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DIVINE POWER
CREDITS

                                                                                            Design            Art Director
                                                                   Rob Heinsoo (lead),                        Karin Powell, J o n Schindehette
                     Richard Baker, Logan Bonner, R o b e r t J . S c h w a l b
                                                                                                              Cover Illustration
                                                                       Additional Design                      Ralph Horsley
                         Greg Bilsland, A n d y Collins, M a t t h e w                     Sernett
                                                                                                              Graphic Designer
                                                                                Development                   Emi Tanji
                                                          Stephen Schubert (lead),
                                                    A n d y Collins, Peter Schaefer                           Interior Illustrations
                                                                                                              Kyle Anderson, Ralph Beisner, Kerem Beyit, Concept Art
                                                            Additional Development                            House, E m r a h Elmasli, Luvas Graciano, Rebecca Guay,
                                                     Mike Donais, A n d r e w Finch                           Layne J o h n s o n , G o r a n Josic. Mazin Kassis, H o w a r d Lyon,
                                                                                                              Lee M o y e r , W i l l i a m O'Connor, Lucio Parrillo, M i c h a e l
                                                                                            Editing            Phillippi, W a y n e Reynolds, D a n Scott, Georgi " C a l a d e r "
                                                           J e r e m y Crawford (lead),                       Simeonov. R o n Spencer, Amelia Stoner, Matias Tapia,
                                         Jennifer Clarke W i l k e s , K i m                 Mohan             Kieran Yanner


                                                                         Managing Editing                      Publishing Production Specialist
                                                                                   Kim       Mohan            Angelika         Lokotz


                                D i r e c t o r of D & D R & D a n d B o o k P u b l i s h i n g               Prepress Manager
                                                                                Bill Slavicsek                Jefferson Dunlap


                                                              D&D       Creative Manager                       Imaging Technician
                                                                  Christopher              Perkins            Ashley Brock


                                                            D & D Senior Art Director                          Production Manager
                                                                        Jon      Schindehette                  Cynda Callaway


                                                                D&D        Design Manager                      G a m e rules based o n the original DUNGEONS & D R A G O N S '
                                                                                James Wyatt                    rules c r e a t e d by E . G a r y G y g a x a n d D a v e A r n e s o n , a n d t h e
                                                                                                               later e d i t i o n s by D a v i d " Z e b " C o o k ( 2 n d E d i t i o n ) ; J o n a t h a n
                                    D&D      Development and Editing Manager                                  T w e e t , M o n t e Cook, S k i p W i l l i a m s , Richard Baker, and P e t e r
                                                                                 Andy        Collins           A d k i s o n (3rd Edition): a n d R o b H e i n s o o , A n d y Collins, and
                                                                                                              J a m e s W y a t t (4th Edition).




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D U N G E O N S & D R A G O N S . D & D . d20. d20 System. W I Z A R D S OF T H E C O A S T . Player's Handbook, Dungeon Master's Guide. Monster Manual. Divine Power. F O R G O T T E N R E A I M S . all other
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                                                VISIT        O U R         W E B S I T E             AT      W W W . W 1 Z A R D S . C O M / D N D
INTRODUCTION
S t a u n c h p r o t e c t o r , s a v e r of l i v e s , f o r m i d a b l e    foe,                            D & D      I n s i d e r : S o m e o f the material in this                   book
and worldly representative of the g o d s - a l l of these                                                    w a s originally         l e a t u r e d i n a r t i c l e s i n Dragon      * maga­
awe roles        filled    by d i v i n e characters. T h e i r special                                       z i n e , part ol D & D          I n s i d e r . It's c o m p i l e d h e r e , a l o n g
c o n n e c t i o n s w i t h t h e d e i t i e s a n d o t h e r f o r c e s of t h e                        w i t h plenty of n e w information,                      for e a s y r e f e r e n c e
cosmos give t h e m a suite o f p o w e r s a n d a b i l i t i e s - a s                                     at y o u r g a m e t a b l e . W h e n y o u s u b s c r i b e t o          D & D
well as responsibilities-that                       make them             indispens­                          I n s i d e r , y o u get a c c e s s to h u n d r e d s o f p a g e s o f c o n t e n t
able i n t h e c o n t i n u a l struggle to a d v a n c e t h e c a u s e s                                  l i k e t h i s - n e w p o w e r s , feats, a n d i n s p i r a t i o n to m a k e
of righteousness a n d justice. T h o s e w h o attain                                the                     y o u r D & D " g a m e m o r e f u n . a n d to m a k e y o u a b e t t e r
highest levels o f a c c o m p l i s h m e n t literally d o a s c e n d ,                                    player. Y o u r D & D Insider subscription also gives y o u
b e c o m i n g entities not unlike the deities they                                worship                   tools like t h e D & D C h a r a c t e r B u i l d e r , the easiest w a y
i.nd e m u l a t e .                                                                                          to c r e a t e a n d m a i n t a i n y o u r c h a r a c t e r at a n y level.

     D i v i n e Power™         is a t o m e t h a t b r o a d e n s t h e c h o i c e s                      Visit v v w w . d n d i n s i d e r . c o m to l e a r n m o r e .

a v a i l a b l e t o t h o s e w h o f o l l o w t h e d i c t a t e s of a d e i t y .
I n its p a g e s a r e n e w w a y s t o b u i l d a d i v i n e c h a r a c ­
                                                                                                              REIMAGINIMG YOUR CHARACTER
t e r , a l o n g w i t h n e w o p t i o n s t o fill o u t y o u r r o l e a s a n
                                                                                                              It h a p p e n s . Y o u ' v e p l a y e d y o u r d i v i n e c h a r a c t e r a
avenger, a cleric, a n invoker. or a paladin.
                                                                                                              w h i l e , a n d s u d d e n l y D i v i n e " Power        s h o w s u p . offer­
                                                                                                              ing many n e w possibilities—options                             you might have
USING THIS BOOK                                                                                               p i c k e d if y o u h a d k n o w n a b o u t t h e m               earlier.

A s y o u c a n see by the table of contents. Divine                                                               Don't despair; you have a few choices. Retraining

Power      i s o r g a n i z e d b y c l a s s . W h e t h e r y o u h a v e ;i                               r u l e s ( s e e p a g e 2 8 o f t h e P l a y e r ' s Handbook")              make

c h a r a c t e r o f a p a r t i c u l a r class o r y o u w a n t to m a k e                                t a p p i n g into Divine Power easy. I f r e t r a i n i n g                   won't

a c h a r a c t e r o f that class, a l l y o u h a v e to d o is c o n s u l t                               d o t h e t r i c k q u i c k l y e n o u g h , t a l k to y o u r D M           about

t h e p r o p e r c h a p t e r for n e w c l a s s f e a t u r e s , b u i l d s ,                           reworking your character along the lines Divine Power

powers, a n d paragon paths. T h e final chapter of the                                                       p r o v i d e s . C h a n c e s a r e y o u c a n o v e r h a u l y o u r P C to

book contains a large section on divine                                   domains,                            m a t c h y o u r desires w i t h o u t d o i n g a n y h a r m to t h e

dozens o f n e w feats, ten d i v i n e - t h e m e d epic desti­                                             c a m p a i g n . Y o u r D M m i g h t e v e n h a v e a w a y to m a k e

nies, several n e w rituals, a n d information on deities                                                     the c h a n g e a p a r t of t h e story. I f d o i n g that                 ultimately

a n d divine b a c k g r o u n d s that will d e e p e n y o u r                         role-                p r o v e s too d i f f i c u l t , a d r a m a t i c exit for t h e o l d e r c h a r ­

playing experience.                                                                                           a c t e r c o u l d m a k e w a y for a n e w o n e .




fc A V E N G E R                                              4       4: P A L A D I N                                            80                A v a t a r of F r e e d o m                        146
    N e w Class F e a t u r e                                 6            N e w Class Features                                   82                A v a t a r of H o p e                              147
    N e w Build                                               6            N e w Builds                                           82                A v a t a r of J u s t i c e                        148
    N e w Avenger Powers                                      6            N e w Paladin Powers                                   83                A v a t a r of Life                                 149
    N e w Paragon Paths                                     20             N e w Paragon Paths                                    96                A v a t a r of S t o r m                            150
                                                                                                                                                    A v a t a r of W a r                                151
2: C L E R I C                                              28         5: D I V I N E O P T I O N S                              106                Chosen                                              152
    N e w Class Feature                                     30             Divine Domains                                        108                Exalted Angel                                       154
    N e w Build                                             30             Your Deity and You                                    124                Saint                                               155
    N e w Cleric P o w e r s                                31             Divine Backgrounds                                    128             N e w Rituals                                          156
     N e w Paragon Paths                                    44             N e w Feats                                           130
                                                                                 H e r o i c Tier F e a t s                      130
3: I N V O K E R                                            54                   Paragon Tier Feats                              137
     N e w Class F e a t u r e                              56                   Epic T i e r F e a t s                          140
     N e w Build                                            56                   Multiclass Feats                                143
     N e w Invoker P o w e r s                              57             Epic Destinies                                        145
     N e w Paragon Paths                                    70                   A v a t a r of D e a t h                        145
" M e s s e n g e r , enforcer,   assassm-tn            t i m e I might    walk each of
these p a t h s . I go as I am         called,       and   let the n i c k e d t r e m b l e
a t the s o u n d of my           footsteps."


YOU           ARE            a n a g e n t o f d i v i n e j u s t i c e . It is y o u r
task to g u a r d t h e i n n o c e n t , to s t a n d w a t c h in the
s h a d o w s , to c e n s u r e y o u r deity's foes w i t h s a c r e d
p o w e r , a n d to lav t h e m l o w w i t h y o u r w e a p o n no
matter w h e r e they hide. T h e e n e m i e s o f y o u r                      god
reign u n c h e c k e d throughout                    t h e w o r l d ; t h e r e is m u c h
to b e d o n e .

     A v e n g e r s rely o n their z e a l o u s piety to see t h e m
t h r o u g h t h e i r b a t t l e s , e m p l o y i n g o a t h of   enmity
and     A v e n g e r ' s C e n s u r e to destroy t h e i r foes. T h e
Censure of Pursuit and the Censure of                                  Retribution
a r e d e s c r i b e d i n Player's       Handbook           2. T h i s c h a p t e r
introduces the C e n s u r e of Unity. If you                          choose this
version of Avenger's C e n s u r e , y o u don't locus o n
chasing after y o u r e n e m i e s or d r i v i n g t h e m                  away
f r o m y o u r c h o s e n foe. I n s t e a d , y o u s p e c i a l i z e i n
p o w e r s that b r i n g e n e m i e s to m e e t j u d g m e n t at y o u r
h a n d o n e at a t i m e . T h r o u g h t h e C e n s u r e o f U n i t y ,
y o u r a t t a c k s a g a i n s t y o u r c h o s e n foe g a i n        strength
w h e n y o u r a l l i e s a r e n e a r b y , g i v i n g y o u t h e a b i l i t y to
dispatch foes q u i c k l y w h o a r o u s e y o u r                  wrath,

     T h i s c h a p t e r i n c l u d e s m a t e r i a l for a v e n g e r s w h o
c h o o s e t h e C e n s u r e of U n i t y , a s w e l l a s f o r         other
avengers.



•     N e w C l a s s Feature: T h e Censure of Unity, a new
      v e r s i o n o f A v e n g e r ' s C e n s u r e , r e w a r d s y o u for
      cooperating w i t h your allies.

•     N e w B u i l d : A s a c o m m a n d i n g avenger, bring the

      p o w e r of y o u r friends to b e a r against y o u r                    sworn

      enemy.

•     N e w A v e n g e r Powers: Almost a hundred                                new
      a v e n g e r p o w e r s for y o u to c h o o s e f r o m ,           including
      p o w e r s s u i t a b l e for t h e C e n s u r e o f P u r s u i t , t h e
      C e n s u r e of R e t r i b u t i o n , a n d t h e C e n s u r e o f U n i t y .

•     N e w P a r a g o n P a t h s : N e w avenger paragon paths
      are introduced, including the favored soul, the
      relentless slayer, a n d the w a t c h f u l s h e p h e r d .




                    C H A P T E R           I    |     Avenger
LEVEL 1 A T - W I L L PRAYERS
NEW CLASS F E A T U R E
                                                                                                Bond of Censure                                                          Avenger Attack 1
                                                                                                You c o m p e l y o u r e n e m y to come forward                   and face        judgment.
 W h e n you choose your Avenger's Censure, you c a n
                                                                                               At-Will • C h a r m , Divine, Implement. Radiant
 choose the C e n s u r e of U n i t y instead of another
                                                                                                Standard Action                            Ranged 5
 o p t i o n , s u c h a s t h e o n e s i n P l a y e r ' s Handbook             2.
                                                                                               Target: O n e creature
      C e n s u r e o f U n i t y : Y o u g a i n a +1 b o n u s to
                                                                                                A t t a c k : W i s d o m v s . W i l l . If t h e t a r g e t is y o u r o a t h of         enmity
 d a m a g e r o l l s a g a i n s t y o u r oath    of e n m i t y t a r g e t        for        t a r g e t a n d n o e n e m i e s a r e a d j a c e n t to y o u , y o u c a n m a k e
 e a c h a l l y a d j a c e n t to t h a t t a r g e t . T h e b o n u s i n c r e a s e s       t w o a t t a c k rolls a n d u s e e i t h e r result.

 t o + 2 a t 1 1 t h l e v e l a n d +'i a t 2 1 st l e v e l .                                 H i t : Y o u p u l l t h e target a n u m b e r of s q u a r e s e q u a l to y o u r
                                                                                                  I n t e l l i g e n c e modifier. If t h e t a r g e t e n d s this m o v e m e n t
                                                                                                  a d j a c e n t t o y o u , it t a k e s 1 d 1 0 r a d i a n t d a m a g e .
                                                                                                  Level 2 1 : 2 d 1 0 r a d i a n t d a m a g e .

  NEW BUILD
                                                                                                Leading Strike                                                            Avenger Attack 1
  Player's Handbook 2 features the isolating a v e n g e r                                      Y o u show an ally how to hit your foe where it hurts.
  and the pursuing avenger. T h i s chapter adds the
                                                                                                At-Will •         Divine, W e a p o n
  c o m m a n d i n g avenger, w h o becomes e v e n more                                       Standard Action                            Melee weapon
  formidable w h e n allies enter the fray against his or                                       Target: O n e creature
  h e r foe.                                                                                    A t t a c k : W i s d o m vs. A C
                                                                                                H i t : 1 | W | + W i s d o m modifier d a m a g e . O n e ally adjacent
                                                                                                  t o y o u or to t h e t a r g e t g a i n s a b o n u s to his or h e r n e x t
  COMMANDING AVENGER                                                                              d a m a g e roll against t h e target e q u a l t o y o u r I n t e l l i g e n c e
  I In c o m m a n d i n g a v e n g e r b u i l d is b a s e d o n t h e                          modifier.

