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Presumptive Design
It's Not Research! We're Getting Stuff Done!
UXPA 2016, Seattle
Leo Frishberg
Principal | Phase II
@leofrish
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PresumptiveDesign
AnIntroduction
May 2016 @leofrish phaseiidesign.com 2
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Activity Time Activity Time
Intros/Agenda/Objectives 10 min
About the Engagement
Session
15 min
PrD – Overview
Stump the Leo
20 min Break 15 min
Assumptions 30 min Preparation 15 min
The Key Feature 5 min Engagement Session 40 min
The Tasks, Context and
Objectives
10 min Debrief / Analysis 5 min
Preparing the Artifact 15 min Report-outs 10 min
The Script 10 min What is PrD? – Reprise 10 min
Engagement Session Demo 5 min Open discussion, books remaining
1:30
1:40
2:00
2:30
2:35
2:45
3:00
3:10
3:15
3:15
3:30
3:45
4:00
4:40
4:45
4:55
5:05
AgendaIntros
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ALittleAbout
Leo
May 2016 @leofrish phaseiidesign.com
•  35 years in
design
•  Serial
Entrepreneur
•  Super power:
Predicts the
future
•  Kryptonite:
Always wrong
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•  Introduce a rapid method of validatin
assumptions based on Design Thinking
•  Apply the process to internalize its
value
•  Explore the differences between PrD
and other research and design
methods
The best way to predict the future is to invent it.
– Alan Kay, 1971, Dennis Gabor, 1963
Any sufficiently advanced technology is indistinguishable from magic.
– Arthur C. Clarke, 1961 – Clarke’s Third Law
Workshop
Objectives
May 2016 @leofrish phaseiidesign.com 5
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Presumptive Design (PrD)
A Brief Overview and Q&A
May 2016 @leofrish phaseiidesign.com 6
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OnYourFeet
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UKDesignCouncil
DoubleDiamond
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PresumptiveDesign
Componentsand
Timeline
May 2016 @leofrish phaseiidesign.com 11
1	
  dy-­‐1wk
Invites Recruit	
  /	
  C alendar
Engagement	
  S essions Analysis Report	
  out
Practice	
  /	
  Dry-­‐run
Logistics
Time	
  frame:	
  2	
  hrs	
  -­‐	
  2	
  days Time	
  frame:	
  1/2	
  -­‐	
  1	
  hour	
  (ea)
Prework
C reation	
  S ession(s)
Introductions	
  /	
  
Explanation	
  of	
  process
Introduce	
  Task(s)
Engage	
  with	
  participant
1	
  hour-­‐3	
  weeks 1	
  day	
  -­‐	
  1	
  month 1	
  hour	
  -­‐	
  1	
  week
Introductions	
  -­‐	
  Creative	
  
