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Scientix 10th SPNE Brussels 26 Feb 2016: Web VLs

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Presentation of "Web VLs", held during the 10th Scientix Projects Networking Event, Brussels, 26 February 2016

Publicada em: Educação
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Scientix 10th SPNE Brussels 26 Feb 2016: Web VLs

  1. 1. Ioannis Lefkos Member of the Didactics & Pedagogy Team
  2. 2. Development of digital educational material and web services @ NOESIS European Regional Development Fund
  3. 3. Action 3: Web-based Interactive Virtual Science Laboratories Action 2: 3 science shows, online games, quiz & on- line streaming Action 4: 3D stereoscopic images of the museum exhibits Action 5: Upgrade and reconstruction of the web site to include new services Action1: 50 animated educational films about scientific subjects
  4. 4. Action 1 : 50 animated educational films about scientific subjects (2D animation)
  5. 5. Storyboard
  6. 6. Action 2 : science shows, online games, quizzes & interactive webcasts
  7. 7. Action 4: 3D stereoscopic images of the museum exhibits
  8. 8. Cross platform Accessible (PC’s, smart phones, mobiles, tablets) http://www.noesis.edu.gr Action 5: Upgrade and reconstruction of the web site to include new services
  9. 9. Action 3 : Web-based Interactive Virtual Science Laboratories: Optics, Electric circuits, Thermal Phenomena
  10. 10. Laboratory work is considered to be a key factor in Science Education Students can acquire a better and deeper understanding of physical phenomena and can develop scientific way of thinking. However, several studies provide evidence that during hands-on experiments students often tend to spend most of their time on handling equipment Thus limiting the effectiveness of hands-on experimentation
  11. 11. Virtual laboratories (VL)have emerged as powerful environments which can successfully support experimentation and student activities A large number of research studies suggest : virtual laboratories, as educational environments, are not inferior to their real counterparts
  12. 12. A lot of Applets available - Typically :  Do not have a realistic look and feel AND / OR  Are limited to predefined set-ups  Conceptually oriented vs. Manipulation oriented also
  13. 13. Offer all the advantages / features of Virtual Laboratories Are accessible freely at any time over the internet May break the natural barrier between the classroom, the laboratory, the school, and the community (students – parents)

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