SlideShare uma empresa Scribd logo
1 de 79
Baixar para ler offline
Innovation
in the Agile
Age.
Scott Neilson
This talk is 80% philosophical and 20% practical and it contains some controversial
ideas and opinions but it’s based on personal observations and insights from about 25
years of (mostly) successful digital product design.
Studied Design
Became a Designer
Microsoft, Amazon
Lots of Startups
Independent and FTE
UX Agency
Moved to Amsterdam
Independent Designer
Optimist
Progressive
Photographer
Athlete
Music Nerd
Atheist
Bon Vivant
ENTJ
~
30years
Who the hell are you?
So, who the hell am I?
Studied Design
Became a Designer
Microsoft, Amazon
Lots of Startups
Independent and FTE
UX Agency
Moved to Amsterdam
Independent Designer
Optimist
Progressive
Photographer
Athlete
Music Nerd
Atheist
Bon Vivant
ENTJ
~
30years
I’m Scott Neilson. I’m a UX Designer and Strategist.
My career began back in the
Bronze Age, right as computers were becoming practical design tools, enabling us to
put down the stone axes we’d been using up until then.

Initially, I was a graphic designer but when it started to look like this new internet thing
might take off, I began expanding my skillset. I worked with Microsoft and designed
several of their early MSN properties. Eventually, I left to become the first designer at a
little online bookstore startup called Amazon, perhaps you’ve heard of it. After my time
there, I got involved in a long series of startups in Seattle and San Francisco. About 6
years ago, a longtime friend and collaborator and I decided to start a little agency in
Seattle called UXanimal. And last spring, I moved here to Amsterdam with my partner,
Rachelle to start my current UX consultancy, TallScott.

In retrospect, I should have chosen another name because I’m only TallScott in the US.
Here, it seems, I’m just Scott.
This talk is divided into two parts – Issues and Advice.

In Issues, I’m going to practice Dutch directness and highlight how certain modern
practices for creating digital products can fail to deliver the efficiency and innovation
that they promise.

In Advice, I’ll offer a few high-level principles that are common to every organization
and product I’ve been involved with throughout my career, that has been deeply
innovative.
Issues
Processes are lovely.
We love our processes, and of course, we need a certain amount of process to
conceive and create digital products. Duh. And with each new book or blog post, the
array of processes available to us seems to increase.
But can we love them too much?
As we focus more attention on understanding and implementing these complex
processes, are we losing sight of our core values and crisp product vision?

A colleague of mine refers to this as “how-ism,” focusing on How something is being
created and losing sight of What it is being created, and even Why we are creating it.

It’s tempting to become a “howist” because seeing stuff get built is really satisfying.
Also, our “how” skills are relatively stable and portable. But often the “what” and
“why” tend to be pretty squishy.
Like this scene of the Ministry of Information from Terry Gilliam’s film, Brazil - they are
frantically focused on the how, without understanding what they are creating, let alone
why. 

In simpler times, it was mostly large organizations that suffered from extreme “how-
ism.” This is what made them vulnerable to scrappy startups that wanted to step in and
eat their lunch.

In today’s more complex world, even the scrappy little startups are taking on a huge
amount of process overhead. The ballooning number of tools and services we use for
communication, scheduling, process management, development, testing, marketing,
etc. are distracting us from the vision we’re working to realize.
Yes, even agile. Blasphemy!
Agile processes promise to turn our organizations into lean, mean learning machines
that iterate their way to innovative products with lightning speed. And that’s working
perfectly, right? ;)

In my experience, they seldom live up to the hype. We’ll dig deeper into why in a
minute but this diagram gives us 3 clues:

1) Notice how many process-intensive activities this “lean” cycle contains.
2) Note that Ideas are given the same weight as Code and Data.
3) And finally, words that are at the heart of successful products like Vision,
Innovation, Design and Users are nowhere to be found, but note that the word
Faster appears 3 times.
User data is
awesome!
Agile is great for helping us know what users are actually doing and that can gives us
all kinds of valuable insights.
But it should
inform our
work, not
dictate it.
But too often, we let these insights short circuit our product vision (the What) or worse,
our values (the Why). Of course, we should listen to our users and of course their reality
should inform our decisions, but we need to stop short of letting data design our
products. That’s not user-centered, it’s messy and dangerous.
Split testing is kinda neat.
It’s cool that we can test multiple things at once and see which works better. Agile
organizations are running these tests more frequently and in more places throughout
their products. Eric Ries would be so proud!
But it doesn’t lead to innovation.
But split testing leads to at least two problems.

1: Used in a careful way, this incremental technique can slowly refine an already
innovative product. But some organizations have this upside down. They presume that
innovation will somehow emerge from this activity. This is like rearranging the deck
chairs on the Titanic - it may seem like you are doing something to make things better
but it won’t stop the ship from going down. No matter how rapidly we make changes to
a weak product, it will never compete with one built around a brilliant, innovative idea.

2: The second problem is that making frequent changes to a product, even incremental
“good” changes, undermines usability and trustworthiness for existing users. Update
fatigue and a/b dissonance are driving an epidemic of abandonment. Some smart
organizations are recognizing this and doing a lot more testing and refinement of their
design up front and less harmful in-flight testing of their products.
Design
systems are
handy.
What’s not to love about design systems?
Atomic design systems promise to free us from reinventing the wheel. They enable us
to focus on higher-level user flows while also speeding up development.
But they
often lead to
mediocre
product
experiences.
Of course, it’s generally good for users when we leverage familiar patterns in consistent
ways. However, too often products are rushed to market without the thoughtful details
that differentiate the experience or the brand.
The stock
photography
of UX.
A friend of mine called design systems “The stock photography of UX.” People know
when something is canned, rushed, or inauthentic and they tend not to be too
impressed by it.
Values
& Vision
Design
Systems
A-B
Testing
User
Data
Agile
Process
To summarize…

In theory, these popular tools and techniques help us realize our product vision faster
and more safely. In practice, however, they tend to overemphasize the How and cause
us leave our vision, and sometimes even our values in the dust.
Dogma
It’s also ironic that some people can be so inflexible about their agility.
Agile…
up to a
point.
In practice, Agile tends to be much more process heavy and less “agile” than many
people think.
Why & What
(Values & Vision)
How

(Process & Code)
Which one of these is leading in your organization? If you’re putting the cart before the
horse, you may have a hard time successfully moving forward.
Agile promises the impossible.
It argues that Good will somehow emerge from Fast (and therefore Cheap) iteration
and learning.
Myth
Unfortunately, this is a myth. Good, rarely if ever, comes out of fast or cheap.
“Computers let us
make more mistakes
faster than any other
invention except
possibly handguns
and tequila.
”– Mitch Ratcliffe
As Ratcliffe points out, placing too much importance on speed carries a high cost.
Decisions are made impulsively rather than thoughtfully.
Ready…
Fire!
Aim.
These ways of working tend to produce premature, experimental products that lack a
cohesive vision…
Our MVP is live but nobody loves it. :(
…and consequently aren’t well received by the market.
Faster
horses
faster.
A well-known quote wrongly attributed to Henry Ford is “If I had asked people what
they wanted, they would have said ‘faster horses.’” Agile processes are great at giving
us faster horses faster but they’ll never invent a car.
Wow, failing fast is really expensive!
It’s also worth mentioning that building digital products, even rapid MVPs, is crushingly
expensive.
How do I make
a small fortune
in software?
Start with a
large fortune.
Q:
A:
I heard a VC in silicon valley crack this joke and I think it’s relevant here.
Pivot! Oops.
In my experience, pivots too often happen in desperation after their MVP falls over and
the budget is in trouble. Some companies will put a positive spin on their “learnings”
and ask for more money. Others will water down their revised vision to something that
can be built with the scraps of their failure.
Seemingly safe. Perhaps not so brave.
These ways of working sound great on paper, especially to risk-averse investors and
impatient engineers. They appeal to our desire for predictability and our strong
inclination to jump right in and DO something.

