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ERASMUS+ KA2 STRATEGIC PARTNERSHIP 
 
 
NO GENDER GAP 
Resources, methodologies, approaches and tools for the professional 
development of educators working in adult education centers 
 
 
 
 
 
 
 
 
 
INDEX 
 
Intro 1 
 
1 How to be a good communicator 5 
1.1 Intro and preliminary info 5 
1.2 Reasons to invest in mentoring of people with fewer opportunities 6 
1.3 Erasmus+ and Inclusion 6 
1.4 The Hero’s Journey adapted to a Mentor life 8 
1.5 Another tool we need to use is Emotional Intelligence 11 
1.6 Set your intention 13 
1.7 Self-awareness 14 
1.8 Self management 15 
1.9 Other awareness 18 
1.10 Relationship management 20 
 
2 Why use a robot in adult disadvantaged women education? 21 
2.1 But I am not a technician! 21 
2.2 Educational approach 22 
2.3 How to pick up a device 24 
2.4 Software and Educational platforms 25 
2.5 Example activity: use computer’s sensors 28 
2.6 Example activity: Simulate robots 31 
2.7 Example activity: 3D modelling 34 
 
3. The new technological era in the Portuguese education system 36 
3.1 Overview 36 
3.2 History of today 37 
3.3 The Magalhães program as best practice 37 
3.4 The E-escolinha program 39 
3.5 From paper to computer 39 
3.6 Teacher profile in Portugal 39 
3.7 Inclusion of STEM 40 
3.8 The most powerful methodologies used in education in Portugal 43 
3.9 Adult education in Portugal 45 
3.10 Bibliography 48 
 
4. Getting Out of the Comfort Zone. Might be Comfortable 49 
4.1 Overview 49 
4.2. Women and Technology – Technology and me? 49 
4.3 Best Practise: Just Start! 51 
4.4 Didactic Suggestions 54 
 
5. No Gender Gap. Best practices guide 59 
5.1 Introduction 59 
5.2 EAL / United Kingdom 59 
5.3 Kawasaki Robotics / Germany 61 
5.4 Università di Napoli Federico II / Italy 63 
5.5 Pearson / United Kingdom 64 
5.6 European Commission / EU 65 
5.7 Conclusions 67 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
INTRO 
Technology and digitalization will be a nursery for new jobs in the coming                         
years. Specifically, according to Randstad, 390,000 direct jobs related to                   
science, technology, engineering and mathematics in Spain alone.               
However, if the trend does not change dramatically in a short time, most of                           
these positions will be filled by men, and therefore, the gender gap will                         
only grow. 
Through this project we propose to include a set of basic skills for the                           
professional development of training curricula in women. Therefore, we                 
have formed a partnership composed of entities with experience in                   
training and integration of women, eager to contribute their know-how to                     
a transnational project. 
The objectives facing the project are the following: 
-improve the attractiveness of STEM disciplines (Science, Technology,               
Engineering and Mathematics) through the use of robotics and                 
automation, which have proven to be a means of successful involvement; 
-Promote digital literacy and critical thinking in women, especially those in                     
situations of social exclusion and belonging to disadvantaged groups, thus                   
reducing the gender gap and improving access to the labor market; 
-To improve the professional competences of teachers through new                 
methodological approaches; 
-To Create new international approaches aimed at reducing gender                 
inequalities in access and participation in new technologies; 
-To capture the attention of women towards the ICT industry and                     
especially in robotics, emphasizing those activities with more possibilities                 
of achieving an effective insertion in the labor market; 
-To offer training centers with a gender perspective that allows them to                       
rethink their training approach and seek opportunities for a more                   
egalitarian sector; 
-To establish advisory measures that facilitate the transition of the                   
technology industry towards greater gender awareness and balance; 
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
-To increase the recognition of competencies and create the conditions                   
that allow the realization of new programs with greater performance. 
The project is aimed at both educators and women at risk of social                         
exclusion and belonging to disadvantaged groups (eg unemployed,               
victims of gender violence, refugees, without university studies, residents in                   
rural areas) who want to improve their skills professionals in a sector where                         
high demand from companies in the world of ICTs can significantly reduce                       
the unemployment rate.The partnership agrees to carry out a project that                     
can have beneficial effects on educators, trainers and women and can                     
increase their personal and professional influence on the Internet to                   
reduce gender gaps, promote the social and labor insertion of women and                       
generate a community of women with greater interest in the use of                       
technology to promote entrepreneurship and self-employment.The entire             
partnership wants to contribute to internationalize their experiences and                 
improve their knowledge in order to achieve the common objectives                   
mentioned above, specifically in a sector and towards a target group                     
currently considered a top priority for European strategies for inclusion,                   
education and employment 
The project will also produce innovative approaches, methodologies and                 
tools that will be useful internationally, as they are translated into multiple                       
languages and easily accessible. Finally, the visibility of the results of the                       
project will have an impact on different stakeholders that will significantly                     
improve the international visibility of the partners and at the same time                       
improve the perspective of European policies on employment and                 
education issues, contributing to reducing the current euro skepticism. in                   
many areas of European society.Only 15.4% of the specialists in information                     
and communication technologies (ICT) in Spain were women in 2016. 
A level slightly lower than that of the European Union (EU) which stood at                           
16.7%, according to Eurostat. The figures show that women are                   
“underrepresented” among ICT specialists in all Member States.Through               
this project, we propose to include a set of basic competences for the                         
professional development of the training curricula in women. 
The objectives that the project faces are the following:-improve the                   
attractiveness of the STEM disciplines (Science, Technology, Engineering               
and Mathematics) through the use of robotics and automation, which have                     
proven to be a means of successful involvement. 
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
Promote digital literacy and critical thinking in women, especially those in                     
situations of social exclusion and belonging to disadvantaged groups, thus                   
reducing the gender gap and improving access to the labour                   
market;Improve the professional competences of teachers through new               
methodological approaches. 
The project is aimed at both educators and women at risk of social                         
exclusion and belonging to disadvantaged groups (unemployed, victims of                 
gender violence, refugees, without university studies, residents of rural                 
areas) who want to improve their skills professionals in a sector where the                         
high demand by companies in the world of ICTs can significantly reduce                       
the unemployment rate.The partnership has agreed to hold some initial                   
information sessions to raise awareness of the project, attract teachers and                     
students who will participate in the project and receive feedback to guide                       
the products towards the real needs of the beneficiaries.All the partners                     
will work in partnership for the realization of a course in MOOC modality                         
and in digital format .pdf for the realization of a Robot. 
The course will be oriented to teachers and educators, although it may also                         
be used for other users. Next, we will develop a methodology guide that                         
includes the most innovative and proven tools and approach for teachers                     
and educators of adult training centers. 
The “learning-by-doing” model with an immersion experience will be                 
fostered, in which teachers and a group of women will carry out the                         
construction, on a small scale, of a robot through Arduino and                     
ScratchGuides was created for adult education and training centers for the                     
development of tutoring skills (mentoring)-It will establish a recognition                 
system and a tele-training platform with the use of webinars. 
The expected learning results once the project is finished: 
-Enriching the professional profile of the teachers involved, connecting the                   
world of education with the business world 
-Promotion of technology and robotics in adult schools as transversal                   
components of school curricula. 
-The innovation of adult schools and training schools through active                   
learning tools and methodologies. 
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
-Knowledge, technical skills and competences about the use of tools that                     
are important today in various jobs and different sectors. 
Thanks to these projects, the women users of the partners will have more                         
job opportunities, they will be encouraged to actively participate in the                     
social and cultural life of the communities where they live and will develop                         
personal and professional skills that will provide them with new                   
opportunities. The partners will experience an improvement in their                 
operational capacity thanks to the internationalization of their activities                 
and the local communities will be more interested in European education                     
and employment policies, seeing the real and direct benefits very close to                       
them. 
 
