10. A DEFINITION
’Gamification’ refers to the _____ (rather
than the extension) of _______ (rather than
game-based technology or other game-
related practices) ________ (rather than full-
fledged games) characteristic for games
(rather than play or playfulness) in non-
game ________ (regardless of specific usage
intentions, contexts, or media of
implementation).
Deterding et al. (2011, p. 13)
??????
11. A DEFINITION
’Gamification’ refers to the _____ (rather
than the extension) of _______ (rather than
game-based technology or other game-
related practices) ________ (rather than full-
fledged games) characteristic for games
(rather than play or playfulness) in non-
game ________ (regardless of specific usage
intentions, contexts, or media of
implementation).
Deterding et al. (2011, p. 13)
Take a screenshot:
• Win: Print key
• Mac: Shift-
Command-4 keys
12. A DEFINITION
’Gamification’ refers to the _____ (rather
than the extension) of _______ (rather than
game-based technology or other game-
related practices) ________ (rather than full-
fledged games) characteristic for games
(rather than play or playfulness) in non-
game ________ (regardless of specific usage
intentions, contexts, or media of
implementation).
Deterding et al. (2011, p. 13)
Choose:
elements, use,
contexts and
design