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© 2008 MIT Media Laboratory, Hiroshi Ishii
石井�裕
Hiroshi Ishii
Tangible Media Group
MIT Media Laboratory
The Art of Tangible Bits
Inspired by Engelbart's Vision
The Program for the Future
December 8, 2008
The Tech Museum of Innovation, CA
© 2008 MIT Media Laboratory, Hiroshi Ishii
英雄hero
© 2008 MIT Media Laboratory, Hiroshi Ishii
Douglas Engelbart
Augmenting Human Intellect
© 2008 MIT Media Laboratory, Hiroshi Ishii
1968
December 9th, 1968
NLS (oN-Line System) demo
at FJCC 68 in San Francisco
2008
g-speak
© 2008 MIT Media Laboratory, Hiroshi Ishii
Engelbart’s Beacon
1997
TBits
1981
Star1968
NLS
FJCC
2054
Minority
Report
© 2008 MIT Media Laboratory, Hiroshi Ishii
1context
© 2008 MIT Media Laboratory, Hiroshi Ishii
MIT Media Lab
© 2008 MIT Media Laboratory, Hiroshi Ishii
MIT Media Lab
© 2008 MIT Media Laboratory, Hiroshi Ishii
Future is
not to predict,
but to invent.
Alan Kay
© 2008 MIT Media Laboratory, Hiroshi Ishii
MIT Media Lab
MIT Media Lab
© 2008 MIT Media Laboratory, Hiroshi Ishii
2vision
© 2008 MIT Media Laboratory, Hiroshi Ishii
理念What drives creation?
© 2008 MIT Media Laboratory, Hiroshi Ishii
What drives
Creation?
Vision
Concepts, principles
Users’ need
Applications
Technologies
© 2008 MIT Media Laboratory, Hiroshi Ishii
What drives
Creation?
Vision
Concepts, principles
Users’ need
Applications
Technologies
© 2008 MIT Media Laboratory, Hiroshi Ishii
What drives
Creation?
Vision
Concepts, principles
Users’ need
Applications
Technologies
Business
HCI/usability
© 2008 MIT Media Laboratory, Hiroshi Ishii
What drives
Creation?
Vision
Concepts, principles
Users’ need
Applications
Technologies
Our focus
© 2008 MIT Media Laboratory, Hiroshi Ishii
What drives
Creation?
Vision
Concepts, principles
Users’ need
Applications
Technologies
art!
© 2008 MIT Media Laboratory, Hiroshi Ishii
Why? Life Span
Vision
Concepts, principles
Applications
Need, users, task, evaluation
Technologies
>100 y
~10 y
~1 y
© 2008 MIT Media Laboratory, Hiroshi Ishii
1981
© 2008 MIT Media Laboratory, Hiroshi Ishii
Graphical User Interface (GUI)
Xerox Star
Graphical User Interface
• Intangible representation
(pixels on a screen) +
• Generic input devices as “remote-controllers”
Xerox Star
© 2008 MIT Media Laboratory, Hiroshi Ishii
1990
ClearBoard
NTT Human Interface Labs
© 2008 MIT Media Laboratory, Hiroshi Ishii
視考Visual Thinking
© 2008 MIT Media Laboratory, Hiroshi Ishii
My Art Work in 1959
© 2008 MIT Media Laboratory, Hiroshi Ishii
Shared Drawing 1992
Collaborative Visual Thinking
Ref. Study on Shared Drawing and VideoDraw (PARC)
Prof. Larry Leifer, Dr. John Tang, Dr. Scott Minneman,
speak
gesture
point
read
write
draw
© 2008 MIT Media Laboratory, Hiroshi Ishii
ClearBoard
NTT Human Interface Laboratories
Ishii and Kobayashi, 1992
© 2008 MIT Media Laboratory, Hiroshi Ishii
ClearBoard
Seamless integration of
interpersonal and shared drawing spaces
Ishii and Kobayashi, 1992
NTT Human Interface Laboratories
© 2008 MIT Media Laboratory, Hiroshi Ishii
3MIT
© 2008 MIT Media Laboratory, Hiroshi Ishii
1995Joined MIT Media Lab
© 2008 MIT Media Laboratory, Hiroshi Ishii
再起�Reboot
© 2008 MIT Media Laboratory, Hiroshi Ishii
Tangible Bits
physical
digital
© 2008 MIT Media Laboratory, Hiroshi Ishii
有形tangible
© 2008 MIT Media Laboratory, Hiroshi Ishii
Tangible Bits
Physical embodiment of
digital information and
computation
© 2008 MIT Media Laboratory, Hiroshi Ishii
Eyes are in charge,
but hands are underemployed.
