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The
dilemma
of pervasive

connectivity



                                                                           IMMAP                                                                   Barney Loehnis
                                                                         August 2011                                                               @barneylo




                                                                                                                              Head of Digital, Ogilvy Asia Pacific
                                                                                                                              Chairman, Asia Pacific, MMA

                                                                                                                                                                                                                     1
Monday, 29 August 2011
Without apology I want to gaze into the future to help inform us here in the Philippines of what we need to do now to be best prepared
Last time I was in Philippines this year I talked about the 6 opportunities to leverage mobile across communications - 6 ways that marketers could use the power of the mobile device to help engage
consumers
I started off by talking about the the last dawn of the digital revolution...
... and about the beginning of the new revolution -one of Augmented Humanity

today I want to talk about something slightly different. I want to start off with our consumer
We know that the consumer is ahead of agencies and clients in terms of their behaviors and use of technology
this latest shift, this new dawn of augmented humanity is fascinating and has deep implications for building brands

this is a primarily mobile story. but make no mistake all content is now digital, all digital now social and all content, digital and social is now mobile

The dilemma of pervasive connectivity is this

1. weʼve been willing this to happen for years, but it only makes our life more complicated
2. Pervasive connectivity was something that was meant to make us smart, but it might just be make us dumb
3. If you never start the race you cannot win. If you start you cannot stop. Do not go into this aiming to experiment, go into aiming to win. But accept some some of your efforts will end up as experiments to a
future success.

The consumer is more dangerous than ever. Armed with a little bit of knowledge that can easily disarm an unsuspecting sales assistant and start bullying store managers!
Tweet power is like a grenade that they can lob into the social space and let it rip some havoc

The only way for brands to retain control is to take control of th customer experience and enable it in the mobile space. BEcause it is here when our consumers are most vulnerable themselves to brilliantly
crafted communications and utilities that marketers conjure up
Pervasive Connectivity

                                                                                                        Augmented Humanity

                                                                                                        Mobile First




  2

Monday, 29 August 2011
this is the end of the digital revolution
We are now in an era where all the potential of digital and mobile that we dreamed of 20 years ago is now a reality.
Pervasively connected. Digital delivering an augmented reality to physical real life experiences
Think about the mobile platform as the primary platform for development


ALSO - need to move away from using mobile as a tactical add-on. We need to use mobile as a strategic opportunity to develop and omnipresence for the brand
Mobile is the narrative “thread” of communications




Monday, 29 August 2011
The “red thread” in Zhang XiaoGang’s series “Bloodlines” always struck me as performing the same function for his paintings as Mobile does for brands.

It creates a bloodline between the people portrayed. An intimate connection to people that are related
It provides connectedness from one moment to the next - for me a sort of connectedness between emotional connections
It represents that people are never out of touch, that there needs to be some bridging from one moment to the next.
It implies that what we are looking at, is simply one of a multiple series of engagements, connected by the red thread. the thread is a device that transcends moments, and acts as a continual connection.
Actually, this stands not only as a metaphor for mobile, but as a metaphor for digital communications.Mobile must be seen as a strategic thread that plays through and across all brand communications
and touch points, and not simply as a tactical instance.

I want to introduce the idea of a mobile platform. A platform in this sense is a way to connect one brand experience to another. It could be an app, or a web site, or a phone, or a prepay card. It is the “red
thread” on which we can hang campaigns and communications. It a platform that can serve multiple communications, and help bring them together as a coherent whole to consumers.
Mobile	
  
                                                                 Internet	
  
                                                                 Users



                                                                 Desktop	
  Internet	
  
                                                                 Users




                                     by


                                     2014
                                     More	
  people	
  will	
  access	
  the	
  
                                     internet	
  via	
  a	
  mobile	
  device	
  than	
  
                                     a	
  PC
   Source: Morgan Stanley Research


Monday, 29 August 2011




59% in INdia
44% in indonesia
30% in China
5

Monday, 29 August 2011
End of boredom.. something really game changing... farmers in mid west... OFW’s, taxi drivers in durban.. thugs in london ...

