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Experiments
Joseph Sam Fulton
Process
• This is my practice experimentation of my final
design. The tools I have used for my practice product
was mostly my pen/brush tool as the majority of my
work shown here was drawn by my own free hand.
Another tool was the text tool to write the title of
the game at the top of the screen which I then
changed to the ideal font that I wanted to use, which
would go with the theme of the game. The last tool I
used for my practice product was, the rectangle and
the oval tool. I used these to make the car shown in
the design of the game a more suitable shape. As not
being the best drawer in the world its quite hard to
create a perfect rectangle with my free hand, so
using this allowed me to get a perfect rectangle and
perfect circles within little time. The processes I had
to take wasn’t really that difficult as like mentioned
above it was mainly just drawing throughout the
whole of this particular work. For example a process
I took to create the people and the man, was to get a
template of the internet and draw over that the best
and could and make my own out of what I could,
which to my surprise it wasn’t that bad. The other
processes shown in the image are mainly the same
as what I have mentioned but obviously the text one
is slightly different but still very simple to
accomplish.
Reflection
• What elements of your experiments will you
include in your final product?
• The elements of this practice design that I will take forward into my final design would
probably be the tools and processes I actually used in this practice as I believe I used those
elements very well and I think it shows with my practice design. Another thing would be The
title that I made for that particular ghost game as I like the name and I like how it sounds,
also I would like to see the font and style of the title as well because it implies creepiness to
the game before you even start playing. I think I will try and improve my drawing for my final
product as my drawing in this practice product isn’t great at all, I think I may have to use
more templates to style my drawings better and research videos into how to draw photoshop
characters well. I also think I won’t be taking this certain background setting with me towards
my final design as I’m not really a fan of it, nor that I think it looks and is presented well.
• Refer to the brief: Ghost Game

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3. production experiments(2)

  • 2. Process • This is my practice experimentation of my final design. The tools I have used for my practice product was mostly my pen/brush tool as the majority of my work shown here was drawn by my own free hand. Another tool was the text tool to write the title of the game at the top of the screen which I then changed to the ideal font that I wanted to use, which would go with the theme of the game. The last tool I used for my practice product was, the rectangle and the oval tool. I used these to make the car shown in the design of the game a more suitable shape. As not being the best drawer in the world its quite hard to create a perfect rectangle with my free hand, so using this allowed me to get a perfect rectangle and perfect circles within little time. The processes I had to take wasn’t really that difficult as like mentioned above it was mainly just drawing throughout the whole of this particular work. For example a process I took to create the people and the man, was to get a template of the internet and draw over that the best and could and make my own out of what I could, which to my surprise it wasn’t that bad. The other processes shown in the image are mainly the same as what I have mentioned but obviously the text one is slightly different but still very simple to accomplish.
  • 3. Reflection • What elements of your experiments will you include in your final product? • The elements of this practice design that I will take forward into my final design would probably be the tools and processes I actually used in this practice as I believe I used those elements very well and I think it shows with my practice design. Another thing would be The title that I made for that particular ghost game as I like the name and I like how it sounds, also I would like to see the font and style of the title as well because it implies creepiness to the game before you even start playing. I think I will try and improve my drawing for my final product as my drawing in this practice product isn’t great at all, I think I may have to use more templates to style my drawings better and research videos into how to draw photoshop characters well. I also think I won’t be taking this certain background setting with me towards my final design as I’m not really a fan of it, nor that I think it looks and is presented well. • Refer to the brief: Ghost Game

Notas do Editor

  1. Discuss the tools and processes used in your experiments