Exercise
Data	
  Review	
  /	
  Expert	
  
Presentations
Task	
  Brainstorming
Artifact	
  Creation
Script	
  Development
Time	
  frame:	
  1	
  week	
  -­‐ 1.5	
  months
It’s time to Stump the Leo
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What Does PrD Mean by
Assumptions?
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Understanding
Assumptions
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Understanding
Assumptions
May 2016 15
Figure 1 Figure 2
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Understanding
Assumptions
16
Figure 2
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Discoveringan
Object
•  Objective: Capture 10 or more
design assumptions built-into the
object
•  Process: Post-its on the wall/
flipchart
•  Outcome: Report out to the group
your top assumptions
May 2016 @leofrish phaseiidesign.com 17
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Brainstorming
Reality
Rules for Brainstorming
•  Defer Judgment
•  First thoughts first
•  “Yes and…” build on the
ideas of others
•  Stay focused on the topic
•  Hold one conversation at
a time
•  Be visual!
•  Go for “quantity over
quality”
•  Have fun!
Finding built in
assumptions:
Who is it designed for?
What is its intended
use?
Where is it used?
How is it maintained?
If you get stuck…
Think the opposite
Who isn’t it designed
for?
and so forth
May 2016 @leofrish phaseiidesign.com 18
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Report
Out
Common Everyday Object
Design Assumptions
May 2016 @leofrish phaseiidesign.com 19
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Beyondthe
OriginalObject
•  Objective: Capture 10 or more
alternative uses for the object
•  Process: Post-its on the wall / flip
chart
•  Outcome: Report out to the group
your top assumptions
May 2016 @leofrish phaseiidesign.com 20
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Brainstorming
Alternatives
Rules for Brainstorming
•  Defer Judgment
•  First thoughts first
•  Encourage wild ideas!
•  “Yes and…” build on the
ideas of others
•  Stay focused on the topic
•  Hold one conversation at a
time
•  Be visual!
•  Go for “quantity over
quality”
•  Have fun!
Finding Alternative
assumptions:
–  Who else could use it?
–  What else could it be
used for?
–  and so forth
If you get stuck…
–  Think about a different
context
•  Where could the
object be used?
•  and so forth…
May 2016 @leofrish phaseiidesign.com 21
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Report
Out
Common Everyday Object
Alternatives
May 2016 @leofrish phaseiidesign.com 22
May 2016 @leofrish phaseiidesign.com 23
Photocredit:fantailmediaviaFoter.com/CCBY-NC-ND
An Artifact From the Future
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Extendingthe
OriginalObject
•  Objective: Build your own
assumptions into the object by
adding a “digital” dimension
•  Start by adding the digital dimension
•  Brainwrite all of the assumptions
inherent in adding that dimension
•  Process: Brainwriting as a group
•  Outcome: Report out to the group
your top assumptions
May 2016 @leofrish phaseiidesign.com 24
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Brainwriting
Extendingtothe
DigitalDimension Rules for Brainstorming
•  Defer Judgment
•  First thoughts first
•  Encourage wild ideas!
•  “Yes and…” build on the
ideas of others
•  Stay focused on the topic
•  Hold one conversation at
a time
•  Be visual!
•  Go for “quantity over
quality”
•  Have fun!
Rules for Brainwriting
•  Take a card from your
stack
•  Write as many ideas for
overcoming the challenge as
you can – One per card!
•  Keep your ideas short and
write clearly so others can
read them
•  When you finish an idea,
place the card in the
“pool” (middle of the table)
•  When you need inspiration,
take a card from the pool.
May 2016 @leofrish phaseiidesign.com 25
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Report
Out
Common Everyday Object
Digital Extensions
May 2016 @leofrish phaseiidesign.com 26
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Choosing the Key Feature
Pick one digital attribute to explore
May 2016 @leofrish phaseiidesign.com 27
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May 2016
Tasks, Context and Objectives
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ToBuildtheFuture,
YouNeeda
Definitionof‘Done’
S
Specific: a single focus for each objective—no “and”
or “ors”
M
Measurable: a number—how many “things” will it
take to be considered done
A
Attainable: will it be achievable in the time frame of
the exercise?
R Relevant: is it appropriate to the research?
T
Time-bound: after how much time will you consider
the exercise done?
May 2016 @leofrish phaseiidesign.com 29
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Engagement
SessionObjectives
(Choose1) Document three user-identified assumptions
that differed from the team’s.
Capture at least three reactions to the
proposed problem based on the assumed
context and task.
Discover at least one additional context in
which the participant would expect to use the
artifact.
Identify at least one task the participant would
do with the artifact in addition to the task
proposed by the team.
May 2016 @leofrish phaseiidesign.com 30
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May 2016
A Miniature Creation Session
Prepare the Artifact and the Script
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Engagement
SessionScript
•  This is like a usability test, but it isn’t a usability test.
•  Prepare a minimal script to introduce the exercise and the
artifact:
•  “Thank you for joining us today!”
•  “We’re helping a client understand a new product they’re considering
introducing to the market. To that end, we’ve created a rough
prototype of their idea. We’d appreciate your help in improving on our
work.
•  <hand them the artifact>
•  “Please recall a recent time you used <something like this>.
•  <listen for their story>
•  “Our client expects to improve on your experience by enhancing <the
object> with the ability to <the new digital feature – if possible,
relevant to their story >.
•  “You mentioned <their story, summarized>
•  “Please demonstrate using this product to do that same task, knowing
<the object> has these additional capabilities”
May 2016 @leofrish phaseiidesign.com 32
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Engagement
Session
Demonstration
May 2016 @leofrish phaseiidesign.com 33
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Engagement Session Overview
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Engagement
Session
Procedures •  You will ask the participant to tell you a story about a recent
use of the object.
•  You will then offer the participant the artifact and have them
use the artifact as they did the object in their story.
•  Based on their reaction, you will take notes on what they say
as they perform the task.
•  If they get stuck, or turn to you for help, this is a key
opportunity to learn more.
•  Mirror their question back to them. (“What would you do in this
situation?”)
•  Do not explain or present the design or assumptions.
•  Prompt them to consider their behavior in the context (or
performing the task) as they attempt to use the artifact.
•  Remember: This is about your client’s assumptions, some of
which may not be apparent until the participant calls your
attention to them!
•  ALWAYS KEEP YOUR OBJECTIVE IN MIND!
May 2016 @leofrish phaseiidesign.com 35
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Engagement
SessionRoles
•  You will have multiple opportunities to
work with participants.
•  Choose a Facilitator. You can have
several— one for each participant.
•  All of the others become Researchers/
Observers
•  The Facilitator role is subtle:
–  Offer the artifact with a minimal
introduction.
–  Ask the participant to perform the task.
–  Become an improv artist based on the
participant’s reactions.
May 2016
Analyst
Researcher
/ Observer
Designer
Builder
Facilitator /
Planner
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BreakTake5,10,
15minutes–please
bebackby3:45
May 2016 @leofrish phaseiidesign.com 37
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Engagement
SessionPreparation
May 2016 @leofrish phaseiidesign.com 38
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The Engagement Session
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Analysis and Report Out
May 2016 @leofrish phaseiidesign.com 40
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Process in Review
May 2016 @leofrish phaseiidesign.com 41
May 2016 @leofrish phaseiidesign.com 42
Des
Cultural	
  
