3. CREDITS
Design Art Director
Rob Heinsoo (lead), Karin Powell, J o n Schindehette
Richard Baker, Logan Bonner, R o b e r t J . S c h w a l b
Cover Illustration
Additional Design Ralph Horsley
Greg Bilsland, A n d y Collins, M a t t h e w Sernett
Graphic Designer
Development Emi Tanji
Stephen Schubert (lead),
A n d y Collins, Peter Schaefer Interior Illustrations
Kyle Anderson, Ralph Beisner, Kerem Beyit, Concept Art
Additional Development House, E m r a h Elmasli, Luvas Graciano, Rebecca Guay,
Mike Donais, A n d r e w Finch Layne J o h n s o n , G o r a n Josic. Mazin Kassis, H o w a r d Lyon,
Lee M o y e r , W i l l i a m O'Connor, Lucio Parrillo, M i c h a e l
Editing Phillippi, W a y n e Reynolds, D a n Scott, Georgi " C a l a d e r "
J e r e m y Crawford (lead), Simeonov. R o n Spencer, Amelia Stoner, Matias Tapia,
Jennifer Clarke W i l k e s , K i m Mohan Kieran Yanner
Managing Editing Publishing Production Specialist
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D i r e c t o r of D & D R & D a n d B o o k P u b l i s h i n g Prepress Manager
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D&D Creative Manager Imaging Technician
Christopher Perkins Ashley Brock
D & D Senior Art Director Production Manager
Jon Schindehette Cynda Callaway
D&D Design Manager G a m e rules based o n the original DUNGEONS & D R A G O N S '
James Wyatt rules c r e a t e d by E . G a r y G y g a x a n d D a v e A r n e s o n , a n d t h e
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D&D Development and Editing Manager T w e e t , M o n t e Cook, S k i p W i l l i a m s , Richard Baker, and P e t e r
Andy Collins A d k i s o n (3rd Edition): a n d R o b H e i n s o o , A n d y Collins, and
J a m e s W y a t t (4th Edition).
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VISIT O U R W E B S I T E AT W W W . W 1 Z A R D S . C O M / D N D
4. INTRODUCTION
S t a u n c h p r o t e c t o r , s a v e r of l i v e s , f o r m i d a b l e foe, D & D I n s i d e r : S o m e o f the material in this book
and worldly representative of the g o d s - a l l of these w a s originally l e a t u r e d i n a r t i c l e s i n Dragon * maga
awe roles filled by d i v i n e characters. T h e i r special z i n e , part ol D & D I n s i d e r . It's c o m p i l e d h e r e , a l o n g
c o n n e c t i o n s w i t h t h e d e i t i e s a n d o t h e r f o r c e s of t h e w i t h plenty of n e w information, for e a s y r e f e r e n c e
cosmos give t h e m a suite o f p o w e r s a n d a b i l i t i e s - a s at y o u r g a m e t a b l e . W h e n y o u s u b s c r i b e t o D & D
well as responsibilities-that make them indispens I n s i d e r , y o u get a c c e s s to h u n d r e d s o f p a g e s o f c o n t e n t
able i n t h e c o n t i n u a l struggle to a d v a n c e t h e c a u s e s l i k e t h i s - n e w p o w e r s , feats, a n d i n s p i r a t i o n to m a k e
of righteousness a n d justice. T h o s e w h o attain the y o u r D & D " g a m e m o r e f u n . a n d to m a k e y o u a b e t t e r
highest levels o f a c c o m p l i s h m e n t literally d o a s c e n d , player. Y o u r D & D Insider subscription also gives y o u
b e c o m i n g entities not unlike the deities they worship tools like t h e D & D C h a r a c t e r B u i l d e r , the easiest w a y
i.nd e m u l a t e . to c r e a t e a n d m a i n t a i n y o u r c h a r a c t e r at a n y level.
D i v i n e Power™ is a t o m e t h a t b r o a d e n s t h e c h o i c e s Visit v v w w . d n d i n s i d e r . c o m to l e a r n m o r e .
a v a i l a b l e t o t h o s e w h o f o l l o w t h e d i c t a t e s of a d e i t y .
I n its p a g e s a r e n e w w a y s t o b u i l d a d i v i n e c h a r a c
REIMAGINIMG YOUR CHARACTER
t e r , a l o n g w i t h n e w o p t i o n s t o fill o u t y o u r r o l e a s a n
It h a p p e n s . Y o u ' v e p l a y e d y o u r d i v i n e c h a r a c t e r a
avenger, a cleric, a n invoker. or a paladin.
w h i l e , a n d s u d d e n l y D i v i n e " Power s h o w s u p . offer
ing many n e w possibilities—options you might have
USING THIS BOOK p i c k e d if y o u h a d k n o w n a b o u t t h e m earlier.
A s y o u c a n see by the table of contents. Divine Don't despair; you have a few choices. Retraining
Power i s o r g a n i z e d b y c l a s s . W h e t h e r y o u h a v e ;i r u l e s ( s e e p a g e 2 8 o f t h e P l a y e r ' s Handbook") make
c h a r a c t e r o f a p a r t i c u l a r class o r y o u w a n t to m a k e t a p p i n g into Divine Power easy. I f r e t r a i n i n g won't
a c h a r a c t e r o f that class, a l l y o u h a v e to d o is c o n s u l t d o t h e t r i c k q u i c k l y e n o u g h , t a l k to y o u r D M about
t h e p r o p e r c h a p t e r for n e w c l a s s f e a t u r e s , b u i l d s , reworking your character along the lines Divine Power
powers, a n d paragon paths. T h e final chapter of the p r o v i d e s . C h a n c e s a r e y o u c a n o v e r h a u l y o u r P C to
book contains a large section on divine domains, m a t c h y o u r desires w i t h o u t d o i n g a n y h a r m to t h e
dozens o f n e w feats, ten d i v i n e - t h e m e d epic desti c a m p a i g n . Y o u r D M m i g h t e v e n h a v e a w a y to m a k e
nies, several n e w rituals, a n d information on deities the c h a n g e a p a r t of t h e story. I f d o i n g that ultimately
a n d divine b a c k g r o u n d s that will d e e p e n y o u r role- p r o v e s too d i f f i c u l t , a d r a m a t i c exit for t h e o l d e r c h a r
playing experience. a c t e r c o u l d m a k e w a y for a n e w o n e .
fc A V E N G E R 4 4: P A L A D I N 80 A v a t a r of F r e e d o m 146
N e w Class F e a t u r e 6 N e w Class Features 82 A v a t a r of H o p e 147
N e w Build 6 N e w Builds 82 A v a t a r of J u s t i c e 148
N e w Avenger Powers 6 N e w Paladin Powers 83 A v a t a r of Life 149
N e w Paragon Paths 20 N e w Paragon Paths 96 A v a t a r of S t o r m 150
A v a t a r of W a r 151
2: C L E R I C 28 5: D I V I N E O P T I O N S 106 Chosen 152
N e w Class Feature 30 Divine Domains 108 Exalted Angel 154
N e w Build 30 Your Deity and You 124 Saint 155
N e w Cleric P o w e r s 31 Divine Backgrounds 128 N e w Rituals 156
N e w Paragon Paths 44 N e w Feats 130
H e r o i c Tier F e a t s 130
3: I N V O K E R 54 Paragon Tier Feats 137
N e w Class F e a t u r e 56 Epic T i e r F e a t s 140
N e w Build 56 Multiclass Feats 143
N e w Invoker P o w e r s 57 Epic Destinies 145
N e w Paragon Paths 70 A v a t a r of D e a t h 145
5. " M e s s e n g e r , enforcer, assassm-tn t i m e I might walk each of
these p a t h s . I go as I am called, and let the n i c k e d t r e m b l e
a t the s o u n d of my footsteps."