But in practice, risk-aversion tends to promote timid product vision, and impatience
tends to yield weak expressions of that vision.
Now, I’m not advocating for a return to old-school waterfall processes.
Great for designing refining.
Despite the last 30 slides, I think agile methodologies have a lot to contribute… to the
careful, in-flight refinement of already innovative products.
They get us into trouble
when we mistakenly think all those feedback loops and rapid iterations will produce
innovation.
Equally valuable but at different times.
Design Build
Here’s a metaphor that I’ve found useful when thinking about (and communicating)
these ideas:

In chess, Knights and Bishops have the same value, three points. But Knights are
worth more early on, before the game has taken shape. Bishops are worth more later in
the game once the structure is in place and they have room to run.

Just like Knights and Bishops, design and development are equally valuable and can’t
win without working together - but we have to be strategic about when we use them to
win the game.
Coders gonna code.
Many agile organizations rush straight out with their “Build Bishops” only moving the
“Design Knights” grudgingly and often for damage control once the game/product is in
trouble.

This make sense because they usually have a lot of really smart (and expensive)
Builders and letting them just sit there while the Designers open up space isn’t an
option.

When I walk into a room full of engineers, I see concrete being poured on a
construction site. I’m always hopeful that everyone is working from a thorough blueprint
but that’s much less common than it should be.
“You can use an
eraser on the drafting
table or a sledge
hammer on the
construction site.
”– Frank Lloyd Wright
Never time to do it right. Always time to do it over.
Examples
Snap recently split tested a change to their information architecture aimed at helping
them better monetize content.
The test results were inconclusive (which never
happens, right?) but they didn’t seem negative so they rolled out the change.

The next morning, they woke up to a petition signed by about a million angry users,
then a key influencer erased almost 1 billion dollars of their valuation with a single
tweet.
I used to love Evernote. It began life as a really focused, innovative, must-have
product. Synchronized, searchable notes that could magically read images too.

After a few years of listening to users and letting feedback dictate the trajectory of their
product, Evernote became a bewildering mess of apps, features, services, plug-ins,
integrations, co-branded collaborations and more!

Many people including myself have seen Evernote’s usability and performance suffer
dramatically. I don’t have data but their abandonment rates must be extremely high
despite their users’ high switching costs.
Advice
Ok, so if anything I’m saying is true, then what?
“Having guts
always works out
for me.
”– Stefan Sagmeister
Bruce Mau said “Now that we can do anything, what shall we do?” We now have tools
that enable us to realize even the most ambitious product vision with incredible
efficiency. We have a huge amount of power.

Some wise organizations are beginning to boldly use that power, paradoxically, to slow
down and allow deeply innovative product vision to develop.
Don’t just do something, sit there.
“Don’t just do something, sit there.” is a funny saying from Vipassana or Mindfulness
meditation.

In my experience, innovative ideas seldom emerge in the frenetic “doing” culture found
in most organizations. More often, they emerge when we can relax and sit quietly with
the problems we’re trying to solve.

It takes serious guts to introduce this principle into an organization and even more to
tell investors, “Hey, relax, the fruit falls when it’s ripe.” The fact remains, however, that
innovation, like inspiration and relaxation, can’t be forced.
Give me six hours to chop down
a tree and I’ll spend the first four
sharpening the axe.
” – Abraham Lincoln
“
That’s not to say that we can’t use this time in a way that nervous stakeholders see as
“productive.” There are many low-risk activities that can help lay the groundwork for
the implementation of a vision that’s still waiting to be born. A few of those activities
even involve engineers, so having one or two of them around at this stage is a good
idea.
Find the places iteration can’t go.
Innovation can’t be forced but there are activities that tend to support it. Creatively
reframe the problem you’re trying to solve and encourage absurd ideas. Someone
thought “What if buggies didn’t need horses?” or “What if phones were also a little
general-purpose computers packed with sensors and big touch screens?”

But don’t just listen to me. Useful books about this include:

A Whack on the Side of the Head, and 

Innovative Thinking Methods.
Oblique Strategies, and Ideo’s Method Cards 

are also time-tested tools for promoting innovative problem solving.
Focus
A powerful skill that I’ve noticed many successful organizations share is a sharp focus
on the innovation or value proposition at the core of the product vision.

This is about being courageous and resisting the pressure - from internal stakeholders
and customers - to add features that may make sense but that ultimately add
complexity and dilute a crisp, confident vision.
Resources Features Quality=÷
I have a friend in Seattle who sells beautiful hi-fidelity music systems. Often, customers
come into his shop inquiring about surround sound systems. He gently discourages
them from this, because that would require spreading their budget across a 5 or 7
speaker system. He instead encourages them to focus that same budget on a much
higher quality 2-channel system. While it isn’t what the customer thought they wanted,
he guides them to a simpler and far superior listening experience.
Make every
move really
count.
Another example I like it the old TV show, Kung Fu. The main character, Caine, always
defeated his enemies with confidence, grace and a minimum of movement. He
masterfully did only what was required to get the job done while his frantic opponents
exhausted themselves throwing wild kicks and punches.

Inspirational companies tend to look like Caine. They realize that by calmly mastering
the right moves, they can beat just about anyone, no matter how fast or big they are or
how hard they work.
Artistry Science
Originally, digital technology was created by scientists, for scientists. Today, digital
products aren’t just for the people creating them, they are woven deeply into the lives
of ordinary people. Therefore, we have a responsibility to hold digital products to the
same high experiential and aesthetic standards that we have for the physical products
we use everyday.

The scientific agile culture is great at making products useful and usable but has a
tendency to shortcut or even skip the hard work required to make them desirable. The
best, most desirable physical products are a blend of artistry and technical prowess,
this should be equally true for the digital products we create.
To put this another way, the left and right brains of our technology culture are out of
balance…
…and if that balance were restored, we’d get more products people love to use.
I’m borrowing the Rockets vs. Cars metaphor from Mr. Ries here.
Yes, a car is much faster and cheaper to build and it comes with a steering wheel to
help us adjust course easily. Yes, the old waterfall (Rocket) model for creating digital
products was way too slow, expensive, and risky.
But the new agile (Car) model too
often fails to get our innovative visions off the ground without painful, or even fatal
compromises.

The good news is that the technologies we use to create digital products have matured
dramatically so we can now build rockets much more quickly and economically.
Visionary organizations have the guts to set their sights higher and light more rockets
rather than incrementally steering their cars toward a series of destinations that each
suck a little less.
Not a perfect image but I included it here because it involves a rocket, a car, and a
steering wheel… And it’s just insanely cool.
Sure, going after the larger rewards that real innovation can bring does require
additional risk but let’s be honest, these days, many investors are doing so well that it
would make Marie Antoinette blush. We know that many of them can afford to take on
that risk and we can afford to ask them to. As scary as this might be.

