Seja a primeira pessoa a gostar disto
Everyone has had the experience at one point or another of having someone scribble something for them, and ask them to take it and make it look good. I call this getting a "napkin”: the outline of a solution that kills the chance for others to make a meaningful contribution. This happens for one (or many) of several reasons:
• They don't have time to think about or discuss alternatives
• They think it's the best solution
• They think you have little to offer besides making tarting up their idea ("Make it sparkly")
• It's hard to talk about the ideas underlying the napkin
Too often, people assume point #3, get insulted, but sparkle-ize it anyway. It's demoralizing and often results in sub-par work (it is at least not as good as it could be). This happens in other contexts too: Actors get told how to say their lines (the dreaded “line reading”). Writers are asked to “just write [my idea] up”. Designers tell Engineers how they should implement what's designed. Most of us are guilty of assuming #3 at some point, whatever our role is.
This talk is about how to "reverse out" design thinking. How to look at a napkin drawing and work with the person who drew it to understand what their goals were when they made it, and to propose alternative solutions.
Conversely, if you think in solutions and can't help handing scribbles on napkins to your colleagues, it's about how to back out your own thought process and get more and better contributions from your colleagues.
Either way, it's about better solutions.