  ( i n s u r e of U n i t y . O n c e y o u h a v e s w o r n y o u r o a t h                    Level 2 7 : 2 | W ] + W i s d o m m o d i f i e r d a m a g e .

  of e n m i t y , y o u h o p e t o s u r r o u n d y o u r o a t h of           enmity
  target w i t h a s m a n y o f y o u r allies a s possible. I f
                                                                                              LEVEL 1 ENCOUNTER PRAYERS
  the e n e m y seeks to flee, y o u r p o w e r s e n a b l e y o u to
  c o m p e l it t o f a c e y o u . A l o n e y o u a r e p o w e r f u l ,           but      Compelling Blade                                                          Avenger AU.K k 1
  fighting alongside your comrades y o u are vengeance
                                                                                                Your  weapon weaves a subtle trap,                       locking your enemy's steps
  incarnate. Like other avengers,you should m a k e                                             toyours.
  W i s d o m your highest ability score. Intelligence                                          Encounter •             Divine, W e a p o n
  should be y o u r second highest, followed b y                             Dexterity.         Standard Action                            Melee weapon
      S u g g e s t e d C l a s s F e a t u r e : C e n s u r e of         Unity*               Target: O n e creature
       Suggested Feat: Weapon                       Focus                                       A t t a c k : W i s d o m vs. A C

       S u g g e s t e d S k i l l s : Athletics. Perception, Religion.                         H i t : 1 | W | + W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of
                                                                                                   y o u r next t u r n , t h e first t i m e a n e n e m y e n t e r s a s q u a r e
  Stealth
                                                                                                   a d j a c e n t t o y o u o n its t u r n , y o u c a n shift 1 s q u a r e a s a
       S u g g e s t e d A t - W i l l P o w e r s : b o n d q)            censure,*over­
                                                                                                   free action a n d t h e n slide the target 1 square into t h e
  whelming       strike                                                                            s p a c e y o u left.
       S u g g e s t e d E n c o u n t e r P o w e r : pass ar             arms*                   C e n s u r e o f R e t r i b u t i o n : T h e d i s t a n c e of t h e shift a n d t h e
       S u g g e s t e d D a i l y P o w e r : s t r e n g t h of       many*                      slide e q u a l s y o u r I n t e l l i g e n c e m o d i f i e r , b u t a f t e r t h e s l i d e ,
       • N e w option presented in this                    book                                    you must be adjacent to t h e target.




  NEW AVENGER POWERS                                                                                               AVENGER ORIGINS
                                                                                              T h e a v e n g e r c l a s s d e s c r i b e s a n o r i g i n for m e m b e r s of t h e

  T h e new p o w e r s presented in this c h a p t e r supple­                               c l a s s o u t s i d e t h e n o r m a l e x p e c t a t i o n s of a g o d ' s w o r s h i p ­

  m e n t those a l r e a d y a v a i l a b l e to a v e n g e r s . M a n y o f the          ers. W h a t ' s true for y o u r a v e n g e r ? D i d y o u l e a r n y o u r

  p o w e r s s u p p o r t t h e C e n s u r e of U n i t y , but t h e b r o a d            skills f r o m a r e c o g n i z e d religious o r g a n i z a t i o n , a b r e a k ­

  r a n g e o f p o w e r s h e r e p r o v i d e s useful Options for a n y                  a w a y s e c t of h e r e t i c s , o r a v e r s i o n of t h e religion t h o u g h t

  avenger.                                                                                    to b e extinct? H o w d o leaders of t h e faith v i e w y o u ? A r e
                                                                                              y o u a hero to t h e m , a trusted servant, a misguided                                             fool,
                                                                                              or a dangerous free thinker? W h a t d o y o u think of other
                                                                                              faithful? A r e t h e y like f a m i l y t o y o u , o r d o t h e y s e e m like
                                                                                              blind s h e e p deaf to the truth? H o w do y o u s e e your o w n
                                                                                              a c t i o n s ? Is y o u r k i l l i n g a n e c e s s a r y e v i l , a g r i m b u t               righ­
                                                                                              teous duty of the faithful, or a tribute to your deity?




                     ( I I A P T E B      1 | Avenfler
Day's First Light                                                     Avenger Attack 1

ou envelop your foe in a burning shroud of light. II the foe
moves, the brilliance scorches it.

Encounter •            Divine, Implement,                 Radiant
Standard Action                          M e l e e touch
A t t a c k : W i s d o m v s . Reflex
H i t : 1 d 8 + W i s d o m m o d i f i e r r a d i a n t d a m a g e . If t h e target
  w i l l i n g l y m o v e s b e f o r e t h e start of y o u r n e x t t u r n , it t a k e s
  S      your W i s d o m modifier radiant d a m a g e .



Pass at Arms                                                          Avenger Attack 1
Your strike creates an opening that you or a nearby ally can use
to change position. If you              take advantage           of the opening, y o u
can force your foe to move.
Encounter •            Divine, W e a p o n
Standard Action                          Melee weapon
Target: O n e creature
Attack: W i s d o m vs. A C
Hit: 2 | W ] + W i s d o m modifier d a m a g e . You or a n ally adja­
  c e n t t o t h e t a r g e t c a n t h e n shift 1 s q u a r e a s a f r e e a c t i o n .
  C e n s u r e o f U n i t y : If y o u shift, r a t h e r t h a n y o u r ally, y o u c a n
  slide t h e t a r g e t into t h e s p a c e y o u left.



Relentless Attack                                                     Avenger Attack 1

Your attacks drive the enemy away and no matter where it
goes, you are not far behind.
Encounter •            Divine, W e a p o n
Standard Action                          Melee weapon
Target: O n e creature
A t t a c k : W i s d o m vs. A C
Hit: 2 | W ] + W i s d o m modifier damage. You push t h e target
  2 s q u a r e s a n d t h e n shift 3 s q u a r e s t o a s q u a r e a d j a c e n t
  to it.



Shielded by Faith                                                     Avenger Attack 1

T h e words of your prayer lend power to your strike w h i l e shield­
ing y o u from the interference of your                     enemies.
Encounter •            Divine, W e a p o n
Standard Action                          Melee weapon
Target: O n e creature
Attack: W i s d o m vs. A C
H i t : 2 [ W | + W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of
  y o u r n e x t t u r n , y o u g a i n a +2 p o w e r b o n u s t o a l l d e f e n s e s
  against a t t a c k s m a d e b y c r e a t u r e s o t h e r t h a n t h e t a r g e t .



Speed and Stillness                                                   Avenger Attack i

You move in a blur, and your strike places a glowing sigil above
your enemy. The sigil's strength flows back to you if that enemy
moves.

Encounter •            Divine, Radiant, W e a p o n
Standard Action                          Melee weapon
E f f e c t : B e f o r e t h e a t t a c k , y o u shift 1 s q u a r e .
  C e n s u r e o f P u r s u i t : T h e n u m b e r of s q u a r e s y o u shift
  e q u a l s y o u r D e x t e r i t y modifier.
Target: O n e creature
Attack: W i s d o m vs. A C
H i t : 1 | W ] + W i s d o m m o d i f i e r r a d i a n t d a m a g e . If t h e target
  m o v e s o n its t u r n b e f o r e t h e e n d of y o u r next t u r n , y o u
  g a i n 5 t e m p o r a r y hit p o i n t s .
LEVEL 1 DAILY PRAYERS                                                                             Wings of Light                                                     Avenger Attack

                                                                                                  S h i n i n g wings sprout from your shoulders for a moment,                          carry
Argent Mantle                                                         Avenger Attack 1            i n g y t m swiftly toyour sworn foe.
Y o u c h a n n e l divine light and thunder through y o u r holy s y m b o l ,                   Daily •       Divine, W e a p o n
smiting enemies nearby. F o r the rest of the battle,                          a m a n t l e of   Standard Action                          Melee weapon
silver light clings to y o u r shoulders, a sign o f divine                       favor.          E f f e c t : B e f o r e t h e a t t a c k , y o u c a n fly 6 s q u a r e s a n d must
Daily •        Divine, Implement, Radiant, Thunder                                                   l a n d in a s q u a r e a d j a c e n t to y o u r o a t h of enmity t a r g e t . T h i s
Standard Action                            C l o s e burst 1                                         m o v e m e n t does not provoke opportunity attacks.

E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , y o u c a n reroll               T a r g e t : Y o u r o a t h of e n m i t y target
   t h e d a m a g e roll for a n y a v e n g e r a t t a c k p o w e r y o u u s e ,             A t t a c k : W i s d o m vs. A C
   i n c l u d i n g t h i s o n e , a n d y o u m u s t u s e t h e s e c o n d result.          H i t 3 | W ] - W i s d o m modifier d a m a g e .

T a r g e t : E a c h e n e m y i n burst                                                         Miss: Half damage.

A t t a c k : W i s d o m vs. Fortitude
H i t : 2 d 1 0 + W i s d o m modifier radiant a n d thunder
   damage.                                                                                        LEVEL 2 UTILITY PRAYERS
Miss: Half damage.
                                                                                                  Avenger's Resolve                                                   A v e n g e r Utility

                                                                                                  For a few      m o m e n t s . y o u r faith infusesyou w i t h s u p e r n a t u r a l
Celestial Fist                                                        Avenger Attack 1
                                                                                                  toughness.
.A g r e a t fist of light smashes d o w n at your atony,                      and    then
                                                                                                  Encounter •           Divine
holds the foe fast in its grip.
                                                                                                  Immediate Interrupt                      Personal
 Daily •       Divine, Implement, Radiant
                                                                                                  T r i g g e r : A n e n e m y o t h e r t h a n y o u r o a t h of enmity target hits
Standard Action                            Ranged 5
                                                                                                     you
Target: O n e creature
                                                                                                  E f f e c t : Y o u g a i n resist S to all d a m a g e u n t i l t h e e n d of y o u r
A t t a c k : W i s d o m vs. Reflex
                                                                                                     next t u r n .
 H i t : 2 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d t h e
   t a r g e t is i m m o b i l i z e d ( s a v e e n d s ) .
   E a c h Failed S a v i n g T h r o w : T h e target takes 5 radiant                             Enduring Spirit                                                    A v e n g e r Utility 2

   damage.                                                                                        T h e strength ofvour          spirit shines most brightlv i n adversitv
   A f t e r e f f e c t : T h e target is s l o w e d ( s a v e e n d s ) .                       Encounter •           Divine
 M i s s : H a l f d a m a g e , a n d t h e target is i m m o b i l i z e d u n t i l t h e       Minor Action                            Personal
   e n d of y o u r n e x t t u r n .
                                                                                                   R e q u i r e m e n t : You must be bloodied.
                                                                                                   E f f e c t : Y o u g a i n a + 4 b o n u s t o all d e f e n s e s u n t i l t h e e n d of
 Strength of Many                                                     Avenger Attack 1               y o u r next t u r n .

 You call on the loyalty a n d courage of your allies to strike a
 mighty blow.                                                                                      Loyal Sanction                                                     A v e n g e r Utility

 Daily •       Divine, W e a p o n                                                                 You blessyour comrades               efforts to aidyou         in the defeat of your
 Standard Action                           Melee weapon                                            chosen foe.
 E f f e c t : W h e n e v e r y o u m a k e a d a m a g e r o l l b e f o r e t h e e n d of      Encounter •           Divine
   y o u r next t u r n , y o u g a i n a - 2 b o n u s f o r e a c h ally w i t h i n 2           Minor Action                            C l o s e burst 5
   s q u a r e s of y o u .                                                                        T a r g e t : O n e ally in b u r s t
 Target: O n e creature                                                                            E f f e c t : U n t i l t h e e n d of y o u r next t u r n , t h e target g a i n s a
 A t t a c k : W i s d o m vs. A C                                                                   p o w e r b o n u s t o d a m a g e rolls against y o u r o a t h of enmity
 Hit: 3 [ W ] + W i s d o m modifier damage.                                                         t a r g e t e q u a l to y o u r W i s d o m modifier.
 Miss: Half damage.

                                                                                                   Righteous Pursuit                                                  A v e n g e r Utility .
 Thunder and Echo                                                     Avenger Attack 1
                                                                                                   T r y a s y o u r enemy     might, there's no escaping y o u r HTath.
 Thunder t i d e s y o u r weapon and then reverberates                         around you.        Encounter •           Divine
 Daily •       Divine, Thunder, W e a p o n                                                        Immediate Reaction                      Personal
 Standard Action                            Melee weapon
                                                                                                   T r i g g e r : Y o u r o a t h o / e n m i t y target e n d s its t u r n in a s q u a r e
 P r i m a r y Target: O n e creature                                                                 n o t a d j a c e n t to y o u
 P r i m a r y A t t a c k : W i s d o m vs. A C                                                   E f f e c t : Y o u shift a n u m b e r of s q u a r e s e q u a l t o y o u r W i s ­
 H i t : 1 [ W ] - W i s d o m modifier d a m a g e plus 1 d l 0 thunder                             d o m m o d i f i e r a n d m u s t e n d t h i s m o v e m e n t a s c l o s e to
    damage.                                                                                          y o u r o a t h of enmity target a s p o s s i b l e .
 Miss: Half damage.
 E f f e c t : M a k e a s e c o n d a r y a t t a c k t h a t is a close burst 2.
    S e c o n d a r y Target: E a c h e n e m y in burst other t h a n the
                                                                                                   Silver Shadow                                                       Avenger Utility 2

    primary target                                                                                 You cloakyourself in astro] mist, which guards you from                                harm.
    S e c o n d a r y A t t a c k : W i s d o m vs. Fortitude                                      Daily •       Divine
    Hit: l d 6 - W i s d o m modifier thunder d a m a g e , and you                                Minor Action                             Personal
    push t h e secondary target 2 squares.                                                         E f f e c t Y o u g a i n t e m p o r a r y hit p o i n t s e q u a l to 5 + y o u r
                                                                                                      l e v e l . Y o u also g a i n c o n c e a l m e n t , w h i c h lasts until y o u
                                                                                                      h a v e no t e m p o r a r y hit p o i n t s .



                     C H A P T E R             1 |          Avenger
LEVEL 3 ENCOUNTER P R A Y E R S                                                                       Sparking Wounds                                                       Avenger Attack 3

                                                                                                      The sparks after your strike warn off your enemy's companions.
Bound by Fate                                                         Avenger Attack 3
                                                                                                      Encounter •           Divine, Fire, Lightning, W e a p o n
You strike your foe and then share your pain with it.                                                 Standard Action                          Melee weapon

 Encounter •            Divine. W e a p o n                                                           Target: O n e creature
 Standard Action                          Melee weapon                                                Attack: W i s d o m vs. A C

Target: O n e creature                                                                                H i t : 1 [ W ] + W i s d o m m o d i f i e r d a m a g e . A t t h e e n d of t h e

Attack: W i s d o m vs. A C                                                                             t a r g e t ' s next t u r n , e a c h e n e m y a d j a c e n t t o t h e t a r g e t

 H i t 2 [ W ] - W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of                     t a k e s 5 fire a n d l i g h t n i n g d a m a g e , a n d if n o e n e m i e s
                                                                                                        a r e a d j a c e n t t o it, t h e t a r g e t t a k e s 5 fire a n d l i g h t n i n g
     y o u r next t u r n , t h e t a r g e t is i m m o b i l i z e d , a n d t h e first
                                                                                                        damage.
     t i m e a n e n e m y o t h e r t h a n t h e t a r g e t hits a n d d a m a g e s
     y o u w h i l e y o u a r e a d j a c e n t t o t h e t a r g e t , y o u t a k e half of          C e n s u r e o f R e t r i b u t i o n : If n o o t h e r c r e a t u r e s a r e a d j a c e n t

     t h e d a m a g e a n d t h e t a r g e t t a k e s t h e o t h e r half.                          to t h e t a r g e t w h e n t h e a t t a c k hits, y o u g a i n a b o n u s t o t h e
                                                                                                        d a m a g e roll e q u a l to y o u r I n t e l l i g e n c e modifier.

 Deadly Stride                                                        Avenger Attack 3

         bstacle can stop voufrom               visiting righteous furv on your                       LEVEL 5 DAILY PRAYERS
f~
 Encounter •            Divine, W e a p o n                                                           Dance of Flame                                                        Avenger Attack-5

 Standard Action                          Melee weapon                                                Multicolored /lames dance acrossyour                         weapon a n d ignite your
 E f f e c t : B e f o r e t h e a t t a c k , y o u shift a n u m b e r of s q u a r e s             enemy, erupting onto other enemies the longer the flames                                     dance.
     e q u a l t o o n e - h a l f y o u r s p e e d . Y o u g a i n p h a s i n g d u r i n g this
                                                                                                      Daily •       Divine, Fire, W e a p o n
     movement.
                                                                                                      Standard Action                          Melee weapon
 Target: O n e creature
                                                                                                      Target: O n e creature
 Attack: W i s d o m vs. A C
                                                                                                      A t t a c k : W i s d o m vs. A C
 H h : 2 ( W ] + W i s d o m modifier damage.
                                                                                                      Hit: 2 [ W ] + W i s d o m modifier damage.
                                                                                                      E f f e c t : T h e target t a k e s o n g o i n g 5 fire d a m a g e ( s a v e e n d s ) .
 Fury's Advance                                                        Avenger Attack 3                  E a c h F a i l e d S a v i n g T h r o w : A n e n e m y of y o u r c h o i c e

 A quick flick of your weapon forces the enemy to stumble                                                w i t h i n 5 s q u a r e s of t h e target t a k e s o n g o i n g 5 fire d a m ­
                                                                                                         a g e (save e n d s ) .

