3. HOME Desk research Academic, Issues, statistics, plans, similar projects Tech research What is the technological landscape and it ’ s main players People research Your partners, Find bloggers, illustrators, web/mobile programmers, change makers - Draw your actor network Context research Research the target group ’ s media, information and life style preferences. SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
4. HOME You can find inspiration everywhere! Similar programs, other contexts. Other program, same contexts. Analogies Your creative type SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
5. HOME Develop ‘ Proof of Principle ’ and Visual Prototypes SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
6. Co-Creation Workshop A speed repeat of the first three steps: Present research, Share inspiration and Share prototypes Discuss & choose, Mix & Match Develop Use cases, User profiles, Issue maps Work out logistics, launch plans Visiting locations Partner agreements HOME SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
7. Making product Agile Collaboration (online) with Local Creatives Texts Cultural sensitivity check Visual development Technical development Sign Partnership Agreements HOME SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
8. Pilot Testing Workshop Testing product with groups Iterate, Fine tune, Launch details Distribution plans HOME SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
9. Solution Launch & Implementation Iterate (fine tune, repeatedly) Upscale Actor Network Evaluate HOME SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
12. HOME Desk research Academic, Issues, statistics, plans, similar projects Tech research What is the technological landscape and it ’ s main players People research Your partners, Find bloggers, illustrators, web/mobile programmers, change makers - Draw your actor network Context research Research the target group ’ s media, information and life style preferences. SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
13. HOME You can find inspiration everywhere! Similar programs, other contexts. Other program, same contexts. Analogies Your creative type SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
14.
15. HOME You can find inspiration everywhere! Similar programs, other contexts. Other program, same contexts. Analogies Your creative type SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
16.
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18. HOME Develop ‘ Proof of Principle ’ and Visual Prototypes SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
21. Co-Creation Workshop A speed repeat of the first three steps: Present research, Share inspiration and Share prototypes Discuss & choose, Mix & Match Develop Use cases, User profiles, Issue maps Work out logistics, launch plans Visiting locations Partner agreements HOME SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
26. Workshop - A group of 10 to 20 participants, no observers For minimum of two days, max 5 days. - Participants are all key people who will be involved in the project production, and representatives of different types of users. And local creatives. - Careful facilitation, clarity and safety, well prepared questions to work on and the tools need to work on them.
27. Making product Agile Collaboration (online) with Local Creatives Texts Cultural sensitivity check Visual development Technical development Sign Partnership Agreements HOME SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
28. Pilot Testing Workshop Testing product with groups Iterate, Fine tune, Launch details Distribution plans HOME SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
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31. Solution Launch & Implementation Iterate (fine tune, repeatedly) Upscale Actor Network Evaluate HOME SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING
32. SOCIAL NEED RESEARCH CO-DESIGN SOLUTION PILOT INSPIRATION CO-CREATION MAKING