SlideShare a Scribd company logo
1 of 19
Judging at Regular
How to apply the JAR at Regular REL events:
What are proper solutions, when to rewind and
when to deviate?
Michel Degenhardt
Dustin de Leeuw
Judging at Regular
*History of JAR
*Fixes per the JAR
*Deviation: When and How?
*Scenarios
*Discussion
History of JAR
● Up until 2010: Regular used to be part of IPG
– Too complicated for judges
– Too strict for players
● 2010: Fixing Common Errors at Regular
– Focus: play naturally
● 2011: JAR
– Focus: players and non-Judge TO's
Common Fixes
● Triggers
● Looking at Extra Cards
● Drawing Extra Cards
● Deck problem (No Decklist! :p)
● Other Errors
Missed Triggers
A player forgets a triggered ability (one that uses the words
“when,” “whenever,” or “at the beginning” usually at the
start of the ability's text).
Missed Triggers cont.
● These abilities are considered missed if the player did
not acknowledge them in any way at the point that it
required choices or had a visible in-game effect. If the
ability includes the word “may,” assume the player
chose not to perform it. Otherwise, add it to the stack
now unless it happened so long ago that you think it
would be very disruptive to the game - don’t add the
ability to the stack if significant decisions having been
made based on the effect not happening! Unlike other
game rule errors (which must be pointed out), players
are never required to point out their opponent’s missed
triggered abilities, although they may do so.
Looking at Extra Cards
A player sees a card in a library that he or she shouldn’t have
seen
This is easily fixed by shuffling the card seen into the unknown
portion of the library. Make sure to check if any player knows of
any cards in the library (because an effect sent them to the
bottom, for example), and ensure your fix preserves those
cards.
Drawing Extra Cards
A player accidentally draws more cards than he or she was
supposed to
If the identity of the card(s) were known to all players, return them
to their proper location. Otherwise, determine how many extra
cards have been drawn, take that many cards at random from
the player’s hand and place them on top of the library. If the
extra cards were drawn while drawing the opening hand, shuffle
the extra cards back into the deck instead and allow the player
to continue making mulligan decisions.
Deck Problems
A player has illegal, insufficient, or another player’s cards in
his or her deck
Remove any cards that shouldn’t be there and put back any cards
that should. Then, if the deck or sideboard have insufficient
cards, add basic lands of the player’s choice to bring it to the
correct size. Any cards that are added to the deck should be
shuffled directly into the library. If the error was discovered
during a draw effect, have the player complete the draw effect
after the deck is fixed and shuffled. Encourage players to count
their deck and present their sideboard (face down) to their
opponents before starting a game.
Other Errors
A player makes an in-game error not mentioned above
This will cover the bulk of player errors, and we will usually leave
the game as it is. Fix anything that is currently illegal (e.g. an
Aura enchanting an illegal permanent) and continue the game.
If the error was caught quickly and rewinding is relatively easy,
you may choose to undo all the actions back to the point that
the illegal action happened. This can include returning random
cards from the hand to the library to undo card draws (though
don't shuffle the library if you do this) and reversing various
other actions (such as untapping permanents and declaring
attackers or blockers). Don't go crazy with this!
Deviation: When and How?
● Toby Elliott: “Deviate like hell!”
– Customer Service > Consistency
– If both players agree, it's correct
– Rules lawyers, go home
– IPG? Never heard of it...
● Often multiple fixes available
● Choose what you think is best for this specific
event and/or these players
Scenario: Jitte in the Void
● “Last turn, I played an Umezawa's Jitte, but I
controlled a Chalice of the Void set to two
(Whenever a player plays a spell with converted
mana cost equal to the number of charge
counters on Chalice of the Void, counter that
spell).”
● How do we fix this Missed Trigger?
Jitte in the Void (2)
● Leave as is
● Rewind completely (Jitte in hand)
● Just put Jitte back in hand
● Put Jitte in Graveyard
● ...
More Scenarios...
● 20 minutes for discussion
● Have fun!
Convicted of Defeat
● Alex has True Conviction (Creatures you control have
double strike and lifelink), 3 Squires, and is at 1 life.
● Nadine has a tapped Air Elemental and is at 7 life.
● Alex attacks with everything, then states “You take 3, I gain
3, and then I'm dead.”
– Nadine calls for a Judge, what do you do?
– Nadine asks “So you concede”, then Alex calls for a
Judge
– Nadine says OK, picks up her cards, and a spectator
calls you over
The Attentive Attendant
Norbert has a Soul's Attendant (Whenever
another creature ETB, you may gain 1 life).
Alex casts and resolves a Runeclaw Bear, then
advances to combat. Spectator Sammy walks
by and says to Norbert: “Hey, you're supposed
to gain 1 life for that cute little bear”.
– Alex explodes and calls you over to have Sammy
DQ'ed.
– Norbert shrugs and says “nah, don't need that life”
– Norbert says “thanks, I completely forgot”
Post Mortem
After a very complicated combat phase, both
Aldwin and Nicky agree that Nicky is dead.
They scoop up their cards, but then start to talk
about the specific rules interactions. They call
you over to check, and indeed, it seems that
they misunderstood some rules and that Nicky
should still be alive and would for sure have
won next turn. Both players seem very unhappy
about this “stupid” outcome.
– Good luck solving this!
Combat Wrecking Ogre
Anastasia attacks with her Wrecking Ogre (3/3
double strike), Nicholas blocks with his 3/3
Centaur token and his 1/1 Soldier token.
Neither player says anything, then they both put
all creatures into their graveyards. You happen
to stand by and observe this happening.
– What do you do, if anything at all?
– When (if at all) would you explain about Damage
Assignment Order?
Thanks!
Insert appropriate remark for this specific
situation ;)

