Personal Information
Organização/Local de trabalho
Egypt Egypt
Cargo
Product Manager at Tamatem Inc.
Setor
Technology / Software / Internet
Sobre
being involved in the video gaming industry for over 5 years, I help coming up with video gaming ideas, set the game's vision and communicate it to my teammates to decide which features we should implement and which features we should omit, to better immerse our players in the best virtual experience we could ever provide
- Apresentações
- Documentos
- Infográficos
Game system design
Petri Lankoski
•
Há 10 anos
Network Effects
a16z
•
Há 8 anos
Gamification - Defining, Designing and Using it
Zac Fitz-Walter
•
Há 11 anos
Designing Virtual Currency by Breaking (Almost) Every Rule in the Economics Textbook
Vili Lehdonvirta
•
Há 12 anos
Don't Play Games With Me! Promises and Pitfalls of Gameful Design
Sebastian Deterding
•
Há 12 anos
Game on: 16 design patterns for user engagement
Nadya Direkova
•
Há 12 anos
Putting the Fun in Functional
Amy Jo Kim
•
Há 16 anos
How metrics shape decisions f2psummit
Pascal Zuta
•
Há 11 anos
Game monetization: Overview of monetization methods for free-to-play games
Andrew Dotsenko
•
Há 8 anos
Killer Game Loops in Social Games
Wooga
•
Há 12 anos
How to make people love your game in 90 seconds or less
Dori Adar
•
Há 9 anos
Killer Design Patterns for F2P Mobile/Tablet Games
Henric Suuronen
•
Há 10 anos
The Finnish Game Industry
Tekes Programmes and Campaigns
•
Há 10 anos
Competition lecture
Chuck Eesley
•
Há 8 anos