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Product Outline
Introduction
Core Experience
Base Mechanics
Unique Features
Upcoming Features
Monetization
Product Name:Twilight Empire
Product type:SLG-Webgame
Game genres : Western Fantasy
Development Team:Beijing Leiyoo Information Technology Co., Ltd
Company Website: http://www.leiyoo.com/
Game website: http://test.duopao.com/
First web MMOSLG developed by HTML5 technology.
Cross platform, installation free with flexible gameplay and
exquisite graphics. Designed for mobile device to expand
territory, build up economics and have alliance battle at any
place, any time.
In this medieval world, players startup with a small town and they need to
construct buildings, expand territory, develop technology, improve civilization,
trade resources, build armies and pick their alliance to fight against enemy
for 9 ancient artifacts in dominating the world of Twilight Empire.
Four main resources: wood, stone, iron, food.



           Lumber Mill             Stone Quarry
                         Produce




Resources demand:



                                       Iron Mine   Produce   Farm
Construct or upgrade structures




        Research, train, upgrade army                         Pillage
Usage                                   Lack of Resource,
                                                 results in




        Train or resurrect heroes
Unique structures




                    areas for structures
                    build your own empire!
Alliance




                                                                   Alliance


Player Versus Environment   Player Versus Player              Guild Versus Guild
Early stage: Induce PVE, easy to get a hang of. In this stage, players can
                      acquire plenty of resources for a quicker growth.




Player

                                                                  Reward       999    999


                                                                               999    999
Middle stage: High resources consumption will results in players pillaging
              resources from one another. Players will then naturally form
              alliances for protection or further expansion.
Late stage: in group of alliances, players fight together for 9 ancient artifacts
            and eventually dominate the world of Twilight Empire.
War contents focus on PVP
Constant pillage is required to maintain the resources supply.
Players need to fight for the rare resources (E.g. Oasis), which is randomly located,
and occupying one will turn the tide of war.
Wars are brutal and are encouraged.
Feel free to destroy opponent’s structure, or occupy their city.
Alliance system
Flexible management. Leaders can create different rules to regulate members.
Strategic alliance agreements and political elements will enrich the gameplay.
The alliance can protect players from invasion. Players need to play as a team to get
9 ancient artifacts for the ultimate achievement.

        玩家1




玩家2             玩家3
Expand your territory


   Players can establish cities without any
   limitations, more cities means higher
   resources output, shorter time in army
   training and more transfer stations.

   Occupy Oasis: Oasis is a garrison area
   and provides a bonus in resources output.
   It allows player to strike their enemies
   before they could feel a thing.

   Occupy Cities: Players are able to occupy
   their opponent’s city in a ferocious way.
Early stage: Growing items or features like
(Accelerate , unique equipment), which allow players
to have high efficiency and unique growth.


                        Middle stage: Special feature items like (Immunity,
                        teleportation, resurrection)

Late stage: Effect bonus items which allow
players to change the tide of battle.


                           VIP membership, players will have advantage
                           in resources as well as additional service like,
                           easier way in collecting strategic information
                           and reducing redundant operations.
The contents will be added soon

Various items and rare equipments for collection.

Explore dungeons and defeat immortal creatures.

Players can train more than one hero in more than one way.

Players are able to unite the world by the brutal way(War), or a gentle
path(influence).

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Empire awaken game introduction

  • 1.
  • 2. Product Outline Introduction Core Experience Base Mechanics Unique Features Upcoming Features Monetization
  • 3. Product Name:Twilight Empire Product type:SLG-Webgame Game genres : Western Fantasy Development Team:Beijing Leiyoo Information Technology Co., Ltd Company Website: http://www.leiyoo.com/ Game website: http://test.duopao.com/
  • 4. First web MMOSLG developed by HTML5 technology. Cross platform, installation free with flexible gameplay and exquisite graphics. Designed for mobile device to expand territory, build up economics and have alliance battle at any place, any time.
  • 5. In this medieval world, players startup with a small town and they need to construct buildings, expand territory, develop technology, improve civilization, trade resources, build armies and pick their alliance to fight against enemy for 9 ancient artifacts in dominating the world of Twilight Empire.
  • 6.
  • 7. Four main resources: wood, stone, iron, food. Lumber Mill Stone Quarry Produce Resources demand: Iron Mine Produce Farm
  • 8. Construct or upgrade structures Research, train, upgrade army Pillage Usage Lack of Resource, results in Train or resurrect heroes
  • 9. Unique structures areas for structures build your own empire!
  • 10. Alliance Alliance Player Versus Environment Player Versus Player Guild Versus Guild
  • 11. Early stage: Induce PVE, easy to get a hang of. In this stage, players can acquire plenty of resources for a quicker growth. Player Reward 999 999 999 999
  • 12. Middle stage: High resources consumption will results in players pillaging resources from one another. Players will then naturally form alliances for protection or further expansion.
  • 13. Late stage: in group of alliances, players fight together for 9 ancient artifacts and eventually dominate the world of Twilight Empire.
  • 14. War contents focus on PVP Constant pillage is required to maintain the resources supply. Players need to fight for the rare resources (E.g. Oasis), which is randomly located, and occupying one will turn the tide of war. Wars are brutal and are encouraged. Feel free to destroy opponent’s structure, or occupy their city.
  • 15. Alliance system Flexible management. Leaders can create different rules to regulate members. Strategic alliance agreements and political elements will enrich the gameplay. The alliance can protect players from invasion. Players need to play as a team to get 9 ancient artifacts for the ultimate achievement. 玩家1 玩家2 玩家3
  • 16. Expand your territory Players can establish cities without any limitations, more cities means higher resources output, shorter time in army training and more transfer stations. Occupy Oasis: Oasis is a garrison area and provides a bonus in resources output. It allows player to strike their enemies before they could feel a thing. Occupy Cities: Players are able to occupy their opponent’s city in a ferocious way.
  • 17. Early stage: Growing items or features like (Accelerate , unique equipment), which allow players to have high efficiency and unique growth. Middle stage: Special feature items like (Immunity, teleportation, resurrection) Late stage: Effect bonus items which allow players to change the tide of battle. VIP membership, players will have advantage in resources as well as additional service like, easier way in collecting strategic information and reducing redundant operations.
  • 18. The contents will be added soon Various items and rare equipments for collection. Explore dungeons and defeat immortal creatures. Players can train more than one hero in more than one way. Players are able to unite the world by the brutal way(War), or a gentle path(influence).