Mobile is used to ill time. What effect is that having on society? Is it healthy? Do you ever think about the time spent building relationships between co-workers and friends, which is now spent
head down in the mobile phone?

There is a real need for brands to deeply understand consumer’s behaviour when using the mobile device. How is it supporting, accelerating or acting as a deterrent to SALES?
Monday, 29 August 2011
This is ANGRY BLACK MAN. A famous vLogger from the US who creates videos about brands and things that make him angry.

Any brand is vulnerable to the ABM, particularly Fast Food chains, and in this example McDonalds. His videos have huge numbers of subscribers, and many millions of page
views.

it represents to me the task that many brands have of managing their reputation. The all powerful consumers - whether they are right or wrong - can have a huge impact on
other people's POV on a brand. Brands need to be mindful of how to use the mobile device to their advantage and ho to protect themselves against more malicious activities
on social media and other web sites.
How	
  do	
  mobile	
  
       devices	
  impact	
  
       shopping?
  7

Monday, 29 August 2011
Tesco




Monday, 29 August 2011
When	
  will	
  the	
  chasm	
  be	
  crossed?
                         me money from my mobile expertise?
 W     TF will I make so

                             Trusted?
                             Learned?
                             Needed?
                             Simplifying?




                          5%           15%                 30%                   30%      20%
                Innovators          Opinion              Early                  Late        Laggards
                                    Leaders             Majority               Majority


          Source: OgilvyOne Study, U.S., U.K., Singapore. Sample size=1,500.


Monday, 29 August 2011
HOT DATA FROM
Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                                 United States, United Kingdom, Singapore




     Q: SEARCHED GOOGLE FROM PHONE TO
     GET INFORMATION ON A PRODUCT?

                                                   Singapore
                                                United Kingdom


                                      Opinion
                                      Opinion       Early
                                                    Early            Late
                                                                    Late
                    Innovators
                     Innovators       Leaders
                                      Leaders      Majority
                                                   Majority         Majority
                                                                   Majority                        Laggards
                                                                                                 Laggards




                           84%
                            85%        83%
                                       55%           69%
                                                     24%                 54%
                                                                        9%                              20%
                                                                                                       4%

                                          75% among smartphone owners
                                          40% among smartphone owners


                     SEARCHED GOOGLE FROM PHONE TO GET INFORMATION ON A PRODUCT
                      SEARCHED GOOGLE FROM PHONE TO GET INFORMATION ON A PRODUCT

                                                                              Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                                 Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                              United States, United Kingdom, Singapore
                                                                                 United States, United Kingdom, Singapore




Monday, 29 August 2011




                                                    Singapore
                                                               8



                                      Opinion       Early           Late
                         Innovators   Leaders      Majority        Majority                      Laggards




                            84%        83%           69%                54%                           20%

                                          75% among smartphone owners


                         SEARCHED GOOGLE FROM PHONE TO GET INFORMATION ON A PRODUCT

                                                                              Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                              United States, United Kingdom, Singapore
behavior among smartphone users.
                                                                                Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                                United States, United Kingdom, Singapore




     Q: SCANNED A BAR CODE OR QR CODE
     WITH MOBILE PHONE?

                                                      Singapore
                                                     United States


                                        Opinion
                                          Opinion      Early
                                                      Early                  Late
                                                                           Late
                         Innovators
                           Innovators   Leaders
                                         Leaders      Majority
                                                     Majority              Majority
                                                                          Majority                  Laggards
                                                                                                   Laggards




                              77%
                            61%            38%
                                         37%            19%
                                                       33%                   3%
                                                                            6%                            0%
                                                                                                         0%

                                              40% among smartphone owners
                                            62% among smartphone owners


                                 SCANNED A A BAR CODE OR QR CODE WITH MOBILE PHONE
                                  SCANNED BAR CODE OR QR CODE WITH MOBILE PHONE

                                                                                Source: OgilvyOne andand OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                                   Source: OgilvyOne OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                                   United States, United Kingdom, Singapore
                                                                                United States, United Kingdom, Singapore




Monday, 29 August 2011




                                                                 10




                                                                      9
Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                     United States, United Kingdom, Singapore


     Q: LOOKED AT A PRODUCT IN-STORE AND
     WENT ONLINE OR ORDERED FROM PHONE?