 Encounter •             Divine, W e a p o n
 Minor Action                             Melee weapon                                                Light of Truth                                                         Avenger Attack S

 Target: O n e creature                                                                               A brilliant shaft o f light streaks down from above and fixes on
 Attack: W i s d o m vs. A C                                                                          the enemy you touch. In the merciless light.your enemy suffers
 H r c 1 ; W | d a m a g e . Y o u p u s h t h e target 1 s q u a r e , a n d It                      pain commensurate with the number of your friends near it.
     t a k e s 3 d a m a g e for e a c h of y o u r a l l i e s a d j a c e n t t o it after
                                                                                                      Daily •       Divine, Implement, Radiant
     d i e p u s h . Y o u t h e n shift 1 s q u a r e to a s q u a r e a d j a c e n t t o
                                                                                                      Standard Action                          M e l e e touch
     t h e target.
                                                                                                      Target: O n e creature
     C e n s u r e o f U n i t y : T h e n u m b e r of s q u a r e s y o u p u s h a n d
                                                                                                      A t t a c k : W i s d o m v s . Fortitude
     drift e q u a l s y o u r I n t e l l i g e n c e modifier. Y o u still m u s t e n d
                                                                                                       H i t : 1 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d ongo­
     t h e shift a d j a c e n t to t h e t a r g e t .
                                                                                                         ing 1 0 r a d i a n t d a m a g e (save e n d s ) .
                                                                                                       Miss: Half d a m a g e , and ongoing 5 radiant d a m a g e
 htervening Blades                                                     Avenger Attack 3                  (save ends).
 I t a l i c echoes of your weapon weave around your target after                                      E f f e c t : W h e n t h e t a r g e t rolls a n y s a v i n g t h r o w b e f o r e t h e

 • • r H o w strikes home, interfering with your foe's attacks.                                          o n g o i n g d a m a g e e n d s , t h e t a r g e t t a k e s a p e n a l t y to t h e
                                                                                                         s a v i n g t h r o w e q u a l t o t h e n u m b e r of y o u r allies a d j a c e n t
 Encounter •             Divine, W e a p o n
                                                                                                         t o it.
 Standard Action                           Melee weapon
 " j r g e t O n e creature
 A n a c l c W i s d o m vs. A C                                                                       Menacing Presence                                                     Avenger Attack 5

 M e 2 f W ] - W i s d o m modifier damage, a n d the target                                           You attack and then emanate                    divine menace, weakening the
     t a k e s a - 2 p e n a l t y t o a t t a c k rolls until t h e e n d o f y o u r                 resolve of nearby foes.
      • e s t turn.
                                                                                                       Daily •       D i v i n e , Fear, W e a p o n
  C e n s u r e of P u r s u i t : Y o u c a n u s e this p o w e r a s a n
                                                                                                       Standard Action                          Melee weapon
      • p p u i t u n i t y a t t a c k against y o u r o a t h of enmity        target.
                                                                                                       Target: O n e creature
                                                                                                       A t t a c k : W i s d o m vs. A C
                                                                                                       Hit: 3 | W | - W i s d o m modifier damage.
                                                                                                       Miss: Half damage.
                                                                                                       E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , a n y e n e m y t h a t
                                                                                                         starts its t u r n a d j a c e n t to y o u t a k e s a - 2 p e n a l t y to A C
                                                                                                         u n t i l t h e e n d of its next t u r n .




                                                                                                                                      C H A P T E R            1 | Avenger
Nine Souls of Wrath                                                   Avenger Attack 5             LEVEL 6 UTILITY PRAYERS
A s y o u strike y o u r enemy, you cull forth souls to protect                        you.
Streaming around you. they lash out at enemies nearby,                                     weak­   Aspect of Majesty                                                      A v e n g e r Utility 6
ening them.                                                                                        Your faith fills you with courage and mystically extends the
Daily •         Divine, W e a p o n                                                                reach of your attacks.
Standard Action                           Melee weapon                                             Daily •        Divine. Stance
Target: O n e creature                                                                             Minor Action                              Personal
Attack: W i s d o m vs. A C                                                                        E f f e c t : U n t i l t h e s t a n c e e n d s , y o u g a i n a +1 b o n u s to W i l l ,
Hit: 2 | W | + W i s d o m modifier d a m a g e .                                                     a n d your m e l e e reach increases by 1 .
Miss: Half damage.
Effect: Until the e n d of t h e encounter, any e n e m y other
                                                                                                   Fortifying Chant                                                       A v e n g e r Utility 6 1
  t h a n y o u r o a t h of enmity t a r g e t t h a t e n d s its t u r n a d j a c e n t
  to y o u g a i n s v u l n e r a b l e 5 t o all d a m a g e u n t i l t h e e n d of
                                                                                                   You recite holy verses, armoring                    your elf w i t h the strength of
                                                                                                   your faith.
  your next turn.
                                                                                                   Daily •        Divine, Stance
                                                                                                   Minor Action                              Personal
Oath of Righteous Fury                                                A v e n g e r Attack S
                                                                                                   E f f e c t : U n t i l t h e s t a n c e e n d s , y o u gain a +1 b o n u s t o A C
You swear an oath to reduce your enemies to r u i n . E a c h slain
                                                                                                      a n d F o r t i t u d e . In a d d i t i o n , w h e n e v e r y o u r e d u c e y o u r
foe     renews y o u r zeal.
                                                                                                      o a t h of enmity target to 0 hit p o i n t s , this b o n u s i n c r e a s e s
Daily •          Divine, W e a p o n                                                                  to * 4 u n t i l t h e e n d of y o u r next t u r n .
Standard Action                            Melee weapon
Target: O n e creature
Attack: W i s d o m vs. A C
                                                                                                   Harsh Lesson                                                           A v e n g e r Utility 6

H i t : 3 | W ] + W i s d o m modifier d a m a g e .                                               Y o u seek penance in the hope that vour faults might                              he

Miss: Half damage.                                                                                 corrected.
E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , w h e n e v e r y o u r           Encounter •             Divine
  o a t h of enmity target d r o p s t o 0 hit p o i n t s , y o u c a n shift a                   Free Action                               Personal
      n u m b e r of s q u a r e s e q u a l to y o u r D e x t e r i t y m o d i f i e r a s a    T r i g g e r : Y o u miss e v e r y t a r g e t w i t h a n a v e n g e r a u a c k p o w e r
  free action.                                                                                     Effect: You take 5 d a m a g e , and you gain a - 2 p o w e r bonus
                                                                                                      t o a t t a c k rolls until t h e e n d of y o u r next t u r n .



                                                                                                   Step of Fate                                                           A v e n g e r Utility 6

                                                                                                    Your world is in motion with your sworn enemy as its center.
                                                                                                    Daily •       Divine, Stance
                                                                                                    Minor Action                             Personal
                                                                                                    E f f e c t : U n t i l t h e s t a n c e e n d s , y o u c a n u s e a f r e e a c t i o n to
                                                                                                      shift 1 s q u a r e a s t h e first a c t i o n o n e a c h of y o u r t u r n s .
                                                                                                      Y o u c a n ' t e n d this m o v e m e n t f a r t h e r a w a y f r o m y o u r
                                                                                                      o a t h of enmity       target t h a n y o u s t a r t e d .



                                                                                                   LEVEL 7 ENCOUNTER PRAYERS

                                                                                                    Celestia Endures                                                      Avenger Attack 7

                                                                                                    This prayer comes from a battle hvmn of the War of                                     Creation.
                                                                                                    Its uplifting wonts lend y o u strength.

                                                                                                    Encounter •            Divine, Healing, W e a p o n
                                                                                                    Standard Action                          Melee weapon
                                                                                                    Target: O n e creature
                                                                                                    A t t a c k : W i s d o m vs. A C
                                                                                                    H i t 1 [ W ] + W i s d o m m o d i f i e r d a m a g e . If this a t t a c k r e d u c ­
                                                                                                      e s t h e t a r g e t t o 0 hit p o i n t s or if y o u h a v e r e d u c e d y o u r
                                                                                                      o a t h of enmity target t o 0 hit p o i n t s d u r i n g this e n c o u n t e r ,
                                                                                                      y o u c a n s p e n d a h e a l i n g surge. I n a d d i t i o n , y o u g a i n a
                                                                                                       b o n u s to t h e d a m a g e rolls of y o u r n e x t a t t a c k b e f o r e t h e
                                                                                                      e n d of y o u r n e x t t u r n e q u a l to y o u r W i s d o m modifier.




                      I   I I A I' I I R     1 | Avenger
Chains of Censure                                                   Avenger Attack 7                 LEVEL 9 DAILY P R A Y E R S
As you deliver a punishing MOW With your weapon, your                                   prayer                                                                                                       —
Invokes spectral chains to immobilize a                      foe.                                     Blade of Guilt                                                     Avenger Attack 9
                                                                                                                                                                                                     0
Encounter •           Divine, W e a p o n                                                             A l the touch of your weapon, your foe                     relives its misdeeds. O n l y
                                                                                                                                                                                                     o.
Standard Action                        Melee weapon                                                   by standing still can it keep the p a i n f u l visions a t bay.                         '
Target: O n e creature                                                                                                                                                                               OS
                                                                                                      Daily •      Divine, Psychic, W e a p o n
                                                                                                                                                                                                     LU
Attack: W i s d o m vs. A C                                                                           Standard Action                        Melee weapon
                                                                                                                                                                                                     U
Hit: 2 ] W ] + W i s d o m modifier damage. You choose to im­                                         Target: O n e creature                                                                         Z
  mobilize either the target or a n e n e m y w i t h i n 5 squares                                   Attack: W i s d o m vs. A C                                                                    LU
  of it u n t i l t h e e n d o f y o u r next t u r n .                                              H i t : 2 ( W ] + W i s d o m modifier d a m a g e . T h e target takes                        >
  C e n s u r e of P u r s u i t : If n o o t h e r c r e a t u r e s a r e a d j a c e n t to          5 p s y c h i c d a m a g e for e a c h s q u a r e it e n t e r s w i l l i n g l y         <
  y o u or t o t h e t a r g e t , t h e a t t a c k d e a l s extra d a m a g e e q u a l              (save ends).
  t o y o u r D e x t e r i t y modifier.                                                             M i s s : H a l f d a m a g e . U n t i l t h e e n d of y o u r next t u r n , t h e
                                                                                                                                                                                                     Z
                                                                                                        t a r g e t t a k e s 5 p s y c h i c d a m a g e for e a c h s q u a r e it e n t e r s

Dismiss the Unworthy                                                Avenger Attack 7                    willingly.

You deal a stinging blow to your target and then speak a prayer
of contemptuous dismissal, sending it away from you.                                                  Glyph of Agony                                                      Avenger Attack 9

Encounter • C h a r m , Divine, W e a p o n                                                           C r i m s o n runes^Iare into being above y o u r enemies, flashing

Standard Action                         Melee weapon                                                  w h e n they d r a w near.

Target: O n e creature                                                                                Daily •      Divine, Implement, Radiant
Attack: W i s d o m vs. A C                                                                           Standard Action                        C l o s e burst 2
Hit: 2 ( W ) + W i s d o m modifier damage, and you push the                                          T a r g e t : E a c h e n e m y in b u r s t
  t a r g e t 1 s q u a r e to a s q u a r e a d j a c e n t t o a t least o n e of                   Attack: W i s d o m vs. W i l l
  your allies.                                                                                        H i t : 1 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d you
  C e n s u r e of U n i t y : T h e n u m b e r of s q u a r e s y o u p u s h t h e                   p u l l t h e t a r g e t 1 s q u a r e . T h e target t a k e s 1 0 r a d i a n t
  target e q u a l s 1 + y o u r I n t e l l i g e n c e modifier. T h e t a r g e t still              d a m a g e if it starts its t u r n a d j a c e n t to y o u (save e n d s ) .
  m u s t e n d this m o v e m e n t a d j a c e n t to a t least o n e o f y o u r                     A f t e r e f f e c t : If t h e target is a d j a c e n t to y o u , y o u p u s h it 2
  allies.                                                                                               squares.

                                                                                                      Miss: Half damage.

Excoriating Call                                                     Avenger Attack 7

Your holy symbof/loshes as you                   utter a might}- rebuke, w h i c h                    Holy Ardor                                                          Avenger Attack 9

drives creatures away from you but draws your chosen foe                                   closer.    Your battle prayer transports y o u into a rapturous state, eyes

Encounter •           Divine, Implement, Radiant                                                      M a z i n g w i t h fire. Your exaltation increases as your foe's life slips

Standard Action                         C l o s e burst 3                                             away.
T a r g e t : E a c h c r e a t u r e in burst                                                        Daily •       Divine, W e a p o n
Attack: W i s d o m vs. W i l l                                                                       Standard Action                         Melee weapon
H i t : Y o u p u s h t h e t a r g e t 3 s q u a r e s . If t h e t a r g e t is y o u r o a t h     Target: O n e creature
  of enmity target, it i n s t e a d t a k e s 2 d 1 0 + y o u r W i s d o m                          A t t a c k : W i s d o m vs. A C
  m o d i f i e r r a d i a n t d a m a g e , a n d y o u pull it to a s q u a r e                    Hit: 2 | W ] + W i s d o m modifier damage.
  adjacent to you.                                                                                    E f f e c t : T h e target t a k e s o n g o i n g 5 d a m a g e ( s a v e e n d s ) .
                                                                                                        W h e n e v e r t h e t a r g e t t a k e s this o n g o i n g d a m a g e , y o u gain

Inexorable Summons                                                   Avenger Attack 7                   a p o w e r b o n u s to y o u r next d a m a g e roll m a d e before t h e
                                                                                                         e n d of y o u r n e x t t u r n against y o u r o a t h of e n m i t y t a r g e t .
W h e n y o u call.your         a d v e r s a r y must    answer.
                                                                                                         T h e b o n u s e q u a l s y o u r W i s d o m modifier.
Encounter •           Divine, Implement, Radiant, Teleportation
Standard Action                         Ranged 5
Target: O n e creature
                                                                                                      Winds of Woe                                                        Avenger Attack 9

A t t a c k : W i s d o m vs. Reflex                                                                  After you Yityour foe. a dread wind whips aroundyou.                                tossing
Hit: 2d8 + W i s d o m modifier radiant d a m a g e , a n d y o u tele-                               aside your   enemies.
  p o r t t h e target to a s q u a r e a d j a c e n t t o y o u .                                   Daily •       Divine, W e a p o n
Effect: W h e n any e n e m y enters a square adjacent t o you                                        Standard Action                         Melee weapon
  b e f o r e t h e e n d of y o u r next t u r n , t h e t a r g e t t a k e s 5 radiant             P r i m a r y Target: O n e creature
  damage.                                                                                             P r i m a r y Attack: W i s d o m vs. A C
  C e n s u r e of R e t r i b u t i o n : T h e radiant d a m a g e t h e target                     Hit: 3 [ W | + W i s d o m modifier damage.
  takes w h e n any e n e m y enters a square adjacent t o you                                        Miss: Half damage.
  e q u a l s 5 - y o u r I n t e l l i g e n c e modifier.                                           E f f e c t : Y o u m a k e a s e c o n d a r y a t t a c k t h a t is a c l o s e burst 1 .
                                                                                                         S e c o n d a r y T a r g e t : E a c h e n e m y in burst o t h e r t h a n t h e
                                                                                                         primary target
                                                                                                         S e c o n d a r y A t t a c k : W i s d o m vs. Fortitude
                                                                                                         H i t : You push t h e secondary target 1 d 4 squares.