© 2008 MIT Media Laboratory, Hiroshi Ishii
Orrery:
Tangible Representation of Knowledge
Aesthetics which value haptic interaction with specialized
physical objects ... but much richness has been lost.
© 2008 MIT Media Laboratory, Hiroshi Ishii
計算Compute
© 2008 MIT Media Laboratory, Hiroshi Ishii
Abacus: Origin of Tangible Bits
Hiroshi ISHII, born 2/4/56 Alisa ISHII, born 9/1/04
© 2008 MIT Media Laboratory, Hiroshi Ishii
Tangible Bits
• Giving physical forms to
digital information and
computation, making bits
–directly manipulable with
two hands
• Supporting multi-user
collaboration and
“tangible thinking”
© 2008 MIT Media Laboratory, Hiroshi Ishii
1997Tangible Bits paper
presented at CHI ‘97
© 2008 MIT Media Laboratory, Hiroshi Ishii
1997
March 22-27, 1997
“Tangible Bits” paper
presented at CHI
‘97 in Atlanta
© 2008 MIT Media Laboratory, Hiroshi Ishii
Tangible Bits (TUI)
Graphical User Interface
• Intangible representation
(pixels on a screen) +
• Generic input devices as “remote-controllers”
Tangible User Interface
• Tangible representation as interactive control
mechanism to manipulate the information and
computation
• Continuity between physical and digital
representation in design
Urp running on the Sensetable
Xerox Star
© 2008 MIT Media Laboratory, Hiroshi Ishii
4tangibles
© 2008 MIT Media Laboratory, Hiroshi Ishii© 2008 MIT Media Laboratory, Hiroshi Ishii
art& science
© 2008 MIT Media Laboratory, Hiroshi Ishii
art& science
© 2008 MIT Media Laboratory, Hiroshi Ishii
“The Computer for the 21st Century”
“The most profound technologies are those
that disappear. They weave themselves
into the fabric of everyday life until they are
indistinguishable from it.”
Mark Weiser
July 23, 1952 - April 27, 1999
© 2008 MIT Media Laboratory, Hiroshi Ishii
musicBottles (jazz)
© 2008 MIT Media Laboratory, Hiroshi Ishii
musicBottles (classical)
© 2008 MIT Media Laboratory, Hiroshi Ishii
art& science
© 2008 MIT Media Laboratory, Hiroshi Ishii
PingPongPlus
Ishii, Lee, Wisneski, Orbanes 1999
• Digital augmentation of ping
pong play with "reactive table."
• Ball tracking using microphone
array underneath table.
• “From competition to
collaboration”
• ICC, Tokyo 2000
• Centre Pompidou, Paris 2003
• Victoria and Albert Museum,
London 2005
© 2008 MIT Media Laboratory, Hiroshi Ishii
PingPongPlus at
Centre Pompidou, Paris 2003
• Digital augmentation of ping pong play
with "reactive table."
• Ball tracking using microphone array
underneath table.
• “From competition to collaboration”
© 2008 MIT Media Laboratory, Hiroshi Ishii
Invisible
extension of body - good fit
• customize
• personalize
• adapt
• co-evolve
© 2008 MIT Media Laboratory, Hiroshi Ishii© 2008 MIT Media Laboratory, Hiroshi Ishii
art& science
painter = color maker
© 2008 MIT Media Laboratory, Hiroshi Ishii
I/O Brush
Kimiko Ryokai, Stefan Marti, & Hiroshi Ishii
© 2008 MIT Media Laboratory, Hiroshi Ishii
Explore patterns of colors and
textures through familiar materials
© 2008 MIT Media Laboratory, Hiroshi Ishii
I/O Brush History Mode
Kimiko Ryokai, Stefan Marti, & Hiroshi Ishii
• From where the ink came from?
