2. • To create a sound I
had to open up game
maker and click the
disk like image on the
tool bar.
3. • A new window was
made to hold my
sound. In the
window I could
upload and edit the
sound after I had
finished I would then
assign it to the action
that I what the sound
to play at in the
game.
4. • So assign the sounds
to the action I had to
go to the sprites
control menu and
click the sprite
5. • A new window will
open to show the
games controls you
can make in the
game I wanted sound
to play when the
sprite moves so I
needed to recode the
sound into the steps
event.
6. • We then can edit the
coding where we can
assign the sounds to
play in an order
where the sprites
action will take place.
I had to use
audio_play_sound
code and then type
the sound I wanted
in the game.