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8 DIMENSIONS   Characteristics of Role Play Design – 77 design decisions                               Round Table Discussion: Environmental Decision Making
DESIGNERS      Designed by a team: Multi-discipline Multi-institution Educational developers
               Branding/naming 
CONTEXT        Student enrolment status: All on-campus All off-campus Mixed Cross Campus Cross Institutional Cross Disciplinary Cross Borders
               Total duration including online and f2f components plus final assessment task 4 weeks
               Duration of online role play interaction only 3 weeks
               Function of f2f with teacher: Briefing & role adoption Computer lab time scheduled Regular progress meetings scheduled Regular meetings
               scheduled in role Culminates in peace delegation or formal meeting in role to aid consensus
               Culminates in presentation but not necessarily in role Culminates in a debrief
               Approximate number of students in largest class 70
ROLES          Maximum number of roles 16
               Type of role: Stakeholder organization Stakeholder organization - name changed or removed or composite to protect identity
               Stakeholder title Stakeholder title & fictitious name Real person Real person - name changed Real person – historical
               Fictional Private agendas as well as public agendas
               Students publish role profile: None Position statement only Profile “in” role Profile “about” role
               Student chooses own role 
               Roles are played anonymously 
               Moderator plays “in role” Independent Chair of Inquiry
               Students in multiple roles 
               Teams play one role:  note: team members are thus not anonymous to each other Single site Multi site
PROBLEM        Types of scenario: Real & current Based on real world Real & historical Fictional Multiple Episodes
               Daily News Money Transactions
ASSESSMENT     Role play optional e.g. can opt out & take exam instead 
               Percentage of total assessment 20%
MODERATION     Resolution process: Moderator decides Moderator in role decides One student role decides
               Derole & Debrief: Stay in role Face to face group debrief Videotaped group debrief Written reflection
               Permission needed from moderator for some actions 
               Tutors as extra moderators 
               Interventionist moderator 
RULES          Participant obligations 
               Private meeting spaces 
SUPPORT        Student Guide 
               Moderator Guide 
               Team building activities 
               Materials or Learning Objects provided: Real documents Fictional documents Grey literature (from academic’s research)
               Based on real world Created by students Multimedia/video
               Platform: LMS Yahoo/Hotmail Custom built in-house Hosted service e.g. Fablusi Second Life/3D Virtual World




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Design decisions RTD

  • 1. 8 DIMENSIONS Characteristics of Role Play Design – 77 design decisions Round Table Discussion: Environmental Decision Making DESIGNERS Designed by a team: Multi-discipline Multi-institution Educational developers Branding/naming  CONTEXT Student enrolment status: All on-campus All off-campus Mixed Cross Campus Cross Institutional Cross Disciplinary Cross Borders Total duration including online and f2f components plus final assessment task 4 weeks Duration of online role play interaction only 3 weeks Function of f2f with teacher: Briefing & role adoption Computer lab time scheduled Regular progress meetings scheduled Regular meetings scheduled in role Culminates in peace delegation or formal meeting in role to aid consensus Culminates in presentation but not necessarily in role Culminates in a debrief Approximate number of students in largest class 70 ROLES Maximum number of roles 16 Type of role: Stakeholder organization Stakeholder organization - name changed or removed or composite to protect identity Stakeholder title Stakeholder title & fictitious name Real person Real person - name changed Real person – historical Fictional Private agendas as well as public agendas Students publish role profile: None Position statement only Profile “in” role Profile “about” role Student chooses own role  Roles are played anonymously  Moderator plays “in role” Independent Chair of Inquiry Students in multiple roles  Teams play one role:  note: team members are thus not anonymous to each other Single site Multi site PROBLEM Types of scenario: Real & current Based on real world Real & historical Fictional Multiple Episodes Daily News Money Transactions ASSESSMENT Role play optional e.g. can opt out & take exam instead  Percentage of total assessment 20% MODERATION Resolution process: Moderator decides Moderator in role decides One student role decides Derole & Debrief: Stay in role Face to face group debrief Videotaped group debrief Written reflection Permission needed from moderator for some actions  Tutors as extra moderators  Interventionist moderator  RULES Participant obligations  Private meeting spaces  SUPPORT Student Guide  Moderator Guide  Team building activities  Materials or Learning Objects provided: Real documents Fictional documents Grey literature (from academic’s research) Based on real world Created by students Multimedia/video Platform: LMS Yahoo/Hotmail Custom built in-house Hosted service e.g. Fablusi Second Life/3D Virtual World 1