More Related Content

Similar to Judging at regular

Seminar gp torino_2012_slow_play_rotated
Seminar gp torino_2012_slow_play_rotatedSeminar gp torino_2012_slow_play_rotated
Seminar gp torino_2012_slow_play_rotated
DrMLo
 
Tournament reports joe steet
Tournament reports   joe steetTournament reports   joe steet
Tournament reports joe steet
elkako38
 
Deck Shuffling
Deck ShufflingDeck Shuffling
Deck Shuffling
DrMLo
 
Backing up
Backing upBacking up
Backing up
DrMLo
 
Seminar gp torino_2012_answering_questions_from_players
Seminar gp torino_2012_answering_questions_from_playersSeminar gp torino_2012_answering_questions_from_players
Seminar gp torino_2012_answering_questions_from_players
elkako38
 
Seminar gp torino_2012_answering_questions_from_players_rotated
Seminar gp torino_2012_answering_questions_from_players_rotatedSeminar gp torino_2012_answering_questions_from_players_rotated
Seminar gp torino_2012_answering_questions_from_players_rotated
elkako38
 
Seminar gp torino_2012_answering_questions_from_players
Seminar gp torino_2012_answering_questions_from_playersSeminar gp torino_2012_answering_questions_from_players
Seminar gp torino_2012_answering_questions_from_players
Zeun1982
 
Bom8 grv
Bom8 grvBom8 grv
Bom8 grv
Iva
 
The stack and state based actions v2
The stack and state based actions v2The stack and state based actions v2
The stack and state based actions v2
mlo825
 
Locative Lab Tools A5
Locative Lab Tools A5Locative Lab Tools A5
Locative Lab Tools A5
Ronald Lenz
 
Workshop handouts - Mobile gaming
Workshop handouts - Mobile gamingWorkshop handouts - Mobile gaming
Workshop handouts - Mobile gaming
7scenes
 
Types of Games type of games Types of Games type of games.pptx
Types of Games type of games Types of Games type of games.pptxTypes of Games type of games Types of Games type of games.pptx
Types of Games type of games Types of Games type of games.pptx
tdoijod8
 

Similar to Judging at regular (20)

Conspiracy presentation
Conspiracy presentationConspiracy presentation
Conspiracy presentation
 