YOU ARE a n a g e n t o f d i v i n e j u s t i c e . It is y o u r
task to g u a r d t h e i n n o c e n t , to s t a n d w a t c h in the
s h a d o w s , to c e n s u r e y o u r deity's foes w i t h s a c r e d
p o w e r , a n d to lav t h e m l o w w i t h y o u r w e a p o n no
matter w h e r e they hide. T h e e n e m i e s o f y o u r god
reign u n c h e c k e d throughout t h e w o r l d ; t h e r e is m u c h
to b e d o n e .
A v e n g e r s rely o n their z e a l o u s piety to see t h e m
t h r o u g h t h e i r b a t t l e s , e m p l o y i n g o a t h of enmity
and A v e n g e r ' s C e n s u r e to destroy t h e i r foes. T h e
Censure of Pursuit and the Censure of Retribution
a r e d e s c r i b e d i n Player's Handbook 2. T h i s c h a p t e r
introduces the C e n s u r e of Unity. If you choose this
version of Avenger's C e n s u r e , y o u don't locus o n
chasing after y o u r e n e m i e s or d r i v i n g t h e m away
f r o m y o u r c h o s e n foe. I n s t e a d , y o u s p e c i a l i z e i n
p o w e r s that b r i n g e n e m i e s to m e e t j u d g m e n t at y o u r
h a n d o n e at a t i m e . T h r o u g h t h e C e n s u r e o f U n i t y ,
y o u r a t t a c k s a g a i n s t y o u r c h o s e n foe g a i n strength
w h e n y o u r a l l i e s a r e n e a r b y , g i v i n g y o u t h e a b i l i t y to
dispatch foes q u i c k l y w h o a r o u s e y o u r wrath,
T h i s c h a p t e r i n c l u d e s m a t e r i a l for a v e n g e r s w h o
c h o o s e t h e C e n s u r e of U n i t y , a s w e l l a s f o r other
avengers.
• N e w C l a s s Feature: T h e Censure of Unity, a new
v e r s i o n o f A v e n g e r ' s C e n s u r e , r e w a r d s y o u for
cooperating w i t h your allies.
• N e w B u i l d : A s a c o m m a n d i n g avenger, bring the
p o w e r of y o u r friends to b e a r against y o u r sworn
enemy.
• N e w A v e n g e r Powers: Almost a hundred new
a v e n g e r p o w e r s for y o u to c h o o s e f r o m , including
p o w e r s s u i t a b l e for t h e C e n s u r e o f P u r s u i t , t h e
C e n s u r e of R e t r i b u t i o n , a n d t h e C e n s u r e o f U n i t y .
• N e w P a r a g o n P a t h s : N e w avenger paragon paths
are introduced, including the favored soul, the
relentless slayer, a n d the w a t c h f u l s h e p h e r d .
C H A P T E R I | Avenger
6.
7. LEVEL 1 A T - W I L L PRAYERS
NEW CLASS F E A T U R E
Bond of Censure Avenger Attack 1
You c o m p e l y o u r e n e m y to come forward and face judgment.
W h e n you choose your Avenger's Censure, you c a n
At-Will • C h a r m , Divine, Implement. Radiant
choose the C e n s u r e of U n i t y instead of another
Standard Action Ranged 5
o p t i o n , s u c h a s t h e o n e s i n P l a y e r ' s Handbook 2.
Target: O n e creature
C e n s u r e o f U n i t y : Y o u g a i n a +1 b o n u s to
A t t a c k : W i s d o m v s . W i l l . If t h e t a r g e t is y o u r o a t h of enmity
d a m a g e r o l l s a g a i n s t y o u r oath of e n m i t y t a r g e t for t a r g e t a n d n o e n e m i e s a r e a d j a c e n t to y o u , y o u c a n m a k e
e a c h a l l y a d j a c e n t to t h a t t a r g e t . T h e b o n u s i n c r e a s e s t w o a t t a c k rolls a n d u s e e i t h e r result.
t o + 2 a t 1 1 t h l e v e l a n d +'i a t 2 1 st l e v e l . H i t : Y o u p u l l t h e target a n u m b e r of s q u a r e s e q u a l to y o u r
I n t e l l i g e n c e modifier. If t h e t a r g e t e n d s this m o v e m e n t
a d j a c e n t t o y o u , it t a k e s 1 d 1 0 r a d i a n t d a m a g e .
Level 2 1 : 2 d 1 0 r a d i a n t d a m a g e .
NEW BUILD
Leading Strike Avenger Attack 1
Player's Handbook 2 features the isolating a v e n g e r Y o u show an ally how to hit your foe where it hurts.
and the pursuing avenger. T h i s chapter adds the
At-Will • Divine, W e a p o n
c o m m a n d i n g avenger, w h o becomes e v e n more Standard Action Melee weapon
formidable w h e n allies enter the fray against his or Target: O n e creature
h e r foe. A t t a c k : W i s d o m vs. A C
H i t : 1 | W | + W i s d o m modifier d a m a g e . O n e ally adjacent
t o y o u or to t h e t a r g e t g a i n s a b o n u s to his or h e r n e x t
COMMANDING AVENGER d a m a g e roll against t h e target e q u a l t o y o u r I n t e l l i g e n c e
I In c o m m a n d i n g a v e n g e r b u i l d is b a s e d o n t h e modifier.
( i n s u r e of U n i t y . O n c e y o u h a v e s w o r n y o u r o a t h Level 2 7 : 2 | W ] + W i s d o m m o d i f i e r d a m a g e .
of e n m i t y , y o u h o p e t o s u r r o u n d y o u r o a t h of enmity
target w i t h a s m a n y o f y o u r allies a s possible. I f
LEVEL 1 ENCOUNTER PRAYERS
the e n e m y seeks to flee, y o u r p o w e r s e n a b l e y o u to
c o m p e l it t o f a c e y o u . A l o n e y o u a r e p o w e r f u l , but Compelling Blade Avenger AU.K k 1
fighting alongside your comrades y o u are vengeance
Your weapon weaves a subtle trap, locking your enemy's steps
incarnate. Like other avengers,you should m a k e toyours.
W i s d o m your highest ability score. Intelligence Encounter • Divine, W e a p o n
should be y o u r second highest, followed b y Dexterity. Standard Action Melee weapon
S u g g e s t e d C l a s s F e a t u r e : C e n s u r e of Unity* Target: O n e creature
Suggested Feat: Weapon Focus A t t a c k : W i s d o m vs. A C
S u g g e s t e d S k i l l s : Athletics. Perception, Religion. H i t : 1 | W | + W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of
y o u r next t u r n , t h e first t i m e a n e n e m y e n t e r s a s q u a r e
Stealth
a d j a c e n t t o y o u o n its t u r n , y o u c a n shift 1 s q u a r e a s a
S u g g e s t e d A t - W i l l P o w e r s : b o n d q) censure,*over
free action a n d t h e n slide the target 1 square into t h e
whelming strike s p a c e y o u left.
