This presentation explains the most well-known universal narrative structures or plots. It goes into detail with the so-called 'disneyfication pots' and refers to Propp's plot theory but has one key message: it's about having an angle!
2. Basic 3-Plot
Start
Middle – tipping point
End
Examples:
Any story
Use case:
Always
3. Disneyfication 1:
overcome monster
Call
First success
Confrontation
Final test
Wonderful escape
Examples:
Jaws
Use case:
High threat
Visual:
Centrally put monster with solutions around it
4. Disneyfication 2:
The quest
Call
Travel
Arrival & frustration
Final Test
Goal
Examples:
Lord of the Rings
Use case
New initiative, choose between alternative solutions, …
Visual:
Journey, mountains, streets, landscape, …
5. Disneyfication 3:
Back & Forth
New World
Fascination
Frustration
Nightmare
Exciting escape and return
Examples:
Back to the future
Use case:
New initiative, sharing experiences
Visual :
Contrast between 2 worlds
6. Disneyfication 4:
Comedy
Confusion
Nightmare
New information
Examples:
F.C. De Kampioenen, Samson, …
Use case:
Deception & misunderstanding
Visual:
Confuse, astonish, show, interact
7. Disneyfication 5:
Rebirth
Hero and dark power
Contemporary success
The living death
Dark power potentially wins
remarkable rescue
Examples:
The Lion King
Use case:
recovery
Visual :
timeline
8. Disneyfication 6:
Poor Wealthy
Misery
First success
Central crisis
Final test
Engagement
Examples:
Cinderella,
Use case:
Sudden success
Visual :
External factor for success centrally placed
9. Disneyfication 7:
Tragedy
Anticipation
Dream
Frustration
Nightmare
Destruction
Examples:
Romeo & Juliet
Use case:
Bad ending
Visual:
Avoid being negative (!)