                                           United Kingdom
                                             Singapore


                                 Opinion      Early           Late
                                                              Late
                 Innovators      Leaders     Majority        Majority
                                                             Majority                   Laggards
                                                                                        Laggards




                     83%
                     90%          69%         59%
                                              76%             47%
                                                              69%                            34%
                                                                                             50%
                         LOOKED AT A PRODUCT IN-STORE AND THEN ORDERED IT ONLINE
                                                      AND THEN ORDERED IT ONLINE

                     67%
                     64%          51%
                                  27%         27%
                                              14%             15%
                                                               7%                             0%
                                                                                              3%
             LOOKED AT A PRODUCT IN-STORE AND ORDERED FROM PHONE IMMEDIATELY
                                              ORDERED FROM PHONE IMMEDIATELY

                                                                     Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                     Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                     United States, United Kingdom, Singapore
                                                                     United States, United Kingdom, Singapore




Monday, 29 August 2011




                                              Singapore
                                                        12




                                 Opinion      Early           Late
                 Innovators      Leaders     Majority        Majority                   Laggards




                     83%          69%          59%             47%                            34%
                         LOOKED AT A PRODUCT IN-STORE AND THEN ORDERED IT ONLINE
Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                          United States, United Kingdom, Singapore




     Q: ASKED A RETAIL STORE TO MATCH
     PRICE VIA PRINTOUT OR PHONE?

                                                   United States
                                                  United Kingdom
                                                    Singapore


                                      Opinion
                                        Opinion
                                      Opinion        Early
                                                      Early
                                                    Early             Late
                                                                       Late
                                                                     Late
                   Innovators
                     Innovators
                   Innovators         Leaders
                                       Leaders
                                      Leaders      Majority
                                                    Majority
                                                   Majority          Majority
                                                                     Majority
                                                                    Majority                  Laggards
                                                                                              Laggards
                                                                                             Laggards




                          79%
                            68%
                          62%          55%
                                        35%
                                       50%           45%
                                                      35%
                                                    35%               30%
                                                                      26%
                                                                     12%                            24%
                                                                                                    17%
                                                                                                   3%
      ASK A RETAIL STORE TOTO MATCH PRICE BY SHOWING PRINTOUT OF COMPETITOR’S PRICE
      ASKED A A RETAIL STOREMATCH PRICE BY BY SHOWING A PRINTOUT OF COMPETITOR’S PRICE
       ASKED RETAIL STORE TO MATCH PRICE SHOWING A A             OF COMPETITOR’S PRICE

                            60%
                          71%
                          58%           32%
                                       28%
                                       44%            16%
                                                     12%
                                                    29%                10%
                                                                      10%
                                                                      6%                            3%
                                                                                                    8%
                                                                                                   3%
         ASKED A A RETAIL STORE TO MATCHPRICEBY SHOWING COMPETITOR’S PRICE ON PHONE
          ASKED RETAIL STORE TO MATCH PRICE BY SHOWING COMPETITOR’S PRICE ON PHONE
                        STORE TO MATCH PRICE BY SHOWING COMPETITOR’S PRICE ON PHONE

                                                                            Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                            Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                          Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500,
                                                                            United States, United Kingdom, Singapore
                                                                            United States, United
                                                                                                   Kingdom, Singapore
                                                                          United States, United Kingdom, Singapore




Monday, 29 August 2011




                                                     Singapore
                                                               14



                                       Opinion       Early            Late
                         Innovators    Leaders      Majority         Majority                  Laggards




                                                               13
                            62%          50%          35%              12%                            3%
        ASK A RETAIL STORE TO MATCH PRICE BY SHOWING A PRINTOUT OF COMPETITOR’S PRICE

                            58%          44%          29%              6%                             3%
            ASKED A RETAIL STORE TO MATCH PRICE BY SHOWING COMPETITOR’S PRICE ON PHONE
“Customers are tired of bargain
                    hunting, tired of having to give the
                    emotional benefits of purchasing
                    away.”