Seminar gp torino_2012_slow_play_rotated
Seminar gp torino_2012_slow_play_rotatedSeminar gp torino_2012_slow_play_rotated
Seminar gp torino_2012_slow_play_rotated
 
Tournament reports joe steet
Tournament reports   joe steetTournament reports   joe steet
Tournament reports joe steet
 
Deck Shuffling
Deck ShufflingDeck Shuffling
Deck Shuffling
 
Backing up
Backing upBacking up
Backing up
 
Seminar gp torino_2012_answering_questions_from_players
Seminar gp torino_2012_answering_questions_from_playersSeminar gp torino_2012_answering_questions_from_players
Seminar gp torino_2012_answering_questions_from_players
 
Seminar gp torino_2012_answering_questions_from_players_rotated
Seminar gp torino_2012_answering_questions_from_players_rotatedSeminar gp torino_2012_answering_questions_from_players_rotated
Seminar gp torino_2012_answering_questions_from_players_rotated
 
Seminar gp torino_2012_answering_questions_from_players
Seminar gp torino_2012_answering_questions_from_playersSeminar gp torino_2012_answering_questions_from_players
Seminar gp torino_2012_answering_questions_from_players
 
Bom8 grv
Bom8 grvBom8 grv
Bom8 grv
 
The stack and state based actions v2
The stack and state based actions v2The stack and state based actions v2
The stack and state based actions v2
 
Carpe noctem prototype_0315
Carpe noctem prototype_0315Carpe noctem prototype_0315
Carpe noctem prototype_0315
 
Almost horseshoes presentation
Almost horseshoes presentationAlmost horseshoes presentation
Almost horseshoes presentation
 
Ten (More) Ways to Make Your Rulebook Awesome - Metatopia 2015
Ten (More) Ways to Make Your Rulebook Awesome - Metatopia 2015Ten (More) Ways to Make Your Rulebook Awesome - Metatopia 2015
Ten (More) Ways to Make Your Rulebook Awesome - Metatopia 2015
 
Locative Lab Tools A5
Locative Lab Tools A5Locative Lab Tools A5
Locative Lab Tools A5
 
Just Another REL
Just Another RELJust Another REL
Just Another REL
 
Workshop handouts - Mobile gaming
Workshop handouts - Mobile gamingWorkshop handouts - Mobile gaming
Workshop handouts - Mobile gaming
 
52 tips for texas hold em poker barry shulman
52 tips for texas hold em poker   barry shulman52 tips for texas hold em poker   barry shulman
52 tips for texas hold em poker barry shulman
 
Workshop by antoine bouaziz
Workshop by antoine bouazizWorkshop by antoine bouaziz
Workshop by antoine bouaziz
 
Types of Games type of games Types of Games type of games.pptx
Types of Games type of games Types of Games type of games.pptxTypes of Games type of games Types of Games type of games.pptx
Types of Games type of games Types of Games type of games.pptx
 
Stop Using Score – Rethinking Traditional Game Design
Stop Using Score – Rethinking Traditional Game DesignStop Using Score – Rethinking Traditional Game Design
Stop Using Score – Rethinking Traditional Game Design
 

More from DrMLo

Judge apps
Judge appsJudge apps
Judge apps
DrMLo
 
Casting spells
Casting spellsCasting spells
Casting spells
DrMLo
 
Missed triggers
Missed triggersMissed triggers
Missed triggers
DrMLo
 
How to certify_a_l1
How to certify_a_l1How to certify_a_l1
How to certify_a_l1
DrMLo
 
Final
FinalFinal
Final
DrMLo
 
Arranging Tournament Space and Crowd Management
Arranging Tournament Space and Crowd ManagementArranging Tournament Space and Crowd Management
Arranging Tournament Space and Crowd Management
DrMLo
 
Seminar gp indianapolis_2011_perfect_judge
Seminar gp indianapolis_2011_perfect_judgeSeminar gp indianapolis_2011_perfect_judge
Seminar gp indianapolis_2011_perfect_judge
DrMLo
 