© 2008 MIT Media Laboratory, Hiroshi Ishii
I/O Brush History Mode
Kimiko Ryokai, Stefan Marti, & Hiroshi Ishii
• Capturing and weaving the (hi)story for every stroke
© 2008 MIT Media Laboratory, Hiroshi Ishii
The World as the Palette
Colors in Barcelona
© 2008 MIT Media Laboratory, Hiroshi Ishii
感動inspire
© 2008 MIT Media Laboratory, Hiroshi Ishii
光影digital light & shadow
© 2008 MIT Media Laboratory, Hiroshi Ishii
I/O Bulb and Luminous Room
Underkoffler and Ishii, 1997 - 1999
• I/O Bulb
–High resolution output, two-way
information
• Luminous Room
–Multiple I/O bulbs illuminating
architectural space
© 2008 MIT Media Laboratory, Hiroshi Ishii
Urp:
Urban Planning Workbench (an I/O Bulb AP)
Underkoffler and Ishii, 1997 - 1999
light
reflections
shadows
wind
© 2008 MIT Media Laboratory, Hiroshi Ishii
Urp:
Urban Planning Workbench
Underkoffler and Ishii, 1997 - 1999
© 2008 MIT Media Laboratory, Hiroshi Ishii
Luminous Room
with multiple I/O Bulbs
Underkoffler and Ishii, 1997 - 1999
Distributed Illuminating Light
© 2008 MIT Media Laboratory, Hiroshi Ishii
Tangible Bits
• Giving physical forms to
digital information and
computation, making bits
–directly manipulable with two
hands
• Continuity between physical and
digital representation in design
• Supporting multi-user
collaboration and
“tangible thinking”
© 2008 MIT Media Laboratory, Hiroshi Ishii
Painted Bits (GUI) and
Tangible Bits (TUI)
Graphical User Interface
• Intangible representation
(pixels on a screen) +
• Generic input devices as “remote-controllers”
Tangible User Interface
• Tangible representation as interactive control
mechanism to manipulate the information and
computation
• Continuity between physical and digital
representation in design
Urp running on the Sensetable
Xerox Star
© 2008 MIT Media Laboratory, Hiroshi Ishii
Tangible User Interface
physical
digital
© 2008 MIT Media Laboratory, Hiroshi Ishii
5future
© 2008 MIT Media Laboratory, Hiroshi Ishii
2054
© 2008 MIT Media Laboratory, Hiroshi Ishii
Minority
© 2008 MIT Media Laboratory, Hiroshi Ishii
Minority
© 2008 MIT Media Laboratory, Hiroshi Ishii
Minority Report
© 2008 MIT Media Laboratory, Hiroshi Ishii
© 2008 MIT Media Laboratory, Hiroshi Ishii
Future
© 2008 MIT Media Laboratory, Hiroshi Ishii
SF
© 2008 MIT Media Laboratory, Hiroshi Ishii
2008
December 8th, 2008
Program for the Future
The Tech Museum, San Jose
http://programforthefuture.org/
© 2008 MIT Media Laboratory, Hiroshi Ishii
2008Future is now
© 2008 MIT Media Laboratory, Hiroshi Ishii
Ggesture
© 2008 MIT Media Laboratory, Hiroshi Ishii
Ggesture
© 2008 MIT Media Laboratory, Hiroshi Ishii
g-speak
Oblong Industries
© 2008 MIT Media Laboratory, Hiroshi Ishii
Airborne Warning And Control
System
© 2008 MIT Media Laboratory, Hiroshi Ishii
Airborne Warning And Control
System
Early Warning System
© 2008 MIT Media Laboratory, Hiroshi Ishii
Early Warnings
for the Future
MIT Media Lab
© 2008 MIT Media Laboratory, Hiroshi Ishii
Future is not to predict, but to invent. Alan Kay
© 2008 MIT Media Laboratory, Hiroshi Ishii
The Future is Already
Here - It's Just Not
Evenly Distributed.
William Gibson
© 2008 MIT Media Laboratory, Hiroshi Ishii
何故Why?
© 2008 MIT Media Laboratory, Hiroshi Ishii
哲学philosophy
© 2008 MIT Media Laboratory, Hiroshi Ishii
未来Future
© 2008 MIT Media Laboratory, Hiroshi Ishii
Today
Today
© 2008 MIT Media Laboratory, Hiroshi Ishii
2050
today 2050
© 2008 MIT Media Laboratory, Hiroshi Ishii
2100
today 2050 2100
© 2008 MIT Media Laboratory, Hiroshi Ishii
2200
today
2050 2100
2200
© 2008 MIT Media Laboratory, Hiroshi Ishii
How do you want to be
remembered by people living in
2200? What will you leave for
them? �
today
2050 2100
2200
© 2008 MIT Media Laboratory, Hiroshi Ishii
死後memento mori
© 2008 MIT Media Laboratory, Hiroshi Ishii
未来Future
© 2008 MIT Media Laboratory, Hiroshi Ishii
Thanks!