S u g g e s t e d E n c o u n t e r P o w e r : pass ar arms* C e n s u r e o f R e t r i b u t i o n : T h e d i s t a n c e of t h e shift a n d t h e
S u g g e s t e d D a i l y P o w e r : s t r e n g t h of many* slide e q u a l s y o u r I n t e l l i g e n c e m o d i f i e r , b u t a f t e r t h e s l i d e ,
• N e w option presented in this book you must be adjacent to t h e target.
NEW AVENGER POWERS AVENGER ORIGINS
T h e a v e n g e r c l a s s d e s c r i b e s a n o r i g i n for m e m b e r s of t h e
T h e new p o w e r s presented in this c h a p t e r supple c l a s s o u t s i d e t h e n o r m a l e x p e c t a t i o n s of a g o d ' s w o r s h i p
m e n t those a l r e a d y a v a i l a b l e to a v e n g e r s . M a n y o f the ers. W h a t ' s true for y o u r a v e n g e r ? D i d y o u l e a r n y o u r
p o w e r s s u p p o r t t h e C e n s u r e of U n i t y , but t h e b r o a d skills f r o m a r e c o g n i z e d religious o r g a n i z a t i o n , a b r e a k
r a n g e o f p o w e r s h e r e p r o v i d e s useful Options for a n y a w a y s e c t of h e r e t i c s , o r a v e r s i o n of t h e religion t h o u g h t
avenger. to b e extinct? H o w d o leaders of t h e faith v i e w y o u ? A r e
y o u a hero to t h e m , a trusted servant, a misguided fool,
or a dangerous free thinker? W h a t d o y o u think of other
faithful? A r e t h e y like f a m i l y t o y o u , o r d o t h e y s e e m like
blind s h e e p deaf to the truth? H o w do y o u s e e your o w n
a c t i o n s ? Is y o u r k i l l i n g a n e c e s s a r y e v i l , a g r i m b u t righ
teous duty of the faithful, or a tribute to your deity?
( I I A P T E B 1 | Avenfler
8. Day's First Light Avenger Attack 1
ou envelop your foe in a burning shroud of light. II the foe
moves, the brilliance scorches it.
Encounter • Divine, Implement, Radiant
Standard Action M e l e e touch
A t t a c k : W i s d o m v s . Reflex
H i t : 1 d 8 + W i s d o m m o d i f i e r r a d i a n t d a m a g e . If t h e target
w i l l i n g l y m o v e s b e f o r e t h e start of y o u r n e x t t u r n , it t a k e s
S your W i s d o m modifier radiant d a m a g e .
Pass at Arms Avenger Attack 1
Your strike creates an opening that you or a nearby ally can use
to change position. If you take advantage of the opening, y o u
can force your foe to move.
Encounter • Divine, W e a p o n
Standard Action Melee weapon
Target: O n e creature
Attack: W i s d o m vs. A C
Hit: 2 | W ] + W i s d o m modifier d a m a g e . You or a n ally adja
c e n t t o t h e t a r g e t c a n t h e n shift 1 s q u a r e a s a f r e e a c t i o n .
C e n s u r e o f U n i t y : If y o u shift, r a t h e r t h a n y o u r ally, y o u c a n
slide t h e t a r g e t into t h e s p a c e y o u left.
Relentless Attack Avenger Attack 1
Your attacks drive the enemy away and no matter where it
goes, you are not far behind.
Encounter • Divine, W e a p o n
Standard Action Melee weapon
Target: O n e creature
A t t a c k : W i s d o m vs. A C
Hit: 2 | W ] + W i s d o m modifier damage. You push t h e target
2 s q u a r e s a n d t h e n shift 3 s q u a r e s t o a s q u a r e a d j a c e n t
to it.
Shielded by Faith Avenger Attack 1
T h e words of your prayer lend power to your strike w h i l e shield
ing y o u from the interference of your enemies.
Encounter • Divine, W e a p o n
Standard Action Melee weapon
Target: O n e creature
Attack: W i s d o m vs. A C
H i t : 2 [ W | + W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of
y o u r n e x t t u r n , y o u g a i n a +2 p o w e r b o n u s t o a l l d e f e n s e s
against a t t a c k s m a d e b y c r e a t u r e s o t h e r t h a n t h e t a r g e t .
Speed and Stillness Avenger Attack i
You move in a blur, and your strike places a glowing sigil above
your enemy. The sigil's strength flows back to you if that enemy
moves.
Encounter • Divine, Radiant, W e a p o n
Standard Action Melee weapon
E f f e c t : B e f o r e t h e a t t a c k , y o u shift 1 s q u a r e .
C e n s u r e o f P u r s u i t : T h e n u m b e r of s q u a r e s y o u shift
e q u a l s y o u r D e x t e r i t y modifier.
Target: O n e creature
Attack: W i s d o m vs. A C
H i t : 1 | W ] + W i s d o m m o d i f i e r r a d i a n t d a m a g e . If t h e target
m o v e s o n its t u r n b e f o r e t h e e n d of y o u r next t u r n , y o u
g a i n 5 t e m p o r a r y hit p o i n t s .
9. LEVEL 1 DAILY PRAYERS Wings of Light Avenger Attack
S h i n i n g wings sprout from your shoulders for a moment, carry
Argent Mantle Avenger Attack 1 i n g y t m swiftly toyour sworn foe.
Y o u c h a n n e l divine light and thunder through y o u r holy s y m b o l , Daily • Divine, W e a p o n
smiting enemies nearby. F o r the rest of the battle, a m a n t l e of Standard Action Melee weapon
silver light clings to y o u r shoulders, a sign o f divine favor. E f f e c t : B e f o r e t h e a t t a c k , y o u c a n fly 6 s q u a r e s a n d must
Daily • Divine, Implement, Radiant, Thunder l a n d in a s q u a r e a d j a c e n t to y o u r o a t h of enmity t a r g e t . T h i s
Standard Action C l o s e burst 1 m o v e m e n t does not provoke opportunity attacks.
E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , y o u c a n reroll T a r g e t : Y o u r o a t h of e n m i t y target
t h e d a m a g e roll for a n y a v e n g e r a t t a c k p o w e r y o u u s e , A t t a c k : W i s d o m vs. A C
i n c l u d i n g t h i s o n e , a n d y o u m u s t u s e t h e s e c o n d result. H i t 3 | W ] - W i s d o m modifier d a m a g e .
T a r g e t : E a c h e n e m y i n burst Miss: Half damage.
A t t a c k : W i s d o m vs. Fortitude
H i t : 2 d 1 0 + W i s d o m modifier radiant a n d thunder
damage. LEVEL 2 UTILITY PRAYERS
Miss: Half damage.
Avenger's Resolve A v e n g e r Utility
For a few m o m e n t s . y o u r faith infusesyou w i t h s u p e r n a t u r a l
Celestial Fist Avenger Attack 1
toughness.
.A g r e a t fist of light smashes d o w n at your atony, and then
Encounter • Divine
holds the foe fast in its grip.
Immediate Interrupt Personal
Daily • Divine, Implement, Radiant
T r i g g e r : A n e n e m y o t h e r t h a n y o u r o a t h of enmity target hits
Standard Action Ranged 5
you
Target: O n e creature
E f f e c t : Y o u g a i n resist S to all d a m a g e u n t i l t h e e n d of y o u r
A t t a c k : W i s d o m vs. Reflex
next t u r n .
H i t : 2 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d t h e
t a r g e t is i m m o b i l i z e d ( s a v e e n d s ) .