While bigger bets come with higher risk, they’re also a lot more exciting, making it
easier to motivate and rally people around the vision.
If the suits
aren’t nervous,
you’re probably
not really
innovating.
We all want to be clever, well-rounded innovators, and part of this is knowing how to
sell these bigger bets to business and product owners.
“The cost of
innovation is
irrelevant if you
can innovate.
”– Alan Cooper
This is a big overstatement but the point of innovation having massive value is valid.
Minimum
Viable Lovable
Product.
So, let’s stop disappointing so many people with minimum viable products and
cultivate the courage and patience to create minimum lovable products instead.
Examples
Light Phone
The Light phone is laser focused on a problem many of us are familiar with but few
have the guts to solve. The problem is the ever-increasing complexity, messy-ness, and
time-suck of these little computers that are taking more and more of our attention and
limited time.

Light envisioned a radically simple device that stays out of the way of core
communication tasks… and that’s it. It’s simple. They boiled away the cameras, the app
ecosystem, the sensors, services, gestures, and just about everything else we’ve come
to take for granted in a mobile device.

The result is a highly differentiated tool that helps people reclaim time and focus. It’s
also a sexy little badge that says “Think Different,”
Are.na - Playlists for ideas.
Are.na made the deceptively simple innovation of providing a platform for… anything.
Unlike the zen focus of the Light Phone, Are.na’s big innovation was to be deliberately
UN-focused and enable users to provide all the conceptual structure.
On Pinterest, a search for “Spinoza” predictably returns images related to Spinoza.
On Are.na, the same search returns an interesting mix of community-curated images,
published works, audio, and more.
Tangent
I know I said this talk had two parts but here’s a bonus section that I think relates to the
topic.
Users
Experience
Value
Medium
Content
Property
Vision
Values
Organization
We tend to think of ourselves and our users as quite separate. We often think of them
in the abstract.
People
Experience
Value
Medium
Content
Property
Vision
Values
People
But it’s healthy to remind ourselves that at the end of the day we’re just people creating
stuff for other people.
People
Experience
Value
Medium
Content
Property
Vision
Values
People
That seems simple and direct.
People
Experience
Value
Medium
Content
Property
Vision
Values
People
But the route from our intentions to the users’ experience has many practical and
conceptual hurdles.
People
Experience
Value
Medium
Content
Property
Vision
Values
People
have an
that yields
delivered via a
expressed as
by a
informed by a
inspired by the of
Our values and vision need to clear these hurdles in order to get to the user with the
greatest possible clarity.
People
Experience
Value
Medium
Content
Property
Vision
Values
People
In a perfect world, the route would be lossless.
People
Experience
Value
Medium
Content
Property
Vision
Values
People
In reality, however…
People
Experience
Value
Medium
Content
Property
Vision
Values
People
Each hurdle introduces friction and possible misinterpretation.
People
Experience
Value
Medium
Content
Property
Vision
Values
People
Process
Impatience
Complexity
Budget
Add to that the friction created by the complex realities of modern business and it
seems like a wonder we get products in front of users at all.
Our values and vision can seem like Napoleon’s poor army on its way to and from
Moscow in the dead of winter…
…which Charles Joseph Minard illustrated so brilliantly.
Mr. Incredible’s failed escape attempt brings the feeling home pretty well too. As we
pile on processes, features, and changes and the route to users proves lossy, the
strength of the vision we started out with is diminished.
Values & vision You
I find it useful to think of us as smart, energetic shepherd dogs.

We are deeply loyal to our core values and the resulting product vision. We are rightly
troubled when our vision (here the sheep) fall prey to the hazards of product
development. But there’s no feeling better than safeguarding the flock all the way
through the process so it arrives home, to our users, healthy and intact.
Thank You!
Thank you for your time and attention.
Scott Neilson
tallscott.com
scott@tallscott.com
+31 (0)6 55 60 92 19
I’d love to hear your thoughts on this and/or about what you’re up to so please don’t
hesitate to reach out, either online or IRL for a coffee or beer.

Mais conteúdo relacionado

Mais procurados

Saturn 2018: Managing data consistency in a microservice architecture using S...
Saturn 2018: Managing data consistency in a microservice architecture using S...Saturn 2018: Managing data consistency in a microservice architecture using S...
Saturn 2018: Managing data consistency in a microservice architecture using S...Chris Richardson
 
Decomposing applications for deployability and scalability #springone2gx #s12gx
Decomposing applications for deployability and scalability #springone2gx #s12gxDecomposing applications for deployability and scalability #springone2gx #s12gx
Decomposing applications for deployability and scalability #springone2gx #s12gxChris Richardson
 
Code Freeze 2018: There is no such thing as a microservice!
Code Freeze 2018: There is no such thing as a microservice!Code Freeze 2018: There is no such thing as a microservice!
Code Freeze 2018: There is no such thing as a microservice!Chris Richardson
 
Fearless From Monolith to Serverless with Dynatrace
Fearless From Monolith to Serverless with DynatraceFearless From Monolith to Serverless with Dynatrace
Fearless From Monolith to Serverless with DynatraceAmazon Web Services
 
Cloud Native Cost Optimization UCC
Cloud Native Cost Optimization UCCCloud Native Cost Optimization UCC
Cloud Native Cost Optimization UCCAdrian Cockcroft
 
Developing applications with a microservice architecture (svcc)
Developing applications with a microservice architecture (svcc)Developing applications with a microservice architecture (svcc)
Developing applications with a microservice architecture (svcc)Chris Richardson
 
Overview of the Eventuate Tram Customers and Orders application
Overview of the Eventuate Tram Customers and Orders applicationOverview of the Eventuate Tram Customers and Orders application
Overview of the Eventuate Tram Customers and Orders applicationChris Richardson
 
GotoChgo 2019: Not Just Events: Developing Asynchronous Microservices
GotoChgo 2019: Not Just Events: Developing Asynchronous MicroservicesGotoChgo 2019: Not Just Events: Developing Asynchronous Microservices
GotoChgo 2019: Not Just Events: Developing Asynchronous MicroservicesChris Richardson
 
Start Up Austin 2017: If How and When to Adopt Microservices
Start Up Austin 2017: If How and When to Adopt MicroservicesStart Up Austin 2017: If How and When to Adopt Microservices
Start Up Austin 2017: If How and When to Adopt MicroservicesAmazon Web Services
 
Start Up Austin 2017: Manual vs Automation - When to Start Automating your Pr...
Start Up Austin 2017: Manual vs Automation - When to Start Automating your Pr...Start Up Austin 2017: Manual vs Automation - When to Start Automating your Pr...
Start Up Austin 2017: Manual vs Automation - When to Start Automating your Pr...Amazon Web Services
 
Decompose your monolith: strategies for migrating to microservices (Tide)
Decompose your monolith: strategies for migrating to microservices (Tide)Decompose your monolith: strategies for migrating to microservices (Tide)
Decompose your monolith: strategies for migrating to microservices (Tide)Chris Richardson
 
Thinking Architecturally with Nate Schutta
Thinking Architecturally with Nate SchuttaThinking Architecturally with Nate Schutta
Thinking Architecturally with Nate SchuttaVMware Tanzu
 
JFokus: Cubes, Hexagons, Triangles, and More: Understanding Microservices
JFokus: Cubes, Hexagons, Triangles, and More: Understanding MicroservicesJFokus: Cubes, Hexagons, Triangles, and More: Understanding Microservices
JFokus: Cubes, Hexagons, Triangles, and More: Understanding MicroservicesChris Richardson
 