                                                                                                                                     C H A P T E R           I    | Avenge
Zealot's Call                                                        Avenger Attack 9                LEVEL 1 3 ENCOUNTER PRAYERS
Your prayer wrenches your foe from where it Stands and                                    makes
it appear beside you.                                                                                Avenger's Demand                                                       Avenger Attack 1 3

Daily •       Divine, Implement, Psychic, Teleportation                                              Your beckoning gesture compels the enemy to face swift                                      justice.
Standard Action                         Ranged 5                                                     Encounter •               Charm, Divine, W e a p o n
Target: O n e creature                                                                               Standard Action                             Ranged S
Attack: W i s d o m vs. W i l l                                                                      Target: O n e creature
Hit: 2 d 1 0 + W i s d o m modifier psychic d a m a g e , a n d you                                  E f f e c t : Y o u pull t h e target to a s q u a r e a d j a c e n t to y o u . t h e n
  t e l e p o r t t h e t a r g e t t o a s q u a r e a d j a c e n t to y o u . T h e t a r g e t         m a k e t h e f o l l o w i n g m e l e e a t t a c k against it.
   is d a z e d (save e n d s ) .                                                                          A t t a c k : W i s d o m vs. A C
Miss: Half d a m a g e , a n d you teleport t h e target to a square                                       Hit: 2 [ W ] + W i s d o m modifier damage, and you push the
  adjacent to you.                                                                                         t a r g e t 2 s q u a r e s a n d k n o c k it p r o n e .
E f f e c t : W h e n e v e r y o u hit t h e t a r g e t w i t h a m e l e e a t t a c k                  C e n s u r e of P u r s u i t : After y o u knock t h e target prone, y o u
   before t h e e n d of t h e e n c o u n t e r , y o u c a n shift 1 s q u a r e                         c a n shift 2 s q u a r e s t o a s q u a r e a d j a c e n t t o it.
  a n d t h e n slide t h e t a r g e t t o a s q u a r e a d j a c e n t t o y o u a s a
  free action.
                                                                                                     Crimson Stride                                                         Avenger Attack 13

                                                                                                     You stride through nothingness, a p p e a r i n g a t your enemy's                                  side

LEVEL 1 0 UTILITY PRAYERS                                                                            to make a deadly attack. Then YOU stride away carrying                                      your
                                                                                                     foe     with you.

Ever Onward                                                         A v e n g e r Utility 1 0        Encounter •               Divine, Teleportation, W e a p o n

You breathe the words of a restorative prayer. N e w Vigor and                                       Standard Action                             Melee 1

swiftness course through y o u .                                                                     E f f e c t : B e f o r e t h e a t t a c k , y o u t e l e p o r t 5 s q u a r e s to a s q u a r e
                                                                                                           adjacent to an enemy.
Daily •       Divine, Healing
                                                                                                     Target: O n e e n e m y
Minor Action                             Personal
                                                                                                     A t t a c k : W i s d o m vs. A C
Effect: You can s p e n d a healing surge. In addition, you
                                                                                                     H i t : 2 [ W ] + W i s d o m modifier damage. You teleport 5
   gain a +2 p o w e r b o n u s to s p e e d until t h e e n d of t h e
                                                                                                           squares a n d then teleport the target to a square adjacent
   encounter.
                                                                                                           to you.
                                                                                                           C e n s u r e of R e t r i b u t i o n : If n o c r e a t u r e s a r e a d j a c e n t t o
Leading Step                                                        A v e n g e r U t i l i t y 10         e i t h e r y o u or t h e target a f t e r y o u t e l e p o r t it. t h e t a r g e t
After your enemy Strikes, yOU teleport away. An instant later,                                             t a k e s d a m a g e e q u a l to your I n t e l l i g e n c e modifier.
y o u bring the enemy after y o u .                                                                        C e n s u r e of U n i t y : If y o u t e l e p o r t t h e target at least 2
                                                                                                           s q u a r e s , it t a k e s 2 d a m a g e for e a c h of y o u r a l l i e s a d j a c e n t
Encounter •           Divine, Teleportation
                                                                                                           t o it after t h e m o v e m e n t .
Immediate Reaction                       Melee 1
Trigger: A n e n e m y adjacent to you d a m a g e s y o u
Target: T h e triggering e n e m y                                                                    Dervish Strike                                                        Avenger Attack 1 3
E f f e c t : Y o u t e l e p o r t 5 squares a n d t h e n t e l e p o r t t h e t a r g e t         S p i n n i n g gracefully.you a i m a deft strike that sends vour                            enemy
   t o a s q u a r e a d j a c e n t to y o u .                                                       sprawling into its companions.

                                                                                                      Encounter •              Divine, W e a p o n
Shielding Symbol                                                    A v e n g e r Utility 1 0         Standard Action                            Melee weapon
 You c h a n n e l divine power through y o u r holy s y m b o l to shield                            P r i m a r y Target: O n e e n e m y
yourself.                                                                                             Primary Attack: W i s d o m vs. A C
                                                                                                      Hit: 3 | W | + W i s d o m modifier d a m a g e , a n d you push the
 Encounter •           Divine,       Implement
                                                                                                           p r i m a r y t a r g e t 5 s q u a r e s . W h e n y o u p u s h it t h r o u g h a n y
 Immediate Interrupt                     Personal
                                                                                                           square occupied by a n e n e m y , m a k e a secondary attack.
Trigger: Y o u are hit by a n attack
                                                                                                           S e c o n d a r y Target: Each e n e m y in the square
 E f f e c t : M a k e a W i s d o m a t t a c k using y o u r i m p l e m e n t . T h e
                                                                                                           S e c o n d a r y A t t a c k : W i s d o m v s . Fortitude
   result is y o u r d e f e n s e against t h e t r i g g e r i n g a t t a c k .
                                                                                                           H i t : T h e s e c o n d a r y t a r g e t is k n o c k e d p r o n e .


Wings of Vengeance                                                   A v e n g e r Utility 1 0
                                                                                                      Wages of Sin                                                          Avenger Attack 13
 E p h e m e r a l w i n g s c a r r y you across the battlefield to strike where
                                                                                                      Y o u r prayer channels the anger, t h e / e a r . a n d the wickedness of
y o u lire most        needed.
                                                                                                     your enemy's comrades to harm it.
 Encounter •           Divine
                                                                                                      Encounter •              Divine, Implement, Psychic
 Move Action                             Personal
                                                                                                      Standard Action                             Ranged 5
 E f f e c t : U n t i l t h e e n d of y o u r n e x t t u r n , y o u g a i n a fly s p e e d
                                                                                                      Target: O n e creature
   o f 7, a n d y o u c a n hover.
                                                                                                      Attack: W i s d o m vs. W i l l
                                                                                                      Hit: 2 d 1 0 + W i s d o m modifier psychic d a m a g e . T h e attack
                                                                                                           d e a l s 3 extra p s y c h i c d a m a g e for e a c h e n e m y a d j a c e n t to
                                                                                                           t h e target.




                   C H A P T E R           1 ! Avenger
Weaving Blades                                                 Avenger Attack                13    Ghostly Chains                                                       Avenger Attack           15

fimflourish    YOUT weapon in a dazzling                  displav. s t r i k i n g y o u r   foe   .At the touch of your weapon,                  p h a n t a s m a l fetters appear         around
amd a n y other that dares approach.                                                               your enemy, h i n d e r i n g its steps.

Encounter •          Divine. W e a p o n                                                           Daily •       Divine, W e a p o n
Standard Action                       Melee weapon                                                 Standard Action                           Melee weapon
Target: O n e creature                                                                             Target: O n e creature
A t t a c k : W i s d o m v s . Reflex                                                             A t t a c k : W i s d o m vs. A C
h f c 2 ; W ] - W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of                 H i t : 3 | W ] - W i s d o m m o d i f i e r d a m a g e , a n d t h e target is
  y o u r n e x t t u r n , a n y e n e m y o t h e r t h a n t h e target t h a t                   s l o w e d (save e n d s ) .
  e n t e r s a s q u a r e a d j a c e n t to y o u or starts its t u r n t h e r e is            M i s s : H a l f d a m a g e , a n d t h e target is s l o w e d until t h e e n d of
  affected by your w e a v i n g blades: A s a free a c t i o n , y o u c a n                        y o u r next t u r n .
  d e a l 5 d a m a g e to it a n d p u s h it 1 s q u a r e .                                     S p e c i a l : If t w o o r m o r e of y o u r allies a r e a d j a c e n t t o t h e
                                                                                                      t a r g e t , it is i m m o b i l i z e d i n s t e a d of s l o w e d .


       i L 1 5 DAILY PRAYERS
                                                                                                   Inescapable Justice                                                  Avenger Attack           15

                                                                                                   No matter where y o u r cpiarry goes, you are                          there.
Forceful Call                                                   Avenger Attack 1 S
                                                                                                   Daily •        Divine, Teleportation, W e a p o n
Channeled       through y o u r w e a p o n , astral winds propelyour                    en-
                                                                                                   Standard Action                           Melee weapon
emits toward YOU and then spirit you awav when you deliver a n
                                                                                                   E f f e c t : B e f o r e t h e a t t a c k , y o u shift 2 s q u a r e s .
mmek.
                                                                                                   Target: O n e creature
Daily •      Divine, Teleportation.               Weapon
                                                                                                   A t t a c k : W i s d o m vs. A C
Standard Action                       C l o s e burst 2
                                                                                                   Hit: 3 [ W ] - W i s d o m modifier damage.
Primary T a r g e t : E a c h e n e m y i n burst
                                                                                                   M i s s : Half d a m a g e .
Primary Attack: W i s d o m vs. W i l l
                                                                                                   E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r o r u n t i l y o u or t h e
n f c You pull the primary target 2 squares.
                                                                                                      target d r o p s t o 0 hit p o i n t s , w h e n e v e r y o u start y o u r t u r n
Effect: M a k e a m e l e e secondary attack.
                                                                                                      3 or m o r e s q u a r e s a w a y f r o m t h e t a r g e t , y o u c a n t e l e p o r t
  S e c o n d a r y Target: O n e adjacent e n e m y
                                                                                                      to a s q u a r e w i t h i n 3 s q u a r e s of it a s a f r e e a c t i o n .
  Secondary Attack: W i s d o m vs. A C
  Hrfc 3 | W ] - W i s d o m m o d i f i e r d a m a g e , p l u s 2 d a m a g e for
  e a c h e n e m y a d j a c e n t to y o u .                                                     Soul Lightning                                                        Avenger Attack 1 S

  E f f e c t : Y o u t e l e p o r t 1 s q u a r e for e a c h e n e m y a d j a c e n t to       Your prayer sends lightning crackling through your                                 enemy's
  you after t h e secondary attack.                                                                body and mind, and it arcs to nearby foes.
                                                                                                    Daily •       Divine, Implement, Lightning, Psychic
                                                                                                   Standard Action                           Ranged S
                                                                                                   Target: O n e creature
                                                                                                   Attack: W i s d o m vs. W i l l
                                                                                                    H i t : 3 d 1 0 + W i s d o m m o d i f i e r p s y c h i c d a m a g e , a n d ongo­
                                                                                                      ing 1 0 l i g h t n i n g d a m a g e (save e n d s ) .
                                                                                                    Miss: Half damage, a n d ongoing 5 lightning d a m a g e
                                                                                                      (save ends).
                                                                                                    E f f e c t : W h e n e v e r t h e target t a k e s t h i s o n g o i n g d a m a g e ,
                                                                                                      e a c h e n e m y w i t h i n 2 s q u a r e s of t h e t a r g e t t a k e s t h e
                                                                                                      s a m e a m o u n t of l i g h t n i n g d a m a g e .



                                                                                                   Temple of Brilliance                                                  Avenger Attack 1S

                                                                                                    Vour touch scours your foe                 with light, w h i c h lingers a s a daz­
                                                                                                    zling edifice over it.

                                                                                                    Daily •       Divine, Implement, Radiant, Zone
                                                                                                    Standard Action                           M e l e e touch
                                                                                                    Target: O n e creature
                                                                                                    A t t a c k : W i s d o m vs. Fortitude
                                                                                                    Hit: 2d6 - W i s d o m modifier radiant d a m a g e .
                                                                                                    Miss: Half damage.
                                                                                                    E f f e c t : T h e a t t a c k c r e a t e s a z o n e of r a d i a n t e n e r g y i n a
                                                                                                      burst 2 c e n t e r e d o n t h e t a r g e t . T h e z o n e lasts until t h e
                                                                                                      e n d of y o u r next t u r n . W h e n t h e target m o v e s , t h e z o n e
                                                                                                      m o v e s w i t h it. r e m a i n i n g c e n t e r e d o n it. A n y e n e m y t h a t
                                                                                                      e n d s its t u r n w i t h i n t h e z o n e is b l i n d e d u n t i l t h e e n d of
                                                                                                      its n e x t t u r n .
                                                                                                    S u s t a i n M i n o r : T h e z o n e persists.




                                                                                                                                    C H A P T E R             I   |   Avenger
Tether of Light                                                      Avenger Attack 1 5                   Strength in Unity                                                   Avenger Utility 1 6

As you s w i n g y o u r weapon, you forge a thin strand of light                                         The ties that join you and your friends become visible for a mo­
between y o u a m i y o u r adversary, a n d then leap through the                                        ment and serve as wards that shield YOU from h a r m .
brilliant void to a n o t h e r spot. Compelled                  by the tether, y o u r                   Encounter •           Divine
e n e m y follows.                                                                                        Immediate Interrupt                      Personal
Daily •         Divine. Teleportation, W e a p o n                                                        T r i g g e r : A n e n e m y attack d a m a g e s y o u
Standard Action                          Melee weapon                                                     E f f e c t : T h e d a m a g e of t h e triggering a t t a c k is r e d u c e d
Target: O n e creature                                                                                      against y o u by a n a m o u n t e q u a l t o y o u r I n t e l l i g e n c e
Attack: W i s d o m vs. A C                                                                                 m o d i f i e r x t h e n u m b e r of allies w i t h i n 2 s q u a r e s of y o u .
Hit: 2 | W ] + W i s d o m modifier d a m a g e . You teleport S
  s q u a r e s a n d t h e n t e l e p o r t t h e target t o a s q u a r e a d j a c e n t
                                                                                                          Summons t O Duty                                                    A v e n g e r Utility 1 6
   to y o u .
                                                                                                          Y o u r a l l y is propelled     toward y o u r foe in a burst of wind                  and
Miss: Half damage.
                                                                                                          light.
E f f e c t : W h e n y o u hit t h e target w i t h a n y m e l e e a t t a c k
   b e f o r e t h e e n d of t h e e n c o u n t e r , y o u c a n t e l e p o r t a                     Encounter •            Divine
   n u m b e r of s q u a r e s e q u a l to y o u r I n t e l l i g e n c e m o d i f i e r              Minor Action                            C l o s e burst S
   a n d t h e n t e l e p o r t t h e target to a s q u a r e a d j a c e n t t o y o u .                T a r g e t : O n e ally in burst
                                                                                                          E f f e c t : Y o u slide t h e t a r g e t to a s q u a r e a d j a c e n t to a n e n ­
                                                                                                            e m y a d j a c e n t to y o u .
Zealous Onslaught                                                    Avenger Attack 15

