end
users via summative
or formative
assessments.
4. Implement-
Deliver Instruction
Basic Steps of ADDIE
Instructional Model
Theories of Learning and Instruction
How do theories effect learning?
 Learning Theories provide information on how people learn and how to
improve learning experiences and facilitate higher-level learning.
Examples of Theories:
 Gagne’s Theory
 Constructivism
 Schema Theory and Cognitive Load
 Behavioral Learning Theory
 Bloom’s Taxonomy
Gagne’s Learning Theory
1. Gaining
attention
2. Informing
the learner of
objectives
3. Stimulating
recall of prior
knowledge
4. Presenting
information
5. Providing
guidance
6. Eliciting
Performance
7. Providing
feedback
8. Accessing
performance
9. Enhancing
retention and
transfer
Evaluation in Instructional Design
 Scriven describes evaluation as “the process of
determining the merit, worth, and value of things,
and evaluations are the products of that process.
(p. 139)
 Evaluation Models:
 Stufflebeam’s CIPP Evaluation model
 Rossi’s Five-Domain Evaluation model
 Kirkpatrick’s Training Evaluation model
 Patton’s Utilization-Focused Evaluation
Modern Advances in the Instructional
Design and Technology
 Diagrams
 Audio
 Videos
 Animations
 Photographs (3D/4D)
 Distance Learning
Virtual World and Games
Communicate
Collaborate
ShareCreate
Connect
Web 2.0
Technologies
Web 2.0
Technologies
Current Issues
 Privacy
 Technology Integration Gaps
 “Data show that only 21 states (42%) require technology coursework to
receive teacher licensure and only 10 (20%) require technology testing for
recertification” (Reiser & Dempsey, 2012, p. 213)
 Assessment of student learning outcomes.
 Issues keeping students on track on an assignment.
 Time constraints, Cost
 Lack of prescriptive guidance
 Gaming technology integration lacks research in how it promotes learning.
Overview of Instructional Technology
and Design
 What is Instructional Design and Technology?
 History of Instructional Design
 What theories and models are used in IDT?
 Instructional Design Evaluation Models
 New Advances and current obstacles face the IDT field.
References
Reiser, R., & Dempsey, J. (2012). Trends and issues in instructional design and
technology (3rd ed.). Boston: Pearson.
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Overview of the field of instructional design and

  • 1. Overview of Instructional Design and Technology Created by: Alisa San Pedro IDT 6100
  • 2. Overview of Instructional Design and Technology (IDT)  What is Instructional Design and Technology?  History of Instructional Design  What theories and models are used in IDT?  Instructional Design Evaluation Models  New Advances and current obstacles face the IDT field.
  • 3. What is Instructional Design & Technology?  The definition according to Reiser and Dempsey (2012) Instructional Design and Technology is described as:  “The systematic design of instruction and the use of media for instructional purposes, the two sets of practices that have formed, and still do form, the foundation of our field. The definition also focuses on the efforts by many professionals in our field to use a variety of instructional and non-instructional means to improve human performance in the workplace.”
  • 4. History of Instructional Design and Technology Interactive Timeline Through Dipity.com History of Instructional Design and Technology
  • 5. Instructional Design Models ADDIE MODEL A – Analyze D – Design D – Develop I – Implement E – Evaluate  Pebble in the Pond Instructional Design  Task-Centered Instructional Strategy
  • 6. 1. Analysis 2. Design 3. Develop 4. Implement 5. Evaluate 1. Analysis- Needs assessment, analyze performance problems, write objectives, create goals 2. Design- Writing Objectives, evaluate & organize content 3. Develop- Preparing student/instruct or materials 5. Evaluate- Gather feedback from end users via summative or formative assessments. 4. Implement- Deliver Instruction Basic Steps of ADDIE Instructional Model
  • 7. Theories of Learning and Instruction How do theories effect learning?  Learning Theories provide information on how people learn and how to improve learning experiences and facilitate higher-level learning. Examples of Theories:  Gagne’s Theory  Constructivism  Schema Theory and Cognitive Load  Behavioral Learning Theory  Bloom’s Taxonomy
  • 8. Gagne’s Learning Theory 1. Gaining attention 2. Informing the learner of objectives 3. Stimulating recall of prior knowledge 4. Presenting information 5. Providing guidance 6. Eliciting Performance 7. Providing feedback 8. Accessing performance 9. Enhancing retention and transfer
  • 9. Evaluation in Instructional Design  Scriven describes evaluation as “the process of determining the merit, worth, and value of things, and evaluations are the products of that process. (p. 139)  Evaluation Models:  Stufflebeam’s CIPP Evaluation model  Rossi’s Five-Domain Evaluation model  Kirkpatrick’s Training Evaluation model  Patton’s Utilization-Focused Evaluation
  • 10. Modern Advances in the Instructional Design and Technology  Diagrams  Audio  Videos  Animations  Photographs (3D/4D)  Distance Learning
  • 13. Current Issues  Privacy  Technology Integration Gaps  “Data show that only 21 states (42%) require technology coursework to receive teacher licensure and only 10 (20%) require technology testing for recertification” (Reiser & Dempsey, 2012, p. 213)  Assessment of student learning outcomes.  Issues keeping students on track on an assignment.  Time constraints, Cost  Lack of prescriptive guidance  Gaming technology integration lacks research in how it promotes learning.
  • 14. Overview of Instructional Technology and Design  What is Instructional Design and Technology?  History of Instructional Design  What theories and models are used in IDT?  Instructional Design Evaluation Models  New Advances and current obstacles face the IDT field.
  • 15. References Reiser, R., & Dempsey, J. (2012). Trends and issues in instructional design and technology (3rd ed.). Boston: Pearson.

Notas do Editor

  1. Gagne was primarily concerned with instruction and how what is known about learning can be systematically related to the design of instruction.
  2. Also refer to them as learning objects used in instructional design models.
  3. -Online classrooms via virtual world -This is a small visual list of the virtual worlds available online today
  4. -Web 2.0 technologies can and will be implemented into instructional design projects to promote and facilitate learning online and remotely.
  5. Most formal learning environments occur in the closed doors of the classroom. Blogs are an example of a learning resource that can be a privacy issue and are hesitated to be used in academics because of this. Support or lack thereof