This document summarizes a presentation on mobile user interface development challenges and trade-offs. It discusses the differences between platforms like Android, iOS, and Windows Phone 7 in areas like screen sizes, interface guidelines, use of skeuomorphism, and back button implementations. It also introduces the Maqetta visual design tool for developing mobile HTML5 applications in a what-you-see-is-what-you-get interface.
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
Mobile UI Development Challenges and Trade-offs
1. Mobile User Interface Development
Challenges and Trade-offs
Alexander Muse
CEO
ShopSavvy Inc.
Jon Ferraiolo
Distinguished Engineer, Emerging Technologies
jferrai@us.ibm.com
Session 1824