Trusting i n y o u r deity to g u i d e y o u r Steps, y o u d a s h forward                     to
smite your foe. sending it staggering away.                                                               Temple of Seclusion                                                 Avenger Utility 16
                                                                                                          F i e r y blue runes appear           in the air a r o u n d y o u . forming          a pat
Daily •         Divine, Teleportation, W e a p o n
                                                                                                          tern that scatters approaching                    creatures.
Standard Action                           Melee weapon
E f f e c t : B e f o r e t h e a t t a c k , y o u shift 5 s q u a r e s .                               Daily •       Divine, Stance, Teleportation
Target: O n e creature                                                                                    Minor Action                             Personal
Attack: W i s d o m vs. A C                                                                               E f f e c t : U n t i l t h e s t a n c e e n d s , w h e n a n y c r e a t u r e e n d s its
Hit: 2 [ W ] + W i s d o m modifier d a m a g e , a n d y o u push the                                      t u r n a d j a c e n t to y o u , y o u c a n t e l e p o r t t h a t c r e a t u r e 3
   target 3 s q u a r e s . T h e target grants c o m b a t a d v a n t a g e                                squares as a free action.
   (save ends).
   Aftereffect: A s a free action, y o u c a n teleport to a square
   adjacent to t h e target and m a k e a m e l e e basic attack.
M i s s : H a l f d a m a g e , a n d t h e target g r a n t s c o m b a t a d v a n ­
   t a g e u n t i l t h e e n d of y o u r n e x t t u r n .                                                        F O R T H E DM:
                                                                                                          A V E N G E R S IN T H E C A M P A I G N
                                                                                                        You might w a n t to have the avenger represent more than
LEVEL 1 6 UTILITY PRAYERS
                                                                                                        j u s t a class in y o u r c a m p a i g n s e t t i n g . W i t h n o g r e a t s t r e t c h
                                                                                                        of t h e i m a g i n a t i o n , y o u c o u l d c r e a t e a n organization m a d e
Battle Blessing                                                       A v e n g e r Utility 1 6
                                                                                                        u p of, o r l e d b y , a v e n g e r s . T h e n , d e p e n d i n g o n t h e c l a s s e s ,
You have sworn that y o u r e n e m y shall fall-and                          it w i l l , by y o u r
                                                                                                        alignments, a n d deities the P C s choose, the characters
or y o u r ally's h a n d .
                                                                                                        could be friends or foes of that group.
Encounter •             Divine
                                                                                                             Your      avenger organization                        might         be m a d e up              of
Immediate Interrupt                       C l o s e burst 5
T r i g g e r : Y o u or a n ally w i t h i n 5 s q u a r e s of y o u m a k e s a n                    knights fighting to reclaim their holy land or a territory

   o p p o r t u n i t y a t t a c k against y o u r o a t h of e n m i t y t a r g e t                 t h a t t h e y b e l i e v e is r i g h t f u l l y t h e i r s . W i t h s u c h a m o t i v a ­
E f f e c t : T h e o p p o r t u n i t y a t t a c k d e a l s 1 [ W | extra d a m a g e .             tion, a v e n g e r s could c o m e across as heroes or villains.
                                                                                                        T h e avengers could also be a clandestine group                                        working

Pillar of Chernoggar                                                  A v e n g e r Utility 1 6         behind the scenes, undermining governments or working

 You SWhman strength from the oppressive dominion of Cher­                                              against greater evils a n d trappings t h a n t h e typical politi­
noggar,      slowing your enemies.                                                                      cal rivalries of n a t i o n s .

 Daily •        Divine, Stance                                                                               Y o u might e n c o u r a g e a P C to i n c o r p o r a t e his or h e r
Minor Action                               Personal                                                     b a c k g r o u n d into this organization. P e r h a p s t h e                           charac­
 E f f e c t : U n t i l t h e s t a n c e e n d s , a n y e n e m y t h a t s t a r t s its t u r n    t e r is a n a g e n t w o r k i n g t o k e e p a n e y e o n t h e o t h e r P C s
   a d j a c e n t t o y o u is s l o w e d u n t i l t h e e n d of y o u r next t u r n .
                                                                                                        or to guide t h e m toward certain paths. O r m a y b e she
                                                                                                        is t r y i n g t o r e c r u i t t h e o t h e r P C s f o r t h e            organization's
                                                                                                        p u r p o s e s . O r , p e r h a p s t h e c h a r a c t e r is t r y i n g t o           escape
                                                                                                        t h e o r g a n i z a t i o n , h o p i n g t o s t a r t a n e w life f r e e o f                duty
                                                                                                        or e x p e c t a t i o n s .




                    C H A P T E R            1           Avenger
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Divine Power