#DevNexus202 Decompose your monolith
#DevNexus202 Decompose your monolith#DevNexus202 Decompose your monolith
#DevNexus202 Decompose your monolithChris Richardson
 
Better Software is Better than Worse Software - Michael Coté
Better Software is Better than Worse Software - Michael CotéBetter Software is Better than Worse Software - Michael Coté
Better Software is Better than Worse Software - Michael CotéVMware Tanzu
 
YOW2018 - Events and Commands: Developing Asynchronous Microservices
YOW2018 - Events and Commands: Developing Asynchronous MicroservicesYOW2018 - Events and Commands: Developing Asynchronous Microservices
YOW2018 - Events and Commands: Developing Asynchronous MicroservicesChris Richardson
 
Next Generation – Systems Integration in the Cloud Era with Apache Camel - Ja...
Next Generation – Systems Integration in the Cloud Era with Apache Camel - Ja...Next Generation – Systems Integration in the Cloud Era with Apache Camel - Ja...
Next Generation – Systems Integration in the Cloud Era with Apache Camel - Ja...Kai Wähner
 
Mission Possible: How VMware's Private Cloud Migrated to Jira Service Desk
Mission Possible: How VMware's Private Cloud Migrated to Jira Service DeskMission Possible: How VMware's Private Cloud Migrated to Jira Service Desk
Mission Possible: How VMware's Private Cloud Migrated to Jira Service DeskAtlassian
 
Microservices envy at Lisbon DDD Meetup
Microservices envy at Lisbon DDD MeetupMicroservices envy at Lisbon DDD Meetup
Microservices envy at Lisbon DDD MeetupAndré Aleixo
 

Mais procurados (20)

Saturn 2018: Managing data consistency in a microservice architecture using S...
Saturn 2018: Managing data consistency in a microservice architecture using S...Saturn 2018: Managing data consistency in a microservice architecture using S...
Saturn 2018: Managing data consistency in a microservice architecture using S...
 
Decomposing applications for deployability and scalability #springone2gx #s12gx
Decomposing applications for deployability and scalability #springone2gx #s12gxDecomposing applications for deployability and scalability #springone2gx #s12gx
Decomposing applications for deployability and scalability #springone2gx #s12gx
 
Code Freeze 2018: There is no such thing as a microservice!
Code Freeze 2018: There is no such thing as a microservice!Code Freeze 2018: There is no such thing as a microservice!
Code Freeze 2018: There is no such thing as a microservice!
 
Architecture: Microservices
Architecture: MicroservicesArchitecture: Microservices
Architecture: Microservices
 
Fearless From Monolith to Serverless with Dynatrace
Fearless From Monolith to Serverless with DynatraceFearless From Monolith to Serverless with Dynatrace
Fearless From Monolith to Serverless with Dynatrace
 
Cloud Native Cost Optimization UCC
Cloud Native Cost Optimization UCCCloud Native Cost Optimization UCC
Cloud Native Cost Optimization UCC
 
Developing applications with a microservice architecture (svcc)
Developing applications with a microservice architecture (svcc)Developing applications with a microservice architecture (svcc)
Developing applications with a microservice architecture (svcc)
 
Overview of the Eventuate Tram Customers and Orders application
Overview of the Eventuate Tram Customers and Orders applicationOverview of the Eventuate Tram Customers and Orders application
Overview of the Eventuate Tram Customers and Orders application
 
GotoChgo 2019: Not Just Events: Developing Asynchronous Microservices
GotoChgo 2019: Not Just Events: Developing Asynchronous MicroservicesGotoChgo 2019: Not Just Events: Developing Asynchronous Microservices
GotoChgo 2019: Not Just Events: Developing Asynchronous Microservices
 
Start Up Austin 2017: If How and When to Adopt Microservices
Start Up Austin 2017: If How and When to Adopt MicroservicesStart Up Austin 2017: If How and When to Adopt Microservices
Start Up Austin 2017: If How and When to Adopt Microservices
 
Start Up Austin 2017: Manual vs Automation - When to Start Automating your Pr...
Start Up Austin 2017: Manual vs Automation - When to Start Automating your Pr...Start Up Austin 2017: Manual vs Automation - When to Start Automating your Pr...
Start Up Austin 2017: Manual vs Automation - When to Start Automating your Pr...
 
Decompose your monolith: strategies for migrating to microservices (Tide)
Decompose your monolith: strategies for migrating to microservices (Tide)Decompose your monolith: strategies for migrating to microservices (Tide)
Decompose your monolith: strategies for migrating to microservices (Tide)
 
Thinking Architecturally with Nate Schutta
Thinking Architecturally with Nate SchuttaThinking Architecturally with Nate Schutta
Thinking Architecturally with Nate Schutta
 
JFokus: Cubes, Hexagons, Triangles, and More: Understanding Microservices
JFokus: Cubes, Hexagons, Triangles, and More: Understanding MicroservicesJFokus: Cubes, Hexagons, Triangles, and More: Understanding Microservices
JFokus: Cubes, Hexagons, Triangles, and More: Understanding Microservices
 
#DevNexus202 Decompose your monolith
#DevNexus202 Decompose your monolith#DevNexus202 Decompose your monolith
#DevNexus202 Decompose your monolith
 
Better Software is Better than Worse Software - Michael Coté
Better Software is Better than Worse Software - Michael CotéBetter Software is Better than Worse Software - Michael Coté
Better Software is Better than Worse Software - Michael Coté
 
YOW2018 - Events and Commands: Developing Asynchronous Microservices
YOW2018 - Events and Commands: Developing Asynchronous MicroservicesYOW2018 - Events and Commands: Developing Asynchronous Microservices
YOW2018 - Events and Commands: Developing Asynchronous Microservices
 
Next Generation – Systems Integration in the Cloud Era with Apache Camel - Ja...
Next Generation – Systems Integration in the Cloud Era with Apache Camel - Ja...Next Generation – Systems Integration in the Cloud Era with Apache Camel - Ja...
Next Generation – Systems Integration in the Cloud Era with Apache Camel - Ja...
 
Mission Possible: How VMware's Private Cloud Migrated to Jira Service Desk
Mission Possible: How VMware's Private Cloud Migrated to Jira Service DeskMission Possible: How VMware's Private Cloud Migrated to Jira Service Desk
Mission Possible: How VMware's Private Cloud Migrated to Jira Service Desk
 
Microservices envy at Lisbon DDD Meetup
Microservices envy at Lisbon DDD MeetupMicroservices envy at Lisbon DDD Meetup
Microservices envy at Lisbon DDD Meetup
 

Semelhante a Innovation in the Agile Age

UX South Africa 2014 - Keynote
UX South Africa 2014 - KeynoteUX South Africa 2014 - Keynote
UX South Africa 2014 - KeynotePhil Barrett
 
The argument for agile development
The argument for agile developmentThe argument for agile development
The argument for agile developmentToby Osbourn
 
O reilly.lean.ux.applying.lean.principles.to.improve.user.experience.2013.ret...
O reilly.lean.ux.applying.lean.principles.to.improve.user.experience.2013.ret...O reilly.lean.ux.applying.lean.principles.to.improve.user.experience.2013.ret...
O reilly.lean.ux.applying.lean.principles.to.improve.user.experience.2013.ret...Mạnh Toán
 
Scaling Product Development at a
Scaling Product Development at a Scaling Product Development at a
Scaling Product Development at a James Birchler
 
