16. December 2010 – Tic-Tac-Toe 3D Port of web (Silverlight 3) version Published through a virtual friend in Germany
17. December 2010 Pushing for wider Marketplace expansion Created a developer survey for Brandon Watson (Director of Developer Experience, Microsoft) International Windows Phone 7 App Marketplace Petition (1600+ signatures)http://petol.org/wp7intl
18. January 2011 – AdDuplex Launched AdDuplex – ad exchange network for Windows Phone apps
19. February 2011 – Mango Next major release of Windows Phone OS code-named Mango announced at Mobile World Congress 2011
27. Great tools “Truth be told, I had fun with the Windows Phone SDK. Whereas the Android tools and APIs frustrated me to no end, I had little trouble picking up Windows Phone and translating many of the paradigms and lessons I’ve learned on the Apple platform to Microsoft’s” Justin Williams, iOS developer http://carpeaqua.com/2011/01/02/from-iphone-to-windows-phone-7/ “The more I make things with the WP7 SDK, the more I like it. I feel safe writing all the XAML from scratch” “… I'd certainly prefer it to Android's SDK” StevenTroughton-Smith, iOS developer https://twitter.com/#!/stroughtonsmith/status/67125106463350784 https://twitter.com/#!/stroughtonsmith/status/67130744719409152 “It’ll take me 2 to 4 times as long to build a similar app in iOS versus Windows Phone.” Kelly White Yet Another Podcast #33 “I am a Java Profesional by day, #wp7dev and #android game developer by night. I prefer WP7 over Android.” AndrewPostma http://twitter.com/#!/AndrewKPostma/status/70501048619507712
28. Some issues Limited APIs in current version (no sockets, no raw camera access, no local DB, etc.) Some performance issues (lists) No multitasking All (supposedly) solved in Mango
29. Experience developing Tic-Tac-Toe 3D From web to phone in 10 minutes Tombstoning – substantial amount of time to implement Adapting for touch Publishing via a virtual friend
31. Marketing channels Twitter #wp7 Windows Phone blogs wpcentral.com wmpoweruser.com 1800pocketpc.com (bestwp7games.com) Podcasts Windows Phone Dev Podcast Windows Phone Radio
32. Distribution Official Windows Phone Marketplace – inaccessible to Lithuanian developers Global Publishing Partners appamarket.com – recommended by Microsoft for CEE YallaApps.com – focus on MEA region Friends, family, business partners
33. Monetization: Free vs. Paid Free get 10x more downloads than paid (even with fully functional trials) Paid apps with trials get 70% more purchases than without trials Free with ads works better for long running apps (for US developers)
35. Monetization: Public info $200-400 per dayElbert Perez (11 games)http://www.occasionalgamer.com/ $28,000 in 4 monthsRichard Foster (14+ apps)http://advertising.microsoft.com/foster-windows7apps $30Alan Mendelevich ;)
36. Ad Exchange – promote apps for free Advertising – commercial ad campaigns Mixed model – exchange + monetization
38. Easier to get to the top Huge market Small market VS Small player Huge player
39. Market share WILL grow Nokia Basically no missing features in Mango Heavy investments from Microsoft
40. Tools are great and getting better Accelerometer/gyroscope emulation GPS emulation Profiler
41. Great community Large and friendly community on Twitter (#wp7dev, #wpdev) Active forums at App Hub http://create.msdn.com Accessible product teams Intersects with general Silverlight and .NET communities
42. Summary Modern platform which is a joy to develop for In it for a long run Main pain-point: distribution and consumption in Lithuania