Probes	
  
Usability	
  
Tests	
  
Rapid	
  Prototyping	
  
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PrDIncreases
Insight,Decreases
TimetoInsight
May 2016 @leofrish phaseiidesign.com 43
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PrDIncreases
Insight,Decreases
TimetoInsight
May 2016 @leofrish phaseiidesign.com 44
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References
•  Buxton, Bill; Sketching User Experiences: Getting the Design Right and the Right
Design; Morgan Kaufmann; 2007
•  Carroll, Lewis; Through the Looking-Glass and What Alice Found There; The MacMilllan
Company, New York, London, 1899
•  Dubberly, Hugh; Evenson, Shelley; and Robinson, Rick; The Analysis-Synthesis Bridge
Model; http://www.dubberly.com/articles/interactions-the-analysis-synthesis-bridge-model.html
•  Frishberg, Leo; Lambdin, Charles; Presumptive Design: Design Provocations for
Innovation. Morgan Kaufmann; 2016
•  Frishberg, Leo; Presumptive design, or cutting the Looking-glass cake. Interactions,
Vol. 13, Iss. 1, 18-20; 2006
•  Frishberg, Leo; Presumptive design, or cutting the Looking-glass cake. SAO Ignite,
March, 2012; http://www.slideshare.net/leofrish/presumptive-design-or-cutting-the-looking-glass-cake
•  Kuhn, Thomas; The Structure of Scientific Revolutions; University of Chicago Press,
1962
•  Laseau, Paul; Graphic Thinking for Architects and Designers; Van Nostrand, 1980
•  Owens, Charles; Design Thinking: Notes on its Nature and Use; Design Research
Quarterly Vol. 2, N0. 1, January, 2007, pp. 16-27
•  Sato, Steve; Using Design Thinking to Measure Design’s Impact; CHIFOO Presentation,
September 2013
http://www.chifoo.org/index.php/chifoo/events_detail/
using_value_to_position_design_ux_and_hci_more_strategically_in_an_organiza/
•  Sanders, Liz; Stappers, Pieter Jan; Convivial Toolbox: Generative Research for the
Front End of Design; BIS Publishers, 2013
May 2016 @leofrish phaseiidesign.com 45
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When to use PrD?
May 2016 @leofrish phaseiidesign.com 46
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Unknown
Unknowns
Unknowable
Unknowns
Known
Unknowns
Known
Knowns
PrDinthe
CynefinFramework
May 2016 @leofrish phaseiidesign.com 47
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Unknown
Unknowns
Unknowable
Unknowns
Known
Unknowns
Known
Knowns
{C=E} “Best Practice”
Sense-Categorize-Respond
Simple
	