Hiroshi Ishii
Tangible Media Group
MIT Media Laboratory
http://tangible.media.mit.edu/

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Hiroshi Ishii Pff 12 08 08

  • 1. © 2008 MIT Media Laboratory, Hiroshi Ishii 石井�裕 Hiroshi Ishii Tangible Media Group MIT Media Laboratory The Art of Tangible Bits Inspired by Engelbart's Vision The Program for the Future December 8, 2008 The Tech Museum of Innovation, CA © 2008 MIT Media Laboratory, Hiroshi Ishii 英雄hero
  • 2. © 2008 MIT Media Laboratory, Hiroshi Ishii Douglas Engelbart Augmenting Human Intellect © 2008 MIT Media Laboratory, Hiroshi Ishii 1968 December 9th, 1968 NLS (oN-Line System) demo at FJCC 68 in San Francisco
  • 3. 2008 g-speak © 2008 MIT Media Laboratory, Hiroshi Ishii Engelbart’s Beacon 1997 TBits 1981 Star1968 NLS FJCC 2054 Minority Report © 2008 MIT Media Laboratory, Hiroshi Ishii 1context
  • 4. © 2008 MIT Media Laboratory, Hiroshi Ishii MIT Media Lab © 2008 MIT Media Laboratory, Hiroshi Ishii MIT Media Lab
  • 5. © 2008 MIT Media Laboratory, Hiroshi Ishii Future is not to predict, but to invent. Alan Kay © 2008 MIT Media Laboratory, Hiroshi Ishii MIT Media Lab MIT Media Lab
  • 6. © 2008 MIT Media Laboratory, Hiroshi Ishii 2vision © 2008 MIT Media Laboratory, Hiroshi Ishii 理念What drives creation?
  • 7. © 2008 MIT Media Laboratory, Hiroshi Ishii What drives Creation? Vision Concepts, principles Users’ need Applications Technologies © 2008 MIT Media Laboratory, Hiroshi Ishii What drives Creation? Vision Concepts, principles Users’ need Applications Technologies
  • 8. © 2008 MIT Media Laboratory, Hiroshi Ishii What drives Creation? Vision Concepts, principles Users’ need Applications Technologies Business HCI/usability © 2008 MIT Media Laboratory, Hiroshi Ishii What drives Creation? Vision Concepts, principles Users’ need Applications Technologies Our focus
  • 9. © 2008 MIT Media Laboratory, Hiroshi Ishii What drives Creation? Vision Concepts, principles Users’ need Applications Technologies art! © 2008 MIT Media Laboratory, Hiroshi Ishii Why? Life Span Vision Concepts, principles Applications Need, users, task, evaluation Technologies >100 y ~10 y ~1 y
  • 10. © 2008 MIT Media Laboratory, Hiroshi Ishii 1981 © 2008 MIT Media Laboratory, Hiroshi Ishii Graphical User Interface (GUI) Xerox Star Graphical User Interface • Intangible representation (pixels on a screen) + • Generic input devices as “remote-controllers” Xerox Star
  • 11. © 2008 MIT Media Laboratory, Hiroshi Ishii 1990 ClearBoard NTT Human Interface Labs © 2008 MIT Media Laboratory, Hiroshi Ishii 視考Visual Thinking
  • 12. © 2008 MIT Media Laboratory, Hiroshi Ishii My Art Work in 1959 © 2008 MIT Media Laboratory, Hiroshi Ishii Shared Drawing 1992 Collaborative Visual Thinking Ref. Study on Shared Drawing and VideoDraw (PARC) Prof. Larry Leifer, Dr. John Tang, Dr. Scott Minneman, speak gesture point read write draw
  • 13. © 2008 MIT Media Laboratory, Hiroshi Ishii ClearBoard NTT Human Interface Laboratories Ishii and Kobayashi, 1992 © 2008 MIT Media Laboratory, Hiroshi Ishii ClearBoard Seamless integration of interpersonal and shared drawing spaces Ishii and Kobayashi, 1992 NTT Human Interface Laboratories
  • 14. © 2008 MIT Media Laboratory, Hiroshi Ishii 3MIT © 2008 MIT Media Laboratory, Hiroshi Ishii 1995Joined MIT Media Lab
  • 15. © 2008 MIT Media Laboratory, Hiroshi Ishii 再起�Reboot © 2008 MIT Media Laboratory, Hiroshi Ishii Tangible Bits physical digital
  • 16. © 2008 MIT Media Laboratory, Hiroshi Ishii 有形tangible © 2008 MIT Media Laboratory, Hiroshi Ishii Tangible Bits Physical embodiment of digital information and computation
  • 17. © 2008 MIT Media Laboratory, Hiroshi Ishii Eyes are in charge, but hands are underemployed. © 2008 MIT Media Laboratory, Hiroshi Ishii Orrery: Tangible Representation of Knowledge Aesthetics which value haptic interaction with specialized physical objects ... but much richness has been lost.
