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GAMEGAME
Agile Organization built from LegoAgile Organization built from Lego
##
withoutwithout
X S C A L E
〉eXponential return
〉 Simple design
〉 Continuous throughput
〉 Autonomous teams
〉 Learning triple-loop
〉 Ecosystems thinkin...
〉Products are service ecosystems
〉Product return curves are sigmoids
〉Don’t chain the curves; stack them
eXponential
return
〉Design means the elegance of minimum
〉Not look and feel; how the ecosystem works
〉Design, Delivery & DevOps hand-in-glove...
〉At one time there’s one bottleneck constraint
〉Work on other constraints is premature
〉Because it can’t increase Throughp...
〉Self-organizing teams don’t have masters
〉Self-managing streams don’t have owners
〉Leadership as a Service + Chapter Meet...
Ecosystems
thinking
〉Ecosystems are networks of mutual benefit
〉Whole board: think globally, act locally
〉Avoiding hill-cl...
〉Masters & Managers = 0
〉Maximum Meeting Size = 6
〉Collaboration Loop Limit = 4
Collaboration Loops are person to person
c...
〉Noble houses can’t build; they’re busy fighting
〉Wildlings barter engineering to avoid fighting
〉Wildlings work as a hola...
〉6 person squads
〉Each member has a different chapter
〉Each chapter has a different metric
Thenns, Giants, Frozen Shore, I...
〉Chapters cross-link the squads
The Artist: metric is geometric and scale symmetry.
Focuses breadth-first, never losing si...
〉3 Squads per Stream
〉Each Stream builds separately
〉Integration is via “Treaty Chains”
〉Squad to Squad
〉Stream to Stream
...
Five minutes per ceremony
〉Sprint: each squad builds castle Features!
〉Chapter Meeting: coordinate squads, propose Treatie...
〉 Squads make decisions by unanimous consensus
〉 Unless the Coach says that’s taking too long – if so:
〉 The Coach taps th...
〉Chapter Meetings each pick a leader – rotating!
〉Leaders form a Small Council per release cycle
〉Resolves cross-cutting c...
Sprint Sprint
Sprint
Chapter Meetings: Propose Treaties & Features
Integrate &
Refactor
Integrate &
Refactor
Integrate &
Refactor
Prioritize
Features
Squad
Retro
Squad
Retro
Squad
Retro
Align
Treaties
Stream
Council
Stream
Council
Stream
Council
Stream
Council
Stream
Council
Stream
Council
Stream Chapter Meetings:
• Pick Portfolio Leaders
• Propose Stream Treaties & Features
Stream
Council
Stream
Council
Stream
Council
Prioritize
Epics
Stream
Retro
Stream
Retro
Stream
Retro
Align
Treaties
Sprint Sprint
Sprint
Sprint Sprint
Sprint
Sprint Sprint
Sprint
Brainstorm & Prototype Whole Castle Layout
〉Work only in your squad’s area: don’t attempt to
integrate your work with the ...
Chapter Meetings:
Proposing Treaties
and Features:
Treaty: If the Crows will work on
foundations of the wall …
The Frozen ...
Mob Refactoring &
Small Council
While the Small
Council prioritizes
New Features
Their Stream Refactors
finished work into...
Squad Retros:
Identify and Fix squad
workflow problems.
Ratify or Modify Treaties
Council members align
treaties between s...
Each squad picks the highest priority
Feature (finish one before picking another)
〉Build it in your own area: Don’t attemp...
Chapter Meetings:
Proposing Treaties
and Features:
Treaty: If the Crows will work on
foundations of the wall …
The Frozen ...
Mob Refactoring &
Small Council
While the Small
Council prioritizes
New Features
Their Stream Refactors
finished work into...
Squad Retros:
Identify and Fix squad
workflow problems.
Ratify or Modify Treaties
Council members align
treaties between s...
Sprint
Two
Each squad picks the highest priority
Feature (finish one before picking another)
〉Build it in your own area: D...
Chapter Meetings:
Proposing Treaties
and Features:
Treaty: If the Crows will work on
foundations of the wall …
The Frozen ...
Mob Refactoring &
Small Council
While the Small
Council prioritizes
New Features
Their Stream Refactors
finished work into...
Squad Retros:
Identify and Fix squad
workflow problems.
Ratify or Modify Treaties
Council members align
treaties between s...
Stream Integration
Council members
Integrate all
Stream Castles into
one great big one.
The rest of us finish our
last Fea...
Portfolio
Integration
Stream Councils split
into Chapters
Stream Chapters each
pick a Leader
Leaders form a
Portfolio Coun...