  • 1.
  • 3. CREDITS Design Art Director Rob Heinsoo (lead), Karin Powell, J o n Schindehette Richard Baker, Logan Bonner, R o b e r t J . S c h w a l b Cover Illustration Additional Design Ralph Horsley Greg Bilsland, A n d y Collins, M a t t h e w Sernett Graphic Designer Development Emi Tanji Stephen Schubert (lead), A n d y Collins, Peter Schaefer Interior Illustrations Kyle Anderson, Ralph Beisner, Kerem Beyit, Concept Art Additional Development House, E m r a h Elmasli, Luvas Graciano, Rebecca Guay, Mike Donais, A n d r e w Finch Layne J o h n s o n , G o r a n Josic. Mazin Kassis, H o w a r d Lyon, Lee M o y e r , W i l l i a m O'Connor, Lucio Parrillo, M i c h a e l Editing Phillippi, W a y n e Reynolds, D a n Scott, Georgi " C a l a d e r " J e r e m y Crawford (lead), Simeonov. R o n Spencer, Amelia Stoner, Matias Tapia, Jennifer Clarke W i l k e s , K i m Mohan Kieran Yanner Managing Editing Publishing Production Specialist Kim Mohan Angelika Lokotz D i r e c t o r of D & D R & D a n d B o o k P u b l i s h i n g Prepress Manager Bill Slavicsek Jefferson Dunlap D&D Creative Manager Imaging Technician Christopher Perkins Ashley Brock D & D Senior Art Director Production Manager Jon Schindehette Cynda Callaway D&D Design Manager G a m e rules based o n the original DUNGEONS & D R A G O N S ' James Wyatt rules c r e a t e d by E . G a r y G y g a x a n d D a v e A r n e s o n , a n d t h e later e d i t i o n s by D a v i d " Z e b " C o o k ( 2 n d E d i t i o n ) ; J o n a t h a n D&D Development and Editing Manager T w e e t , M o n t e Cook, S k i p W i l l i a m s , Richard Baker, and P e t e r Andy Collins A d k i s o n (3rd Edition): a n d R o b H e i n s o o , A n d y Collins, and J a m e s W y a t t (4th Edition). 620-21790720 0 0 1 E N U.S.. C A N A D A . A S I A , P A C I F I C . EUROPEAN HEADQUARTERS W I Z A R D S OF THE COAST, B E L G I U M 987654321 & LATIN A M E R I C A Hasbro U K Ltd Industrialaan 1 First Printing:July 2009 Wizards of the Coast LLC Caswell W a y 1702 Groot-Bijgaarden P.O. Box 707 Newport. C w e n t N P 9 0 Y H Belgium I S B N : 978-0-7869-4982-3 R e n t o n W A 98057-0707 GREAT BRITAIN -32.070.233.277 - 1 800-324 6 4 9 6 Please keep this address (or your records D U N G E O N S & D R A G O N S . D & D . d20. d20 System. W I Z A R D S OF T H E C O A S T . Player's Handbook, Dungeon Master's Guide. Monster Manual. Divine Power. F O R G O T T E N R E A I M S . all other W i z a r d s of t h e Coast product names, and their respective logos are trademarks of Wizards of the Coast in the U . S . A . and other countries. All Wizards characters, character names, and t h e distinctive likenesses thereof are property of W i z a r d s of the Coast LLC. This material Is protected under the copyright laws of the United States of America. A n y reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of W i z a r d s of the Coast LLC. A n y similarity to actual people, organizations, places, or events included herein is purely coincidental. Printed in t h e U.S.A. £ 2 0 0 9 Wizards of the Coast LLC VISIT O U R W E B S I T E AT W W W . W 1 Z A R D S . C O M / D N D
  • 4. INTRODUCTION S t a u n c h p r o t e c t o r , s a v e r of l i v e s , f o r m i d a b l e foe, D & D I n s i d e r : S o m e o f the material in this book and worldly representative of the g o d s - a l l of these w a s originally l e a t u r e d i n a r t i c l e s i n Dragon * maga­ awe roles filled by d i v i n e characters. T h e i r special z i n e , part ol D & D I n s i d e r . It's c o m p i l e d h e r e , a l o n g c o n n e c t i o n s w i t h t h e d e i t i e s a n d o t h e r f o r c e s of t h e w i t h plenty of n e w information, for e a s y r e f e r e n c e cosmos give t h e m a suite o f p o w e r s a n d a b i l i t i e s - a s at y o u r g a m e t a b l e . W h e n y o u s u b s c r i b e t o D & D well as responsibilities-that make them indispens­ I n s i d e r , y o u get a c c e s s to h u n d r e d s o f p a g e s o f c o n t e n t able i n t h e c o n t i n u a l struggle to a d v a n c e t h e c a u s e s l i k e t h i s - n e w p o w e r s , feats, a n d i n s p i r a t i o n to m a k e of righteousness a n d justice. T h o s e w h o attain the y o u r D & D " g a m e m o r e f u n . a n d to m a k e y o u a b e t t e r highest levels o f a c c o m p l i s h m e n t literally d o a s c e n d , player. Y o u r D & D Insider subscription also gives y o u b e c o m i n g entities not unlike the deities they worship tools like t h e D & D C h a r a c t e r B u i l d e r , the easiest w a y i.nd e m u l a t e . to c r e a t e a n d m a i n t a i n y o u r c h a r a c t e r at a n y level. D i v i n e Power™ is a t o m e t h a t b r o a d e n s t h e c h o i c e s Visit v v w w . d n d i n s i d e r . c o m to l e a r n m o r e . a v a i l a b l e t o t h o s e w h o f o l l o w t h e d i c t a t e s of a d e i t y . I n its p a g e s a r e n e w w a y s t o b u i l d a d i v i n e c h a r a c ­ REIMAGINIMG YOUR CHARACTER t e r , a l o n g w i t h n e w o p t i o n s t o fill o u t y o u r r o l e a s a n It h a p p e n s . Y o u ' v e p l a y e d y o u r d i v i n e c h a r a c t e r a avenger, a cleric, a n invoker. or a paladin. w h i l e , a n d s u d d e n l y D i v i n e " Power s h o w s u p . offer­ ing many n e w possibilities—options you might have USING THIS BOOK p i c k e d if y o u h a d k n o w n a b o u t t h e m earlier. A s y o u c a n see by the table of contents. Divine Don't despair; you have a few choices. Retraining Power i s o r g a n i z e d b y c l a s s . W h e t h e r y o u h a v e ;i r u l e s ( s e e p a g e 2 8 o f t h e P l a y e r ' s Handbook") make c h a r a c t e r o f a p a r t i c u l a r class o r y o u w a n t to m a k e t a p p i n g into Divine Power easy. I f r e t r a i n i n g won't a c h a r a c t e r o f that class, a l l y o u h a v e to d o is c o n s u l t d o t h e t r i c k q u i c k l y e n o u g h , t a l k to y o u r D M about t h e p r o p e r c h a p t e r for n e w c l a s s f e a t u r e s , b u i l d s , reworking your character along the lines Divine Power powers, a n d paragon paths. T h e final chapter of the p r o v i d e s . C h a n c e s a r e y o u c a n o v e r h a u l y o u r P C to book contains a large section on divine domains, m a t c h y o u r desires w i t h o u t d o i n g a n y h a r m to t h e dozens o f n e w feats, ten d i v i n e - t h e m e d epic desti­ c a m p a i g n . Y o u r D M m i g h t e v e n h a v e a w a y to m a k e nies, several n e w rituals, a n d information on deities the c h a n g e a p a r t of t h e story. I f d o i n g that ultimately a n d divine b a c k g r o u n d s that will d e e p e n y o u r role- p r o v e s too d i f f i c u l t , a d r a m a t i c exit for t h e o l d e r c h a r ­ playing experience. a c t e r c o u l d m a k e w a y for a n e w o n e . fc A V E N G E R 4 4: P A L A D I N 80 A v a t a r of F r e e d o m 146 N e w Class F e a t u r e 6 N e w Class Features 82 A v a t a r of H o p e 147 N e w Build 6 N e w Builds 82 A v a t a r of J u s t i c e 148 N e w Avenger Powers 6 N e w Paladin Powers 83 A v a t a r of Life 149 N e w Paragon Paths 20 N e w Paragon Paths 96 A v a t a r of S t o r m 150 A v a t a r of W a r 151 2: C L E R I C 28 5: D I V I N E O P T I O N S 106 Chosen 152 N e w Class Feature 30 Divine Domains 108 Exalted Angel 154 N e w Build 30 Your Deity and You 124 Saint 155 N e w Cleric P o w e r s 31 Divine Backgrounds 128 N e w Rituals 156 N e w Paragon Paths 44 N e w Feats 130 H e r o i c Tier F e a t s 130 3: I N V O K E R 54 Paragon Tier Feats 137 N e w Class F e a t u r e 56 Epic T i e r F e a t s 140 N e w Build 56 Multiclass Feats 143 N e w Invoker P o w e r s 57 Epic Destinies 145 N e w Paragon Paths 70 A v a t a r of D e a t h 145
  • 5. " M e s s e n g e r , enforcer, assassm-tn t i m e I might walk each of these p a t h s . I go as I am called, and let the n i c k e d t r e m b l e a t the s o u n d of my footsteps." YOU ARE a n a g e n t o f d i v i n e j u s t i c e . It is y o u r task to g u a r d t h e i n n o c e n t , to s t a n d w a t c h in the s h a d o w s , to c e n s u r e y o u r deity's foes w i t h s a c r e d p o w e r , a n d to lav t h e m l o w w i t h y o u r w e a p o n no matter w h e r e they hide. T h e e n e m i e s o f y o u r god reign u n c h e c k e d throughout t h e w o r l d ; t h e r e is m u c h to b e d o n e . A v e n g e r s rely o n their z e a l o u s piety to see t h e m t h r o u g h t h e i r b a t t l e s , e m p l o y i n g o a t h of enmity and A v e n g e r ' s C e n s u r e to destroy t h e i r foes. T h e Censure of Pursuit and the Censure of Retribution a r e d e s c r i b e d i n Player's Handbook 2. T h i s c h a p t e r introduces the C e n s u r e of Unity. If you choose this version of Avenger's C e n s u r e , y o u don't locus o n chasing after y o u r e n e m i e s or d r i v i n g t h e m away f r o m y o u r c h o s e n foe. I n s t e a d , y o u s p e c i a l i z e i n p o w e r s that b r i n g e n e m i e s to m e e t j u d g m e n t at y o u r h a n d o n e at a t i m e . T h r o u g h t h e C e n s u r e o f U n i t y , y o u r a t t a c k s a g a i n s t y o u r c h o s e n foe g a i n strength w h e n y o u r a l l i e s a r e n e a r b y , g i v i n g y o u t h e a b i l i t y to dispatch foes q u i c k l y w h o a r o u s e y o u r wrath, T h i s c h a p t e r i n c l u d e s m a t e r i a l for a v e n g e r s w h o c h o o s e t h e C e n s u r e of U n i t y , a s w e l l a s f o r other avengers. • N e w C l a s s Feature: T h e Censure of Unity, a new v e r s i o n o f A v e n g e r ' s C e n s u r e , r e w a r d s y o u for cooperating w i t h your allies. • N e w B u i l d : A s a c o m m a n d i n g avenger, bring the p o w e r of y o u r friends to b e a r against y o u r sworn enemy. • N e w A v e n g e r Powers: Almost a hundred new a v e n g e r p o w e r s for y o u to c h o o s e f r o m , including p o w e r s s u i t a b l e for t h e C e n s u r e o f P u r s u i t , t h e C e n s u r e of R e t r i b u t i o n , a n d t h e C e n s u r e o f U n i t y . • N e w P a r a g o n P a t h s : N e w avenger paragon paths are introduced, including the favored soul, the relentless slayer, a n d the w a t c h f u l s h e p h e r d . C H A P T E R I | Avenger
  • 6.
  • 7. LEVEL 1 A T - W I L L PRAYERS NEW CLASS F E A T U R E Bond of Censure Avenger Attack 1 You c o m p e l y o u r e n e m y to come forward and face judgment. W h e n you choose your Avenger's Censure, you c a n At-Will • C h a r m , Divine, Implement. Radiant choose the C e n s u r e of U n i t y instead of another Standard Action Ranged 5 o p t i o n , s u c h a s t h e o n e s i n P l a y e r ' s Handbook 2. Target: O n e creature C e n s u r e o f U n i t y : Y o u g a i n a +1 b o n u s to A t t a c k : W i s d o m v s . W i l l . If t h e t a r g e t is y o u r o a t h of enmity d a m a g e r o l l s a g a i n s t y o u r oath of e n m i t y t a r g e t for t a r g e t a n d n o e n e m i e s a r e a d j a c e n t to y o u , y o u c a n m a k e e a c h a l l y a d j a c e n t to t h a t t a r g e t . T h e b o n u s i n c r e a s e s t w o a t t a c k rolls a n d u s e e i t h e r result. t o + 2 a t 1 1 t h l e v e l a n d +'i a t 2 1 st l e v e l . H i t : Y o u p u l l t h e target a n u m b e r of s q u a r e s e q u a l to y o u r I n t e l l i g e n c e modifier. If t h e t a r g e t e n d s this m o v e m e n t a d j a c e n t t o y o u , it t a k e s 1 d 1 0 r a d i a n t d a m a g e . Level 2 1 : 2 d 1 0 r a d i a n t d a m a g e . NEW BUILD Leading Strike Avenger Attack 1 Player's Handbook 2 features the isolating a v e n g e r Y o u show an ally how to hit your foe where it hurts. and the pursuing avenger. T h i s chapter adds the At-Will • Divine, W e a p o n c o m m a n d i n g avenger, w h o becomes e v e n more Standard Action Melee weapon formidable w h e n allies enter the fray against his or Target: O n e creature h e r foe. A t t a c k : W i s d o m vs. A C H i t : 1 | W | + W i s d o m modifier d a m a g e . O n e ally adjacent t o y o u or to t h e t a r g e t g a i n s a b o n u s to his or h e r n e x t COMMANDING AVENGER d a m a g e roll against t h e target e q u a l t o y o u r I n t e l l i g e n c e I In c o m m a n d i n g a v e n g e r b u i l d is b a s e d o n t h e modifier. ( i n s u r e of U n i t y . O n c e y o u h a v e s w o r n y o u r o a t h Level 2 7 : 2 | W ] + W i s d o m m o d i f i e r d a m a g e . of e n m i t y , y o u h o p e t o s u r r o u n d y o u r o a t h of enmity target w i t h a s m a n y o f y o u r allies a s possible. I f LEVEL 1 ENCOUNTER PRAYERS the e n e m y seeks to flee, y o u r p o w e r s e n a b l e y o u to c o m p e l it t o f a c e y o u . A l o n e y o u a r e p o w e r f u l , but Compelling Blade Avenger AU.K k 1 fighting alongside your comrades y o u are vengeance Your weapon weaves a subtle trap, locking your enemy's steps incarnate. Like other avengers,you should m a k e toyours. W i s d o m your highest ability score. Intelligence Encounter • Divine, W e a p o n should be y o u r second highest, followed b y Dexterity. Standard Action Melee weapon S u g g e s t e d C l a s s F e a t u r e : C e n s u r e of Unity* Target: O n e creature Suggested Feat: Weapon Focus A t t a c k : W i s d o m vs. A C S u g g e s t e d S k i l l s : Athletics. Perception, Religion. H i t : 1 | W | + W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of y o u r next t u r n , t h e first t i m e a n e n e m y e n t e r s a s q u a r e Stealth a d j a c e n t t o y o u o n its t u r n , y o u c a n shift 1 s q u a r e a s a S u g g e s t e d A t - W i l l P o w e r s : b o n d q) censure,*over­ free action a n d t h e n slide the target 1 square into t h e whelming strike s p a c e y o u left. S u g g e s t e d E n c o u n t e r P o w e r : pass ar arms* C e n s u r e o f R e t r i b u t i o n : T h e d i s t a n c e of t h e shift a n d t h e S u g g e s t e d D a i l y P o w e r : s t r e n g t h of many* slide e q u a l s y o u r I n t e l l i g e n c e m o d i f i e r , b u t a f t e r t h e s l i d e , • N e w option presented in this book you must be adjacent to t h e target. NEW AVENGER POWERS AVENGER ORIGINS T h e a v e n g e r c l a s s d e s c r i b e s a n o r i g i n for m e m b e r s of t h e T h e new p o w e r s presented in this c h a p t e r supple­ c l a s s o u t s i d e t h e n o r m a l e x p e c t a t i o n s of a g o d ' s w o r s h i p ­ m e n t those a l r e a d y a v a i l a b l e to a v e n g e r s . M a n y o f the ers. W h a t ' s true for y o u r a v e n g e r ? D i d y o u l e a r n y o u r p o w e r s s u p p o r t t h e C e n s u r e of U n i t y , but t h e b r o a d skills f r o m a r e c o g n i z e d religious o r g a n i z a t i o n , a b r e a k ­ r a n g e o f p o w e r s h e r e p r o v i d e s useful Options for a n y a w a y s e c t of h e r e t i c s , o r a v e r s i o n of t h e religion t h o u g h t avenger. to b e extinct? H o w d o leaders of t h e faith v i e w y o u ? A r e y o u a hero to t h e m , a trusted servant, a misguided fool, or a dangerous free thinker? W h a t d o y o u think of other faithful? A r e t h e y like f a m i l y t o y o u , o r d o t h e y s e e m like blind s h e e p deaf to the truth? H o w do y o u s e e your o w n a c t i o n s ? Is y o u r k i l l i n g a n e c e s s a r y e v i l , a g r i m b u t righ­ teous duty of the faithful, or a tribute to your deity? ( I I A P T E B 1 | Avenfler
  • 8. Day's First Light Avenger Attack 1 ou envelop your foe in a burning shroud of light. II the foe moves, the brilliance scorches it. Encounter • Divine, Implement, Radiant Standard Action M e l e e touch A t t a c k : W i s d o m v s . Reflex H i t : 1 d 8 + W i s d o m m o d i f i e r r a d i a n t d a m a g e . If t h e target w i l l i n g l y m o v e s b e f o r e t h e start of y o u r n e x t t u r n , it t a k e s S your W i s d o m modifier radiant d a m a g e . Pass at Arms Avenger Attack 1 Your strike creates an opening that you or a nearby ally can use to change position. If you take advantage of the opening, y o u can force your foe to move. Encounter • Divine, W e a p o n Standard Action Melee weapon Target: O n e creature Attack: W i s d o m vs. A C Hit: 2 | W ] + W i s d o m modifier d a m a g e . You or a n ally adja­ c e n t t o t h e t a r g e t c a n t h e n shift 1 s q u a r e a s a f r e e a c t i o n . C e n s u r e o f U n i t y : If y o u shift, r a t h e r t h a n y o u r ally, y o u c a n slide t h e t a r g e t into t h e s p a c e y o u left. Relentless Attack Avenger Attack 1 Your attacks drive the enemy away and no matter where it goes, you are not far behind. Encounter • Divine, W e a p o n Standard Action Melee weapon Target: O n e creature A t t a c k : W i s d o m vs. A C Hit: 2 | W ] + W i s d o m modifier damage. You push t h e target 2 s q u a r e s a n d t h e n shift 3 s q u a r e s t o a s q u a r e a d j a c e n t to it. Shielded by Faith Avenger Attack 1 T h e words of your prayer lend power to your strike w h i l e shield­ ing y o u from the interference of your enemies. Encounter • Divine, W e a p o n Standard Action Melee weapon Target: O n e creature Attack: W i s d o m vs. A C H i t : 2 [ W | + W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of y o u r n e x t t u r n , y o u g a i n a +2 p o w e r b o n u s t o a l l d e f e n s e s against a t t a c k s m a d e b y c r e a t u r e s o t h e r t h a n t h e t a r g e t . Speed and Stillness Avenger Attack i You move in a blur, and your strike places a glowing sigil above your enemy. The sigil's strength flows back to you if that enemy moves. Encounter • Divine, Radiant, W e a p o n Standard Action Melee weapon E f f e c t : B e f o r e t h e a t t a c k , y o u shift 1 s q u a r e . C e n s u r e o f P u r s u i t : T h e n u m b e r of s q u a r e s y o u shift e q u a l s y o u r D e x t e r i t y modifier. Target: O n e creature Attack: W i s d o m vs. A C H i t : 1 | W ] + W i s d o m m o d i f i e r r a d i a n t d a m a g e . If t h e target m o v e s o n its t u r n b e f o r e t h e e n d of y o u r next t u r n , y o u g a i n 5 t e m p o r a r y hit p o i n t s .
