It’s no great secret that the current pandemic will change education as we know it. Designing future learning spaces has nothing to do with technology, sure it plays a role but it is clear that designing future learning spaces should be about how to best support human flourishing in times of disruption. This highlights the essence of the transition in education and is a critical starting point for designing future learning spaces.
A Critique of the Proposed National Education Policy Reform
Designing Future Learning Spaces
1. Designing Future Learning
Spaces
Ricoh Europe
Work together
anywhere
Helping education
succeed in a
changed world
Jeroen Spierings
Head of Industry Marketing
2. The transformation
We have to go from…
an industrial model of education…
based on linearity and conformity and
batching people… to a model based
more on principles of agriculture…
Human flourishing is not a
mechanical process; it's an organic
process. And you cannot predict the
outcome of human development. All
you can do, like a farmer, is create
the conditions under which they
will begin to flourish.
Sir Ken
Robinson
1950 - 2020
3. Change in education
Learning Analytics
& Personalisation
Active
Learning &
Blended Learning
Lifelong
Learning
The smart &
hybrid campus
Student &
Teacher Mobility
Sustainability
& SDG’s
Student & Teacher
Wellbeing
Curriculum
reform & 21st
century skills
4. Future Learning Spaces
Mechanical approach –
Standard classrooms
Human Centric approach –
Spaces for learning
personalized
Rethinking the learning experience, the start of the journey
A balancing act
6. Holistic approach for design
4
1
2
3
Understand
Design & Deliver
Development
Cycle
Ideate
Refine
Using the input from the guided
principles, and facilitate sense-
making creating joint understanding
Based on ideation create &
communicate vision, ambition and
potential impact scenarios and
pathways to provide direction.
Use the clarity, shared direction
and focus established and select
impact scenario to start design.
Based on design, develop, deliver
and test experiment.
Document impact and develop best
practice. Learn from observation,
feedback and reflection and understand
next iteration.
7. Role of teacher
A digital services
company providing
end to end
solutions
Mentor &
Coach
Teacher roles
are changing
Interpreter &
Designer
Film Producer
& DJ
Team player
Engineers
academic & work
/ life orientation
Data
Manager &
Researcher
“We are all
apprentices in a craft
where no one ever
becomes a master.”
Ernest Hemingway,
The Wild Years
8. Role of technology
Learning Spaces Ecosystem
Media & Tools
(Learning Pedagogy)
Environment
(Physical Space)
Infrastructure & Management
(Operational Support)
Conferencing
3D Production
Technologies
Audio & Sound
Mixed Reality
Cameras
Virtual Worlds
Robotics
Displays &
Projection
Video
Signage
(print & digital)
Collaboration
Whiteboards
(interactive)
Furniture
(different activities)
Acoustics
Lighting
Access
Command &
Control
Integration
Distribution &
Storage
Authentication
Connectivity
Security
Streaming &
Recording
10. Scale for growth and adoption
Redefine &
Reinvent
Fix the
isssue
Incremental
Finite initiative
& project
Make sure you develop together:
1. We understand where to start
2. We ideate
3. We design & deliver
4. We refine for impact
Be open to
shift your
frame of
reference
Exponential
Driven by Tactics Driven by Strategy
Adaptive & Fluid
Organisation
11. Best practices
Future Teacher E-ducation Lab,
University of Lisbon Portugal
LINKS Future Learning Spaces,
University of Haifa, Israel
The Research Lab – EDUSPACE,
University of Talinn, Estonia
Best practices development in Education
LEARN[IN]
SRH Heidelberg, Germany
Teaching & Learning Lab
Utrecht University, Netherlands
Learning Innovation Center
Oregon State University, USA
12. How Ricoh can help
SMART LEARNING & COLLABORATION RICOH PARTNER ECOSYSTEM
Maintain online distance education via
remote learning
Support active learning online and
on campus
Provide a rich collaborative blended
learning experience using virtual
classrooms
Host online events and conferences
via live streaming and recording (360
experience)
Develop a hybrid classroom
experience using a mix of different
interactive technologies
Upgrade current lecture halls with a
rich video (streaming) experience and
connect with other universities and
students.
14. References
This human, Dr. Melis Senova
Do schools kill creativity, Sir Ken Robinson
The SMAR model, Dr Ruben R. Puentedura
Personal Knowledge Mastery, Connecting Work & Learning,
Harold Jarche
SURF, Special Interest Group Learning Spaces
JISC, Learning Spaces Guide
EDUCAUSE, 2020 Horizon Report Teaching & Learning edition
Learning Spaces Toolkit, North Carolina State University (NCSU)
Libraries in collaboration with Brightspot strategy and AECOM