GAMEGAME
An Agile Organization
built from Lego
An Agile Organization
built from Lego
##withoutwithout
X S C A L E
TheArtist:metricisgeometricandscalesymmetry.
Focusesbreadth-first,neverlosingsightofthewhole.
TheArchitect:metricisenclose...
A Game Without Thrones
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A Game Without Thrones

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An Agile Organization built from Lego and the XSCALE principles. Think pods of dolphins, not a dancing elephant. Uses Leadership as a Service, Holarchy, Chapter Meetings, Iroquois Councils, and zero Command and Control.

A Game Without Thrones

  1. 1. GAMEGAME Agile Organization built from LegoAgile Organization built from Lego ## withoutwithout X S C A L E
  2. 2. 〉eXponential return 〉 Simple design 〉 Continuous throughput 〉 Autonomous teams 〉 Learning triple-loop 〉 Ecosystems thinking What’s an Agile Organization?
  3. 3. 〉Products are service ecosystems 〉Product return curves are sigmoids 〉Don’t chain the curves; stack them eXponential return
  4. 4. 〉Design means the elegance of minimum 〉Not look and feel; how the ecosystem works 〉Design, Delivery & DevOps hand-in-glove Simple design BUILDLEARN MEASURE TESTS DATA CODE REFACTOR
  5. 5. 〉At one time there’s one bottleneck constraint 〉Work on other constraints is premature 〉Because it can’t increase Throughput Continuous throughput Throughput
  6. 6. 〉Self-organizing teams don’t have masters 〉Self-managing streams don’t have owners 〉Leadership as a Service + Chapter Meetings Autonomous Teams
  7. 7. Ecosystems thinking 〉Ecosystems are networks of mutual benefit 〉Whole board: think globally, act locally 〉Avoiding hill-climbing: iterative and reductive
  8. 8. 〉Masters & Managers = 0 〉Maximum Meeting Size = 6 〉Collaboration Loop Limit = 4 Collaboration Loops are person to person conversations needed to enable two people to work together. The Collaboration Loop Limit is the maximum length Collaboration Loop in some group of people. In a Dunbar-sized hierarchy it’s typically 12. Let’s do better … What’s the difference between Agile Organization and some other kind?
  9. 9. 〉Noble houses can’t build; they’re busy fighting 〉Wildlings barter engineering to avoid fighting 〉Wildlings work as a holarchy, not a hierarchyQuestion: Why would Wildlings build a Castle? Answer: No one else can
  10. 10. 〉6 person squads 〉Each member has a different chapter 〉Each chapter has a different metric Thenns, Giants, Frozen Shore, Ice River Clan, Cave People … Squads
  11. 11. 〉Chapters cross-link the squads The Artist: metric is geometric and scale symmetry. Focuses breadth-first, never losing sight of the whole. The Architect: metric is enclosed volume. Focuses on reusable practices, tools and building techniques The Merchant: metric is # of different rooms. Focuses design on experiences of high-born lords and ladies The Maester: metric is sturdiness. Integrity vs winter, wobbles and walkers. Focuses on root causes. The Captain: metric is military preparations. Focus on defence via trebuchets, boiling oil, pit traps, etc. The Coach: metric is balance – the multiple of all the other metrics. Focuses work on the current bottleneck. Chapters
  12. 12. 〉3 Squads per Stream 〉Each Stream builds separately 〉Integration is via “Treaty Chains” 〉Squad to Squad 〉Stream to Stream Streams Starks Targaryens Baratheons Lannisters Tyrells Martells
  13. 13. Five minutes per ceremony 〉Sprint: each squad builds castle Features! 〉Chapter Meeting: coordinate squads, propose Treaties 〉Stream Refactoring: integrate features into the Castle 〉Retro: improve workflow & Ratify/modify Treaties The Small Council meets during Refactoring Our Four Ceremonies
  14. 14. 〉 Squads make decisions by unanimous consensus 〉 Unless the Coach says that’s taking too long – if so: 〉 The Coach taps the role that best fits the decision 〉 The Coach never makes the decision themselves Leadership as a Service
  15. 15. 〉Chapter Meetings each pick a leader – rotating! 〉Leaders form a Small Council per release cycle 〉Resolves cross-cutting concerns & feature priorities 〉The Coach-chapter Leader coaches the Council The Small Council
  16. 16. Sprint Sprint Sprint
  17. 17. Chapter Meetings: Propose Treaties & Features
  18. 18. Integrate & Refactor Integrate & Refactor Integrate & Refactor Prioritize Features
  19. 19. Squad Retro Squad Retro Squad Retro Align Treaties
  20. 20. Stream Council Stream Council Stream Council
  21. 21. Stream Council Stream Council Stream Council
  22. 22. Stream Chapter Meetings: • Pick Portfolio Leaders • Propose Stream Treaties & Features
