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Production log

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Production log

  1. 1. Salford City College Eccles Sixth Form Centre BTec Level 3 Extended Diploma in Creative Media Production Games Design Unit 67 – 3D Animation HA7 – e6 Radio Motion Graphic Production Log Name Liam Fryers Date: 18/11/13 I began to collect ideas and various pieces of research such as collecting various images for a mood board such as looking at the logos that other media companies use. From this I began to look for the types of advertisements that they used to present the image of their channel. From this I could then begin the analyse what they did to generate ideas of my own. I also began my ideas generation, producing a mind map from what I had seen from previous clips. From my ideas generation, I began to work on my storyboard as well as completing the Ethical/H&S Sign off Date: 25/11/13 Completed my ideas generation Date: 02/12/13 began work on production.
  2. 2. I began by creating a sphere with the ball tool (Shift + O by default.) I then began by creating my surface for what would become my planet by giving the surface a name and colour (q by default.) I then opened up the surface editor (F5 by default) and applied one of the pre-sets to my object. From this I could change some of the properties of my object, however decided not to. I then saved this texture and then saved my object. I deleted the surface from the sphere and began to work on my meteorites.
  3. 3. To work on my meteor, I took my original sphere and went into Point mode (Shift + G by default) and began selecting points and moving them into various positions until I created my meteor. I then surfaced this, saved it and then continued editing it until I had created 2 more meteorites with different shapes. Date: 09/12/13 I began working in Layout to set up the paths for all my objects. I began by opening the template that I had been given which was set up at the correct frame rate and resolution. I then began to import my assets one by one into layout by going into file then going down to import then selecting objects.
  4. 4. I then began to create the points for all my objects within the scene, using my story board to help me with the timings. I moved an object by selecting it and selecting the point on the timeline where I want to add a key frame. I then use the move tool (t by deafult) to move my object around within the scene, and using the rotate tool (y by default) to ajust the angle. I then double tap the enter key to create a key frame on the timeline. I repeated this for all of the objects. Date: 16/12/13
  5. 5. I completed my path work in layout and began to render my scene out. Date: 17/12/13
  6. 6. I have begun my post-production in Adobe premiere pro by first opening the template file that I downloaded off the Moodle site. This allowed me to be sure my aspect ratio and frame rate was correct. I then went to file then import and imported my scene as numbered stills. I right clicked on my scene that was now in the library and selected interpret footage and disabled the alpha channels. This gave me a transparent background that I could place a separate image onto to give me a background. I trimmed the time of the background down to 30 seconds to fit in with the timeframe of my scene.
  7. 7. I imported the music that I was going to use from Moodle and sliced out the section that ran over 30 seconds. I then added a fade out for the final 5 seconds of the track to hide the end of the music by holding the Control key an left clicking on the volume line on the audio track. Add as required

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