The Lean Startup: Presentation
The Lean Startup: PresentationThe Lean Startup: Presentation
The Lean Startup: PresentationRah Abdelhak
 
"Open" includes users - Leverage their input
"Open" includes users - Leverage their input"Open" includes users - Leverage their input
"Open" includes users - Leverage their inputRandy Earl
 
Rapid Product Design in the Wild
Rapid Product Design in the WildRapid Product Design in the Wild
Rapid Product Design in the WildMichele Ide-Smith
 
Real World Lessons Using Lean UX (Workshop)
Real World Lessons Using Lean UX (Workshop)Real World Lessons Using Lean UX (Workshop)
Real World Lessons Using Lean UX (Workshop)Bill Scott
 
Design thinking presentation (incl notes)
Design thinking presentation (incl notes)Design thinking presentation (incl notes)
Design thinking presentation (incl notes)JerCar
 
Presentation to Masters of Entrepreneurship Students in Lux
Presentation to Masters of Entrepreneurship Students in LuxPresentation to Masters of Entrepreneurship Students in Lux
Presentation to Masters of Entrepreneurship Students in LuxGenna Elvin
 
The Heek Product Cycle
The Heek Product CycleThe Heek Product Cycle
The Heek Product CycleHeek Team
 
2010 08 19 The Lean Startup TechAviv
2010 08 19 The Lean Startup TechAviv2010 08 19 The Lean Startup TechAviv
2010 08 19 The Lean Startup TechAvivEric Ries
 
World Interaction Design Day 2019 // Mito Digital - Social Behavior Design
World Interaction Design Day 2019 // Mito Digital - Social Behavior DesignWorld Interaction Design Day 2019 // Mito Digital - Social Behavior Design
World Interaction Design Day 2019 // Mito Digital - Social Behavior DesignMito
 
Usability in Virtual Worlds (Metaverse08)
Usability in Virtual Worlds (Metaverse08)Usability in Virtual Worlds (Metaverse08)
Usability in Virtual Worlds (Metaverse08)Markus Breuer
 
A Self Funding Agile Transformation
A Self Funding Agile TransformationA Self Funding Agile Transformation
A Self Funding Agile TransformationDaniel Poon
 
Lean UX + UX Strat, from UX Strat conference, September 2013
Lean UX + UX Strat, from UX Strat conference, September 2013Lean UX + UX Strat, from UX Strat conference, September 2013
Lean UX + UX Strat, from UX Strat conference, September 2013Joshua Seiden
 

Semelhante a Innovation in the Agile Age (20)

UX South Africa 2014 - Keynote
UX South Africa 2014 - KeynoteUX South Africa 2014 - Keynote
UX South Africa 2014 - Keynote
 
The argument for agile development
The argument for agile developmentThe argument for agile development
The argument for agile development
 
Lean ux
Lean uxLean ux
Lean ux
 
O reilly.lean.ux.applying.lean.principles.to.improve.user.experience.2013.ret...
O reilly.lean.ux.applying.lean.principles.to.improve.user.experience.2013.ret...O reilly.lean.ux.applying.lean.principles.to.improve.user.experience.2013.ret...
O reilly.lean.ux.applying.lean.principles.to.improve.user.experience.2013.ret...
 
Scaling Product Development at a
Scaling Product Development at a Scaling Product Development at a
Scaling Product Development at a
 
AgilkeMK_Testing2.1
AgilkeMK_Testing2.1AgilkeMK_Testing2.1
AgilkeMK_Testing2.1
 
The Lean Startup: Presentation
The Lean Startup: PresentationThe Lean Startup: Presentation
The Lean Startup: Presentation
 
"Open" includes users - Leverage their input
"Open" includes users - Leverage their input"Open" includes users - Leverage their input
"Open" includes users - Leverage their input
 
Rapid Product Design in the Wild
Rapid Product Design in the WildRapid Product Design in the Wild
Rapid Product Design in the Wild
 
Real World Lessons Using Lean UX (Workshop)
Real World Lessons Using Lean UX (Workshop)Real World Lessons Using Lean UX (Workshop)
Real World Lessons Using Lean UX (Workshop)
 
Design thinking presentation (incl notes)
Design thinking presentation (incl notes)Design thinking presentation (incl notes)
Design thinking presentation (incl notes)
 
Presentation to Masters of Entrepreneurship Students in Lux
Presentation to Masters of Entrepreneurship Students in LuxPresentation to Masters of Entrepreneurship Students in Lux
Presentation to Masters of Entrepreneurship Students in Lux
 
The Heek Product Cycle
The Heek Product CycleThe Heek Product Cycle
The Heek Product Cycle
 
2010 08 19 The Lean Startup TechAviv
2010 08 19 The Lean Startup TechAviv2010 08 19 The Lean Startup TechAviv
2010 08 19 The Lean Startup TechAviv
 
LA Uncubed presentation
LA Uncubed presentationLA Uncubed presentation
LA Uncubed presentation
 
Redefining Innovation
Redefining InnovationRedefining Innovation
Redefining Innovation
 
World Interaction Design Day 2019 // Mito Digital - Social Behavior Design
World Interaction Design Day 2019 // Mito Digital - Social Behavior DesignWorld Interaction Design Day 2019 // Mito Digital - Social Behavior Design
World Interaction Design Day 2019 // Mito Digital - Social Behavior Design
 
Usability in Virtual Worlds (Metaverse08)
Usability in Virtual Worlds (Metaverse08)Usability in Virtual Worlds (Metaverse08)
Usability in Virtual Worlds (Metaverse08)
 
A Self Funding Agile Transformation
A Self Funding Agile TransformationA Self Funding Agile Transformation
A Self Funding Agile Transformation
 
Lean UX + UX Strat, from UX Strat conference, September 2013
Lean UX + UX Strat, from UX Strat conference, September 2013Lean UX + UX Strat, from UX Strat conference, September 2013
Lean UX + UX Strat, from UX Strat conference, September 2013
 

Último

guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssNadaMohammed714321
 
Karim apartment ideas 02 ppppppppppppppp
Karim apartment ideas 02 pppppppppppppppKarim apartment ideas 02 ppppppppppppppp
Karim apartment ideas 02 pppppppppppppppNadaMohammed714321
 
The spirit of digital place - game worlds and architectural phenomenology
The spirit of digital place - game worlds and architectural phenomenologyThe spirit of digital place - game worlds and architectural phenomenology
The spirit of digital place - game worlds and architectural phenomenologyChristopher Totten
 
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - MorgenboosterAI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster1508 A/S
 
Karim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppKarim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppNadaMohammed714321
 
ArtWaves 2024 - embracing Curves in Modern Homes
ArtWaves 2024 - embracing Curves in Modern HomesArtWaves 2024 - embracing Curves in Modern Homes
ArtWaves 2024 - embracing Curves in Modern HomesVellyslav Petrov
 
Sharif's 9-BOX Monitoring Model for Adaptive Programme Management
Sharif's 9-BOX Monitoring Model for Adaptive Programme ManagementSharif's 9-BOX Monitoring Model for Adaptive Programme Management
Sharif's 9-BOX Monitoring Model for Adaptive Programme ManagementMd. Shariful Hoque
 
PORTFOLIO 2024 ANASTASIYA KUDINOVA
PORTFOLIO 2024       ANASTASIYA KUDINOVAPORTFOLIO 2024       ANASTASIYA KUDINOVA
PORTFOLIO 2024 ANASTASIYA KUDINOVAAnastasiya Kudinova
 