                         seth farbman Chief Marketing Officer, Gap




 14

Monday, 29 August 2011
INTERVIEWS




 15

Monday, 29 August 2011
Old	
  Marketplace	
  Rules,	
  
     New	
  Shopper	
  Tools




Monday, 29 August 2011
What	
  is	
  the	
  
                         Shopper	
  
                         Journey?
 17

Monday, 29 August 2011
Mobile Shopping Journey
                         Can Control                Can Influence                      Can Monitor

                                                     Planning the
                                                      purchases


                                                         Plan



                    Sharing opinions                                       Research   Use of mobile to
                           about the      Share                            - On the   research and location
                         experience                                           Go      services




                                                                                 Better decisions
                                               Consume              In-Store
                         Extend the value of                                     regarding prices and
                                   products                                      characteristics of the
                                                                                 products




Monday, 29 August 2011
Plan

    The Shopping Journey - Planning




       57% who used a mobile coupon would not have bought the item*
       36% of customers would like to receive grocery coupons on the smartphones*
                                                                      *source: Juniper Research
               *source: Juniper Research
Monday, 29 August 2011

Shopping list
Epicurious
The Shopping Journey - Research                                                                                                        On-
                                                                                                                                         the-go
     A plethora of services available

         Google Product Search




          Scoutmob App




Monday, 29 August 2011
On average, 27% of all Yelp searches come from their iPhone App. In May 2010 over half a million calls were made to local
businesses directly from the Yelp iPhone App and nearly one million people generated point-to-point directions to a local business
from their Yelp iPhone App in the same period where Yelp for iPhone has had over 1.4 million visitors.

Google is once again trying to change the way we use the internet to shop for products, with a new tool that searches local inventories. This
isn't the Google Maps Store View we heard about earlier, but an extension to Google Product Search. When logging on to Google from a
mobile, location aware device, Product Search can use that data to query stores in the area and check if the products the consumer
is interested in buying are in stock or not.

And of course there are apps to push users information on special deals and opportunities. TheDealMap application serves up an
interactive map that shows users sales and promotions near where they are shopping. The app offers a variety of filters to customise
the types of deals users want to see, such as restaurants, kid-oriented promotions or shopping.

Shopkick is an application that uses an innovative technology - they work with the retail stores to install an in-store hardware that consists of
a box emitting a special-pitch sound that's inaudible to humans but that your phone can hear. This allows for the consumer - which does not
even notice any difference and does not need to install or configure any features - to be surprised when they walk inside the store.

A more classic approach to this problematic is to serve consumers with real-time location-based coupons, which serve the same purpose
and may be simpler for retailers to instal. Woot, the online coupons system, developed Scoutmob - the mobile version of Woot, but reaching
a much wider scale of retailers due to the local nature of the service.
The Shopping Journey - In-Store
    Barcode scanning usage indicators
                                                                                                InStore




                                  Google
                                  Product Search                          TheFind
                                                                          Scan/Compare/Buy




    What types of goods users scan, and what for:




      Groceries and Personal Care lead the charge   Nutritional Info comes 3rd in click-through rates

Monday, 29 August 2011
The Shopping Journey - Consume
     Numerous possibilities - little data
                                                          Consum
                                                             e




                             Extend the      Brand Platforms
                             Product




                              Nespresso
                                             Subway, iPhone App
                              Usage - Hack



Monday, 29 August 2011
The Shopping Journey - Share                                                                Share

     From twits to video review




                                Twitter                                   Video Consumer
                                on Kitkat                                 Reviews




                                                                                          Deisel Storecam /
                                                                                          Facebook

                                Status
                                Updates




Monday, 29 August 2011




     - 53% of people on Twitter recommend companies and/or products
     in their Tweets (ROI Research for Performance, June 2010)
     - 40% of all tweets are made from mobile devices according its CEO Dick Costolo revealed at
     AllThingsD event at CES.