E a c h Failed S a v i n g T h r o w : T h e target takes 5 radiant Enduring Spirit A v e n g e r Utility 2
damage. T h e strength ofvour spirit shines most brightlv i n adversitv
A f t e r e f f e c t : T h e target is s l o w e d ( s a v e e n d s ) . Encounter • Divine
M i s s : H a l f d a m a g e , a n d t h e target is i m m o b i l i z e d u n t i l t h e Minor Action Personal
e n d of y o u r n e x t t u r n .
R e q u i r e m e n t : You must be bloodied.
E f f e c t : Y o u g a i n a + 4 b o n u s t o all d e f e n s e s u n t i l t h e e n d of
Strength of Many Avenger Attack 1 y o u r next t u r n .
You call on the loyalty a n d courage of your allies to strike a
mighty blow. Loyal Sanction A v e n g e r Utility
Daily • Divine, W e a p o n You blessyour comrades efforts to aidyou in the defeat of your
Standard Action Melee weapon chosen foe.
E f f e c t : W h e n e v e r y o u m a k e a d a m a g e r o l l b e f o r e t h e e n d of Encounter • Divine
y o u r next t u r n , y o u g a i n a - 2 b o n u s f o r e a c h ally w i t h i n 2 Minor Action C l o s e burst 5
s q u a r e s of y o u . T a r g e t : O n e ally in b u r s t
Target: O n e creature E f f e c t : U n t i l t h e e n d of y o u r next t u r n , t h e target g a i n s a
A t t a c k : W i s d o m vs. A C p o w e r b o n u s t o d a m a g e rolls against y o u r o a t h of enmity
Hit: 3 [ W ] + W i s d o m modifier damage. t a r g e t e q u a l to y o u r W i s d o m modifier.
Miss: Half damage.
Righteous Pursuit A v e n g e r Utility .
Thunder and Echo Avenger Attack 1
T r y a s y o u r enemy might, there's no escaping y o u r HTath.
Thunder t i d e s y o u r weapon and then reverberates around you. Encounter • Divine
Daily • Divine, Thunder, W e a p o n Immediate Reaction Personal
Standard Action Melee weapon
T r i g g e r : Y o u r o a t h o / e n m i t y target e n d s its t u r n in a s q u a r e
P r i m a r y Target: O n e creature n o t a d j a c e n t to y o u
P r i m a r y A t t a c k : W i s d o m vs. A C E f f e c t : Y o u shift a n u m b e r of s q u a r e s e q u a l t o y o u r W i s
H i t : 1 [ W ] - W i s d o m modifier d a m a g e plus 1 d l 0 thunder d o m m o d i f i e r a n d m u s t e n d t h i s m o v e m e n t a s c l o s e to
damage. y o u r o a t h of enmity target a s p o s s i b l e .
Miss: Half damage.
E f f e c t : M a k e a s e c o n d a r y a t t a c k t h a t is a close burst 2.
S e c o n d a r y Target: E a c h e n e m y in burst other t h a n the
Silver Shadow Avenger Utility 2
primary target You cloakyourself in astro] mist, which guards you from harm.
S e c o n d a r y A t t a c k : W i s d o m vs. Fortitude Daily • Divine
Hit: l d 6 - W i s d o m modifier thunder d a m a g e , and you Minor Action Personal
push t h e secondary target 2 squares. E f f e c t Y o u g a i n t e m p o r a r y hit p o i n t s e q u a l to 5 + y o u r
l e v e l . Y o u also g a i n c o n c e a l m e n t , w h i c h lasts until y o u
h a v e no t e m p o r a r y hit p o i n t s .
C H A P T E R 1 | Avenger
10. LEVEL 3 ENCOUNTER P R A Y E R S Sparking Wounds Avenger Attack 3
The sparks after your strike warn off your enemy's companions.
Bound by Fate Avenger Attack 3
Encounter • Divine, Fire, Lightning, W e a p o n
You strike your foe and then share your pain with it. Standard Action Melee weapon
Encounter • Divine. W e a p o n Target: O n e creature
Standard Action Melee weapon Attack: W i s d o m vs. A C
Target: O n e creature H i t : 1 [ W ] + W i s d o m m o d i f i e r d a m a g e . A t t h e e n d of t h e
Attack: W i s d o m vs. A C t a r g e t ' s next t u r n , e a c h e n e m y a d j a c e n t t o t h e t a r g e t
H i t 2 [ W ] - W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of t a k e s 5 fire a n d l i g h t n i n g d a m a g e , a n d if n o e n e m i e s
a r e a d j a c e n t t o it, t h e t a r g e t t a k e s 5 fire a n d l i g h t n i n g
y o u r next t u r n , t h e t a r g e t is i m m o b i l i z e d , a n d t h e first
damage.
t i m e a n e n e m y o t h e r t h a n t h e t a r g e t hits a n d d a m a g e s
y o u w h i l e y o u a r e a d j a c e n t t o t h e t a r g e t , y o u t a k e half of C e n s u r e o f R e t r i b u t i o n : If n o o t h e r c r e a t u r e s a r e a d j a c e n t
t h e d a m a g e a n d t h e t a r g e t t a k e s t h e o t h e r half. to t h e t a r g e t w h e n t h e a t t a c k hits, y o u g a i n a b o n u s t o t h e
d a m a g e roll e q u a l to y o u r I n t e l l i g e n c e modifier.
Deadly Stride Avenger Attack 3
bstacle can stop voufrom visiting righteous furv on your LEVEL 5 DAILY PRAYERS
f~
Encounter • Divine, W e a p o n Dance of Flame Avenger Attack-5
Standard Action Melee weapon Multicolored /lames dance acrossyour weapon a n d ignite your
E f f e c t : B e f o r e t h e a t t a c k , y o u shift a n u m b e r of s q u a r e s enemy, erupting onto other enemies the longer the flames dance.
e q u a l t o o n e - h a l f y o u r s p e e d . Y o u g a i n p h a s i n g d u r i n g this
Daily • Divine, Fire, W e a p o n
movement.
Standard Action Melee weapon
Target: O n e creature
Target: O n e creature
Attack: W i s d o m vs. A C
A t t a c k : W i s d o m vs. A C
H h : 2 ( W ] + W i s d o m modifier damage.
Hit: 2 [ W ] + W i s d o m modifier damage.
E f f e c t : T h e target t a k e s o n g o i n g 5 fire d a m a g e ( s a v e e n d s ) .
Fury's Advance Avenger Attack 3 E a c h F a i l e d S a v i n g T h r o w : A n e n e m y of y o u r c h o i c e
A quick flick of your weapon forces the enemy to stumble w i t h i n 5 s q u a r e s of t h e target t a k e s o n g o i n g 5 fire d a m
a g e (save e n d s ) .
Encounter • Divine, W e a p o n
Minor Action Melee weapon Light of Truth Avenger Attack S
Target: O n e creature A brilliant shaft o f light streaks down from above and fixes on
Attack: W i s d o m vs. A C the enemy you touch. In the merciless light.your enemy suffers
H r c 1 ; W | d a m a g e . Y o u p u s h t h e target 1 s q u a r e , a n d It pain commensurate with the number of your friends near it.
t a k e s 3 d a m a g e for e a c h of y o u r a l l i e s a d j a c e n t t o it after
Daily • Divine, Implement, Radiant
d i e p u s h . Y o u t h e n shift 1 s q u a r e to a s q u a r e a d j a c e n t t o
Standard Action M e l e e touch
t h e target.
