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UX Team SGBD UK
How to Build, Inspire &
Keep Design
Teams…Happy
Julie Kennedy 30 July
Mobile UX London
2
• Designing for World Class Brands
• 20+ years digital experience
• Across a wide range of industries
• Managing multidiscipline teams
• Delivering large multi-channel projects
Career
• Team Structures
• Roles & Skills
• Hiring & Recruitment process
• Qualities for success
Talk to you about…successful design teams
Centralised Design Team
Good Bad
• All Designers together
• Designers work on a range of projects
• Helps creates a consistent user
experience
• Creates efficiencies in work
• Disempowered and lack of ownership
• Design monkeys
• Little room for innovation and creativity
• Lack of clarity on projects
Decentralised Design Team
Bad
• Designers are empowered and engaged as
full team members
• Development faster and iterative
• Teams have greater ownership on
what’s delivered
• Output higher quality
• Designers lonely and disconnected
• Fractured user experience
• Less efficient use of time and people
• User research marginalised
Good
Centralised Partnership Design Team
Brings together best of Centralised & Decentralised
• Designers have a single point of leadership and feel part of the design team and supported in their
career development
• Helps maintain a holistic view arcoss the entire customer experience
• Helps maintain consistency of designs
• Teams organised by customer experience
• User research shared across design
• Flexibility to move around
Step 1
Build the right team
• Creative
• Managerial
• Operational
• Hands on
Designer
Step 2
Build the right team
• Creative
• Managerial
• Operational
• Hands on
• Interaction Design
• Interface Design
• Brand Application
Head of
Design
Designer
Step 3
Build the right team
• Creative
• Managerial
• Operational
• Hands on
Head of
Design
• Wireframing
• Journey Mapping
• Workshops
• Interface Design
• Sketching
• Brand Application
• Usability testing
• Ethnographic Research
• Quantative Research
UX
Designer
Visual
Designer
User
Research
Step 4
Build the right team
• Creative
• Managerial
• Operational
• Hands on
Head of
Design
• Wireframing
• Journey Mapping
• Workshops
• Interface Design
• Sketching
• Brand Application
• Usability testing
• Ethnographic Research
• Quantative ResearchContent
Strategy
• Tone of Voice
• Content Structure
• Copywriting
UX
Designer
Visual
Designer
User
Research
UX
Designer
Visual
Designer
Step 5
Build the right team – to Design organisation
Head of
Design
Content
Strategy
Team
Lead
Designer
Visual
Designer
User
Research
UX
Designer
• Creative lead for team
• SME on domain
• Stakeholder
management
UX
Designer
Content
Strategy
Team
Lead
Designer
UX
Designer
UX
Designer
Visual
Designer
User
Research
Step 6
Build the right team – to Design organisation
• People Manager
• Creative lead for team
• SME on domain
• Stakeholder management
Design
Manager
Visual
Designer
UX
Designer
UX
Designer
Design
Manager
Visual
Designer
UX
Designer
UX
Designer
Design
Manager
Visual
Designer
UX
Designer
UX
Designer
• Operations and budget planning
• Project Prioritisation
• Organisational effectiveness
Design
Producer
Design
Strategist
Head of
Design
• Strategy and Structure
Operations
• Integrates across teams
Content
Strategy
User
Research
Content
Strategy
User
Research
Content
Strategy
User
Research
Since 1996 I’ve seen 1000+ portfolio’s and done 500+ interviews….
