Owning a Region - Presentation by Rina Onur, Co-Founder & CSO of Peak Games at the NOAH 2013 Conference in London, Old Billingsgate on the 14th of November 2013.
5. THE 3RD LARGEST POPULATION IN THE WORLD
1,353 M
1,205 M
523 M
313 M
THE 4TH LARGEST ECONOMY IN THE WORLD
$15.6 T
$8.2 T
$4.3 T
$5.9 T
$3.4 T
ONE OF THE YOUNGEST DEMOGRAPHICS IN THE WORLD
44
40
37
26
6. TURKEY
145 MILLION INTERNET USERS…
…WITH AMPLE ROOM TO GROW FURTHER
GROWING SMART PHONE &
TABLET MARKET
90 MILLION
FACEBOOK USERS
36 mn
45%
109 mn
PENETRATION
36%
PENETRATION
17 mn
23 mn
32 mn
USERS
58 mn
40%
PENETRATION
TURKEY IS THE:
TECH USERS IN THE REGION
ARE EXTREMELY ENGAGED
MENA
• 6th largest country on Facebook
• 8th largest on Twitter
• 5th most engaged
(by minutes spent online)
21%
USERS
PENETRATION
# of FB users
(Turkey + MENA)
250 mn
67 mn
2010
2017
9. PEAK GAMES COMMUNITY GROWTH
11.8 M DAU
10.2013
300.000 CCU
06.2012
11.2010
128.000 CCU
20.000 CCU
11 12
2010 2010
06
2012
CCU: Concurrent Users
DAU: Daily Active Users
+12 M DAILY ACTIVE USERS +30 M MONTHLY ACTIVE USERS
+ 300 K CCU
across 15 cross-platform games on Facebook, iOS & Android
10
2013
10. TIME USED TO REACH
10M USERS
270 DAYS
780 DAYS
850 DAYS
17. FOCUSED
EXECUTION
Plus Franchise
30 person team
Core team working together since inception
Launched 6 titles on FB, iOS & Android
Web & Mobile teams separate, but under the same studio
Experience built in multiplayer-synchronous genre
Game engine re-used in future games once perfected
We are repeating the same strategy in all our newer studios.
18. GOOD
METRICS
Avg Lifetime of 1 year compared to c. 3 months of industry average
Avg Session of 90 minutes per user compared to industry average
of 15-20 minutes
DARPU 2.5x of other social/casual titles in the portfolio
Only quarterly growing cohort since launch