Target: O n e creature
C e n s u r e o f U n i t y : T h e n u m b e r of s q u a r e s y o u p u s h a n d
A t t a c k : W i s d o m v s . Fortitude
drift e q u a l s y o u r I n t e l l i g e n c e modifier. Y o u still m u s t e n d
H i t : 1 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d ongo
t h e shift a d j a c e n t to t h e t a r g e t .
ing 1 0 r a d i a n t d a m a g e (save e n d s ) .
Miss: Half d a m a g e , and ongoing 5 radiant d a m a g e
htervening Blades Avenger Attack 3 (save ends).
I t a l i c echoes of your weapon weave around your target after E f f e c t : W h e n t h e t a r g e t rolls a n y s a v i n g t h r o w b e f o r e t h e
• • r H o w strikes home, interfering with your foe's attacks. o n g o i n g d a m a g e e n d s , t h e t a r g e t t a k e s a p e n a l t y to t h e
s a v i n g t h r o w e q u a l t o t h e n u m b e r of y o u r allies a d j a c e n t
Encounter • Divine, W e a p o n
t o it.
Standard Action Melee weapon
" j r g e t O n e creature
A n a c l c W i s d o m vs. A C Menacing Presence Avenger Attack 5
M e 2 f W ] - W i s d o m modifier damage, a n d the target You attack and then emanate divine menace, weakening the
t a k e s a - 2 p e n a l t y t o a t t a c k rolls until t h e e n d o f y o u r resolve of nearby foes.
• e s t turn.
Daily • D i v i n e , Fear, W e a p o n
C e n s u r e of P u r s u i t : Y o u c a n u s e this p o w e r a s a n
Standard Action Melee weapon
• p p u i t u n i t y a t t a c k against y o u r o a t h of enmity target.
Target: O n e creature
A t t a c k : W i s d o m vs. A C
Hit: 3 | W | - W i s d o m modifier damage.
Miss: Half damage.
E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , a n y e n e m y t h a t
starts its t u r n a d j a c e n t to y o u t a k e s a - 2 p e n a l t y to A C
u n t i l t h e e n d of its next t u r n .
C H A P T E R 1 | Avenger
11. Nine Souls of Wrath Avenger Attack 5 LEVEL 6 UTILITY PRAYERS
A s y o u strike y o u r enemy, you cull forth souls to protect you.
Streaming around you. they lash out at enemies nearby, weak Aspect of Majesty A v e n g e r Utility 6
ening them. Your faith fills you with courage and mystically extends the
Daily • Divine, W e a p o n reach of your attacks.
Standard Action Melee weapon Daily • Divine. Stance
Target: O n e creature Minor Action Personal
Attack: W i s d o m vs. A C E f f e c t : U n t i l t h e s t a n c e e n d s , y o u g a i n a +1 b o n u s to W i l l ,
Hit: 2 | W | + W i s d o m modifier d a m a g e . a n d your m e l e e reach increases by 1 .
Miss: Half damage.
Effect: Until the e n d of t h e encounter, any e n e m y other
Fortifying Chant A v e n g e r Utility 6 1
t h a n y o u r o a t h of enmity t a r g e t t h a t e n d s its t u r n a d j a c e n t
to y o u g a i n s v u l n e r a b l e 5 t o all d a m a g e u n t i l t h e e n d of
You recite holy verses, armoring your elf w i t h the strength of
your faith.
your next turn.
Daily • Divine, Stance
Minor Action Personal
Oath of Righteous Fury A v e n g e r Attack S
E f f e c t : U n t i l t h e s t a n c e e n d s , y o u gain a +1 b o n u s t o A C
You swear an oath to reduce your enemies to r u i n . E a c h slain
a n d F o r t i t u d e . In a d d i t i o n , w h e n e v e r y o u r e d u c e y o u r
foe renews y o u r zeal.
o a t h of enmity target to 0 hit p o i n t s , this b o n u s i n c r e a s e s
Daily • Divine, W e a p o n to * 4 u n t i l t h e e n d of y o u r next t u r n .
Standard Action Melee weapon
Target: O n e creature
Attack: W i s d o m vs. A C
Harsh Lesson A v e n g e r Utility 6
H i t : 3 | W ] + W i s d o m modifier d a m a g e . Y o u seek penance in the hope that vour faults might he
Miss: Half damage. corrected.
E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r , w h e n e v e r y o u r Encounter • Divine
o a t h of enmity target d r o p s t o 0 hit p o i n t s , y o u c a n shift a Free Action Personal
n u m b e r of s q u a r e s e q u a l to y o u r D e x t e r i t y m o d i f i e r a s a T r i g g e r : Y o u miss e v e r y t a r g e t w i t h a n a v e n g e r a u a c k p o w e r
free action. Effect: You take 5 d a m a g e , and you gain a - 2 p o w e r bonus
t o a t t a c k rolls until t h e e n d of y o u r next t u r n .
Step of Fate A v e n g e r Utility 6
Your world is in motion with your sworn enemy as its center.
Daily • Divine, Stance
Minor Action Personal
E f f e c t : U n t i l t h e s t a n c e e n d s , y o u c a n u s e a f r e e a c t i o n to
shift 1 s q u a r e a s t h e first a c t i o n o n e a c h of y o u r t u r n s .
Y o u c a n ' t e n d this m o v e m e n t f a r t h e r a w a y f r o m y o u r
o a t h of enmity target t h a n y o u s t a r t e d .
LEVEL 7 ENCOUNTER PRAYERS
Celestia Endures Avenger Attack 7
This prayer comes from a battle hvmn of the War of Creation.
Its uplifting wonts lend y o u strength.
Encounter • Divine, Healing, W e a p o n
Standard Action Melee weapon
Target: O n e creature
A t t a c k : W i s d o m vs. A C
H i t 1 [ W ] + W i s d o m m o d i f i e r d a m a g e . If this a t t a c k r e d u c
e s t h e t a r g e t t o 0 hit p o i n t s or if y o u h a v e r e d u c e d y o u r
o a t h of enmity target t o 0 hit p o i n t s d u r i n g this e n c o u n t e r ,
y o u c a n s p e n d a h e a l i n g surge. I n a d d i t i o n , y o u g a i n a
b o n u s to t h e d a m a g e rolls of y o u r n e x t a t t a c k b e f o r e t h e
e n d of y o u r n e x t t u r n e q u a l to y o u r W i s d o m modifier.
I I I A I' I I R 1 | Avenger
12. Chains of Censure Avenger Attack 7 LEVEL 9 DAILY P R A Y E R S
As you deliver a punishing MOW With your weapon, your prayer —
Invokes spectral chains to immobilize a foe. Blade of Guilt Avenger Attack 9
0
Encounter • Divine, W e a p o n A l the touch of your weapon, your foe relives its misdeeds. O n l y
o.
Standard Action Melee weapon by standing still can it keep the p a i n f u l visions a t bay. '
Target: O n e creature OS
Daily • Divine, Psychic, W e a p o n
LU
Attack: W i s d o m vs. A C Standard Action Melee weapon
U
Hit: 2 ] W ] + W i s d o m modifier damage. You choose to im Target: O n e creature Z
mobilize either the target or a n e n e m y w i t h i n 5 squares Attack: W i s d o m vs. A C LU
of it u n t i l t h e e n d o f y o u r next t u r n . H i t : 2 ( W ] + W i s d o m modifier d a m a g e . T h e target takes >
C e n s u r e of P u r s u i t : If n o o t h e r c r e a t u r e s a r e a d j a c e n t to 5 p s y c h i c d a m a g e for e a c h s q u a r e it e n t e r s w i l l i n g l y <
y o u or t o t h e t a r g e t , t h e a t t a c k d e a l s extra d a m a g e e q u a l (save ends).
t o y o u r D e x t e r i t y modifier. M i s s : H a l f d a m a g e . U n t i l t h e e n d of y o u r next t u r n , t h e
Z
t a r g e t t a k e s 5 p s y c h i c d a m a g e for e a c h s q u a r e it e n t e r s
Dismiss the Unworthy Avenger Attack 7 willingly.
