Programming my sounds into my game

M
Unit 76: Task 2
Programming My Sounds Into My Game
• To create a sound I
had to open up game
maker and click the
disk like image on the
tool bar.
• A new window was
made to hold my
sound. In the
window I could
upload and edit the
sound after I had
finished I would then
assign it to the action
that I what the sound
to play at in the
game.
• So assign the sounds
to the action I had to
go to the sprites
control menu and
click the sprite
• A new window will
open to show the
games controls you
can make in the
game I wanted sound
to play when the
sprite moves so I
needed to recode the
sound into the steps
event.
• We then can edit the
coding where we can
assign the sounds to
play in an order
where the sprites
action will take place.
I had to use
audio_play_sound
code and then type
the sound I wanted
in the game.
1 de 6

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Programming my sounds into my game

  • 1. Unit 76: Task 2 Programming My Sounds Into My Game
  • 2. • To create a sound I had to open up game maker and click the disk like image on the tool bar.
  • 3. • A new window was made to hold my sound. In the window I could upload and edit the sound after I had finished I would then assign it to the action that I what the sound to play at in the game.
  • 4. • So assign the sounds to the action I had to go to the sprites control menu and click the sprite
  • 5. • A new window will open to show the games controls you can make in the game I wanted sound to play when the sprite moves so I needed to recode the sound into the steps event.
  • 6. • We then can edit the coding where we can assign the sounds to play in an order where the sprites action will take place. I had to use audio_play_sound code and then type the sound I wanted in the game.