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Summer Intern Project 2014
Group (B)est
TEAM (B)EST
Caroline
PR
Eric
Design Engineer
Haimin
Design Engineer
Hana
Graphic Design
Ryan
Biz Dev
Levi
ID
Sam
Executive
Selina
PM
Christian
IT
Max
Systems
Invention Idea: Canyon Runners Crashers
A toy that brings the fun back into RC toys! You can play by your self or play with friends.
Stephen Stubblefield
introducing….
ZUMI
Insert Wireframes of App
GAME PLAY
Car stops when pieces are gone
Inverting control (after all of the pieces fall off, 30 sec revenge
mode)
1.
2.
MARKET
RESEARCH
Anki
Drive
Fisher-Price
Shake’n Go
Crash’ups
Hot Wheels
Crashing Big
Rigs Playset
Fotorama
Demolition
Smash Cars
Nascar
Bashers
Product
Price $199.99 $149.95 $12.99 $39.99 $20.00
Features
App controlled, design
your own track, compete
against friends, and win a
race and earn weapons.
Great app!
Shake the cars, and they
go. Crash together and
pieces fall off. Cars make
crashing sounds. Includes
a track.
When the truck crashes
into a car its pushes the
truck in and then it can be
pulled back out. NO pieces
fall off
Cars crash and pieces fall
off the car
Doesn't disassemble, but
"smashes" when it's hit.
Available yes no yes yes yes
COMP SHOP: CRASHING
CARS
TARGET
MARKET
TARGET
MARKET
Motivated by self-expression.
Young, enthusiastic, and impulsive consumers.
Enthusiastic about new possibilities but are equally quick to cool.
Seek variety and excitement.
Their purchases reflect the emphasis that they place on looking good and having "cool" stuff.
•
•
•
•
•
Successful, sophisticated, take-charge people.
Receptive to new ideas and technologies.
Purchases reflect cultivated tastes for upscale, niche products and services.
Image is important to Innovators.
•
•
•
•
Target
Market
Parents of Boys and
Girls between the ages
of 6 and 15 years old
ETHNOGRAPHIC
RESEARCH
Insert Sell Sheet
RETAIL
CHANNELS
Apple Target Wal
Mart
Toys R
Us
Radio
Shack
Amazon Best
Buy
Quirky
Sell
thru/week
/store
0.75 0.75 0.75 1.50 0.30 n/a 0.75 n/a
# Stores 257.00 1,800 2,000 600.00 2,000 n/a 1,000 n/a
Projected
Units
Sold
10,023 70,000 78,000 46,800 31,200
1,000
units
initial buy in
39,000 TBD
Projected
Sales
Revenue
TBD TBD TBD TBD TBD TBD TBD TBD
PROJECTED SALES:
YEAR 1
LINE
EXTENSIONS
1. Applied the estimated sell thru rate for each retailer.
2.Multiplied sell thru rate by the # of stores
3.Multiplied everything by # weeks in a year
Ex. Target
Projected Units Sold Calculation

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Crash'em Vehicles final

  • 1. Summer Intern Project 2014 Group (B)est
  • 2. TEAM (B)EST Caroline PR Eric Design Engineer Haimin Design Engineer Hana Graphic Design Ryan Biz Dev Levi ID Sam Executive Selina PM Christian IT Max Systems
  • 3. Invention Idea: Canyon Runners Crashers A toy that brings the fun back into RC toys! You can play by your self or play with friends. Stephen Stubblefield
  • 5.
  • 7. GAME PLAY Car stops when pieces are gone Inverting control (after all of the pieces fall off, 30 sec revenge mode) 1. 2.
  • 9. Anki Drive Fisher-Price Shake’n Go Crash’ups Hot Wheels Crashing Big Rigs Playset Fotorama Demolition Smash Cars Nascar Bashers Product Price $199.99 $149.95 $12.99 $39.99 $20.00 Features App controlled, design your own track, compete against friends, and win a race and earn weapons. Great app! Shake the cars, and they go. Crash together and pieces fall off. Cars make crashing sounds. Includes a track. When the truck crashes into a car its pushes the truck in and then it can be pulled back out. NO pieces fall off Cars crash and pieces fall off the car Doesn't disassemble, but "smashes" when it's hit. Available yes no yes yes yes COMP SHOP: CRASHING CARS
  • 11. TARGET MARKET Motivated by self-expression. Young, enthusiastic, and impulsive consumers. Enthusiastic about new possibilities but are equally quick to cool. Seek variety and excitement. Their purchases reflect the emphasis that they place on looking good and having "cool" stuff. • • • • • Successful, sophisticated, take-charge people. Receptive to new ideas and technologies. Purchases reflect cultivated tastes for upscale, niche products and services. Image is important to Innovators. • • • •
  • 12. Target Market Parents of Boys and Girls between the ages of 6 and 15 years old
  • 16. Apple Target Wal Mart Toys R Us Radio Shack Amazon Best Buy Quirky Sell thru/week /store 0.75 0.75 0.75 1.50 0.30 n/a 0.75 n/a # Stores 257.00 1,800 2,000 600.00 2,000 n/a 1,000 n/a Projected Units Sold 10,023 70,000 78,000 46,800 31,200 1,000 units initial buy in 39,000 TBD Projected Sales Revenue TBD TBD TBD TBD TBD TBD TBD TBD PROJECTED SALES: YEAR 1
  • 18. 1. Applied the estimated sell thru rate for each retailer. 2.Multiplied sell thru rate by the # of stores 3.Multiplied everything by # weeks in a year Ex. Target Projected Units Sold Calculation