You deal a stinging blow to your target and then speak a prayer
of contemptuous dismissal, sending it away from you. Glyph of Agony Avenger Attack 9
Encounter • C h a r m , Divine, W e a p o n C r i m s o n runes^Iare into being above y o u r enemies, flashing
Standard Action Melee weapon w h e n they d r a w near.
Target: O n e creature Daily • Divine, Implement, Radiant
Attack: W i s d o m vs. A C Standard Action C l o s e burst 2
Hit: 2 ( W ) + W i s d o m modifier damage, and you push the T a r g e t : E a c h e n e m y in b u r s t
t a r g e t 1 s q u a r e to a s q u a r e a d j a c e n t t o a t least o n e of Attack: W i s d o m vs. W i l l
your allies. H i t : 1 d 1 0 + W i s d o m modifier radiant d a m a g e , a n d you
C e n s u r e of U n i t y : T h e n u m b e r of s q u a r e s y o u p u s h t h e p u l l t h e t a r g e t 1 s q u a r e . T h e target t a k e s 1 0 r a d i a n t
target e q u a l s 1 + y o u r I n t e l l i g e n c e modifier. T h e t a r g e t still d a m a g e if it starts its t u r n a d j a c e n t to y o u (save e n d s ) .
m u s t e n d this m o v e m e n t a d j a c e n t to a t least o n e o f y o u r A f t e r e f f e c t : If t h e target is a d j a c e n t to y o u , y o u p u s h it 2
allies. squares.
Miss: Half damage.
Excoriating Call Avenger Attack 7
Your holy symbof/loshes as you utter a might}- rebuke, w h i c h Holy Ardor Avenger Attack 9
drives creatures away from you but draws your chosen foe closer. Your battle prayer transports y o u into a rapturous state, eyes
Encounter • Divine, Implement, Radiant M a z i n g w i t h fire. Your exaltation increases as your foe's life slips
Standard Action C l o s e burst 3 away.
T a r g e t : E a c h c r e a t u r e in burst Daily • Divine, W e a p o n
Attack: W i s d o m vs. W i l l Standard Action Melee weapon
H i t : Y o u p u s h t h e t a r g e t 3 s q u a r e s . If t h e t a r g e t is y o u r o a t h Target: O n e creature
of enmity target, it i n s t e a d t a k e s 2 d 1 0 + y o u r W i s d o m A t t a c k : W i s d o m vs. A C
m o d i f i e r r a d i a n t d a m a g e , a n d y o u pull it to a s q u a r e Hit: 2 | W ] + W i s d o m modifier damage.
adjacent to you. E f f e c t : T h e target t a k e s o n g o i n g 5 d a m a g e ( s a v e e n d s ) .
W h e n e v e r t h e t a r g e t t a k e s this o n g o i n g d a m a g e , y o u gain
Inexorable Summons Avenger Attack 7 a p o w e r b o n u s to y o u r next d a m a g e roll m a d e before t h e
e n d of y o u r n e x t t u r n against y o u r o a t h of e n m i t y t a r g e t .
W h e n y o u call.your a d v e r s a r y must answer.
T h e b o n u s e q u a l s y o u r W i s d o m modifier.
Encounter • Divine, Implement, Radiant, Teleportation
Standard Action Ranged 5
Target: O n e creature
Winds of Woe Avenger Attack 9
A t t a c k : W i s d o m vs. Reflex After you Yityour foe. a dread wind whips aroundyou. tossing
Hit: 2d8 + W i s d o m modifier radiant d a m a g e , a n d y o u tele- aside your enemies.
p o r t t h e target to a s q u a r e a d j a c e n t t o y o u . Daily • Divine, W e a p o n
Effect: W h e n any e n e m y enters a square adjacent t o you Standard Action Melee weapon
b e f o r e t h e e n d of y o u r next t u r n , t h e t a r g e t t a k e s 5 radiant P r i m a r y Target: O n e creature
damage. P r i m a r y Attack: W i s d o m vs. A C
C e n s u r e of R e t r i b u t i o n : T h e radiant d a m a g e t h e target Hit: 3 [ W | + W i s d o m modifier damage.
takes w h e n any e n e m y enters a square adjacent t o you Miss: Half damage.
e q u a l s 5 - y o u r I n t e l l i g e n c e modifier. E f f e c t : Y o u m a k e a s e c o n d a r y a t t a c k t h a t is a c l o s e burst 1 .
S e c o n d a r y T a r g e t : E a c h e n e m y in burst o t h e r t h a n t h e
primary target
S e c o n d a r y A t t a c k : W i s d o m vs. Fortitude
H i t : You push t h e secondary target 1 d 4 squares.
C H A P T E R I | Avenge
13. Zealot's Call Avenger Attack 9 LEVEL 1 3 ENCOUNTER PRAYERS
Your prayer wrenches your foe from where it Stands and makes
it appear beside you. Avenger's Demand Avenger Attack 1 3
Daily • Divine, Implement, Psychic, Teleportation Your beckoning gesture compels the enemy to face swift justice.
Standard Action Ranged 5 Encounter • Charm, Divine, W e a p o n
Target: O n e creature Standard Action Ranged S
Attack: W i s d o m vs. W i l l Target: O n e creature
Hit: 2 d 1 0 + W i s d o m modifier psychic d a m a g e , a n d you E f f e c t : Y o u pull t h e target to a s q u a r e a d j a c e n t to y o u . t h e n
t e l e p o r t t h e t a r g e t t o a s q u a r e a d j a c e n t to y o u . T h e t a r g e t m a k e t h e f o l l o w i n g m e l e e a t t a c k against it.
is d a z e d (save e n d s ) . A t t a c k : W i s d o m vs. A C
Miss: Half d a m a g e , a n d you teleport t h e target to a square Hit: 2 [ W ] + W i s d o m modifier damage, and you push the
adjacent to you. t a r g e t 2 s q u a r e s a n d k n o c k it p r o n e .
E f f e c t : W h e n e v e r y o u hit t h e t a r g e t w i t h a m e l e e a t t a c k C e n s u r e of P u r s u i t : After y o u knock t h e target prone, y o u
before t h e e n d of t h e e n c o u n t e r , y o u c a n shift 1 s q u a r e c a n shift 2 s q u a r e s t o a s q u a r e a d j a c e n t t o it.
a n d t h e n slide t h e t a r g e t t o a s q u a r e a d j a c e n t t o y o u a s a
free action.
Crimson Stride Avenger Attack 13
You stride through nothingness, a p p e a r i n g a t your enemy's side
LEVEL 1 0 UTILITY PRAYERS to make a deadly attack. Then YOU stride away carrying your
foe with you.
Ever Onward A v e n g e r Utility 1 0 Encounter • Divine, Teleportation, W e a p o n
You breathe the words of a restorative prayer. N e w Vigor and Standard Action Melee 1
swiftness course through y o u . E f f e c t : B e f o r e t h e a t t a c k , y o u t e l e p o r t 5 s q u a r e s to a s q u a r e
adjacent to an enemy.
