A couple of years ago we decided that our vision at Optimal Usability was to help transform New Zealand organisations into providers of world- class customer experiences. We quickly came to the conclusion that world- class experience is almost always across channels, and while we had done lots of projects with different channels, very few were about researching and designing the end-to- end experience.
This was about the same time that service design was gaining some currency as an umbrella term for cross-channel customer experience.
We figured that we really needed to bone up on what service design was, and how it applied to what we did. The resulting journey took us 3 years and we discovered a lot about how to “learn service design”. Some innovative approaches included spending 3 months doing service design on ourselves, interviewing CEOs of service design companies and conducting internal knowledge sharing sessions.
In this presentation I'll share our journey, our lessons and our mistakes; and give you some ideas that you can try.
4. 2008:???
Focus on all of the touchpoints
that make the entire
experience
2004:User Experience
Focus on a single touchpoint
2003:Usability
Focus on a single screen
9. Experiential Learning Theory – David A. Kolb
1.
Experience
2. Observe
4. Test ideas
and reflect
3. Develop
ideas
Kolb. D. A. and Fry, R. (1975) Toward an applied theory of experiential learning. in C. Cooper (ed.) Theories of Group Process, London: John Wiley
35. We also blogged about service design on our website
[Show screen shots of blogs
from
http://www.optimalusability.c
om/category/service-design-
2/]
35
38. 5. It helped to have existing platforms: YouTube, Slideshare, etc
39. 1. Experience
2. Observe
4. Test ideas
and reflect
3. Develop
ideas
40. Knowledge Club (c. 2007) 2 hours every fortnight
[Pic of Thea running her
comics Knowledge Club]
40
41. How can we use Knowledge Clubs to learn service design?
42. Service Design Knowledge Clubs
1. An introductory ‘whistle stop’ tour of 3
papers
2. Service Design Circus: 22 techniques in
120 minutes
3. In-depth on 4 of the most useful
techniques
43.
44. • 22 service design techniques in 120 minutes
• 5Ws + H
• References
• Examples
45. We voted on the most interesting / useful techniques…
[Round 1 voting.xlsx]
45
46. …And ran in-depth sessions on the 4 that were most voted for
[Exploding trousers from
storytelling.ppt]
47. Some of the sessions were run by guest speakers
Lucha Libre poster from http://rderudooficial.blogspot.com.au/2011/01/nueva-gran-temporada-en-la-lopez-mateos.html
49. 6. It was important to have a safe place to experiment
Photo of wrestling gym from http://www.pueblacapital.gob.mx/work/sites/deporte/resources/LocalContent/181/1/08_img.jpg
50. 7. Sometimes it’s good to be “forced” to learn
Photo from http://www.zimbio.com/pictures/jXJGlFDC4Zn/Mexican+Wrestlers+Lucha+Libre+Prepare+London
51. 8. To develop our service design muscles we had to ‘‘get in the
ring”
Photo from http://www.crackajack.de/2012/02/21/colin-delfosses-congolese-wrestlers/
52. 9. We had to develop our own “fighting style”
Photo from http://www.zimbio.com/pictures/jXJGlFDC4Zn/Mexican+Wrestlers+Lucha+Libre+Prepare+London
53. 1. Experience
2. Observe
4. Test ideas
and reflect
3. Develop
ideas
59. 1. We started by designing the approach, together with ACC,
for one of New Zealand’s largest ever co-design projects
60. 2. We ran 3 forums across NZ with approx. 100 staff
61. The agenda looked like this
SHAPE OF THE DAY
Our task: Big, bold ideas to significantly reduce 9AM
impact from falls in the home
ACC executive welcome
Dr Lou address
Who is falling?
What would Apple do?
Top 5 ideas
Road to reality
Wrap up
4PM
67. 4. We also ran an ideas competition at www.ideanation.co.nz
68. The programme is still running, so watch this space
It gave me such pride in New
Zealand to hear this message.
The initiative is fantastic, and
if it can be a catalyst for
solutions at home, and then
abroad, then that's
tremendous. I'm so excited
to hear what comes out of
Idea Nation.
Top new zealand scientist
72. 12. We need to back ourselves
Photo from http://www.zimbio.com/pictures/jXJGlFDC4Zn/Mexican+Wrestlers+Lucha+Libre+Prepare+London
73. In conclusion
Photo from http://picturepedaler.blogspot.co.nz/2010/10/new-miss-lavender-blue.html
74. A few tips
1. Give yourself license to fail
2. Don’t underestimate the need to sell internally
3. Use existing platforms, like blogs and networking drinks, to
help “observe and reflect”
4. Create a safe place to experiment, and keep iterations short
and the scope narrow
5. Sometimes it’s good to be “forced” to learn. To develop
your service design muscles you need to get in the ring
6. Don’t be afraid of backing yourself, and developing your
own “fighting style”
7. None of us "own" service design – it’s too big for that
75. But if you do nothing
else to learn service
design...