2. • The metaverse was first mentioned in the 1992 novel Snow
Crash by Neal Stephenson. In simple terms, the metaverse is
an online, 3D universe that combines various virtual spaces and
allows users across the globe to meet, chat, work, and play
games together.
https://yourstory.com/2021/10/what-is-metaverse-blockchain-crypto-gaming-facebook-ar-vr/amp
4. • In July 2021, Facebook CEO Mark
Zuckerberg unveiled his ambitious plan to
build a metaverse.
• XR Programs and Research Fund, a two-year $50
million investment in programs and external
research to help us in this effort.
• collaborate with industry partners, civil rights groups,
governments, nonprofits and academic institutions to
determine how to build these technologies
responsibly.
https://about.fb.com/news/2021/09/building-the-metaverse-responsibly/
The “metaverse” is a set of virtual spaces where you can
create and explore with other people who aren’t in the
same physical space as you. You’ll be able to hang out
with friends, work, play, learn, shop, create and more. It’s
not necessarily about spending more time online — it’s
about making the time you do spend online more
meaningful. -- Facebook
5. Facebook
focus
• Here are a few key areas where we’ll work with others to
anticipate the risks and get it right:
• Economic opportunity: how we can give people
more choice, encourage competition and maintain
a thriving digital economy
• Privacy: how we can minimize the amount of
data that’s used, build technology to enable
privacy-protective data uses and give people
transparency and control over their data
• Safety and integrity: how we can keep people
safe online and give them tools to take action or
get help if they see something they’re not
comfortable with
• Equity and inclusion: how we can make sure
these technologies are designed inclusively and in
a way that’s accessible
6. Fortnite
• 3D immersive games by epic
games
• Fortnite is more than a
game: It became a social
meeting place for many
groups of friends,
particularly younger
people, and particularly
during the coronavirus
pandemic.
• Live virtual concert
• Support in-game currency
https://www.epicgames.com/fortnite/en-US/home
https://youtu.be/NBsCzN-jfvA
7. Roblox
• Roblox is an online platform and
storefront where users go to play
games.
• Roblox is not a game, it is a place
where people play games made by
other developers.
• Over half of U.S. kids under age 16
played Roblox in 2020
https://www.polygon.com/22326123/what-is-roblox-explainer-public-offering
9. Decentraland
• Decentraland is a software running on Ethereum that seeks to
incentivize a global network of users to operate a shared virtual world.
• Decentraland users can buy and sell digital real estate.
• interactive apps
• in-world payments
• peer-to-peer communication for users.
• Two different types of tokens govern operations in Decentraland.
• LAND – A non-fungible token (NFT) used to define the ownership of land
parcels representing digital real estate.
• MANA – A cryptocurrency that facilitates purchases of LAND, as well as
virtual goods and services used in Decentraland.
• Changes to the Decentraland software are enacted through a
collection of blockchain-based smart contacts, which allow
participants who own MANA to vote on policy updates, land auctions
and subsidies for new developments.
• The Decentraland team held an Initial Coin Offering (ICO) in 2017
raising 86,206 ether (about $26 million at the time) to fund its future
operations.
https://www.kraken.com/en-gb/learn/what-is-decentraland-mana
12. USER
AR/VR Devices
Next Gen Mobile Devices
Metaverse Software
Environment
Metaverse Services
Cloud , Blockchain, Cyber security, Big Data
Super Highspeed Internet/ 5G/6G
Building a real
metaverse
Ethics and
good
governance
(privacy,
safety, equity)
Social value
Economics value
business model
13. Potential
• Next generation access to internet service and product
• Live streaming live interaction
• Gaming and crypto currency
• Virtual event
• Virtual collaboration
• New business and social/economics value
• Workspace and social space for Visually impaired
and Hearing impaired
• New form of commerce
• New form of entertainment
14. To do list for Thailand
• Closely monitor the development by government
agency
• NIA, ONDE, NSTDA (NECTEC)
• Building community
• https://www.facebook.com/themetaverseth
ailand/
• Plan the manpower development that enable
Thailand to benefit from Multiverse
• Technical side
• AR/VR developer
• Block chain developer
• Cybersecurity developer
• Cloud computing development
• Business side
• Startup and tech entrepreneur in
AR/VR
• Service and Product innovator
related to multiverse
• Driving the readiness in law and regulation regarding
multiverse usage and business
• Understand the security and privacy issues
involved