Daily • Divine, Healing
Target: O n e e n e m y
Minor Action Personal
A t t a c k : W i s d o m vs. A C
Effect: You can s p e n d a healing surge. In addition, you
H i t : 2 [ W ] + W i s d o m modifier damage. You teleport 5
gain a +2 p o w e r b o n u s to s p e e d until t h e e n d of t h e
squares a n d then teleport the target to a square adjacent
encounter.
to you.
C e n s u r e of R e t r i b u t i o n : If n o c r e a t u r e s a r e a d j a c e n t t o
Leading Step A v e n g e r U t i l i t y 10 e i t h e r y o u or t h e target a f t e r y o u t e l e p o r t it. t h e t a r g e t
After your enemy Strikes, yOU teleport away. An instant later, t a k e s d a m a g e e q u a l to your I n t e l l i g e n c e modifier.
y o u bring the enemy after y o u . C e n s u r e of U n i t y : If y o u t e l e p o r t t h e target at least 2
s q u a r e s , it t a k e s 2 d a m a g e for e a c h of y o u r a l l i e s a d j a c e n t
Encounter • Divine, Teleportation
t o it after t h e m o v e m e n t .
Immediate Reaction Melee 1
Trigger: A n e n e m y adjacent to you d a m a g e s y o u
Target: T h e triggering e n e m y Dervish Strike Avenger Attack 1 3
E f f e c t : Y o u t e l e p o r t 5 squares a n d t h e n t e l e p o r t t h e t a r g e t S p i n n i n g gracefully.you a i m a deft strike that sends vour enemy
t o a s q u a r e a d j a c e n t to y o u . sprawling into its companions.
Encounter • Divine, W e a p o n
Shielding Symbol A v e n g e r Utility 1 0 Standard Action Melee weapon
You c h a n n e l divine power through y o u r holy s y m b o l to shield P r i m a r y Target: O n e e n e m y
yourself. Primary Attack: W i s d o m vs. A C
Hit: 3 | W | + W i s d o m modifier d a m a g e , a n d you push the
Encounter • Divine, Implement
p r i m a r y t a r g e t 5 s q u a r e s . W h e n y o u p u s h it t h r o u g h a n y
Immediate Interrupt Personal
square occupied by a n e n e m y , m a k e a secondary attack.
Trigger: Y o u are hit by a n attack
S e c o n d a r y Target: Each e n e m y in the square
E f f e c t : M a k e a W i s d o m a t t a c k using y o u r i m p l e m e n t . T h e
S e c o n d a r y A t t a c k : W i s d o m v s . Fortitude
result is y o u r d e f e n s e against t h e t r i g g e r i n g a t t a c k .
H i t : T h e s e c o n d a r y t a r g e t is k n o c k e d p r o n e .
Wings of Vengeance A v e n g e r Utility 1 0
Wages of Sin Avenger Attack 13
E p h e m e r a l w i n g s c a r r y you across the battlefield to strike where
Y o u r prayer channels the anger, t h e / e a r . a n d the wickedness of
y o u lire most needed.
your enemy's comrades to harm it.
Encounter • Divine
Encounter • Divine, Implement, Psychic
Move Action Personal
Standard Action Ranged 5
E f f e c t : U n t i l t h e e n d of y o u r n e x t t u r n , y o u g a i n a fly s p e e d
Target: O n e creature
o f 7, a n d y o u c a n hover.
Attack: W i s d o m vs. W i l l
Hit: 2 d 1 0 + W i s d o m modifier psychic d a m a g e . T h e attack
d e a l s 3 extra p s y c h i c d a m a g e for e a c h e n e m y a d j a c e n t to
t h e target.
C H A P T E R 1 ! Avenger
14. Weaving Blades Avenger Attack 13 Ghostly Chains Avenger Attack 15
fimflourish YOUT weapon in a dazzling displav. s t r i k i n g y o u r foe .At the touch of your weapon, p h a n t a s m a l fetters appear around
amd a n y other that dares approach. your enemy, h i n d e r i n g its steps.
Encounter • Divine. W e a p o n Daily • Divine, W e a p o n
Standard Action Melee weapon Standard Action Melee weapon
Target: O n e creature Target: O n e creature
A t t a c k : W i s d o m v s . Reflex A t t a c k : W i s d o m vs. A C
h f c 2 ; W ] - W i s d o m m o d i f i e r d a m a g e . U n t i l t h e e n d of H i t : 3 | W ] - W i s d o m m o d i f i e r d a m a g e , a n d t h e target is
y o u r n e x t t u r n , a n y e n e m y o t h e r t h a n t h e target t h a t s l o w e d (save e n d s ) .
e n t e r s a s q u a r e a d j a c e n t to y o u or starts its t u r n t h e r e is M i s s : H a l f d a m a g e , a n d t h e target is s l o w e d until t h e e n d of
affected by your w e a v i n g blades: A s a free a c t i o n , y o u c a n y o u r next t u r n .
d e a l 5 d a m a g e to it a n d p u s h it 1 s q u a r e . S p e c i a l : If t w o o r m o r e of y o u r allies a r e a d j a c e n t t o t h e
t a r g e t , it is i m m o b i l i z e d i n s t e a d of s l o w e d .
i L 1 5 DAILY PRAYERS
Inescapable Justice Avenger Attack 15
No matter where y o u r cpiarry goes, you are there.
Forceful Call Avenger Attack 1 S
Daily • Divine, Teleportation, W e a p o n
Channeled through y o u r w e a p o n , astral winds propelyour en-
Standard Action Melee weapon
emits toward YOU and then spirit you awav when you deliver a n
E f f e c t : B e f o r e t h e a t t a c k , y o u shift 2 s q u a r e s .
mmek.
Target: O n e creature
Daily • Divine, Teleportation. Weapon
A t t a c k : W i s d o m vs. A C
Standard Action C l o s e burst 2
Hit: 3 [ W ] - W i s d o m modifier damage.
Primary T a r g e t : E a c h e n e m y i n burst
M i s s : Half d a m a g e .
Primary Attack: W i s d o m vs. W i l l
E f f e c t : U n t i l t h e e n d of t h e e n c o u n t e r o r u n t i l y o u or t h e
n f c You pull the primary target 2 squares.
target d r o p s t o 0 hit p o i n t s , w h e n e v e r y o u start y o u r t u r n
Effect: M a k e a m e l e e secondary attack.
3 or m o r e s q u a r e s a w a y f r o m t h e t a r g e t , y o u c a n t e l e p o r t
S e c o n d a r y Target: O n e adjacent e n e m y
to a s q u a r e w i t h i n 3 s q u a r e s of it a s a f r e e a c t i o n .
Secondary Attack: W i s d o m vs. A C
Hrfc 3 | W ] - W i s d o m m o d i f i e r d a m a g e , p l u s 2 d a m a g e for
e a c h e n e m y a d j a c e n t to y o u . Soul Lightning Avenger Attack 1 S
E f f e c t : Y o u t e l e p o r t 1 s q u a r e for e a c h e n e m y a d j a c e n t to Your prayer sends lightning crackling through your enemy's
you after t h e secondary attack. body and mind, and it arcs to nearby foes.
Daily • Divine, Implement, Lightning, Psychic
Standard Action Ranged S
Target: O n e creature
Attack: W i s d o m vs. W i l l
H i t : 3 d 1 0 + W i s d o m m o d i f i e r p s y c h i c d a m a g e , a n d ongo
ing 1 0 l i g h t n i n g d a m a g e (save e n d s ) .
Miss: Half damage, a n d ongoing 5 lightning d a m a g e
(save ends).