  • 9. LEVEL 1 DAILY PRAYERS Wings of Light Avenger Attack S h i n i n g wings sprout from your shoulders for a moment, carry Argent Mantle Avenger Attack 1 i n g y t m swiftly toyour sworn foe. Y o u c h a n n e l divine light and thunder through y o u r holy s y m b o l , Daily • Divine, W e a p o n smiting enemies nearby. F o r the rest of the battle, a m a n t l e of Standard Action Melee weapon silver light clings to y o u r shoulders, a sign o f divine favor. E f f e c t : B e f o r e t h e a t t a c k , y o u c a n fly 6 s q u a r e s a n d must Daily • Divine, Implement, Radiant, Thunder l a n d in a s q u a r e a d j a c e n t to y o u r o a t h of enmity t a r g e t . T h i s Standard Action C l o s e burst 1 m o v e m e n t does not provoke opportunity attacks. E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , y o u c a n reroll T a r g e t : Y o u r o a t h of e n m i t y target t h e d a m a g e roll for a n y a v e n g e r a t t a c k p o w e r y o u u s e , A t t a c k : W i s d o m vs. A C i n c l u d i n g t h i s o n e , a n d y o u m u s t u s e t h e s e c o n d result. H i t 3 | W ] - W i s d o m modifier d a m a g e . T a r g e t : E a c h e n e m y i n burst Miss: Half damage. A t t a c k : W i s d o m vs. Fortitude H i t : 2 d 1 0 + W i s d o m modifier radiant a n d thunder damage. LEVEL 2 UTILITY PRAYERS Miss: Half damage. Avenger's Resolve A v e n g e r Utility For a few m o m e n t s . y o u r faith infusesyou w i t h s u p e r n a t u r a l Celestial Fist Avenger Attack 1 toughness. .A g r e a t fist of light smashes d o w n at your atony, and then Encounter • Divine holds the foe fast in its grip. Immediate Interrupt Personal Daily • Divine, Implement, Radiant T r i g g e r : A n e n e m y o t h e r t h a n y o u r o a t h of enmity target hits Standard Action Ranged 5 you Target: O n e creature E f f e c t : Y o u g a i n resist S to all d a m a g e u n t i l t h e e n d of y o u r A t t a c k : W i s d o m vs. Reflex next t u r n . H i t : 2 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d t h e t a r g e t is i m m o b i l i z e d ( s a v e e n d s ) . E a c h Failed S a v i n g T h r o w : T h e target takes 5 radiant Enduring Spirit A v e n g e r Utility 2 damage. T h e strength ofvour spirit shines most brightlv i n adversitv A f t e r e f f e c t : T h e target is s l o w e d ( s a v e e n d s ) . Encounter • Divine M i s s : H a l f d a m a g e , a n d t h e target is i m m o b i l i z e d u n t i l t h e Minor Action Personal e n d of y o u r n e x t t u r n . R e q u i r e m e n t : You must be bloodied. E f f e c t : Y o u g a i n a + 4 b o n u s t o all d e f e n s e s u n t i l t h e e n d of Strength of Many Avenger Attack 1 y o u r next t u r n . You call on the loyalty a n d courage of your allies to strike a mighty blow. Loyal Sanction A v e n g e r Utility Daily • Divine, W e a p o n You blessyour comrades efforts to aidyou in the defeat of your Standard Action Melee weapon chosen foe. E f f e c t : W h e n e v e r y o u m a k e a d a m a g e r o l l b e f o r e t h e e n d of Encounter • Divine y o u r next t u r n , y o u g a i n a - 2 b o n u s f o r e a c h ally w i t h i n 2 Minor Action C l o s e burst 5 s q u a r e s of y o u . T a r g e t : O n e ally in b u r s t Target: O n e creature E f f e c t : U n t i l t h e e n d of y o u r next t u r n , t h e target g a i n s a A t t a c k : W i s d o m vs. A C p o w e r b o n u s t o d a m a g e rolls against y o u r o a t h of enmity Hit: 3 [ W ] + W i s d o m modifier damage. t a r g e t e q u a l to y o u r W i s d o m modifier. Miss: Half damage. Righteous Pursuit A v e n g e r Utility . Thunder and Echo Avenger Attack 1 T r y a s y o u r enemy might, there's no escaping y o u r HTath. Thunder t i d e s y o u r weapon and then reverberates around you. Encounter • Divine Daily • Divine, Thunder, W e a p o n Immediate Reaction Personal Standard Action Melee weapon T r i g g e r : Y o u r o a t h o / e n m i t y target e n d s its t u r n in a s q u a r e P r i m a r y Target: O n e creature n o t a d j a c e n t to y o u P r i m a r y A t t a c k : W i s d o m vs. A C E f f e c t : Y o u shift a n u m b e r of s q u a r e s e q u a l t o y o u r W i s ­ H i t : 1 [ W ] - W i s d o m modifier d a m a g e plus 1 d l 0 thunder d o m m o d i f i e r a n d m u s t e n d t h i s m o v e m e n t a s c l o s e to damage. y o u r o a t h of enmity target a s p o s s i b l e . Miss: Half damage. E f f e c t : M a k e a s e c o n d a r y a t t a c k t h a t is a close burst 2. S e c o n d a r y Target: E a c h e n e m y in burst other t h a n the Silver Shadow Avenger Utility 2 primary target You cloakyourself in astro] mist, which guards you from harm. S e c o n d a r y A t t a c k : W i s d o m vs. Fortitude Daily • Divine Hit: l d 6 - W i s d o m modifier thunder d a m a g e , and you Minor Action Personal push t h e secondary target 2 squares. E f f e c t Y o u g a i n t e m p o r a r y hit p o i n t s e q u a l to 5 + y o u r l e v e l . Y o u also g a i n c o n c e a l m e n t , w h i c h lasts until y o u h a v e no t e m p o r a r y hit p o i n t s . C H A P T E R 1 | Avenger
  • 10. LEVEL 3 ENCOUNTER P R A Y E R S Sparking Wounds Avenger Attack 3 The sparks after your strike warn off your enemy's companions. Bound by Fate Avenger Attack 3 Encounter • Divine, Fire, Lightning, W e a p o n You strike your foe and then share your pain with it. Standard Action Melee weapon Encounter • Divine. W e a p o n Target: O n e creature Standard Action Melee weapon Attack: W i s d o m vs. A C Target: O n e creature H i t : 1 [ W ] + W i s d o m m o d i f i e r d a m a g e . A t t h e e n d of t h e Attack: W i s d o m vs. A C t a r g e t ' s next t u r n , e a c h e n e m y a d j a c e n t t o t h e t a r g e t H i t 2 [ W ] - W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of t a k e s 5 fire a n d l i g h t n i n g d a m a g e , a n d if n o e n e m i e s a r e a d j a c e n t t o it, t h e t a r g e t t a k e s 5 fire a n d l i g h t n i n g y o u r next t u r n , t h e t a r g e t is i m m o b i l i z e d , a n d t h e first damage. t i m e a n e n e m y o t h e r t h a n t h e t a r g e t hits a n d d a m a g e s y o u w h i l e y o u a r e a d j a c e n t t o t h e t a r g e t , y o u t a k e half of C e n s u r e o f R e t r i b u t i o n : If n o o t h e r c r e a t u r e s a r e a d j a c e n t t h e d a m a g e a n d t h e t a r g e t t a k e s t h e o t h e r half. to t h e t a r g e t w h e n t h e a t t a c k hits, y o u g a i n a b o n u s t o t h e d a m a g e roll e q u a l to y o u r I n t e l l i g e n c e modifier. Deadly Stride Avenger Attack 3 bstacle can stop voufrom visiting righteous furv on your LEVEL 5 DAILY PRAYERS f~ Encounter • Divine, W e a p o n Dance of Flame Avenger Attack-5 Standard Action Melee weapon Multicolored /lames dance acrossyour weapon a n d ignite your E f f e c t : B e f o r e t h e a t t a c k , y o u shift a n u m b e r of s q u a r e s enemy, erupting onto other enemies the longer the flames dance. e q u a l t o o n e - h a l f y o u r s p e e d . Y o u g a i n p h a s i n g d u r i n g this Daily • Divine, Fire, W e a p o n movement. Standard Action Melee weapon Target: O n e creature Target: O n e creature Attack: W i s d o m vs. A C A t t a c k : W i s d o m vs. A C H h : 2 ( W ] + W i s d o m modifier damage. Hit: 2 [ W ] + W i s d o m modifier damage. E f f e c t : T h e target t a k e s o n g o i n g 5 fire d a m a g e ( s a v e e n d s ) . Fury's Advance Avenger Attack 3 E a c h F a i l e d S a v i n g T h r o w : A n e n e m y of y o u r c h o i c e A quick flick of your weapon forces the enemy to stumble w i t h i n 5 s q u a r e s of t h e target t a k e s o n g o i n g 5 fire d a m ­ a g e (save e n d s ) . Encounter • Divine, W e a p o n Minor Action Melee weapon Light of Truth Avenger Attack S Target: O n e creature A brilliant shaft o f light streaks down from above and fixes on Attack: W i s d o m vs. A C the enemy you touch. In the merciless light.your enemy suffers H r c 1 ; W | d a m a g e . Y o u p u s h t h e target 1 s q u a r e , a n d It pain commensurate with the number of your friends near it. t a k e s 3 d a m a g e for e a c h of y o u r a l l i e s a d j a c e n t t o it after Daily • Divine, Implement, Radiant d i e p u s h . Y o u t h e n shift 1 s q u a r e to a s q u a r e a d j a c e n t t o Standard Action M e l e e touch t h e target. Target: O n e creature C e n s u r e o f U n i t y : T h e n u m b e r of s q u a r e s y o u p u s h a n d A t t a c k : W i s d o m v s . Fortitude drift e q u a l s y o u r I n t e l l i g e n c e modifier. Y o u still m u s t e n d H i t : 1 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d ongo­ t h e shift a d j a c e n t to t h e t a r g e t . ing 1 0 r a d i a n t d a m a g e (save e n d s ) . Miss: Half d a m a g e , and ongoing 5 radiant d a m a g e htervening Blades Avenger Attack 3 (save ends). I t a l i c echoes of your weapon weave around your target after E f f e c t : W h e n t h e t a r g e t rolls a n y s a v i n g t h r o w b e f o r e t h e • • r H o w strikes home, interfering with your foe's attacks. o n g o i n g d a m a g e e n d s , t h e t a r g e t t a k e s a p e n a l t y to t h e s a v i n g t h r o w e q u a l t o t h e n u m b e r of y o u r allies a d j a c e n t Encounter • Divine, W e a p o n t o it. Standard Action Melee weapon " j r g e t O n e creature A n a c l c W i s d o m vs. A C Menacing Presence Avenger Attack 5 M e 2 f W ] - W i s d o m modifier damage, a n d the target You attack and then emanate divine menace, weakening the t a k e s a - 2 p e n a l t y t o a t t a c k rolls until t h e e n d o f y o u r resolve of nearby foes. • e s t turn. Daily • D i v i n e , Fear, W e a p o n C e n s u r e of P u r s u i t : Y o u c a n u s e this p o w e r a s a n Standard Action Melee weapon • p p u i t u n i t y a t t a c k against y o u r o a t h of enmity target. Target: O n e creature A t t a c k : W i s d o m vs. A C Hit: 3 | W | - W i s d o m modifier damage. Miss: Half damage. E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , a n y e n e m y t h a t starts its t u r n a d j a c e n t to y o u t a k e s a - 2 p e n a l t y to A C u n t i l t h e e n d of its next t u r n . C H A P T E R 1 | Avenger
  • 11. Nine Souls of Wrath Avenger Attack 5 LEVEL 6 UTILITY PRAYERS A s y o u strike y o u r enemy, you cull forth souls to protect you. Streaming around you. they lash out at enemies nearby, weak­ Aspect of Majesty A v e n g e r Utility 6 ening them. Your faith fills you with courage and mystically extends the Daily • Divine, W e a p o n reach of your attacks. Standard Action Melee weapon Daily • Divine. Stance Target: O n e creature Minor Action Personal Attack: W i s d o m vs. A C E f f e c t : U n t i l t h e s t a n c e e n d s , y o u g a i n a +1 b o n u s to W i l l , Hit: 2 | W | + W i s d o m modifier d a m a g e . a n d your m e l e e reach increases by 1 . Miss: Half damage. Effect: Until the e n d of t h e encounter, any e n e m y other Fortifying Chant A v e n g e r Utility 6 1 t h a n y o u r o a t h of enmity t a r g e t t h a t e n d s its t u r n a d j a c e n t to y o u g a i n s v u l n e r a b l e 5 t o all d a m a g e u n t i l t h e e n d of You recite holy verses, armoring your elf w i t h the strength of your faith. your next turn. Daily • Divine, Stance Minor Action Personal Oath of Righteous Fury A v e n g e r Attack S E f f e c t : U n t i l t h e s t a n c e e n d s , y o u gain a +1 b o n u s t o A C You swear an oath to reduce your enemies to r u i n . E a c h slain a n d F o r t i t u d e . In a d d i t i o n , w h e n e v e r y o u r e d u c e y o u r foe renews y o u r zeal. o a t h of enmity target to 0 hit p o i n t s , this b o n u s i n c r e a s e s Daily • Divine, W e a p o n to * 4 u n t i l t h e e n d of y o u r next t u r n . Standard Action Melee weapon Target: O n e creature Attack: W i s d o m vs. A C Harsh Lesson A v e n g e r Utility 6 H i t : 3 | W ] + W i s d o m modifier d a m a g e . Y o u seek penance in the hope that vour faults might he Miss: Half damage. corrected. E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , w h e n e v e r y o u r Encounter • Divine o a t h of enmity target d r o p s t o 0 hit p o i n t s , y o u c a n shift a Free Action Personal n u m b e r of s q u a r e s e q u a l to y o u r D e x t e r i t y m o d i f i e r a s a T r i g g e r : Y o u miss e v e r y t a r g e t w i t h a n a v e n g e r a u a c k p o w e r free action. Effect: You take 5 d a m a g e , and you gain a - 2 p o w e r bonus t o a t t a c k rolls until t h e e n d of y o u r next t u r n . Step of Fate A v e n g e r Utility 6 Your world is in motion with your sworn enemy as its center. Daily • Divine, Stance Minor Action Personal E f f e c t : U n t i l t h e s t a n c e e n d s , y o u c a n u s e a f r e e a c t i o n to shift 1 s q u a r e a s t h e first a c t i o n o n e a c h of y o u r t u r n s . Y o u c a n ' t e n d this m o v e m e n t f a r t h e r a w a y f r o m y o u r o a t h of enmity target t h a n y o u s t a r t e d . LEVEL 7 ENCOUNTER PRAYERS Celestia Endures Avenger Attack 7 This prayer comes from a battle hvmn of the War of Creation. Its uplifting wonts lend y o u strength. Encounter • Divine, Healing, W e a p o n Standard Action Melee weapon Target: O n e creature A t t a c k : W i s d o m vs. A C H i t 1 [ W ] + W i s d o m m o d i f i e r d a m a g e . If this a t t a c k r e d u c ­ e s t h e t a r g e t t o 0 hit p o i n t s or if y o u h a v e r e d u c e d y o u r o a t h of enmity target t o 0 hit p o i n t s d u r i n g this e n c o u n t e r , y o u c a n s p e n d a h e a l i n g surge. I n a d d i t i o n , y o u g a i n a b o n u s to t h e d a m a g e rolls of y o u r n e x t a t t a c k b e f o r e t h e e n d of y o u r n e x t t u r n e q u a l to y o u r W i s d o m modifier. I I I A I' I I R 1 | Avenger
  • 12. Chains of Censure Avenger Attack 7 LEVEL 9 DAILY P R A Y E R S As you deliver a punishing MOW With your weapon, your prayer — Invokes spectral chains to immobilize a foe. Blade of Guilt Avenger Attack 9 0 Encounter • Divine, W e a p o n A l the touch of your weapon, your foe relives its misdeeds. O n l y o. Standard Action Melee weapon by standing still can it keep the p a i n f u l visions a t bay. ' Target: O n e creature OS Daily • Divine, Psychic, W e a p o n LU Attack: W i s d o m vs. A C Standard Action Melee weapon U Hit: 2 ] W ] + W i s d o m modifier damage. You choose to im­ Target: O n e creature Z mobilize either the target or a n e n e m y w i t h i n 5 squares Attack: W i s d o m vs. A C LU of it u n t i l t h e e n d o f y o u r next t u r n . H i t : 2 ( W ] + W i s d o m modifier d a m a g e . T h e target takes > C e n s u r e of P u r s u i t : If n o o t h e r c r e a t u r e s a r e a d j a c e n t to 5 p s y c h i c d a m a g e for e a c h s q u a r e it e n t e r s w i l l i n g l y < y o u or t o t h e t a r g e t , t h e a t t a c k d e a l s extra d a m a g e e q u a l (save ends). t o y o u r D e x t e r i t y modifier. M i s s : H a l f d a m a g e . U n t i l t h e e n d of y o u r next t u r n , t h e Z t a r g e t t a k e s 5 p s y c h i c d a m a g e for e a c h s q u a r e it e n t e r s Dismiss the Unworthy Avenger Attack 7 willingly. You deal a stinging blow to your target and then speak a prayer of contemptuous dismissal, sending it away from you. Glyph of Agony Avenger Attack 9 Encounter • C h a r m , Divine, W e a p o n C r i m s o n runes^Iare into being above y o u r enemies, flashing Standard Action Melee weapon w h e n they d r a w near. Target: O n e creature Daily • Divine, Implement, Radiant Attack: W i s d o m vs. A C Standard Action C l o s e burst 2 Hit: 2 ( W ) + W i s d o m modifier damage, and you push the T a r g e t : E a c h e n e m y in b u r s t t a r g e t 1 s q u a r e to a s q u a r e a d j a c e n t t o a t least o n e of Attack: W i s d o m vs. W i l l your allies. H i t : 1 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d you C e n s u r e of U n i t y : T h e n u m b e r of s q u a r e s y o u p u s h t h e p u l l t h e t a r g e t 1 s q u a r e . T h e target t a k e s 1 0 r a d i a n t target e q u a l s 1 + y o u r I n t e l l i g e n c e modifier. T h e t a r g e t still d a m a g e if it starts its t u r n a d j a c e n t to y o u (save e n d s ) . m u s t e n d this m o v e m e n t a d j a c e n t to a t least o n e o f y o u r A f t e r e f f e c t : If t h e target is a d j a c e n t to y o u , y o u p u s h it 2 allies. squares. Miss: Half damage. Excoriating Call