The document describes a new methodology called "Bubbles Sorting" developed to evaluate the information architecture of VR/AR/MR projects. Participants organized images using plastic balls to simulate the 3D environment. Insights from the study found that people organize images looking at them individually and defining the group, with the most relevant images becoming larger and closer. Two types of favorites emerged: ones to save and ones to share. The methodology provided useful findings for designing the information architecture and interactions in a VR image gallery.
Bubbles sorting - A new method to evaluate the information architecture in Three Dimensional Projects for VR / AR / MR projects
1. Bubbles Sorting
Lariane Rossanese | UX Researcher & Designer | Samsung R&D Brazil
A new method to evaluate
the information architecture
in Three Dimensional Projects
for VR / AR / MR projects
2. Lariane Rossanese | UX Researcher & Designer | Samsung R&D Brazil
The UX Team was faced the challenge of solving
a VR environment's Information Architecture.
The main endeavor was to understand the user's mental model for
tridimensional environments items organization without using the
virtual reality with them.
On the other hand the Card Sorting Method is limited to 2D
organization. So, based on this method we created a new one:
Bubbles Sorting; a method for understanding the user interaction
in three dimensional space; helping to design and evaluate
the information architecture for a VR environment.
In this talk I will describe the research plan, the new methodology
"Bubbles Sorting" and the successful results for the project.
Abstract
4. Our motivation
The challenge and the
project that we worked on
Our research planning
The new methodology
How we collected more data and
relevant information for developing
Bubbles Sorting - How we came to understand
information architecture and interactions
1
2
3
11. weeks with
UX Designers in
phases3
Objective of the research:
• Deeply understanding users
interaction in bubbles
universe keeping in mind the
app is a gallery of images.
• What people want to see and
how they want to use an
image gallery in a virtual 360
environment.
• Guarantee the VR and
mobile navigability are still
the same experience.
12. Desk Research
External Desk Research involves research
done outside the organizational boundaries
and collecting relevant information.
source: https://www.managementstudyguide.com/desk-research.htm
Sources:
https://www.uxofvr.com/
https://www.google.com/design/spec-vr/designing-
for-google-cardboard/a-new-dimension.html#
https://medium.com/blog-da-try/ux-em-realidade-
virtual-61acb9087f54
• Journey into the User
Experience of Virtual Reality
• VR heuristics
• Usability recommendations
• Physiological considerations
• Interactive patterns
Online Desk Research
There is an incredible amount
of data available online. It’s
important for an organization
to be information specific while
fetching this information as
there are billions of pages
available on the internet.
13. Storytelling Research
Storytelling is a flexible design research method with a
broad range of applications, associated processes and
variations. It is a communication tool that can be used
in lieu of boring task checklists that are far removed
from the user. They provide a natural, engaging way to
share behavior, perspectives, and attitudes.
Deliverable:
User Journey with Opportunities mapped
Interview with 10 people to understand
how and why they take pictures, and
how they archive and search for them.
source: http://designresearchtechniques.com/casestudies/storytelling/
14. UserJourney
whatsapp
instagram
facebook
whatsapp
snapchat
camera app folder
favorite
backup
moment
friends
creation
boring
share
slideshow
view
motivation
angle
point
focus
light delete
edit
gallery
whatsapp
snaptchat
memories
select
choose
scene
shoot group search
difficult
to search
share
remember
time
event
local
imagery
PREPARATION SELECT & EDITING VIEW & SHARELOOKING FOR
Opportunities
The camera is not fast
enough and the user
misses the moment
They don’t want to have
to think Theywant the
process to be automatic
Some users believe that
the camera quality in
the otherapps is higher
and faster
Users don't like
organize theirphotos.
Crave a simplerway
It is common to use anotherapp
forsearching fora photo. Users
believe that if the photowas
important, itwas shared
15. Card Sorting
Card sorting was originally developed by psychologists as a method
to the study of how people organize and categorize their knowledge.
It consists of researchers writing labels representing concepts (either
abstract or concrete) on cards, and then asking participants to sort
(categorize) the cards into piles that were similar in some way.
After sorting the cards into piles, the participants were then asked to
give the piles a name or phrase that would indicate what the
concepts in a particular pile had in common.
sources:
https://uxpa.org/sites/default/files/JUS_Wood_Nov2008.pdf
https://www.usability.gov/how-to-and-tools/methods/card-sorting.html
One on Ones are in-person sessions with an observer.
Participants think aloud while sorting, giving a clearer
picture of their reactions and thought processes.
17. The Bubbles Sorting
We adapted the Card Sorting method using
instead plastic balls for the users to
experience the three-dimensional immersion
to explore the environment in the room.
We did this with 40 images with themes of
traveling, food, friends and family.
Please organize these images as you
would like to see and find them in
Virtual Reality. You can explore the
entire room, use the plastic balls and
other materials (pen and Post-its
notes) to support your organization.
TASK:
18. Lariane Rossanese | UX Researcher & Designer | Samsung R&D Brazil
16 AGE: 12 to 57 years old
46 % WOMEN
54 % MEN
Sample
PEOPLE
22. Video of users organizing the images with bubbles - 3 min
(the users’ identities are hidden)
23. People want to keep their best
memories close to them
The relationship with bubbles
is extremely affective:
The balls are part
of my life
“ “
24. I would like to have a
directory of images to
pull together like
bubbles with a touch
controller.
I would like to organize
them around me and if I
want to delete them, it
could drag them to a
trash can at my feet.
Favorites
GROUPS
bigger bubbles as
album cover sand favorites
trash can
Insights NEW
IMAGES
25. when accessing their
memories most people
want to visualize them
organized in the way
they left them
most people organize the
images looking at them one
by one and defining which
group they are part of.
it is necessary to have
a title text of the
categories that
people organized as
reference
represents the largest bubble
category with album cover text
and image
NOMENCLATURE
SPATIAL
REFERENCE
tagging by category
and favorite images
to feed relevant new
searches
FUNCTIONSORGANIZING
Findings
26. there are two types of relevance
for the user: the favorites to save
and the favorites to share
there are less important memories
that people want to keep in the
gallery and they can be hidden
behind the field of view
the idea of subcategories
is still very strong for
many people
the most relevant ones
become bigger and closer
to the user
the chronological
order can be by
user proximity
the sizes and the dispositions are by order
of relevance and chronologically by events:
HIERARCHIES
35. https://www.oculus.com/experiences/gear-vr/1471215239650265/
The 360 ° content is a new space-time capturing paradigm and Bubble
proposes an interactive immersive presentation interface.
You can import your 360 ° images from your smartphone to relive special
moments captured with family, friends and your great adventures.
Download Bubble now to revive your best 360 ° experience!
DOWNLOAD, USE AND GIVE US FEEDBACK!