Seminar gp torino_2012_reviews
Seminar gp torino_2012_reviewsSeminar gp torino_2012_reviews
Seminar gp torino_2012_reviews
DrMLo
 
Judging inisolatedareas
Judging inisolatedareasJudging inisolatedareas
Judging inisolatedareas
DrMLo
 
The judge levels
The judge levelsThe judge levels
The judge levels
DrMLo
 

More from DrMLo (10)

Judge apps
Judge appsJudge apps
Judge apps
 
Casting spells
Casting spellsCasting spells
Casting spells
 
Missed triggers
Missed triggersMissed triggers
Missed triggers
 
How to certify_a_l1
How to certify_a_l1How to certify_a_l1
How to certify_a_l1
 
Final
FinalFinal
Final
 
Arranging Tournament Space and Crowd Management
Arranging Tournament Space and Crowd ManagementArranging Tournament Space and Crowd Management
Arranging Tournament Space and Crowd Management
 
Seminar gp indianapolis_2011_perfect_judge
Seminar gp indianapolis_2011_perfect_judgeSeminar gp indianapolis_2011_perfect_judge
Seminar gp indianapolis_2011_perfect_judge
 
Seminar gp torino_2012_reviews
Seminar gp torino_2012_reviewsSeminar gp torino_2012_reviews
Seminar gp torino_2012_reviews
 
Judging inisolatedareas
Judging inisolatedareasJudging inisolatedareas
Judging inisolatedareas
 
The judge levels
The judge levelsThe judge levels
The judge levels
 

Recently uploaded

Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
Chris Hunter
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
MateoGardella
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
PECB
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
QucHHunhnh
 

Recently uploaded (20)

SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
Making and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdfMaking and Justifying Mathematical Decisions.pdf
Making and Justifying Mathematical Decisions.pdf
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot Graph
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
fourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writingfourth grading exam for kindergarten in writing
fourth grading exam for kindergarten in writing
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
psychiatric nursing HISTORY COLLECTION .docx
psychiatric  nursing HISTORY  COLLECTION  .docxpsychiatric  nursing HISTORY  COLLECTION  .docx
psychiatric nursing HISTORY COLLECTION .docx
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
1029-Danh muc Sach Giao Khoa khoi 6.pdf
1029-Danh muc Sach Giao Khoa khoi  6.pdf1029-Danh muc Sach Giao Khoa khoi  6.pdf
1029-Danh muc Sach Giao Khoa khoi 6.pdf
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 

