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2017 02-fitc-amz-public

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Publicada em

FITC Amsterdam / Toronto - http://fitc.ca/presentation/building-collaboration-service-hololens-2/

In this talk, Cyrille will go through experiments he made lately with the Hololens in the field of mixed reality (AR/VR) for the construction & manufacturing industries. You will learn what are the challenges and how difficult it might be sometimes to bring digital content generated from various tools to devices like the Hololens in an efficient manner. He will share stories in various industries as well as unexpected outcome. By using Autodesk Forge, the content creation becomes a lot easier - http://forge.autodesk.com/

* Challenges about importing 3d content created on DCC tools onto devices such as the HoloLens
* Designing a valuable experience that a user will enjoy
Considerations when building mixed reality experiences
* The workflow for designing and building mixed reality experiences
* Challenges to deploy mixed reality content in an industrial environment

Publicada em: Tecnologia

2017 02-fitc-amz-public

  1. 1. © 2017 Autodesk Autodesk – Cyrille Fauvel Building a Collaboration Service for the Hololens
  2. 2. Emerging Technology Mission Explore the intersection of emerging technologies and market trends to provide Autodesk potential directions for innovative design, business, and technology solutions. Focus Enterprise applications in Augmented, Mixed & Virtual Reality, Interactive ‘Real-Time 3D Experiences and Storytelling’
  3. 3. New Input Interfaces New Display Interfaces Interactive 3D Storytelling Experiences Interacting with Digital 3D Augmented, Mixed & Virtual Reality CAD + Real-time 3D
  4. 4. © 2017 Autodesk Pier 9 / Future of Making Things
  5. 5. © 2017 Autodesk
  6. 6. Augmented Reality Using Project Tango + BIM
  7. 7. Prototype: Indoor GPS and User Tracking + Revit 2D floorplan
  8. 8. Augmented Reality Prototype: Navisworks BIM Model Overlay
  9. 9. Prototype: Augmented Reality Flood Simulation
  10. 10. ‘Magic Window’ VR Experiences Google Tango Tablet + Stingray Runtime Tech Preview
  11. 11. Autodesk Revit / Project Expo
  12. 12. New Display Interfaces
  13. 13. $400,000 Augmented Reality Helmet for Fighter Jet
  14. 14. © 2017 Autodesk
  15. 15. © 2017 Autodesk
  16. 16. © 2017 Autodesk Interactive 3D Storytelling Experiences
  17. 17. © 2017 Autodesk Autodesk Stingray
  18. 18. © 2017 Autodesk Videos Platforms/Mobile/VR  VR/AR  HTC Vive *  Oculus SDK 0.8 support. * Working on SDK 1.3 support  Google Cardboard  Samsung Gear VR  Hololens  Morpheus  Mobile  Support more Android chipsets (Adreno 330/420) *  Mali Android Devices *  Android iOS Game Center Support  Platforms  WebGL 2  Metal iOS  DX12
  19. 19. © 2017 Autodesk VR Templates VR Gallery
  20. 20. © 2017 Autodesk Autodesk LIVE One-click workflow from Revit -> interactive 3D Backed by a web-based content preparation service
  21. 21. Simulating the Built Environment – Breathing life in to CAD
  22. 22. Autodesk Gameware Navigation | Oil Platform Evacuation Simulation
  23. 23. © 2017 Autodesk Autodesk ReMake Export Reality Capture Data (UAS)
  24. 24. © 2017 Autodesk Stingray Import Import
  25. 25. © 2017 Autodesk Large Terrains & Movement VR Viewing
  26. 26. © 2017 Autodesk Autodesk VRED
  27. 27. © 2017 Autodesk Autodesk Play - Forge Viewer  Creates interactive 3D presentations on the web  No programming needed  In-browser, node-based editor  Targets VR via WebVR
  28. 28. © 2017 Autodesk Model preparation  Model preparation easily the biggest AR/VR pain-point  UV mapping, materials, texturing & polygon optimization  A week’s worth of effort for a typical model
  29. 29. © 2017 Autodesk Forge Viewer  Version >= 2.12 supports WebVR  Enable the WebVR extension in your app  Icon appears WebVR-compatible device found  Oculus Rift, HTC Vive & Google Cardboard  WebVR extension demo  Currently a “first person” view  Working on turntable navigation for “widget” viewing  Will make it suitable for use in Vrok-It
  30. 30. © 2017 Autodesk Dancing Robot  Created for a “Design Night”  Autodesk Switzerland’s 25th anniversary party  Based on existing Unity model prepared with Fusion 360  Added scaling, positioning, control and collaboration  Complete Unity project and code available on GitHub  http://github.com/KeanW/dancing-robot
  31. 31. © 2017 Autodesk Forge API  AR/VR content creation experiment  UWP / Unity3d / Stingray  Export to FBX and/or glTF  Prism/Protein material support  Metadata / properties support  Scaling, positioning, explode, …  Main challenges:  Polygon simplification/optimization  Material support  Rendering
  32. 32. © 2017 Autodesk Forge Model Derivative
  33. 33. © 2017 Autodesk
  34. 34. © 2017 Autodesk, Inc. All rights reserved. Autodesk, Maya, Mudbox and Smoke are registered trademarks of Autodesk, Inc., and/or its subsidiaries and/or affiliates in the USA and/or other countries. Academy Award is a registered trademark of the Academy of Motion Picture Arts and Sciences. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product and services offerings, and specifications and pricing at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.

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