10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designersPixeldarts
 
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...Thomas Schielke
 
guest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssguest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssNadaMohammed714321
 
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...Pranav Subramanian
 
Imagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioImagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioAlinaLau2
 
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...Pranav Subramanian
 
10 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 202410 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 2024digital learning point
 
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...Pranav Subramanian
 
Map of St. Louis Parks
Map of St. Louis Parks                              Map of St. Louis Parks
Map of St. Louis Parks CharlottePulte
 
How Apple strives for the perfect sky and revives cities
How Apple strives for the perfect sky and revives citiesHow Apple strives for the perfect sky and revives cities
How Apple strives for the perfect sky and revives citiesThomas Schielke
 
simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfsimpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfLucyBonelli
 

Último (20)

guest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssssguest bathroom white and blue ssssssssss
guest bathroom white and blue ssssssssss
 
Karim apartment ideas 02 ppppppppppppppp
Karim apartment ideas 02 pppppppppppppppKarim apartment ideas 02 ppppppppppppppp
Karim apartment ideas 02 ppppppppppppppp
 
The spirit of digital place - game worlds and architectural phenomenology
The spirit of digital place - game worlds and architectural phenomenologyThe spirit of digital place - game worlds and architectural phenomenology
The spirit of digital place - game worlds and architectural phenomenology
 
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - MorgenboosterAI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
AI and Design Vol. 2: Navigating the New Frontier - Morgenbooster
 
Karim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 pppppppppppppppKarim apartment ideas 01 ppppppppppppppp
Karim apartment ideas 01 ppppppppppppppp
 
ArtWaves 2024 - embracing Curves in Modern Homes
ArtWaves 2024 - embracing Curves in Modern HomesArtWaves 2024 - embracing Curves in Modern Homes
ArtWaves 2024 - embracing Curves in Modern Homes
 
Sharif's 9-BOX Monitoring Model for Adaptive Programme Management
Sharif's 9-BOX Monitoring Model for Adaptive Programme ManagementSharif's 9-BOX Monitoring Model for Adaptive Programme Management
Sharif's 9-BOX Monitoring Model for Adaptive Programme Management
 
ASME B31.4-2022 estandar ductos año 2022
ASME B31.4-2022 estandar ductos año 2022ASME B31.4-2022 estandar ductos año 2022
ASME B31.4-2022 estandar ductos año 2022
 
PORTFOLIO 2024 ANASTASIYA KUDINOVA
PORTFOLIO 2024       ANASTASIYA KUDINOVAPORTFOLIO 2024       ANASTASIYA KUDINOVA
PORTFOLIO 2024 ANASTASIYA KUDINOVA
 
10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers10 must-have Chrome extensions for designers
10 must-have Chrome extensions for designers
 
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
Cities Light Up in Solidarity With Ukraine: From Internationally Synchronized...
 
guest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssssguest bathroom white and bluesssssssssss
guest bathroom white and bluesssssssssss
 
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
TIMBRE: HOW MIGHT WE REMEDY MUSIC DESERTS AND FACILITATE GROWTH OF A MUSICAL ...
 
Imagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering PortfolioImagist3D Architectural and Interior Rendering Portfolio
Imagist3D Architectural and Interior Rendering Portfolio
 
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
LIGHTSCAPES: HOW MIGHT WE DESIGN AN INCLUSIVE AND ACCESSIBLE CLASSICAL CONCER...
 
10 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 202410 Best WordPress Plugins to make the website effective in 2024
10 Best WordPress Plugins to make the website effective in 2024
 
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
ALISIA: HOW MIGHT WE ACHIEVE HIGH ENVIRONMENTAL PERFORMANCE WHILE MAINTAINING...
 
Map of St. Louis Parks
Map of St. Louis Parks                              Map of St. Louis Parks
Map of St. Louis Parks
 
How Apple strives for the perfect sky and revives cities
How Apple strives for the perfect sky and revives citiesHow Apple strives for the perfect sky and revives cities
How Apple strives for the perfect sky and revives cities
 
simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdfsimpson-lee_house_dt20ajshsjsjsjsjj15.pdf
simpson-lee_house_dt20ajshsjsjsjsjj15.pdf
 