  • 18. © 2008 MIT Media Laboratory, Hiroshi Ishii 計算Compute © 2008 MIT Media Laboratory, Hiroshi Ishii Abacus: Origin of Tangible Bits Hiroshi ISHII, born 2/4/56 Alisa ISHII, born 9/1/04
  • 19. © 2008 MIT Media Laboratory, Hiroshi Ishii Tangible Bits • Giving physical forms to digital information and computation, making bits –directly manipulable with two hands • Supporting multi-user collaboration and “tangible thinking” © 2008 MIT Media Laboratory, Hiroshi Ishii 1997Tangible Bits paper presented at CHI ‘97
  • 20. © 2008 MIT Media Laboratory, Hiroshi Ishii 1997 March 22-27, 1997 “Tangible Bits” paper presented at CHI ‘97 in Atlanta © 2008 MIT Media Laboratory, Hiroshi Ishii Tangible Bits (TUI) Graphical User Interface • Intangible representation (pixels on a screen) + • Generic input devices as “remote-controllers” Tangible User Interface • Tangible representation as interactive control mechanism to manipulate the information and computation • Continuity between physical and digital representation in design Urp running on the Sensetable Xerox Star
  • 21. © 2008 MIT Media Laboratory, Hiroshi Ishii 4tangibles © 2008 MIT Media Laboratory, Hiroshi Ishii© 2008 MIT Media Laboratory, Hiroshi Ishii art& science
  • 22. © 2008 MIT Media Laboratory, Hiroshi Ishii art& science © 2008 MIT Media Laboratory, Hiroshi Ishii “The Computer for the 21st Century” “The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it.” Mark Weiser July 23, 1952 - April 27, 1999
  • 23. © 2008 MIT Media Laboratory, Hiroshi Ishii musicBottles (jazz) © 2008 MIT Media Laboratory, Hiroshi Ishii musicBottles (classical)
  • 24. © 2008 MIT Media Laboratory, Hiroshi Ishii art& science © 2008 MIT Media Laboratory, Hiroshi Ishii PingPongPlus Ishii, Lee, Wisneski, Orbanes 1999 • Digital augmentation of ping pong play with "reactive table." • Ball tracking using microphone array underneath table. • “From competition to collaboration” • ICC, Tokyo 2000 • Centre Pompidou, Paris 2003 • Victoria and Albert Museum, London 2005
  • 25. © 2008 MIT Media Laboratory, Hiroshi Ishii PingPongPlus at Centre Pompidou, Paris 2003 • Digital augmentation of ping pong play with "reactive table." • Ball tracking using microphone array underneath table. • “From competition to collaboration” © 2008 MIT Media Laboratory, Hiroshi Ishii Invisible extension of body - good fit • customize • personalize • adapt • co-evolve
  • 26. © 2008 MIT Media Laboratory, Hiroshi Ishii© 2008 MIT Media Laboratory, Hiroshi Ishii art& science painter = color maker © 2008 MIT Media Laboratory, Hiroshi Ishii I/O Brush Kimiko Ryokai, Stefan Marti, & Hiroshi Ishii
  • 27. © 2008 MIT Media Laboratory, Hiroshi Ishii Explore patterns of colors and textures through familiar materials © 2008 MIT Media Laboratory, Hiroshi Ishii I/O Brush History Mode Kimiko Ryokai, Stefan Marti, & Hiroshi Ishii • From where the ink came from?
