Mass effect 3 sound design in computer games analysis work sheet
1. Salford City College
Eccles Sixth Form Centre
BTEC Extended Diploma in GAMES DESIGN
Unit 73: Sound For Computer Games
Game Title Mass Effect3
https://www.youtube.com/watch?v=tLlAObjR-gs1:58– 5:50
Provide detailed descriptions from chosen examples that establish… Clearly state what production technique(s) you think have
been used to create specific soundtrack elements
Setting In the cutscene someone saysthattheyare “approachingthe Sol Relay”,whichis
mostlikelywhere mostof the cutscene takesplace.Sol isthe name of oursolar
system,soperhaps ittakesplace nearEarth.
All of the backgroundnoiseswould’ve beendone
usingsoftware,oras foleyartistry.
Mood The music thatplaysduringthe firstpart of the cutscene givesatriumphantand
hopeful feeling,whichcouldmeanthat whatishappening/abouttohappen during
the scene is goingto be a bigevent,andthe characters thinktheywill succeedwith
it.
The music inthe backgroundwouldhave been
done usingreal instruments(inanorchestra),
because none of the musiciselectronic.
Game genre I thinkthe game is Sci-Fi,because manyof the soundsinthiscutscene are
electronic,andsome are distorted.IalsothinkIheardthe soundof lasersmultiple
timesduringthe cutscene.Itisalsoa Space/Sci-Fi game because there are mentions
of ‘fleets’,andalsothe ‘Sol Relay’,andSol issometimesusedasthe name forour
solarsystem.
Many soundssuch as lasersandspace ships
wouldhave beendone usingsoftware,andother
soundswouldhave beendone asfoleyartistry
theneditedafterwards.
Narrative For the firstpart of the cutscene,itsoundslike the charactersare travelling
somewhere,andapproachthe ‘Sol Relay’.There seemstobe aconflictgoingon,
because there are a lotof ‘fleets’reporting,likelytofighta large battle.Laterinthe
cutscene the soundof lasersandcannons can be heardalmostconstantly,andthe
voice of someone canbe heardsaying‘Fightersonme’,whichare likelysmallships.
All of the dialogue fromthe characterswould
have beendone asa studiorecording,togetthe
clearestsound.