     - Mobile devices are used by 32% of consumers to browse or research products or services at least
     once a month (ATG, March 2010)

     - 64% of respondents who had watched a user-generated video review, and more than three-quarters of
     that group said it helped them make a purchase decision—either for or against a product or brand. (ATG,
     March 2010)

     - 81.3% listed the ability to see the product in action as their favourite thing about video reviews.
     (Internet Retailer, June 2010)

     - YouTube is now serving over 200 million video views per day to mobile devices (YouTube, Jan 2011)
A digital retail experience
     Subhead




Monday, 29 August 2011
25

Monday, 29 August 2011
My eight areas of further exploration....

                         Isobar
1. Shoppers are on a constant journey - deliver throughout
2. Location! Influence preference & trigger purchase
3. Warning: shoppers come armed. Give transparency they crave
4. Shoppers want value beyond promotions.
5. Data delivers context and intent.
6. Empower your staff to augment mobile experiences.
7. Keep focus. Collaborate with innovators: serve the mass
8. Earn the intimacy of the device.




Monday, 29 August 2011
Thank you.



                          For a copy of Ogilvy’s
                          research on Mobile
                          Shoppers:

                          @barneylo


                         Questions?
                                                   27
Monday, 29 August 2011

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Dilemma of pervasive connectivity