  23. 23. Stream Council Stream Council Stream Council Prioritize Epics
  24. 24. Stream Retro Stream Retro Stream Retro Align Treaties
  25. 25. Sprint Sprint Sprint Sprint Sprint Sprint Sprint Sprint Sprint
  26. 26. Brainstorm & Prototype Whole Castle Layout 〉Work only in your squad’s area: don’t attempt to integrate your work with the other squads yet! 〉Autonomy: focus on getting efficient workflow into your own squad during this initial sprint 〉Breadth-first thinking – experiment and adapt. Sketchy and weird ideas are welcome! Sprint Zero
  27. 27. Chapter Meetings: Proposing Treaties and Features: Treaty: If the Crows will work on foundations of the wall … The Frozen Shore Clan will build towers on either side ... Feature: As a Dragon In order to live under the castle I want a basement cave & exit
  28. 28. Mob Refactoring & Small Council While the Small Council prioritizes New Features Their Stream Refactors finished work into the Castle PP Priority One Priority Two Backlog
  29. 29. Squad Retros: Identify and Fix squad workflow problems. Ratify or Modify Treaties Council members align treaties between squads
  30. 30. Each squad picks the highest priority Feature (finish one before picking another) 〉Build it in your own area: Don’t attempt to refactor your work into the Castle yet! 〉Autonomy: focus on improving your particular metric in your own squad during this sprint 〉Non-interference: don’t worry about what the other squads are doing yet! 〉Don’t add to or remove Lego from the Castle! Sprint One
  31. 31. Chapter Meetings: Proposing Treaties and Features: Treaty: If the Crows will work on foundations of the wall … The Frozen Shore Clan will build towers on either side ... Feature: As a Dragon In order to live under the castle I want a basement cave & exit
  32. 32. Mob Refactoring & Small Council While the Small Council prioritizes New Features Their Stream Refactors finished work into the Castle PP Priority One Priority Two Backlog
  33. 33. Squad Retros: Identify and Fix squad workflow problems. Ratify or Modify Treaties Council members align treaties between squads
  34. 34. Sprint Two Each squad picks the highest priority Feature (finish one before picking another) 〉Build it in your own area: Don’t attempt to refactor your work into the Castle yet! 〉Autonomy: focus on improving your particular metric in your own squad during this sprint 〉Non-interference: don’t worry about what the other squads are doing yet. 〉Don’t add to or remove Lego from the Castle!
  35. 35. Chapter Meetings: Proposing Treaties and Features: Treaty: If the Crows will work on foundations of the wall … The Frozen Shore Clan will build towers on either side ... Feature: As a Dragon In order to live under the castle I want a basement cave & exit
  36. 36. Mob Refactoring & Small Council While the Small Council prioritizes New Features Their Stream Refactors finished work into the Castle PP Priority One Priority Two Backlog
  37. 37. Squad Retros: Identify and Fix squad workflow problems. Ratify or Modify Treaties Council members align treaties between squads
  38. 38. Stream Integration Council members Integrate all Stream Castles into one great big one. The rest of us finish our last Features for it. Take Photos But Beware the Dragons! An unretouched photo of what happens when we try to Integrate big chunks of Lego without being very careful!
  39. 39. Portfolio Integration Stream Councils split into Chapters Stream Chapters each pick a Leader Leaders form a Portfolio Council Take Photos But Beware the Dragons! An unretouched photo of what happens when we try to Integrate even bigger chunks of Lego without being very careful!
  40. 40. GAMEGAME An Agile Organization built from Lego An Agile Organization built from Lego ##withoutwithout X S C A L E
  41. 41. TheArtist:metricisgeometricandscalesymmetry. Focusesbreadth-first,neverlosingsightofthewhole. TheArchitect:metricisenclosedvolume.Focuseson reusablepractices,toolsandbuildingtechniques TheMerchant:metricis#ofdifferentrooms.Focuses designonexperiencesofhigh-bornlordsandladies TheMaester:metricissturdiness.Integrityvswinter, wobblesandwalkers.Focusesonrootcauses. TheCaptain:metricisarmaments.Trebuchets,boiling oilandpittraps.Focusesonmilitarystrategy. TheCoach:metricisbalance–themultipleofallthe othermetrics.Focusesworkonthecurrentbottleneck. XSCALEAlliance.org GAMEGAME##withoutwithout For in-house training or to apply to become an XSCALE Coach Contact registrars@xscalealliance.org(or just ask Pete). Use Hashtags #xscale #agilecoach #thrones

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