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Urban Interaction Design: Exploring the Space between People and the City

Themes emerging from the UrbanIxD summer school, 2013, which used a "critical design" inspired method in the exploration of interaction in future hybrid cities.

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Urban Interaction Design: Exploring the Space between People and the City

  1. 1. Michael Smyth Centre for Interaction Design Edinburgh Napier University, UK @michael_smyth Urban Interaction Design :: Exploring the Space between People and the City.
  2. 2. Interaction Design :: Shaping our everyday life through digital artefacts - Gillian Crampton-Smith (2002) the practice of designing interactive digital products, environments, systems and services.
  3. 3. Interaction Design takes a design led approach and as a consequence has focus on how things might be, rather than how they are.
  4. 4. The space between the object and the user.
  5. 5. This space has become larger, more fluid, distributed and complex. It is filled with data streams from all types of sources.
  6. 6. Urban Interaction Design is a response to this escalation
  7. 7. Urban Technologies :: at one end of spectrum you have Smart Cities, OS for cities and City Dashboards
  8. 8. Apps for Hipsters - Sunny pubs in London
  9. 9. Physical Impact :: Screens, projections …
  10. 10. Edinburgh’s New Cycle Counter Picture: Scott Taylor, Edinburgh Evening News
  11. 11. JCDecaux use Near Field Technology to bring digital content to the space around street furniture.
  12. 12. Cities are not problems to be solved.
  13. 13. The UrbanIxD project is working towards the production of a research manifesto of future research directions in the field of urban interaction design.
  14. 14. The project has adopted an explicitly ‘design inspired’ method for the exploration of interaction in future hybrid cities.
  15. 15. The emphasis of UrbanIxD is grounded in the social and the human.
  16. 16. UrbanIxD is about ... ! Thinking :: Landscape & Research Manifesto Doing :: Summer School & Exhibitions
  17. 17. The UrbanIxD Summer School adopted Critical Design as a methodology to present some "what if" scenarios.  Split, Croatia - 24th August - 1st September, 2013
  18. 18. Critical Design acts as a catalyst or provocation for thought (Anthony Dunne, 1999).
  19. 19. What follows are a series of Design Fictions, each one exploring some aspect of what it might be like to live in the hybrid city of the future .... ! Each fiction is a story that makes us reflect on how we lead our lives today.
  20. 20. The Quantified Self
  21. 21. The Techno Shamen ! https://vimeo.com/74185078
  22. 22. Fabrika Split
  23. 23. Aurora, the Aura City ! Now it is 2113 and this is our second wave of hope. Wearing our new technologies, we have achieved ultimate connectivity: we enjoy augmented experiences as long as we sync our senses with others in proximity. Sharing visual data requires that people look in each other's eyes; sharing feelings can only occur if people actually touch. ! Mara Balestrini
 Sandro Engel
 Ena Hadžić
 Assunta Matassa Tobias Revell , atelier leader / Sara Božanić, atelier coordinator
  24. 24. https://vimeo.com/74185077
  25. 25. Negotiation of Space
  26. 26. Coordination of Urban Busy Areas (CUBA)
  27. 27. Nokuna - social utopia or creative control centre? ! It’s 2063 in the Displaced City. Nokuna is a protected region that operates on a gift economy model. The universal Bitcoin currency has had its signal blocked and is useless within Nokuna’s boundaries. ! ! Andreas Streinzer, Anthropologist
 Caitlin Cockerton, Design Researcher
 Joatan Preis Dutra, Media Designer
 Louise Jensen, Interaction Designer Carlos J. Gómez de Llarena, atelier leader / Damir Prizmic, atelier coordinator
  28. 28. https://vimeo.com/73763230
  29. 29. Experiencing the Other
  30. 30. Backspace https://vimeo.com/74670763
  31. 31. Aural Fixations ! It is the age of the smart city. Digital data is collected, processed and utilised to optimize. Privacy amongst residents is maintained through the rare art of conversation. An analogue form of data that cannot be detected or processed by the smart city’s digital sensors. ! Bron Cumbo
 Mads Hobye Chris Hand, atelier leader / Hrvoje Živčić, atelier coordinator
  32. 32. https://vimeo.com/74120782
  33. 33. The Price of Memories ! This project speculates about a future where it is possible to transplant memories from one person to another. Even though initial scientific research was conducted for the purpose of medical treatment, plenty of market opportunities supported the development of the technology. A marketplace for memories was established, where memories can be bought and implanted into your brain. ! Lea Skrinjar
 Jure Martinec
 Sarah Baron-Brljevic Tobias Revell , atelier leader / Sara Božanić, atelier coordinator
  34. 34. https://vimeo.com/74190643
  35. 35. City that monitors versus the city that shelters
  36. 36. City | Data | Future :: An UrbanIxD Exhibition & Symposium, Venice, 24 Sept - 7 Oct, 2014 and 25 Sept
  37. 37. What are the products and services that citizens of the near future will use to create and consume data in the Hybrid City? Photo: Courtesy of Molson Coors
  38. 38. www.michael-smyth.co.uk www.urbanixd.eu ! @michael_smyth
  39. 39. www.michael-smyth.co.uk www.urbanixd.eu ! @michael_smyth