worked with 300+ designers
Hiring
Pick the good from the bad
UX Unicorns don’t exist …
Hiring Process
1. Write a clear and complete job description
2. Review CV’s and portfolio’s – read Linkedin profile
3. Phone or video screen or face to face meetup, ask what they want
in next role and ask salary expectations
4. Interview candidates
- Portfolio review – involve the team
- Design task
- Behavioural and team fit questions
5. Check References
6. Make an offer!
Hard Skills
Portfolio Review
• Good technical ability
• Project context and results
• Sketches and artefacts
• Articulate Wireframes
Design Task
• Understanding of the task
• Time management
• Clear Communication
• Good Collaboration
Soft Skills
Humility, Creativity,
Humour & Empathy
Young Talent
• Build links with Universities
• Visit degree shows
• Set up Internships and Graduate programmes
Benefits
• Brings in fresh ideas
• Cost effective
• Other team members develop mentoring skills
For Successful Design Teams
Foundation
Output
Management
10 Team Qualities
10 Team Qualities
Foundation
1. Shared sense of purpose - our mission
2. Authentic user empathy - our principles
3. Understand, articulate, and create value
4. Focused Leadership
Create engaging and effective experiences across
touchpoints and channels to make our customers
and Saint-Gobain successful
’’
Foundation - Design team Mission
Foundation - Design Principles
Consistent Simple Efficient
Foundation – Leadership
Output
5. Supports the entire journey
6. Establish and maintain standards of quality
7. Value delivery over perfection
10 Team Qualities
Foundation
1. Shared sense of purpose - our mission
2. Authentic user empathy - our principles
3. Understand, articulate, and create value
4. Focused Leadership
That touches
every part of
your
organisation
across products
and channels
Output - Your customers are on a journey…
• Establish Design Styleguides, Principles and share
• Apply common Design Patterns
• Benchmark against competitors and best in breeds
• Hold regular Design Routines
- Weekly Standups
- Design Reviews
- Project Shares
Output – Quality
Output – Value Delivery over perfection
“ Real artists ship “
Output
5. Support the entire journey
6. Establish and maintain standards of quality
7. Value delivery over perfection
Management
8. Create a culture to thrive in
9. Foster collaboration
10. Manage operations effectively
10 Team Qualities
Foundation
1. Shared sense of purpose - our mission
2. Authentic user empathy – our principles
3. Understand, articulate, and create value
4. Focused Leadership
Management - Culture
Management – Continual Learning
Management – Foster Collaboration
Management – Manage Operations Effectively
1. The team is well managed – processes documented
2. Budget managed
3. Regulatory & Compliance standards met
4. Projects prioritised and visible
5. Onboarding taken care of
6. Training requirements arranged
• Start small and scale as you need to - A small design team can have impact!
• Share and Show the value of design
• Develop and apply design principles and guidelines
• Hire specific skills as the team grows
• Build relationships with Universities and set up Internships and Graduate schemes
• Create a design culture and collaborate with others
Summary
Thank You
’’

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How to build, inspire and keep a successful design team

  • 1. UX Team SGBD UK How to Build, Inspire & Keep Design Teams…Happy Julie Kennedy 30 July Mobile UX London
  • 2. 2 • Designing for World Class Brands • 20+ years digital experience • Across a wide range of industries • Managing multidiscipline teams • Delivering large multi-channel projects Career
  • 3. • Team Structures • Roles & Skills • Hiring & Recruitment process • Qualities for success Talk to you about…successful design teams
  • 4. Centralised Design Team Good Bad • All Designers together • Designers work on a range of projects • Helps creates a consistent user experience • Creates efficiencies in work • Disempowered and lack of ownership • Design monkeys • Little room for innovation and creativity • Lack of clarity on projects
  • 5. Decentralised Design Team Bad • Designers are empowered and engaged as full team members • Development faster and iterative • Teams have greater ownership on what’s delivered • Output higher quality • Designers lonely and disconnected • Fractured user experience • Less efficient use of time and people • User research marginalised Good
  • 6. Centralised Partnership Design Team Brings together best of Centralised & Decentralised • Designers have a single point of leadership and feel part of the design team and supported in their career development • Helps maintain a holistic view arcoss the entire customer experience • Helps maintain consistency of designs • Teams organised by customer experience • User research shared across design • Flexibility to move around
  • 7. Step 1 Build the right team • Creative • Managerial • Operational • Hands on Designer
