Unlocking the Power of ChatGPT and AI in Testing - A Real-World Look, present...
Yummi Media (Cinime) - Mobile Creatives - Second Screen
1. Tom Campbell CTO, @tomspost *Remember to ask to download blue Cinime appTom Campbell CTO, @tomspost *Remember to ask to download blue Cinime app
Use your little
screen to get more
from the BIG screen
2. THE TECHNOLOGY BEHIND CINIME?
WHAT THEY
ARE
WATCHING
WHAT THEY
ARE
LISTENINGTO
THE TIME THEY
ARE
INTERACTING
THEIREXACT
LOCATION
A that allows consumers to fully engage with the world around them directly through their
mobile phone. Users connect by:
Users can interact with
the cinema experience
around them based on
what they are seeing
Hidden audio codes
delivers content straight
to users phones based
on exactly what they are
watching and listening to
Campaigns are time
sensitive meaning
content is delivered
based on when people
interact with it
Location Based Services
deliver campaigns that
relate to you and your
area
3. CINIME USER EXPERIENCE?
The user experience within cinime is split into three main areas
Scan
In the cinema foyer, film and/or
advertiser posters can be scanned using
Augmented Reality technology to unlock
trailers and/or extended advertiser
content.
Listen
In the cinema auditorium cinime
connects to the BIG screen via audio
watermarking technology (see next
page) allowing users to play along with
the Ben & Jerry’s film quiz, receive
exclusive advertiser content & extended
trailers
Goodies Section
All of the content cinime users receive is
stored in the Goodies section. Any
content received in the auditorium is
unlocked after the film has finished
ensuring that the movies
experience isn’t
interrupted. Exploration
of the content is
encouraged after the
film increasing
advertiser engagement
once cinema goers
leave the cinema.
4. CINIME CAMPAIGNS SO FAR…
Cinime is currently at a Beta test stage in 11 key ODEON sites nationwide until 1st
July 2013 when a full scale launch will be rolled out to all ODEON
and VUE sites nationwide. So far a number of brands have joined our Beta test and sit within a designated cinime section within the advertising reels
before all screenings within the test sites.They include:
Dominos Pizza
In auditorium – Dominos sent a 50% off voucher
direct to cinime users phone.
60% of cinemagoers own a smartphone, and increased from 53% last year. This compares to a UK average penetration of 46% (versus 43% last year). 80% keep their phone on silent – rather than turning it off – during the ads and trailers before the film, while 22% use their smartphone during this time anyway. Cinime allows cinemagoers the opportunity to engage with content they already admit to enjoying: 50% say the ads and trailers are “ a big part of the whole cinema experience ” 52% say the ads in cinema are “ bigger and better than those shown on TV ” 19% say the ads they see in the cinema are “ more relevant to me than the ones shown on TV ” 31% agree they ’ re “ more likely to talk to other people about ads they ’ ve seen in the cinema than ones they ’ ve seen on TV ” Cinime allows advertisers to leverage existing mobile behaviour in the cinema environment – not just in the auditorium by linking the little screen with the big screen – but also in the foyer before (average dwell time = 14.6 mins) and after (5.5 mins) the movie (numbers relate to smartphone owners in cinema), and as an additional touch point during the planning (tentatively) and post-visit stages.