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Artificial Intelligence in E-sports

26 de Apr de 2018
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Artificial Intelligence in E-sports

  1. AI in eSports Evolve Machine Learners
  2. What is Machine Learning?
  3. Machine Learning Defined GPU chipmaker NVIDIA defines machine learning as "the practice of using algorithms to parse data, learn from it, and then make a determination or prediction about something in the world."
  4. eSports: ● eSports are a form of competition using video games. ● Most commonly, eSports take the form of multiplayer video game competitions, particularly between professional players. ● The most common video game genres associated with eSports are real-time strategy, fighting, FPS and multiplayer online battle arena (MOBA).
  5. Notable Tournaments: ● The International(Dota 2) ● League of Legends World Championship ● Evolution Championship Series ● Intel Extreme Masters(CS:GO, Quake Live, Hearthstone: Heroes of Warcraft)
  6. eSports going Mainstream: Global esports revenue will grow 26% by 2020 as it attracts a more mainstream audience. This increase will be fueled by a viewership projected to grow 12% each year and a swelling number of third-party investments.
  7. Big Games: League of Legends attracts more players while Dota 2 draws higher prize pools
  8. OpenAI vs Best Dota 2 Players: “OpenAI first ever to defeat world's best players in competitive eSports. Vastly more complex than traditional board games like chess & Go.” Elon Musk This is a step towards building AI systems which accomplish well-defined goals in messy, complicated situations involving real humans.
  9. eSport growing Audience: Audience watched over 2.1 billion hours of content between April and October in 2017, and that number is expected to grow by about 12 percent each year as the industry reaches mainstream audiences.
  10. eSports going Mainstream: Advertisers and investors finally take notice of esports’ access to key audiences, with contributions accounting for 85% of the worldwide market. Video game companies like Activision Blizzard, Riot Games and Valve continue to support their flagship esports titles with player franchising agreements and larger prize pools.
  11. Fan.ai: FanAI is an esports audience data platform powered by artificial intelligence to identify and optimize audience monetization opportunities. Their system understands each fan, individually to provide actionable data to sponsors and brands for advertisement. FanAI enables esports teams, leagues, game publishers, event organizers, broadcasters, agencies, and brands to understand, grow, predict, and monetize esports audiences by analyzing purchasing behavior, psychographic details, and social and demographic information.
  12. Supremacy: Supremacy is an AI coach for eSports. It’s AI will automatically learn your training habits, skill level and create the perfect training schedule for you to follow. Together with an impressive team of scientists in the fields of HRV (Heart-Rate Variability) and Neuroscience from the Washington University of Medicine and UCLA, the team have begun building 'The Game:BRAIN AI': an all-in-one artificial intelligence package for budding esports professionals and players looking for the most efficient route to better gameplay.
  13. Supremacy: constantly measuring your ability to react to certain situations and how well you aim and use your keyboard & mouse. Game:Skills analyze your competitive matches to understand your behaviour in "Set strategies" and controlled executed tactics. Game:Control keeps a behavioural profile of you and your enemies, and measures your ability to adapt and play unpredictable whilst still being able to predict the enemies moves. Game:Sense measures your ability to be resilient to mental challenges, stress and be in control of your subconscious body reactions. Game:Flow
  14. Future of AI in eSports: ● DeepMind’s AlphaGo used some surprising tactics while playing against Lee Sedol. People thought these wouldn’t actually work, but they did. Players will have to re-think their every move while playing. Situations like these will give them insight that might not have been possible. ● CSGO has a ‘6th man’ setup where an observer advises the players on their strategies. A bot can instead replace the ‘6th man’, a form of ‘Augmented advising’. Teams will have to augment the bot’s recommendations into their gameplay. Teams ● The presence of an in-game coach would be helpful. It would speed up the process of getting started on the game and decrease the learning time.
  15. 1st - We’re going to build our model to detect pneumonia 2nd - Apply the same concepts to other diseases 3rd - Build Web & Mobile Platform for doctors to use (Applications in 3rd world are HUGE!) Conditions we’ll try to build our model to detect: Atelectasis Consolidation Infiltration Pneumothorax Edema Emphysema Fibrosis Effusion Pneumonia Pleural_thickening Cardiomegaly Nodule Mass Hernia
  16. ● Jobs ● Freelance ● AI Startups How can you build your career in AI & Machine Learning?
  17. Jobs ● Artificial Intelligence jobs posted on Linkedin. 5000+
  18. Freelance ● AI & Machine Learning jobs posted only on upwork today. 200+ ● Average per hour rate of an AI freelance engineer: $40-$100 on upwork
  19. Freelance AI Engineers on Upwork and their per hour rates
  20. AI Startups Just as 100 years ago electricity transformed industry after industry, AI will now do the same. -Andrew NG
  21. Winner Takes All If businesses and organizations don't adapt, they may well become extinct.
  22. There is an AI solution to every business problem - Finance (Safer Trading, Fraud Prevention, Personalized Investment Plans) - Marketing (Automating Repetitive Tasks, Sales Through Images and Videos, Content Generation) - Customer Support (Handling Multiple Customers at a Time, More Effective Phone Support) - Medicine (Mining Valuable Information From Untapped Data, Effective Treatment Plans, More Efficient Primary Care) - Real Estate (Better And Faster Communication, Automating Property Valuation, Promoting Rental Booking, Relevant Product Recommendations, Customer Engagement) - And More...
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