  
May 2016
PrDinthe
CynefinFramework
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Unknown
Unknowns
Unknowable
Unknowns
Known
Unknowns
Known
Knowns
{C------>E}
{C=E} “Best Practice”
Sense-Categorize-Respond
Simple
	
  
Complicated	
  
Sense-Analyze-Respond
“Good Practice”
May 2016
PrDinthe
CynefinFramework
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Unknown
Unknowns
Unknowable
Unknowns
Known
Unknowns
Known
Knowns
{C------>E}
{C=E} “Best Practice”
Sense-Categorize-Respond
Simple
	
  
Complicated	
  
Sense-Analyze-Respond
“Good Practice”
Complex
	
  
C E
C E{ }
Probe-Sense-Respond
“Emergent Practice”
May 2016
PrDinthe
CynefinFramework
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Unknown
Unknowns
Unknowable
Unknowns
Known
Unknowns
Known
Knowns
{C------>E}
C≠E {C=E} “Best Practice”
Sense-Categorize-Respond
Simple
	
  
Complicated	
  
Sense-Analyze-Respond
“Good Practice”
Chaotic
	
  
Complex
	
  
C E
C E{ }
Probe-Sense-Respond
“Novel Practice”
“Emergent Practice”
Act-Sense-RespondMay 2016
PrDinthe
CynefinFramework
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Unknown
Unknowns
Unknowable
Unknowns
Known
Unknowns
Known
Knowns
{C------>E}
C≠E {C=E} “Best Practice”
Sense-Categorize-Respond
Simple
	
  
Complicated	
  
Sense-Analyze-Respond
“Good Practice”
Chaotic
	
  
Complex
	
  
C E
C E{ }
Probe-Sense-Respond
“Novel Practice”
“Emergent Practice”
Act-Sense-Respond
Presumptive Design
Resides Here
May 2016
PrDinthe
CynefinFramework
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Backup
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Why Artifacts Aren’t Prototypes
Artifacts vs.
Prototypes
May 2016 @leofrish phaseiidesign.com 55
‘You don’t
know how to
manage
Looking-glass
cakes,’ the
Unicorn
remarked.
‘Hand it round
first, and cut it
afterwards.’
May 2016 @leofrish phaseiidesign.com 56
Design to Fail
Create, Discover, Analyze
Make Assumptions Explicit
Iterate, Iterate, Iterate
The Faster You Go, the
Sooner You’ll Know
Have Fun!
Lack of Courage / Skill
Lack of Diversity
Believing Our Own Stories
Unclear Objectives
Losing Our Audience
Incrementalism!May 2016 @leofrish phaseiidesign.com 57
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The Case of the
Misplaced
Business Case
May 2016 @leofrish phaseiidesign.com 58
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The Curious
Case of the
Hardboiled Egg
May 2016 @leofrish phaseiidesign.com 59
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The Case of the
Transformed
Treatment
May 2016 @leofrish phaseiidesign.com 60

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