  • 1. The dilemma of pervasive connectivity IMMAP Barney Loehnis August 2011 @barneylo Head of Digital, Ogilvy Asia Pacific Chairman, Asia Pacific, MMA 1 Monday, 29 August 2011 Without apology I want to gaze into the future to help inform us here in the Philippines of what we need to do now to be best prepared Last time I was in Philippines this year I talked about the 6 opportunities to leverage mobile across communications - 6 ways that marketers could use the power of the mobile device to help engage consumers I started off by talking about the the last dawn of the digital revolution... ... and about the beginning of the new revolution -one of Augmented Humanity today I want to talk about something slightly different. I want to start off with our consumer We know that the consumer is ahead of agencies and clients in terms of their behaviors and use of technology this latest shift, this new dawn of augmented humanity is fascinating and has deep implications for building brands this is a primarily mobile story. but make no mistake all content is now digital, all digital now social and all content, digital and social is now mobile The dilemma of pervasive connectivity is this 1. weʼve been willing this to happen for years, but it only makes our life more complicated 2. Pervasive connectivity was something that was meant to make us smart, but it might just be make us dumb 3. If you never start the race you cannot win. If you start you cannot stop. Do not go into this aiming to experiment, go into aiming to win. But accept some some of your efforts will end up as experiments to a future success. The consumer is more dangerous than ever. Armed with a little bit of knowledge that can easily disarm an unsuspecting sales assistant and start bullying store managers! Tweet power is like a grenade that they can lob into the social space and let it rip some havoc The only way for brands to retain control is to take control of th customer experience and enable it in the mobile space. BEcause it is here when our consumers are most vulnerable themselves to brilliantly crafted communications and utilities that marketers conjure up
  • 2. Pervasive Connectivity Augmented Humanity Mobile First 2 Monday, 29 August 2011 this is the end of the digital revolution We are now in an era where all the potential of digital and mobile that we dreamed of 20 years ago is now a reality. Pervasively connected. Digital delivering an augmented reality to physical real life experiences Think about the mobile platform as the primary platform for development ALSO - need to move away from using mobile as a tactical add-on. We need to use mobile as a strategic opportunity to develop and omnipresence for the brand
  • 3. Mobile is the narrative “thread” of communications Monday, 29 August 2011 The “red thread” in Zhang XiaoGang’s series “Bloodlines” always struck me as performing the same function for his paintings as Mobile does for brands. It creates a bloodline between the people portrayed. An intimate connection to people that are related It provides connectedness from one moment to the next - for me a sort of connectedness between emotional connections It represents that people are never out of touch, that there needs to be some bridging from one moment to the next. It implies that what we are looking at, is simply one of a multiple series of engagements, connected by the red thread. the thread is a device that transcends moments, and acts as a continual connection. Actually, this stands not only as a metaphor for mobile, but as a metaphor for digital communications.Mobile must be seen as a strategic thread that plays through and across all brand communications and touch points, and not simply as a tactical instance. I want to introduce the idea of a mobile platform. A platform in this sense is a way to connect one brand experience to another. It could be an app, or a web site, or a phone, or a prepay card. It is the “red thread” on which we can hang campaigns and communications. It a platform that can serve multiple communications, and help bring them together as a coherent whole to consumers.
  • 4. Mobile   Internet   Users Desktop  Internet   Users by 2014 More  people  will  access  the   internet  via  a  mobile  device  than   a  PC Source: Morgan Stanley Research Monday, 29 August 2011 59% in INdia 44% in indonesia 30% in China
  • 5. 5 Monday, 29 August 2011 End of boredom.. something really game changing... farmers in mid west... OFW’s, taxi drivers in durban.. thugs in london ... Mobile is used to ill time. What effect is that having on society? Is it healthy? Do you ever think about the time spent building relationships between co-workers and friends, which is now spent head down in the mobile phone? There is a real need for brands to deeply understand consumer’s behaviour when using the mobile device. How is it supporting, accelerating or acting as a deterrent to SALES?