  • 8. Step 2 Build the right team • Creative • Managerial • Operational • Hands on • Interaction Design • Interface Design • Brand Application Head of Design Designer
  • 9. Step 3 Build the right team • Creative • Managerial • Operational • Hands on Head of Design • Wireframing • Journey Mapping • Workshops • Interface Design • Sketching • Brand Application • Usability testing • Ethnographic Research • Quantative Research UX Designer Visual Designer User Research
  • 10. Step 4 Build the right team • Creative • Managerial • Operational • Hands on Head of Design • Wireframing • Journey Mapping • Workshops • Interface Design • Sketching • Brand Application • Usability testing • Ethnographic Research • Quantative ResearchContent Strategy • Tone of Voice • Content Structure • Copywriting UX Designer Visual Designer User Research UX Designer Visual Designer
  • 11. Step 5 Build the right team – to Design organisation Head of Design Content Strategy Team Lead Designer Visual Designer User Research UX Designer • Creative lead for team • SME on domain • Stakeholder management UX Designer Content Strategy Team Lead Designer UX Designer UX Designer Visual Designer User Research
  • 12. Step 6 Build the right team – to Design organisation • People Manager • Creative lead for team • SME on domain • Stakeholder management Design Manager Visual Designer UX Designer UX Designer Design Manager Visual Designer UX Designer UX Designer Design Manager Visual Designer UX Designer UX Designer • Operations and budget planning • Project Prioritisation • Organisational effectiveness Design Producer Design Strategist Head of Design • Strategy and Structure Operations • Integrates across teams Content Strategy User Research Content Strategy User Research Content Strategy User Research
  • 13. Since 1996 I’ve seen 1000+ portfolio’s and done 500+ interviews…. worked with 300+ designers Hiring
  • 14. Pick the good from the bad
  • 15. UX Unicorns don’t exist …
  • 16. Hiring Process 1. Write a clear and complete job description 2. Review CV’s and portfolio’s – read Linkedin profile 3. Phone or video screen or face to face meetup, ask what they want in next role and ask salary expectations 4. Interview candidates - Portfolio review – involve the team - Design task - Behavioural and team fit questions 5. Check References 6. Make an offer!
  • 17. Hard Skills Portfolio Review • Good technical ability • Project context and results • Sketches and artefacts • Articulate Wireframes Design Task • Understanding of the task • Time management • Clear Communication • Good Collaboration
  • 19. Young Talent • Build links with Universities • Visit degree shows • Set up Internships and Graduate programmes Benefits • Brings in fresh ideas • Cost effective • Other team members develop mentoring skills
  • 20. For Successful Design Teams Foundation Output Management 10 Team Qualities
  • 21. 10 Team Qualities Foundation 1. Shared sense of purpose - our mission 2. Authentic user empathy - our principles 3. Understand, articulate, and create value 4. Focused Leadership
  • 22. Create engaging and effective experiences across touchpoints and channels to make our customers and Saint-Gobain successful ’’ Foundation - Design team Mission
  • 23. Foundation - Design Principles Consistent Simple Efficient
  • 25. Output 5. Supports the entire journey 6. Establish and maintain standards of quality 7. Value delivery over perfection 10 Team Qualities Foundation 1. Shared sense of purpose - our mission 2. Authentic user empathy - our principles 3. Understand, articulate, and create value 4. Focused Leadership
  • 26. That touches every part of your organisation across products and channels Output - Your customers are on a journey…
  • 27. • Establish Design Styleguides, Principles and share • Apply common Design Patterns • Benchmark against competitors and best in breeds • Hold regular Design Routines - Weekly Standups - Design Reviews - Project Shares Output – Quality
  • 28. Output – Value Delivery over perfection “ Real artists ship “
  • 29. Output 5. Support the entire journey 6. Establish and maintain standards of quality 7. Value delivery over perfection Management 8. Create a culture to thrive in 9. Foster collaboration 10. Manage operations effectively 10 Team Qualities Foundation 1. Shared sense of purpose - our mission 2. Authentic user empathy – our principles 3. Understand, articulate, and create value 4. Focused Leadership
  • 32. Management – Foster Collaboration
  • 33. Management – Manage Operations Effectively 1. The team is well managed – processes documented 2. Budget managed 3. Regulatory & Compliance standards met 4. Projects prioritised and visible 5. Onboarding taken care of 6. Training requirements arranged
  • 34. • Start small and scale as you need to - A small design team can have impact! • Share and Show the value of design • Develop and apply design principles and guidelines • Hire specific skills as the team grows • Build relationships with Universities and set up Internships and Graduate schemes • Create a design culture and collaborate with others Summary