Avenger Attack 7 Your holy symbof/loshes as you utter a might}- rebuke, w h i c h Holy Ardor Avenger Attack 9 drives creatures away from you but draws your chosen foe closer. Your battle prayer transports y o u into a rapturous state, eyes Encounter • Divine, Implement, Radiant M a z i n g w i t h fire. Your exaltation increases as your foe's life slips Standard Action C l o s e burst 3 away. T a r g e t : E a c h c r e a t u r e in burst Daily • Divine, W e a p o n Attack: W i s d o m vs. W i l l Standard Action Melee weapon H i t : Y o u p u s h t h e t a r g e t 3 s q u a r e s . If t h e t a r g e t is y o u r o a t h Target: O n e creature of enmity target, it i n s t e a d t a k e s 2 d 1 0 + y o u r W i s d o m A t t a c k : W i s d o m vs. A C m o d i f i e r r a d i a n t d a m a g e , a n d y o u pull it to a s q u a r e Hit: 2 | W ] + W i s d o m modifier damage. adjacent to you. E f f e c t : T h e target t a k e s o n g o i n g 5 d a m a g e ( s a v e e n d s ) . W h e n e v e r t h e t a r g e t t a k e s this o n g o i n g d a m a g e , y o u gain Inexorable Summons Avenger Attack 7 a p o w e r b o n u s to y o u r next d a m a g e roll m a d e before t h e e n d of y o u r n e x t t u r n against y o u r o a t h of e n m i t y t a r g e t . W h e n y o u call.your a d v e r s a r y must answer. T h e b o n u s e q u a l s y o u r W i s d o m modifier. Encounter • Divine, Implement, Radiant, Teleportation Standard Action Ranged 5 Target: O n e creature Winds of Woe Avenger Attack 9 A t t a c k : W i s d o m vs. Reflex After you Yityour foe. a dread wind whips aroundyou. tossing Hit: 2d8 + W i s d o m modifier radiant d a m a g e , a n d y o u tele- aside your enemies. p o r t t h e target to a s q u a r e a d j a c e n t t o y o u . Daily • Divine, W e a p o n Effect: W h e n any e n e m y enters a square adjacent t o you Standard Action Melee weapon b e f o r e t h e e n d of y o u r next t u r n , t h e t a r g e t t a k e s 5 radiant P r i m a r y Target: O n e creature damage. P r i m a r y Attack: W i s d o m vs. A C C e n s u r e of R e t r i b u t i o n : T h e radiant d a m a g e t h e target Hit: 3 [ W | + W i s d o m modifier damage. takes w h e n any e n e m y enters a square adjacent t o you Miss: Half damage. e q u a l s 5 - y o u r I n t e l l i g e n c e modifier. E f f e c t : Y o u m a k e a s e c o n d a r y a t t a c k t h a t is a c l o s e burst 1 . S e c o n d a r y T a r g e t : E a c h e n e m y in burst o t h e r t h a n t h e primary target S e c o n d a r y A t t a c k : W i s d o m vs. Fortitude H i t : You push t h e secondary target 1 d 4 squares. C H A P T E R I | Avenge
  • 13. Zealot's Call Avenger Attack 9 LEVEL 1 3 ENCOUNTER PRAYERS Your prayer wrenches your foe from where it Stands and makes it appear beside you. Avenger's Demand Avenger Attack 1 3 Daily • Divine, Implement, Psychic, Teleportation Your beckoning gesture compels the enemy to face swift justice. Standard Action Ranged 5 Encounter • Charm, Divine, W e a p o n Target: O n e creature Standard Action Ranged S Attack: W i s d o m vs. W i l l Target: O n e creature Hit: 2 d 1 0 + W i s d o m modifier psychic d a m a g e , a n d you E f f e c t : Y o u pull t h e target to a s q u a r e a d j a c e n t to y o u . t h e n t e l e p o r t t h e t a r g e t t o a s q u a r e a d j a c e n t to y o u . T h e t a r g e t m a k e t h e f o l l o w i n g m e l e e a t t a c k against it. is d a z e d (save e n d s ) . A t t a c k : W i s d o m vs. A C Miss: Half d a m a g e , a n d you teleport t h e target to a square Hit: 2 [ W ] + W i s d o m modifier damage, and you push the adjacent to you. t a r g e t 2 s q u a r e s a n d k n o c k it p r o n e . E f f e c t : W h e n e v e r y o u hit t h e t a r g e t w i t h a m e l e e a t t a c k C e n s u r e of P u r s u i t : After y o u knock t h e target prone, y o u before t h e e n d of t h e e n c o u n t e r , y o u c a n shift 1 s q u a r e c a n shift 2 s q u a r e s t o a s q u a r e a d j a c e n t t o it. a n d t h e n slide t h e t a r g e t t o a s q u a r e a d j a c e n t t o y o u a s a free action. Crimson Stride Avenger Attack 13 You stride through nothingness, a p p e a r i n g a t your enemy's side LEVEL 1 0 UTILITY PRAYERS to make a deadly attack. Then YOU stride away carrying your foe with you. Ever Onward A v e n g e r Utility 1 0 Encounter • Divine, Teleportation, W e a p o n You breathe the words of a restorative prayer. N e w Vigor and Standard Action Melee 1 swiftness course through y o u . E f f e c t : B e f o r e t h e a t t a c k , y o u t e l e p o r t 5 s q u a r e s to a s q u a r e adjacent to an enemy. Daily • Divine, Healing Target: O n e e n e m y Minor Action Personal A t t a c k : W i s d o m vs. A C Effect: You can s p e n d a healing surge. In addition, you H i t : 2 [ W ] + W i s d o m modifier damage. You teleport 5 gain a +2 p o w e r b o n u s to s p e e d until t h e e n d of t h e squares a n d then teleport the target to a square adjacent encounter. to you. C e n s u r e of R e t r i b u t i o n : If n o c r e a t u r e s a r e a d j a c e n t t o Leading Step A v e n g e r U t i l i t y 10 e i t h e r y o u or t h e target a f t e r y o u t e l e p o r t it. t h e t a r g e t After your enemy Strikes, yOU teleport away. An instant later, t a k e s d a m a g e e q u a l to your I n t e l l i g e n c e modifier. y o u bring the enemy after y o u . C e n s u r e of U n i t y : If y o u t e l e p o r t t h e target at least 2 s q u a r e s , it t a k e s 2 d a m a g e for e a c h of y o u r a l l i e s a d j a c e n t Encounter • Divine, Teleportation t o it after t h e m o v e m e n t . Immediate Reaction Melee 1 Trigger: A n e n e m y adjacent to you d a m a g e s y o u Target: T h e triggering e n e m y Dervish Strike Avenger Attack 1 3 E f f e c t : Y o u t e l e p o r t 5 squares a n d t h e n t e l e p o r t t h e t a r g e t S p i n n i n g gracefully.you a i m a deft strike that sends vour enemy t o a s q u a r e a d j a c e n t to y o u . sprawling into its companions. Encounter • Divine, W e a p o n Shielding Symbol A v e n g e r Utility 1 0 Standard Action Melee weapon You c h a n n e l divine power through y o u r holy s y m b o l to shield P r i m a r y Target: O n e e n e m y yourself. Primary Attack: W i s d o m vs. A C Hit: 3 | W | + W i s d o m modifier d a m a g e , a n d you push the Encounter • Divine, Implement p r i m a r y t a r g e t 5 s q u a r e s . W h e n y o u p u s h it t h r o u g h a n y Immediate Interrupt Personal square occupied by a n e n e m y , m a k e a secondary attack. Trigger: Y o u are hit by a n attack S e c o n d a r y Target: Each e n e m y in the square E f f e c t : M a k e a W i s d o m a t t a c k using y o u r i m p l e m e n t . T h e S e c o n d a r y A t t a c k : W i s d o m v s . Fortitude result is y o u r d e f e n s e against t h e t r i g g e r i n g a t t a c k . H i t : T h e s e c o n d a r y t a r g e t is k n o c k e d p r o n e . Wings of Vengeance A v e n g e r Utility 1 0 Wages of Sin Avenger Attack 13 E p h e m e r a l w i n g s c a r r y you across the battlefield to strike where Y o u r prayer channels the anger, t h e / e a r . a n d the wickedness of y o u lire most needed. your enemy's comrades to harm it. Encounter • Divine Encounter • Divine, Implement, Psychic Move Action Personal Standard Action Ranged 5 E f f e c t : U n t i l t h e e n d of y o u r n e x t t u r n , y o u g a i n a fly s p e e d Target: O n e creature o f 7, a n d y o u c a n hover. Attack: W i s d o m vs. W i l l Hit: 2 d 1 0 + W i s d o m modifier psychic d a m a g e . T h e attack d e a l s 3 extra p s y c h i c d a m a g e for e a c h e n e m y a d j a c e n t to t h e target. C H A P T E R 1 ! Avenger
  • 14. Weaving Blades Avenger Attack 13 Ghostly Chains Avenger Attack 15 fimflourish YOUT weapon in a dazzling displav. s t r i k i n g y o u r foe .At the touch of your weapon, p h a n t a s m a l fetters appear around amd a n y other that dares approach. your enemy, h i n d e r i n g its steps. Encounter • Divine. W e a p o n Daily • Divine, W e a p o n Standard Action Melee weapon Standard Action Melee weapon Target: O n e creature Target: O n e creature A t t a c k : W i s d o m v s . Reflex A t t a c k : W i s d o m vs. A C h f c 2 ; W ] - W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of H i t : 3 | W ] - W i s d o m m o d i f i e r d a m a g e , a n d t h e target is y o u r n e x t t u r n , a n y e n e m y o t h e r t h a n t h e target t h a t s l o w e d (save e n d s ) . e n t e r s a s q u a r e a d j a c e n t to y o u or starts its t u r n t h e r e is M i s s : H a l f d a m a g e , a n d t h e target is s l o w e d until t h e e n d of affected by your w e a v i n g blades: A s a free a c t i o n , y o u c a n y o u r next t u r n . d e a l 5 d a m a g e to it a n d p u s h it 1 s q u a r e . S p e c i a l : If t w o o r m o r e of y o u r allies a r e a d j a c e n t t o t h e t a r g e t , it is i m m o b i l i z e d i n s t e a d of s l o w e d . i L 1 5 DAILY PRAYERS Inescapable Justice Avenger Attack 15 No matter where y o u r cpiarry goes, you are there. Forceful Call Avenger Attack 1 S Daily • Divine, Teleportation, W e a p o n Channeled through y o u r w e a p o n , astral winds propelyour en- Standard Action Melee weapon emits toward YOU and then spirit you awav when you deliver a n E f f e c t : B e f o r e t h e a t t a c k , y o u shift 2 s q u a r e s . mmek. Target: O n e creature Daily • Divine, Teleportation. Weapon A t t a c k : W i s d o m vs. A C Standard Action C l o s e burst 2 Hit: 3 [ W ] - W i s d o m modifier damage. Primary T a r g e t : E a c h e n e m y i n burst M i s s : Half d a m a g e . Primary Attack: W i s d o m vs. W i l l E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r o r u n t i l y o u or t h e n f c You pull the primary target 2 squares. target d r o p s t o 0 hit p o i n t s , w h e n e v e r y o u start y o u r t u r n Effect: M a k e a m e l e e secondary attack. 3 or m o r e s q u a r e s a w a y f r o m t h e t a r g e t , y o u c a n t e l e p o r t S e c o n d a r y Target: O n e adjacent e n e m y to a s q u a r e w i t h i n 3 s q u a r e s of it a s a f r e e a c t i o n . Secondary Attack: W i s d o m vs. A C Hrfc 3 | W ] - W i s d o m m o d i f i e r d a m a g e , p l u s 2 d a m a g e for e a c h e n e m y a d j a c e n t to y o u . Soul Lightning Avenger Attack 1 S E f f e c t : Y o u t e l e p o r t 1 s q u a r e for e a c h e n e m y a d j a c e n t to Your prayer sends lightning crackling through your enemy's you after t h e secondary attack. body and mind, and it arcs to nearby foes. Daily • Divine, Implement, Lightning, Psychic Standard Action Ranged S Target: O n e creature Attack: W i s d o m vs. W i l l H i t : 3 d 1 0 + W i s d o m m o d i f i e r p s y c h i c d a m a g e , a n d ongo­ ing 1 0 l i g h t n i n g d a m a g e (save e n d s ) . Miss: Half damage, a n d ongoing 5 lightning d a m a g e (save ends). E f f e c t : W h e n e v e r t h e target t a k e s t h i s o n g o i n g d a m a g e , e a c h e n e m y w i t h i n 2 s q u a r e s of t h e t a r g e t t a k e s t h e s a m e a m o u n t of l i g h t n i n g d a m a g e . Temple of Brilliance Avenger Attack 1S Vour touch scours your foe with light, w h i c h lingers a s a daz­ zling edifice over it. Daily • Divine, Implement, Radiant, Zone Standard Action M e l e e touch Target: O n e creature A t t a c k : W i s d o m vs. Fortitude Hit: 2d6 - W i s d o m modifier radiant d a m a g e . Miss: Half damage. E f f e c t : T h e a t t a c k c r e a t e s a z o n e of r a d i a n t e n e r g y i n a burst 2 c e n t e r e d o n t h e t a r g e t . T h e z o n e lasts until t h e e n d of y o u r next t u r n . W h e n t h e target m o v e s , t h e z o n e m o v e s w i t h it. r e m a i n i n g c e n t e r e d o n it. A n y e n e m y t h a t e n d s its t u r n w i t h i n t h e z o n e is b l i n d e d u n t i l t h e e n d of its n e x t t u r n . S u s t a i n M i n o r : T h e z o n e persists. C H A P T E R I | Avenger
  • 15. Tether of Light Avenger Attack 1 5 Strength in Unity Avenger Utility 1 6 As you s w i n g y o u r weapon, you forge a thin strand of light The ties that join you and your friends become visible for a mo­ between y o u a m i y o u r adversary, a n d then leap through the ment and serve as wards that shield YOU from h a r m . brilliant void to a n o t h e r spot. Compelled by the tether, y o u r Encounter • Divine e n e m y follows. Immediate Interrupt Personal Daily • Divine. Teleportation, W e a p o n T r i g g e r : A n e n e m y attack d a m a g e s y o u Standard Action Melee weapon E f f e c t : T h e d a m a g e of t h e triggering a t t a c k is r e d u c e d Target: O n e creature against y o u by a n a m o u n t e q u a l t o y o u r I n t e l l i g e n c e Attack: W i s d o m vs. A C m o d i f i e r x t h e n u m b e r of allies w i t h i n 2 s q u a r e s of y o u . Hit: 2 | W ] + W i s d o m modifier d a m a g e . You teleport S s q u a r e s a n d t h e n t e l e p o r t t h e target t o a s q u a r e a d j a c e n t Summons t O Duty A v e n g e r Utility 1 6 to y o u . Y o u r a l l y is propelled toward y o u r foe in a burst of wind and Miss: Half damage. light. E f f e c t : W h e n y o u hit t h e target w i t h a n y m e l e e a t t a c k b e f o r e t h e e n d of t h e e n c o u n t e r , y o u c a n t e l e p o r t a Encounter • Divine n u m b e r of s q u a r e s e q u a l to y o u r I n t e l l i g e n c e m o d i f i e r Minor Action C l o s e burst S a n d t h e n t e l e p o r t t h e target to a s q u a r e a d j a c e n t t o y o u . T a r g e t : O n e ally in burst E f f e c t : Y o u slide t h e t a r g e t to a s q u a r e a d j a c e n t to a n e n ­ e m y a d j a c e n t to y o u . Zealous Onslaught Avenger Attack 15 Trusting i n y o u r deity to g u i d e y o u r Steps, y o u d a s h forward to smite your foe. sending it staggering away. Temple of Seclusion Avenger Utility 16 F i e r y blue runes appear in the air a r o u n d y o u . forming a pat Daily • Divine, Teleportation, W e a p o n tern that scatters approaching creatures. Standard Action Melee weapon E f f e c t : B e f o r e t h e a t t a c k , y o u shift 5 s q u a r e s . Daily • Divine, Stance, Teleportation Target: O n e creature Minor Action Personal Attack: W i s d o m vs. A C E f f e c t : U n t i l t h e s t a n c e e n d s , w h e n a n y c r e a t u r e e n d s its Hit: 2 [ W ] + W i s d o m modifier d a m a g e , a n d y o u push the t u r n a d j a c e n t to y o u , y o u c a n t e l e p o r t t h a t c r e a t u r e 3 target 3 s q u a r e s . T h e target grants c o m b a t a d v a n t a g e squares as a free action. (save ends). Aftereffect: A s a free action, y o u c a n teleport to a square adjacent to t h e target and m a k e a m e l e e basic attack. M i s s : H a l f d a m a g e , a n d t h e target g r a n t s c o m b a t a d v a n ­ t a g e u n t i l t h e e n d of y o u r n e x t t u r n . F O R T H E DM: A V E N G E R S IN T H E C A M P A I G N You might w a n t to have the avenger represent more than LEVEL 1 6 UTILITY PRAYERS j u s t a class in y o u r c a m p a i g n s e t t i n g . W i t h n o g r e a t s t r e t c h of t h e i m a g i n a t i o n , y o u c o u l d c r e a t e a n organization m a d e Battle Blessing A v e n g e r Utility 1 6 u p of, o r l e d b y , a v e n g e r s . T h e n , d e p e n d i n g o n t h e c l a s s e s , You have sworn that y o u r e n e m y shall fall-and it w i l l , by y o u r alignments, a n d deities the P C s choose, the characters or y o u r ally's h a n d . could be friends or foes of that group. Encounter • Divine Your avenger organization might be m a d e up of Immediate Interrupt C l o s e burst 5 T r i g g e r : Y o u or a n ally w i t h i n 5 s q u a r e s of y o u m a k e s a n knights fighting to reclaim their holy land or a territory o p p o r t u n i t y a t t a c k against y o u r o a t h of e n m i t y t a r g e t t h a t t h e y b e l i e v e is r i g h t f u l l y t h e i r s . W i t h s u c h a m o t i v a ­ E f f e c t : T h e o p p o r t u n i t y a t t a c k d e a l s 1 [ W | extra d a m a g e . tion, a v e n g e r s could c o m e across as heroes or villains. T h e avengers could also be a clandestine group working Pillar of Chernoggar A v e n g e r Utility 1 6 behind the scenes, undermining governments or working You SWhman strength from the oppressive dominion of Cher­ against greater evils a n d trappings t h a n t h e typical politi­ noggar, slowing your enemies. cal rivalries of n a t i o n s . Daily • Divine, Stance Y o u might e n c o u r a g e a P C to i n c o r p o r a t e his or h e r Minor Action Personal b a c k g r o u n d into this organization. P e r h a p s t h e charac­ E f f e c t : U n t i l t h e s t a n c e e n d s , a n y e n e m y t h a t s t a r t s its t u r n t e r is a n a g e n t w o r k i n g t o k e e p a n e y e o n t h e o t h e r P C s a d j a c e n t t o y o u is s l o w e d u n t i l t h e e n d of y o u r next t u r n . or to guide t h e m toward certain paths. O r m a y b e she is t r y i n g t o r e c r u i t t h e o t h e r P C s f o r t h e organization's p u r p o s e s . O r , p e r h a p s t h e c h a r a c t e r is t r y i n g t o escape t h e o r g a n i z a t i o n , h o p i n g t o s t a r t a n e w life f r e e o f duty or e x p e c t a t i o n s . C H A P T E R 1 Avenger