A glimpse at the Future of Media presented to the Media and Entrepreneurship Students at the Digital Arts and Entertainment Lab at Georgia State University
10. 10
Intelligent
machines
robotics / AI
In-car heath network//Navigation
OLEDs
Distribution
Traders
Semi-autonomous
agents / avatars
Sexual attractiveness
Fused Sensors
systems
Reproductive health
Real doll
Interchangeable
modules
Cultural
integration
Convergent health
management system
Virtual worlds
Convergent
media / data
systems
Standards / legislation
On-line workouts
Fun, enjoyment
Creativity time
Energy foods
Weight management
Comfort
havens
Age defiance
Neuro stimulation
Life meaning
Sub-conscious stimulation
Sleep
Furniture
Spiritual growth
Dream enhancers
Positivism
Sleep systems
Dream ambient
networks
Tai Chi
Life extension
Natural / organic foods
Immunity boosting
Nutraceuticals
Bio-monitoring
Resurgence in organic
Biosimulation
Seamless, ubiquitous
computing
Entertainment systems
Greater human agency:
Connectivity, community,
curation and collaboration –
Democratization of media -
new social spaces
Nutritional value management
peNanoencapsulation
Small scale local agriculture
Biofeedback
Precision
health
monitoring
Supplements
Core
Training
Dreams
New company
structures and
transac'on /sell‐
through/
distribu'on models
Corporate
Consolida'on
Environmental
concerns
Yoga
Digital tracking
Beauty
On-line health and
well-being sites
communities
Sensors / biometrics
Well-being and social aspects
Intelligent displays
Life enrichment
Brain Fitness
Energy
Machine to machine
Gaming
Wearable sensors Stress &
fatigue relief
Vitality
Exercise and
FitnessSpirit
boosting
Production: from
robotts to “Make”
delivering sensation
Diagnostics
Sexbots
Light therapy
Grooming
Body Sculpting
Collaborative farming
Meat on a sheet
Vitamins and additives
Integrated food
systems
Cognitive
feedback
Interactive training Bioscience
MeditationBiogenetics
Recharging
Digestive aids
Bioengineering
Remote diagnostics
Sound programming
Adventure sports
Virtual terminals Personal care
Sustainability
Ambience modulation
Food substitutes
Social networks
Fitness programs
Brain Foods
Performance
analysis
Embedded tech
Corporate services
Mood tracking
Telematics
Fulfillment
Work hours
Slowtime
Independent farms
Antioxidants
Spare time
Happiness
Plug & play
Sports
Service
Mind, body and soul
Visibility
Mood Foods
Exergizing
Sexual
performance
enhancement
Feedback & new
effec'veness criteria
and metrics
The Power of Search:
Effec've
recommenda'ons
Big Data ‐ visualiza'on
AWATAD
Delivery ‐ agile
From mobile devices to
Super HD one‐to‐one
adver'sing
Emotional wellness
Standard of living
Stability
Health communities
Healthy eating
Transforma've
space,
immersion/
telepresence and
interac'on,
blended worlds
Skin Care
New media
formats and
expanding
scope and
imagina'on
Home fitness system
Gyms
Personal coach
Aromatherapy
In-body
sensing
Prevention
Crossover & hybrid
revenue streams –
retransmission,
payment systems
& service
plaforms/paywalls
The Future
of Media
Remix Lifestyle ‐
Changing role of
audience ‐
presence/
experiences
Mapping poten'al future drivers
Content king
Interac've storytelling
Gamifica'on , Story in
Story + AR(