  • 6. Monday, 29 August 2011 This is ANGRY BLACK MAN. A famous vLogger from the US who creates videos about brands and things that make him angry. Any brand is vulnerable to the ABM, particularly Fast Food chains, and in this example McDonalds. His videos have huge numbers of subscribers, and many millions of page views. it represents to me the task that many brands have of managing their reputation. The all powerful consumers - whether they are right or wrong - can have a huge impact on other people's POV on a brand. Brands need to be mindful of how to use the mobile device to their advantage and ho to protect themselves against more malicious activities on social media and other web sites.
  • 7. How  do  mobile   devices  impact   shopping? 7 Monday, 29 August 2011
  • 9. When  will  the  chasm  be  crossed? me money from my mobile expertise? W TF will I make so Trusted? Learned? Needed? Simplifying? 5% 15% 30% 30% 20% Innovators Opinion Early Late Laggards Leaders Majority Majority Source: OgilvyOne Study, U.S., U.K., Singapore. Sample size=1,500. Monday, 29 August 2011 HOT DATA FROM
  • 10. Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore Q: SEARCHED GOOGLE FROM PHONE TO GET INFORMATION ON A PRODUCT? Singapore United Kingdom Opinion Opinion Early Early Late Late Innovators Innovators Leaders Leaders Majority Majority Majority Majority Laggards Laggards 84% 85% 83% 55% 69% 24% 54% 9% 20% 4% 75% among smartphone owners 40% among smartphone owners SEARCHED GOOGLE FROM PHONE TO GET INFORMATION ON A PRODUCT SEARCHED GOOGLE FROM PHONE TO GET INFORMATION ON A PRODUCT Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore United States, United Kingdom, Singapore Monday, 29 August 2011 Singapore 8 Opinion Early Late Innovators Leaders Majority Majority Laggards 84% 83% 69% 54% 20% 75% among smartphone owners SEARCHED GOOGLE FROM PHONE TO GET INFORMATION ON A PRODUCT Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore
  • 11. behavior among smartphone users. Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore Q: SCANNED A BAR CODE OR QR CODE WITH MOBILE PHONE? Singapore United States Opinion Opinion Early Early Late Late Innovators Innovators Leaders Leaders Majority Majority Majority Majority Laggards Laggards 77% 61% 38% 37% 19% 33% 3% 6% 0% 0% 40% among smartphone owners 62% among smartphone owners SCANNED A A BAR CODE OR QR CODE WITH MOBILE PHONE SCANNED BAR CODE OR QR CODE WITH MOBILE PHONE Source: OgilvyOne andand OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, Source: OgilvyOne OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore United States, United Kingdom, Singapore Monday, 29 August 2011 10 9
  • 12. Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore Q: LOOKED AT A PRODUCT IN-STORE AND WENT ONLINE OR ORDERED FROM PHONE? United Kingdom Singapore Opinion Early Late Late Innovators Leaders Majority Majority Majority Laggards Laggards 83% 90% 69% 59% 76% 47% 69% 34% 50% LOOKED AT A PRODUCT IN-STORE AND THEN ORDERED IT ONLINE AND THEN ORDERED IT ONLINE 67% 64% 51% 27% 27% 14% 15% 7% 0% 3% LOOKED AT A PRODUCT IN-STORE AND ORDERED FROM PHONE IMMEDIATELY ORDERED FROM PHONE IMMEDIATELY Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore United States, United Kingdom, Singapore Monday, 29 August 2011 Singapore 12 Opinion Early Late Innovators Leaders Majority Majority Laggards 83% 69% 59% 47% 34% LOOKED AT A PRODUCT IN-STORE AND THEN ORDERED IT ONLINE
  • 13. Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore Q: ASKED A RETAIL STORE TO MATCH PRICE VIA PRINTOUT OR PHONE? United States United Kingdom Singapore Opinion Opinion Opinion Early Early Early Late Late Late Innovators Innovators Innovators Leaders Leaders Leaders Majority Majority Majority Majority Majority Majority Laggards Laggards Laggards 79% 68% 62% 55% 35% 50% 45% 35% 35% 30% 26% 12% 24% 17% 3% ASK A RETAIL STORE TOTO MATCH PRICE BY SHOWING PRINTOUT OF COMPETITOR’S PRICE ASKED A A RETAIL STOREMATCH PRICE BY BY SHOWING A PRINTOUT OF COMPETITOR’S PRICE ASKED RETAIL STORE TO MATCH PRICE SHOWING A A OF COMPETITOR’S PRICE 60% 71% 58% 32% 28% 44% 16% 12% 29% 10% 10% 6% 3% 8% 3% ASKED A A RETAIL STORE TO MATCHPRICEBY SHOWING COMPETITOR’S PRICE ON PHONE ASKED RETAIL STORE TO MATCH PRICE BY SHOWING COMPETITOR’S PRICE ON PHONE STORE TO MATCH PRICE BY SHOWING COMPETITOR’S PRICE ON PHONE Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, Source: OgilvyOne and OgilvyAction Global Mobile Retail Study, March 2011, n=1,500, United States, United Kingdom, Singapore United States, United Kingdom, Singapore United States, United Kingdom, Singapore Monday, 29 August 2011 Singapore 14 Opinion Early Late Innovators Leaders Majority Majority Laggards 13 62% 50% 35% 12% 3% ASK A RETAIL STORE TO MATCH PRICE BY SHOWING A PRINTOUT OF COMPETITOR’S PRICE 58% 44% 29% 6% 3% ASKED A RETAIL STORE TO MATCH PRICE BY SHOWING COMPETITOR’S PRICE ON PHONE
  • 14. “Customers are tired of bargain hunting, tired of having to give the emotional benefits of purchasing away.” seth farbman Chief Marketing Officer, Gap 14 Monday, 29 August 2011