E f f e c t : W h e n e v e r t h e target t a k e s t h i s o n g o i n g d a m a g e ,
e a c h e n e m y w i t h i n 2 s q u a r e s of t h e t a r g e t t a k e s t h e
s a m e a m o u n t of l i g h t n i n g d a m a g e .
Temple of Brilliance Avenger Attack 1S
Vour touch scours your foe with light, w h i c h lingers a s a daz
zling edifice over it.
Daily • Divine, Implement, Radiant, Zone
Standard Action M e l e e touch
Target: O n e creature
A t t a c k : W i s d o m vs. Fortitude
Hit: 2d6 - W i s d o m modifier radiant d a m a g e .
Miss: Half damage.
E f f e c t : T h e a t t a c k c r e a t e s a z o n e of r a d i a n t e n e r g y i n a
burst 2 c e n t e r e d o n t h e t a r g e t . T h e z o n e lasts until t h e
e n d of y o u r next t u r n . W h e n t h e target m o v e s , t h e z o n e
m o v e s w i t h it. r e m a i n i n g c e n t e r e d o n it. A n y e n e m y t h a t
e n d s its t u r n w i t h i n t h e z o n e is b l i n d e d u n t i l t h e e n d of
its n e x t t u r n .
S u s t a i n M i n o r : T h e z o n e persists.
C H A P T E R I | Avenger
15. Tether of Light Avenger Attack 1 5 Strength in Unity Avenger Utility 1 6
As you s w i n g y o u r weapon, you forge a thin strand of light The ties that join you and your friends become visible for a mo
between y o u a m i y o u r adversary, a n d then leap through the ment and serve as wards that shield YOU from h a r m .
brilliant void to a n o t h e r spot. Compelled by the tether, y o u r Encounter • Divine
e n e m y follows. Immediate Interrupt Personal
Daily • Divine. Teleportation, W e a p o n T r i g g e r : A n e n e m y attack d a m a g e s y o u
Standard Action Melee weapon E f f e c t : T h e d a m a g e of t h e triggering a t t a c k is r e d u c e d
Target: O n e creature against y o u by a n a m o u n t e q u a l t o y o u r I n t e l l i g e n c e
Attack: W i s d o m vs. A C m o d i f i e r x t h e n u m b e r of allies w i t h i n 2 s q u a r e s of y o u .
Hit: 2 | W ] + W i s d o m modifier d a m a g e . You teleport S
s q u a r e s a n d t h e n t e l e p o r t t h e target t o a s q u a r e a d j a c e n t
Summons t O Duty A v e n g e r Utility 1 6
to y o u .
Y o u r a l l y is propelled toward y o u r foe in a burst of wind and
Miss: Half damage.
light.
E f f e c t : W h e n y o u hit t h e target w i t h a n y m e l e e a t t a c k
b e f o r e t h e e n d of t h e e n c o u n t e r , y o u c a n t e l e p o r t a Encounter • Divine
n u m b e r of s q u a r e s e q u a l to y o u r I n t e l l i g e n c e m o d i f i e r Minor Action C l o s e burst S
a n d t h e n t e l e p o r t t h e target to a s q u a r e a d j a c e n t t o y o u . T a r g e t : O n e ally in burst
E f f e c t : Y o u slide t h e t a r g e t to a s q u a r e a d j a c e n t to a n e n
e m y a d j a c e n t to y o u .
Zealous Onslaught Avenger Attack 15
Trusting i n y o u r deity to g u i d e y o u r Steps, y o u d a s h forward to
smite your foe. sending it staggering away. Temple of Seclusion Avenger Utility 16
F i e r y blue runes appear in the air a r o u n d y o u . forming a pat
Daily • Divine, Teleportation, W e a p o n
tern that scatters approaching creatures.
Standard Action Melee weapon
E f f e c t : B e f o r e t h e a t t a c k , y o u shift 5 s q u a r e s . Daily • Divine, Stance, Teleportation
Target: O n e creature Minor Action Personal
Attack: W i s d o m vs. A C E f f e c t : U n t i l t h e s t a n c e e n d s , w h e n a n y c r e a t u r e e n d s its
Hit: 2 [ W ] + W i s d o m modifier d a m a g e , a n d y o u push the t u r n a d j a c e n t to y o u , y o u c a n t e l e p o r t t h a t c r e a t u r e 3
target 3 s q u a r e s . T h e target grants c o m b a t a d v a n t a g e squares as a free action.
(save ends).
Aftereffect: A s a free action, y o u c a n teleport to a square
adjacent to t h e target and m a k e a m e l e e basic attack.
M i s s : H a l f d a m a g e , a n d t h e target g r a n t s c o m b a t a d v a n
t a g e u n t i l t h e e n d of y o u r n e x t t u r n . F O R T H E DM:
A V E N G E R S IN T H E C A M P A I G N
You might w a n t to have the avenger represent more than
LEVEL 1 6 UTILITY PRAYERS
j u s t a class in y o u r c a m p a i g n s e t t i n g . W i t h n o g r e a t s t r e t c h
of t h e i m a g i n a t i o n , y o u c o u l d c r e a t e a n organization m a d e
Battle Blessing A v e n g e r Utility 1 6
u p of, o r l e d b y , a v e n g e r s . T h e n , d e p e n d i n g o n t h e c l a s s e s ,
You have sworn that y o u r e n e m y shall fall-and it w i l l , by y o u r
alignments, a n d deities the P C s choose, the characters
or y o u r ally's h a n d .
could be friends or foes of that group.
Encounter • Divine
Your avenger organization might be m a d e up of
Immediate Interrupt C l o s e burst 5
T r i g g e r : Y o u or a n ally w i t h i n 5 s q u a r e s of y o u m a k e s a n knights fighting to reclaim their holy land or a territory
o p p o r t u n i t y a t t a c k against y o u r o a t h of e n m i t y t a r g e t t h a t t h e y b e l i e v e is r i g h t f u l l y t h e i r s . W i t h s u c h a m o t i v a
E f f e c t : T h e o p p o r t u n i t y a t t a c k d e a l s 1 [ W | extra d a m a g e . tion, a v e n g e r s could c o m e across as heroes or villains.
T h e avengers could also be a clandestine group working
Pillar of Chernoggar A v e n g e r Utility 1 6 behind the scenes, undermining governments or working
You SWhman strength from the oppressive dominion of Cher against greater evils a n d trappings t h a n t h e typical politi
noggar, slowing your enemies. cal rivalries of n a t i o n s .
Daily • Divine, Stance Y o u might e n c o u r a g e a P C to i n c o r p o r a t e his or h e r
Minor Action Personal b a c k g r o u n d into this organization. P e r h a p s t h e charac
E f f e c t : U n t i l t h e s t a n c e e n d s , a n y e n e m y t h a t s t a r t s its t u r n t e r is a n a g e n t w o r k i n g t o k e e p a n e y e o n t h e o t h e r P C s
a d j a c e n t t o y o u is s l o w e d u n t i l t h e e n d of y o u r next t u r n .
or to guide t h e m toward certain paths. O r m a y b e she
is t r y i n g t o r e c r u i t t h e o t h e r P C s f o r t h e organization's
p u r p o s e s . O r , p e r h a p s t h e c h a r a c t e r is t r y i n g t o escape
t h e o r g a n i z a t i o n , h o p i n g t o s t a r t a n e w life f r e e o f duty
or e x p e c t a t i o n s .
C H A P T E R 1 Avenger