Judging at regular

  • 1. Judging at Regular How to apply the JAR at Regular REL events: What are proper solutions, when to rewind and when to deviate? Michel Degenhardt Dustin de Leeuw
  • 2. Judging at Regular *History of JAR *Fixes per the JAR *Deviation: When and How? *Scenarios *Discussion
  • 3. History of JAR ● Up until 2010: Regular used to be part of IPG – Too complicated for judges – Too strict for players ● 2010: Fixing Common Errors at Regular – Focus: play naturally ● 2011: JAR – Focus: players and non-Judge TO's
  • 4. Common Fixes ● Triggers ● Looking at Extra Cards ● Drawing Extra Cards ● Deck problem (No Decklist! :p) ● Other Errors
  • 5. Missed Triggers A player forgets a triggered ability (one that uses the words “when,” “whenever,” or “at the beginning” usually at the start of the ability's text).
  • 6. Missed Triggers cont. ● These abilities are considered missed if the player did not acknowledge them in any way at the point that it required choices or had a visible in-game effect. If the ability includes the word “may,” assume the player chose not to perform it. Otherwise, add it to the stack now unless it happened so long ago that you think it would be very disruptive to the game - don’t add the ability to the stack if significant decisions having been made based on the effect not happening! Unlike other game rule errors (which must be pointed out), players are never required to point out their opponent’s missed triggered abilities, although they may do so.
  • 7. Looking at Extra Cards A player sees a card in a library that he or she shouldn’t have seen This is easily fixed by shuffling the card seen into the unknown portion of the library. Make sure to check if any player knows of any cards in the library (because an effect sent them to the bottom, for example), and ensure your fix preserves those cards.
  • 8. Drawing Extra Cards A player accidentally draws more cards than he or she was supposed to If the identity of the card(s) were known to all players, return them to their proper location. Otherwise, determine how many extra cards have been drawn, take that many cards at random from the player’s hand and place them on top of the library. If the extra cards were drawn while drawing the opening hand, shuffle the extra cards back into the deck instead and allow the player to continue making mulligan decisions.
  • 9. Deck Problems A player has illegal, insufficient, or another player’s cards in his or her deck Remove any cards that shouldn’t be there and put back any cards that should. Then, if the deck or sideboard have insufficient cards, add basic lands of the player’s choice to bring it to the correct size. Any cards that are added to the deck should be shuffled directly into the library. If the error was discovered during a draw effect, have the player complete the draw effect after the deck is fixed and shuffled. Encourage players to count their deck and present their sideboard (face down) to their opponents before starting a game.
  • 10. Other Errors A player makes an in-game error not mentioned above This will cover the bulk of player errors, and we will usually leave the game as it is. Fix anything that is currently illegal (e.g. an Aura enchanting an illegal permanent) and continue the game. If the error was caught quickly and rewinding is relatively easy, you may choose to undo all the actions back to the point that the illegal action happened. This can include returning random cards from the hand to the library to undo card draws (though don't shuffle the library if you do this) and reversing various other actions (such as untapping permanents and declaring attackers or blockers). Don't go crazy with this!
  • 11. Deviation: When and How? ● Toby Elliott: “Deviate like hell!” – Customer Service > Consistency – If both players agree, it's correct – Rules lawyers, go home – IPG? Never heard of it... ● Often multiple fixes available ● Choose what you think is best for this specific event and/or these players
  • 12. Scenario: Jitte in the Void ● “Last turn, I played an Umezawa's Jitte, but I controlled a Chalice of the Void set to two (Whenever a player plays a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell).” ● How do we fix this Missed Trigger?
  • 13. Jitte in the Void (2) ● Leave as is ● Rewind completely (Jitte in hand) ● Just put Jitte back in hand ● Put Jitte in Graveyard ● ...
  • 14. More Scenarios... ● 20 minutes for discussion ● Have fun!
  • 15. Convicted of Defeat ● Alex has True Conviction (Creatures you control have double strike and lifelink), 3 Squires, and is at 1 life. ● Nadine has a tapped Air Elemental and is at 7 life. ● Alex attacks with everything, then states “You take 3, I gain 3, and then I'm dead.” – Nadine calls for a Judge, what do you do? – Nadine asks “So you concede”, then Alex calls for a Judge – Nadine says OK, picks up her cards, and a spectator calls you over
  • 16. The Attentive Attendant Norbert has a Soul's Attendant (Whenever another creature ETB, you may gain 1 life). Alex casts and resolves a Runeclaw Bear, then advances to combat. Spectator Sammy walks by and says to Norbert: “Hey, you're supposed to gain 1 life for that cute little bear”. – Alex explodes and calls you over to have Sammy DQ'ed. – Norbert shrugs and says “nah, don't need that life” – Norbert says “thanks, I completely forgot”
  • 17. Post Mortem After a very complicated combat phase, both Aldwin and Nicky agree that Nicky is dead. They scoop up their cards, but then start to talk about the specific rules interactions. They call you over to check, and indeed, it seems that they misunderstood some rules and that Nicky should still be alive and would for sure have won next turn. Both players seem very unhappy about this “stupid” outcome. – Good luck solving this!
  • 18. Combat Wrecking Ogre Anastasia attacks with her Wrecking Ogre (3/3 double strike), Nicholas blocks with his 3/3 Centaur token and his 1/1 Soldier token. Neither player says anything, then they both put all creatures into their graveyards. You happen to stand by and observe this happening. – What do you do, if anything at all? – When (if at all) would you explain about Damage Assignment Order?
  • 19. Thanks! Insert appropriate remark for this specific situation ;)