Innovation in the Agile Age

  • 1. Innovation in the Agile Age. Scott Neilson This talk is 80% philosophical and 20% practical and it contains some controversial ideas and opinions but it’s based on personal observations and insights from about 25 years of (mostly) successful digital product design.
  • 2. Studied Design Became a Designer Microsoft, Amazon Lots of Startups Independent and FTE UX Agency Moved to Amsterdam Independent Designer Optimist Progressive Photographer Athlete Music Nerd Atheist Bon Vivant ENTJ ~ 30years Who the hell are you? So, who the hell am I?
  • 3. Studied Design Became a Designer Microsoft, Amazon Lots of Startups Independent and FTE UX Agency Moved to Amsterdam Independent Designer Optimist Progressive Photographer Athlete Music Nerd Atheist Bon Vivant ENTJ ~ 30years I’m Scott Neilson. I’m a UX Designer and Strategist. My career began back in the Bronze Age, right as computers were becoming practical design tools, enabling us to put down the stone axes we’d been using up until then. Initially, I was a graphic designer but when it started to look like this new internet thing might take off, I began expanding my skillset. I worked with Microsoft and designed several of their early MSN properties. Eventually, I left to become the first designer at a little online bookstore startup called Amazon, perhaps you’ve heard of it. After my time there, I got involved in a long series of startups in Seattle and San Francisco. About 6 years ago, a longtime friend and collaborator and I decided to start a little agency in Seattle called UXanimal. And last spring, I moved here to Amsterdam with my partner, Rachelle to start my current UX consultancy, TallScott. In retrospect, I should have chosen another name because I’m only TallScott in the US. Here, it seems, I’m just Scott.
  • 4. This talk is divided into two parts – Issues and Advice. In Issues, I’m going to practice Dutch directness and highlight how certain modern practices for creating digital products can fail to deliver the efficiency and innovation that they promise. In Advice, I’ll offer a few high-level principles that are common to every organization and product I’ve been involved with throughout my career, that has been deeply innovative.
  • 6. Processes are lovely. We love our processes, and of course, we need a certain amount of process to conceive and create digital products. Duh. And with each new book or blog post, the array of processes available to us seems to increase.
  • 7. But can we love them too much? As we focus more attention on understanding and implementing these complex processes, are we losing sight of our core values and crisp product vision? A colleague of mine refers to this as “how-ism,” focusing on How something is being created and losing sight of What it is being created, and even Why we are creating it. It’s tempting to become a “howist” because seeing stuff get built is really satisfying. Also, our “how” skills are relatively stable and portable. But often the “what” and “why” tend to be pretty squishy.
  • 8. Like this scene of the Ministry of Information from Terry Gilliam’s film, Brazil - they are frantically focused on the how, without understanding what they are creating, let alone why. In simpler times, it was mostly large organizations that suffered from extreme “how- ism.” This is what made them vulnerable to scrappy startups that wanted to step in and eat their lunch. In today’s more complex world, even the scrappy little startups are taking on a huge amount of process overhead. The ballooning number of tools and services we use for communication, scheduling, process management, development, testing, marketing, etc. are distracting us from the vision we’re working to realize.
  • 9. Yes, even agile. Blasphemy! Agile processes promise to turn our organizations into lean, mean learning machines that iterate their way to innovative products with lightning speed. And that’s working perfectly, right? ;) In my experience, they seldom live up to the hype. We’ll dig deeper into why in a minute but this diagram gives us 3 clues: 1) Notice how many process-intensive activities this “lean” cycle contains. 2) Note that Ideas are given the same weight as Code and Data. 3) And finally, words that are at the heart of successful products like Vision, Innovation, Design and Users are nowhere to be found, but note that the word Faster appears 3 times.
  • 10. User data is awesome! Agile is great for helping us know what users are actually doing and that can gives us all kinds of valuable insights.
  • 11. But it should inform our work, not dictate it. But too often, we let these insights short circuit our product vision (the What) or worse, our values (the Why). Of course, we should listen to our users and of course their reality should inform our decisions, but we need to stop short of letting data design our products. That’s not user-centered, it’s messy and dangerous.
  • 12. Split testing is kinda neat. It’s cool that we can test multiple things at once and see which works better. Agile organizations are running these tests more frequently and in more places throughout their products. Eric Ries would be so proud!
  • 13. But it doesn’t lead to innovation. But split testing leads to at least two problems. 1: Used in a careful way, this incremental technique can slowly refine an already innovative product. But some organizations have this upside down. They presume that innovation will somehow emerge from this activity. This is like rearranging the deck chairs on the Titanic - it may seem like you are doing something to make things better but it won’t stop the ship from going down. No matter how rapidly we make changes to a weak product, it will never compete with one built around a brilliant, innovative idea. 2: The second problem is that making frequent changes to a product, even incremental “good” changes, undermines usability and trustworthiness for existing users. Update fatigue and a/b dissonance are driving an epidemic of abandonment. Some smart organizations are recognizing this and doing a lot more testing and refinement of their design up front and less harmful in-flight testing of their products.
  • 14. Design systems are handy. What’s not to love about design systems? Atomic design systems promise to free us from reinventing the wheel. They enable us to focus on higher-level user flows while also speeding up development.
  • 15. But they often lead to mediocre product experiences. Of course, it’s generally good for users when we leverage familiar patterns in consistent ways. However, too often products are rushed to market without the thoughtful details that differentiate the experience or the brand.
  • 16. The stock photography of UX. A friend of mine called design systems “The stock photography of UX.” People know when something is canned, rushed, or inauthentic and they tend not to be too impressed by it.
  • 17. Values & Vision Design Systems A-B Testing User Data Agile Process To summarize… In theory, these popular tools and techniques help us realize our product vision faster and more safely. In practice, however, they tend to overemphasize the How and cause us leave our vision, and sometimes even our values in the dust.
  • 18. Dogma It’s also ironic that some people can be so inflexible about their agility.
  • 19. Agile… up to a point. In practice, Agile tends to be much more process heavy and less “agile” than many people think.
  • 20. Why & What (Values & Vision) How
 (Process & Code) Which one of these is leading in your organization? If you’re putting the cart before the horse, you may have a hard time successfully moving forward.
  • 21. Agile promises the impossible.
  • 22. It argues that Good will somehow emerge from Fast (and therefore Cheap) iteration and learning.
  • 23. Myth Unfortunately, this is a myth. Good, rarely if ever, comes out of fast or cheap.
  • 24. “Computers let us make more mistakes faster than any other invention except possibly handguns and tequila. ”– Mitch Ratcliffe As Ratcliffe points out, placing too much importance on speed carries a high cost. Decisions are made impulsively rather than thoughtfully.
  • 25. Ready… Fire! Aim. These ways of working tend to produce premature, experimental products that lack a cohesive vision…
  • 26. Our MVP is live but nobody loves it. :( …and consequently aren’t well received by the market.
  • 27. Faster horses faster. A well-known quote wrongly attributed to Henry Ford is “If I had asked people what they wanted, they would have said ‘faster horses.’” Agile processes are great at giving us faster horses faster but they’ll never invent a car.
  • 28. Wow, failing fast is really expensive! It’s also worth mentioning that building digital products, even rapid MVPs, is crushingly expensive.
  • 29. How do I make a small fortune in software? Start with a large fortune. Q: A: I heard a VC in silicon valley crack this joke and I think it’s relevant here.
  • 30. Pivot! Oops. In my experience, pivots too often happen in desperation after their MVP falls over and the budget is in trouble. Some companies will put a positive spin on their “learnings” and ask for more money. Others will water down their revised vision to something that can be built with the scraps of their failure.
  • 31. Seemingly safe. Perhaps not so brave. These ways of working sound great on paper, especially to risk-averse investors and impatient engineers. They appeal to our desire for predictability and our strong inclination to jump right in and DO something. But in practice, risk-aversion tends to promote timid product vision, and impatience tends to yield weak expressions of that vision.
  • 32. Now, I’m not advocating for a return to old-school waterfall processes.
  • 33. Great for designing refining. Despite the last 30 slides, I think agile methodologies have a lot to contribute… to the careful, in-flight refinement of already innovative products. They get us into trouble when we mistakenly think all those feedback loops and rapid iterations will produce innovation.
  • 34. Equally valuable but at different times. Design Build Here’s a metaphor that I’ve found useful when thinking about (and communicating) these ideas: In chess, Knights and Bishops have the same value, three points. But Knights are worth more early on, before the game has taken shape. Bishops are worth more later in the game once the structure is in place and they have room to run. Just like Knights and Bishops, design and development are equally valuable and can’t win without working together - but we have to be strategic about when we use them to win the game.
  • 35. Coders gonna code. Many agile organizations rush straight out with their “Build Bishops” only moving the “Design Knights” grudgingly and often for damage control once the game/product is in trouble. This make sense because they usually have a lot of really smart (and expensive) Builders and letting them just sit there while the Designers open up space isn’t an option. When I walk into a room full of engineers, I see concrete being poured on a construction site. I’m always hopeful that everyone is working from a thorough blueprint but that’s much less common than it should be.
