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Build your Personal Learning Environment

Presentation at the JTEL Summer School 2012 and the Dev8eD conference.

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Build your Personal Learning Environment

  1. 1. Build yourPersonal LearningEnvironmentDr Alexander MikroyannidisKnowledge Media InstituteThe Open University, UK © www.role-project.eu
  2. 2. Widgets and apps everywhere!
  3. 3. What is a widget?• Widget (or Gadget) A widget is a micro-application performing a dedicated task. This task can be as simple as showing news headlines or weather forecasts, but also more complex like facilitating language learning or collaborative authoring.• Widget bundle A widget bundle is a set of widgets that complement each other and are used together for a common purpose.• Widget store A widget store is a directory of widgets. Users can browse and download the widgets, as well as provide feedback on the widgets through ratings and comments.
  4. 4. What is a PLE? • A Personal Learning Environment (PLE) is a facility for an individual to aggregate, manipulate and share digital artefacts of their ongoing learning experiences. • The PLE follows a learner- centric approach, allowing the use of lightweight services and tools that belong to and are controlled by individual learners. http://www.flickr.com/photos/hanspoldoja/4098840001 http://www.flickr.com/photos/petahopkins/2157928982
  5. 5. PLE characteristics• Supporting learners in planning and controlling their learning journey • Setting their own learning goals • Monitoring their progress towards achieving these goals• Managing their learning – both content and process • Enabling learners to aggregate resources and personalise their learning environment • Providing recommendations to learners about resources and other learners (‘study-buddies’)• Collaborating with others in the process of learning • Providing support to learners for community building and collaborative activities • A shared learning experience instead of a lone study
  6. 6. A PLE in action http://www.youtube.com/watch?v=Vyk_m0FrRG4
  7. 7. An introductory course to PLEs http://tinyurl.com/role-course • Introduces the core ROLE concepts and demonstrates a selection of ROLE learning tools. • Learning outcomes: • Understand how widgets can be used to carry out specific tasks • Outline how a Personal Learning Environment can be enabled • Build your own Personal Learning Environment
  8. 8. Self-Regulated Learning• Self-regulated learning (SRL) is a term that describes an individual’s ability to learn how to learn. In other words, each of us can develop a wide-ranging skill set that enables us to learn in a number of different ways.• In some university settings the term SRL is more commonly described as “independent learning” or “auto-didactic learning”.• Some examples of how SRL might be assessed: • Having the ability to set learning goals and plan appropriate study strategies • Finding suitable learning materials • Seeking help from peers and collaborating to gain feedback or assurance • Being able to reflect on their learning progress and adjust their study strategies accordingly
  9. 9. An introductory course to SRL http://tinyurl.com/role-srl-course • Learning outcomes: • Understand the fundamental aspects of SRL • Outline a series of SRL examples • Assess your own SRL skills • Understand how you can use the ROLE tools to apply SRL to your learning
  10. 10. SRL in ROLE http://www.youtube.com/watch?v=jTa1vOH6JjA
  11. 11. Social search widget: Binocs • The Binocs widget allows search for a variety of content formats (e.g. videos, presentations) and content repositories (e.g. YouTube, SlideShare, Wikipedia). • Search results are ranked according to users’ ratings.
  12. 12. Bibliography search widget: ObjectSpot The ObjectSpot widget searches through: • Bibliographic repositories, such as Google Scholar, CiteULike, DBLP. • Repositories of OER (Open Educational Resources), such as OpenLearn, Jorum, iTunes U.
  13. 13. Collaborative authoring widget: EtherPad• The EtherPad widget enables real-time document collaboration for groups of users.• When multiple authors edit the same EtherPad document simultaneously, any changes are instantly reflected on everyones screen.
  14. 14. Activity 1:Find and share learning resources http://tinyurl.com/jtel2012-role1 © www.role-project.eu
  15. 15. Finding more widgetsROLE Widget Store Google Gadget Directory
  16. 16. Building your PLE in iGoogleiGoogle allows anyone with a Google account to assemble their owncollection of widgets.
  17. 17. The ROLE SandboxThe ROLE Sandbox offers a facility for building a PLE and using itcollaboratively.
  18. 18. Activity 2: Start building your PLEhttp://tinyurl.com/jtel2012-role2 © www.role-project.eu
  19. 19. Questionnaire:Tell us what you think about PLEs! http://tinyurl.com/jtel2012-survey © www.role-project.eu
  20. 20. 4th ROLE Widget Enchantment Competition Submissions Start (Widget Specifications): 28 May Submissions End: 29 July Winners Announcement (Round 1): 03 August Submission Deadline (Widgets): 07 October Winners Announcement (Round 2): 12 October
  21. 21. Thank you! The ROLE project http://www.role-project.eu The ROLE courses http://tinyurl.com/role-coursehttp://tinyurl.com/role-srl-course © www.role-project.eu
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Presentation at the JTEL Summer School 2012 and the Dev8eD conference.


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