  • 16. Old  Marketplace  Rules,   New  Shopper  Tools Monday, 29 August 2011
  • 17. What  is  the   Shopper   Journey? 17 Monday, 29 August 2011
  • 18. Mobile Shopping Journey Can Control Can Influence Can Monitor Planning the purchases Plan Sharing opinions Research Use of mobile to about the Share - On the research and location experience Go services Better decisions Consume In-Store Extend the value of regarding prices and products characteristics of the products Monday, 29 August 2011
  • 19. Plan The Shopping Journey - Planning 57% who used a mobile coupon would not have bought the item* 36% of customers would like to receive grocery coupons on the smartphones* *source: Juniper Research *source: Juniper Research Monday, 29 August 2011 Shopping list Epicurious
  • 20. The Shopping Journey - Research On- the-go A plethora of services available Google Product Search Scoutmob App Monday, 29 August 2011 On average, 27% of all Yelp searches come from their iPhone App. In May 2010 over half a million calls were made to local businesses directly from the Yelp iPhone App and nearly one million people generated point-to-point directions to a local business from their Yelp iPhone App in the same period where Yelp for iPhone has had over 1.4 million visitors. Google is once again trying to change the way we use the internet to shop for products, with a new tool that searches local inventories. This isn't the Google Maps Store View we heard about earlier, but an extension to Google Product Search. When logging on to Google from a mobile, location aware device, Product Search can use that data to query stores in the area and check if the products the consumer is interested in buying are in stock or not. And of course there are apps to push users information on special deals and opportunities. TheDealMap application serves up an interactive map that shows users sales and promotions near where they are shopping. The app offers a variety of filters to customise the types of deals users want to see, such as restaurants, kid-oriented promotions or shopping. Shopkick is an application that uses an innovative technology - they work with the retail stores to install an in-store hardware that consists of a box emitting a special-pitch sound that's inaudible to humans but that your phone can hear. This allows for the consumer - which does not even notice any difference and does not need to install or configure any features - to be surprised when they walk inside the store. A more classic approach to this problematic is to serve consumers with real-time location-based coupons, which serve the same purpose and may be simpler for retailers to instal. Woot, the online coupons system, developed Scoutmob - the mobile version of Woot, but reaching a much wider scale of retailers due to the local nature of the service.
  • 21. The Shopping Journey - In-Store Barcode scanning usage indicators InStore Google Product Search TheFind Scan/Compare/Buy What types of goods users scan, and what for: Groceries and Personal Care lead the charge Nutritional Info comes 3rd in click-through rates Monday, 29 August 2011
  • 22. The Shopping Journey - Consume Numerous possibilities - little data Consum e Extend the Brand Platforms Product Nespresso Subway, iPhone App Usage - Hack Monday, 29 August 2011
  • 23. The Shopping Journey - Share Share From twits to video review Twitter Video Consumer on Kitkat Reviews Deisel Storecam / Facebook Status Updates Monday, 29 August 2011 - 53% of people on Twitter recommend companies and/or products in their Tweets (ROI Research for Performance, June 2010) - 40% of all tweets are made from mobile devices according its CEO Dick Costolo revealed at AllThingsD event at CES. - Mobile devices are used by 32% of consumers to browse or research products or services at least once a month (ATG, March 2010) - 64% of respondents who had watched a user-generated video review, and more than three-quarters of that group said it helped them make a purchase decision—either for or against a product or brand. (ATG, March 2010) - 81.3% listed the ability to see the product in action as their favourite thing about video reviews. (Internet Retailer, June 2010) - YouTube is now serving over 200 million video views per day to mobile devices (YouTube, Jan 2011)
  • 24. A digital retail experience Subhead Monday, 29 August 2011
  • 26. My eight areas of further exploration.... Isobar 1. Shoppers are on a constant journey - deliver throughout 2. Location! Influence preference & trigger purchase 3. Warning: shoppers come armed. Give transparency they crave 4. Shoppers want value beyond promotions. 5. Data delivers context and intent. 6. Empower your staff to augment mobile experiences. 7. Keep focus. Collaborate with innovators: serve the mass 8. Earn the intimacy of the device. Monday, 29 August 2011
  • 27. Thank you. For a copy of Ogilvy’s research on Mobile Shoppers: @barneylo Questions? 27 Monday, 29 August 2011