  • 36. “You can use an eraser on the drafting table or a sledge hammer on the construction site. ”– Frank Lloyd Wright Never time to do it right. Always time to do it over.
  • 38. Snap recently split tested a change to their information architecture aimed at helping them better monetize content. The test results were inconclusive (which never happens, right?) but they didn’t seem negative so they rolled out the change. The next morning, they woke up to a petition signed by about a million angry users, then a key influencer erased almost 1 billion dollars of their valuation with a single tweet.
  • 39. I used to love Evernote. It began life as a really focused, innovative, must-have product. Synchronized, searchable notes that could magically read images too. After a few years of listening to users and letting feedback dictate the trajectory of their product, Evernote became a bewildering mess of apps, features, services, plug-ins, integrations, co-branded collaborations and more! Many people including myself have seen Evernote’s usability and performance suffer dramatically. I don’t have data but their abandonment rates must be extremely high despite their users’ high switching costs.
  • 40. Advice Ok, so if anything I’m saying is true, then what?
  • 41. “Having guts always works out for me. ”– Stefan Sagmeister Bruce Mau said “Now that we can do anything, what shall we do?” We now have tools that enable us to realize even the most ambitious product vision with incredible efficiency. We have a huge amount of power. Some wise organizations are beginning to boldly use that power, paradoxically, to slow down and allow deeply innovative product vision to develop.
  • 42. Don’t just do something, sit there. “Don’t just do something, sit there.” is a funny saying from Vipassana or Mindfulness meditation. In my experience, innovative ideas seldom emerge in the frenetic “doing” culture found in most organizations. More often, they emerge when we can relax and sit quietly with the problems we’re trying to solve. It takes serious guts to introduce this principle into an organization and even more to tell investors, “Hey, relax, the fruit falls when it’s ripe.” The fact remains, however, that innovation, like inspiration and relaxation, can’t be forced.
  • 43. Give me six hours to chop down a tree and I’ll spend the first four sharpening the axe. ” – Abraham Lincoln “ That’s not to say that we can’t use this time in a way that nervous stakeholders see as “productive.” There are many low-risk activities that can help lay the groundwork for the implementation of a vision that’s still waiting to be born. A few of those activities even involve engineers, so having one or two of them around at this stage is a good idea.
  • 44. Find the places iteration can’t go. Innovation can’t be forced but there are activities that tend to support it. Creatively reframe the problem you’re trying to solve and encourage absurd ideas. Someone thought “What if buggies didn’t need horses?” or “What if phones were also a little general-purpose computers packed with sensors and big touch screens?” But don’t just listen to me. Useful books about this include: A Whack on the Side of the Head, and Innovative Thinking Methods. Oblique Strategies, and Ideo’s Method Cards are also time-tested tools for promoting innovative problem solving.
  • 45. Focus A powerful skill that I’ve noticed many successful organizations share is a sharp focus on the innovation or value proposition at the core of the product vision. This is about being courageous and resisting the pressure - from internal stakeholders and customers - to add features that may make sense but that ultimately add complexity and dilute a crisp, confident vision.
  • 46. Resources Features Quality=÷ I have a friend in Seattle who sells beautiful hi-fidelity music systems. Often, customers come into his shop inquiring about surround sound systems. He gently discourages them from this, because that would require spreading their budget across a 5 or 7 speaker system. He instead encourages them to focus that same budget on a much higher quality 2-channel system. While it isn’t what the customer thought they wanted, he guides them to a simpler and far superior listening experience.
  • 47. Make every move really count. Another example I like it the old TV show, Kung Fu. The main character, Caine, always defeated his enemies with confidence, grace and a minimum of movement. He masterfully did only what was required to get the job done while his frantic opponents exhausted themselves throwing wild kicks and punches. Inspirational companies tend to look like Caine. They realize that by calmly mastering the right moves, they can beat just about anyone, no matter how fast or big they are or how hard they work.
  • 48. Artistry Science Originally, digital technology was created by scientists, for scientists. Today, digital products aren’t just for the people creating them, they are woven deeply into the lives of ordinary people. Therefore, we have a responsibility to hold digital products to the same high experiential and aesthetic standards that we have for the physical products we use everyday. The scientific agile culture is great at making products useful and usable but has a tendency to shortcut or even skip the hard work required to make them desirable. The best, most desirable physical products are a blend of artistry and technical prowess, this should be equally true for the digital products we create.
  • 49. To put this another way, the left and right brains of our technology culture are out of balance…
  • 50. …and if that balance were restored, we’d get more products people love to use.
  • 51. I’m borrowing the Rockets vs. Cars metaphor from Mr. Ries here. Yes, a car is much faster and cheaper to build and it comes with a steering wheel to help us adjust course easily. Yes, the old waterfall (Rocket) model for creating digital products was way too slow, expensive, and risky. But the new agile (Car) model too often fails to get our innovative visions off the ground without painful, or even fatal compromises. The good news is that the technologies we use to create digital products have matured dramatically so we can now build rockets much more quickly and economically. Visionary organizations have the guts to set their sights higher and light more rockets rather than incrementally steering their cars toward a series of destinations that each suck a little less.
  • 52. Not a perfect image but I included it here because it involves a rocket, a car, and a steering wheel… And it’s just insanely cool.
  • 53. Sure, going after the larger rewards that real innovation can bring does require additional risk but let’s be honest, these days, many investors are doing so well that it would make Marie Antoinette blush. We know that many of them can afford to take on that risk and we can afford to ask them to. As scary as this might be. While bigger bets come with higher risk, they’re also a lot more exciting, making it easier to motivate and rally people around the vision.
  • 54. If the suits aren’t nervous, you’re probably not really innovating. We all want to be clever, well-rounded innovators, and part of this is knowing how to sell these bigger bets to business and product owners.
  • 55. “The cost of innovation is irrelevant if you can innovate. ”– Alan Cooper This is a big overstatement but the point of innovation having massive value is valid.
  • 56. Minimum Viable Lovable Product. So, let’s stop disappointing so many people with minimum viable products and cultivate the courage and patience to create minimum lovable products instead.
  • 59. The Light phone is laser focused on a problem many of us are familiar with but few have the guts to solve. The problem is the ever-increasing complexity, messy-ness, and time-suck of these little computers that are taking more and more of our attention and limited time. Light envisioned a radically simple device that stays out of the way of core communication tasks… and that’s it. It’s simple. They boiled away the cameras, the app ecosystem, the sensors, services, gestures, and just about everything else we’ve come to take for granted in a mobile device. The result is a highly differentiated tool that helps people reclaim time and focus. It’s also a sexy little badge that says “Think Different,”
  • 60. Are.na - Playlists for ideas.
  • 61. Are.na made the deceptively simple innovation of providing a platform for… anything. Unlike the zen focus of the Light Phone, Are.na’s big innovation was to be deliberately UN-focused and enable users to provide all the conceptual structure.
  • 62. On Pinterest, a search for “Spinoza” predictably returns images related to Spinoza.
  • 63. On Are.na, the same search returns an interesting mix of community-curated images, published works, audio, and more.
  • 64. Tangent I know I said this talk had two parts but here’s a bonus section that I think relates to the topic.
  • 65. Users Experience Value Medium Content Property Vision Values Organization We tend to think of ourselves and our users as quite separate. We often think of them in the abstract.
  • 66. People Experience Value Medium Content Property Vision Values People But it’s healthy to remind ourselves that at the end of the day we’re just people creating stuff for other people.
  • 68. People Experience Value Medium Content Property Vision Values People But the route from our intentions to the users’ experience has many practical and conceptual hurdles.
  • 69. People Experience Value Medium Content Property Vision Values People have an that yields delivered via a expressed as by a informed by a inspired by the of Our values and vision need to clear these hurdles in order to get to the user with the greatest possible clarity.
  • 73. People Experience Value Medium Content Property Vision Values People Process Impatience Complexity Budget Add to that the friction created by the complex realities of modern business and it seems like a wonder we get products in front of users at all.
  • 74. Our values and vision can seem like Napoleon’s poor army on its way to and from Moscow in the dead of winter…
  • 75. …which Charles Joseph Minard illustrated so brilliantly.
  • 76. Mr. Incredible’s failed escape attempt brings the feeling home pretty well too. As we pile on processes, features, and changes and the route to users proves lossy, the strength of the vision we started out with is diminished.
  • 77. Values & vision You I find it useful to think of us as smart, energetic shepherd dogs. We are deeply loyal to our core values and the resulting product vision. We are rightly troubled when our vision (here the sheep) fall prey to the hazards of product development. But there’s no feeling better than safeguarding the flock all the way through the process so it arrives home, to our users, healthy and intact.
  • 78. Thank You! Thank you for your time and attention.
  • 79. Scott Neilson tallscott.com scott@tallscott.com +31 (0)6 55 60 92 19 I’d love to hear your thoughts on this and/or about what you’re up to so please don’t hesitate to reach out, either online or IRL for a coffee or beer.