  • 28. © 2008 MIT Media Laboratory, Hiroshi Ishii I/O Brush History Mode Kimiko Ryokai, Stefan Marti, & Hiroshi Ishii • Capturing and weaving the (hi)story for every stroke © 2008 MIT Media Laboratory, Hiroshi Ishii The World as the Palette Colors in Barcelona
  • 29. © 2008 MIT Media Laboratory, Hiroshi Ishii 感動inspire © 2008 MIT Media Laboratory, Hiroshi Ishii 光影digital light & shadow
  • 30. © 2008 MIT Media Laboratory, Hiroshi Ishii I/O Bulb and Luminous Room Underkoffler and Ishii, 1997 - 1999 • I/O Bulb –High resolution output, two-way information • Luminous Room –Multiple I/O bulbs illuminating architectural space © 2008 MIT Media Laboratory, Hiroshi Ishii Urp: Urban Planning Workbench (an I/O Bulb AP) Underkoffler and Ishii, 1997 - 1999 light reflections shadows wind
  • 31. © 2008 MIT Media Laboratory, Hiroshi Ishii Urp: Urban Planning Workbench Underkoffler and Ishii, 1997 - 1999 © 2008 MIT Media Laboratory, Hiroshi Ishii Luminous Room with multiple I/O Bulbs Underkoffler and Ishii, 1997 - 1999 Distributed Illuminating Light
  • 32. © 2008 MIT Media Laboratory, Hiroshi Ishii Tangible Bits • Giving physical forms to digital information and computation, making bits –directly manipulable with two hands • Continuity between physical and digital representation in design • Supporting multi-user collaboration and “tangible thinking” © 2008 MIT Media Laboratory, Hiroshi Ishii Painted Bits (GUI) and Tangible Bits (TUI) Graphical User Interface • Intangible representation (pixels on a screen) + • Generic input devices as “remote-controllers” Tangible User Interface • Tangible representation as interactive control mechanism to manipulate the information and computation • Continuity between physical and digital representation in design Urp running on the Sensetable Xerox Star
  • 33. © 2008 MIT Media Laboratory, Hiroshi Ishii Tangible User Interface physical digital © 2008 MIT Media Laboratory, Hiroshi Ishii 5future
  • 34. © 2008 MIT Media Laboratory, Hiroshi Ishii 2054 © 2008 MIT Media Laboratory, Hiroshi Ishii Minority © 2008 MIT Media Laboratory, Hiroshi Ishii Minority
  • 35. © 2008 MIT Media Laboratory, Hiroshi Ishii Minority Report © 2008 MIT Media Laboratory, Hiroshi Ishii © 2008 MIT Media Laboratory, Hiroshi Ishii Future
  • 36. © 2008 MIT Media Laboratory, Hiroshi Ishii SF © 2008 MIT Media Laboratory, Hiroshi Ishii 2008 December 8th, 2008 Program for the Future The Tech Museum, San Jose http://programforthefuture.org/
  • 37. © 2008 MIT Media Laboratory, Hiroshi Ishii 2008Future is now © 2008 MIT Media Laboratory, Hiroshi Ishii Ggesture © 2008 MIT Media Laboratory, Hiroshi Ishii Ggesture
  • 38. © 2008 MIT Media Laboratory, Hiroshi Ishii g-speak Oblong Industries © 2008 MIT Media Laboratory, Hiroshi Ishii Airborne Warning And Control System © 2008 MIT Media Laboratory, Hiroshi Ishii Airborne Warning And Control System Early Warning System
  • 39. © 2008 MIT Media Laboratory, Hiroshi Ishii Early Warnings for the Future MIT Media Lab © 2008 MIT Media Laboratory, Hiroshi Ishii Future is not to predict, but to invent. Alan Kay
  • 40. © 2008 MIT Media Laboratory, Hiroshi Ishii The Future is Already Here - It's Just Not Evenly Distributed. William Gibson © 2008 MIT Media Laboratory, Hiroshi Ishii 何故Why?
  • 41. © 2008 MIT Media Laboratory, Hiroshi Ishii 哲学philosophy © 2008 MIT Media Laboratory, Hiroshi Ishii 未来Future
  • 42. © 2008 MIT Media Laboratory, Hiroshi Ishii Today Today © 2008 MIT Media Laboratory, Hiroshi Ishii 2050 today 2050
  • 43. © 2008 MIT Media Laboratory, Hiroshi Ishii 2100 today 2050 2100 © 2008 MIT Media Laboratory, Hiroshi Ishii 2200 today 2050 2100 2200
  • 44. © 2008 MIT Media Laboratory, Hiroshi Ishii How do you want to be remembered by people living in 2200? What will you leave for them? � today 2050 2100 2200 © 2008 MIT Media Laboratory, Hiroshi Ishii 死後memento mori
  • 45. © 2008 MIT Media Laboratory, Hiroshi Ishii 未来Future © 2008 MIT Media Laboratory, Hiroshi Ishii Thanks! Hiroshi Ishii Tangible Media Group MIT Media Laboratory http://tangible.media.mit.edu/