 
 
 
 
 
 
 
The content of this guide does not reflect the official opinion of the                         
European Union. Responsibility for the information and views expressed in                   
the document lies entirely with the authors. It is not allowed to market the                           
content of this guide not to copy or edit it without the express content of                             
the authors.
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
1 How to be a good communicator, how to motivate a group                       
and how to mediate in conflict situations  
 
 
 
1.1 Intro and preliminary info  
In the next pages, we want to help you get started on this adventure. In                             
order to do this, we want to introduce to you a very special method called                             
The Hero’s Journey​, to represent how to be a good mentor with all the                           
relevant phases and factors that come into play and, of course, your place                         
in this story, and the impact you may have on it. Additionally you can find                             
some good reasons to be motivated to get involved in training in a                         
non-formal education field. Indeed, in every adventure there is a time when                       
the challenges seem useless and you may be tempted to refuse the call.                         
Before you do that, read these pages! If it is not enough, you can refuse                             
your involvement as easily as you can close this book. But, if you decide to                             
continue reading, you´ll be passing the threshold of this introduction and                     
jumping into an extraordinary world of mentorship and training. 
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
 
1.2 Reasons to invest in mentoring of people with fewer opportunities 
Non formal education is considered a tool to enable more people to enter                         
into the Labor Market, especially youngsters at the first job placement or                       
NEET - Not (engaged) in Education, Employment or Training - by                     
increasing their chances due to the development of new skills and                     
competences. This statement is supported by the results of several                   
researches that shows that between 50%-80% of respondents affirms that                   
the non formal education enhances chances of young people especially                   
when they apply for a traineeship or internship, employment or further                     
education. Personally, we made a survey to 200 former learners in our non                         
formal activities in the year of 2018. By the results, over 60% of the                           
respondents affirm to have learnt a lot and 98% of them believe it will be                             
useful in future: learning outcomes will be transferred into the working                     
place (65%) but as well in other context like daily life (66%) or university and                             
formal studies (12%). These goals are not only impressive but they could be                         
even crucial for the socially or economically disadvantaged people or less                     
qualified, drop-out or people already out of the educational cycle.  
 
This is possible because non formal activities promoted by Erasmus+                   
provides an alternative learning experience to achieve skills and                 
competences. Indeed, non formal education activities are considered a                 
learning opportunity even if there is nothing related to schools or                     
traditional educational systems. It is common to agree that learning is not                       
only regarding the knowledge we got at school. It happens in everyday life                         
and in every context: it happens even when there is any intention to learn                           
something.  
 
For example, we can learn foreign language by singing a song or we can                           
develop teamwork skills by playing volleyball! This is what is called informal                       
learning. Thinking about learning in this new perspective, it is clear that                       
what we learn at school is only a little part of the whole learning happening                             
in our life. Some research shows that more than 70% of the learning comes                           
from no formal learning: we learn even more in alternative ones than in the                           
school system! Already more than 80 years ago, an educational reformer                     
called John Dewey claimed the need of a radical change in the educational                         
field based on reducing the distance between the learning happened in                     
the school system with the one that happened out of this setting.  
 
1.3 Erasmus+ and Inclusion 
Some people are excluded in our society depending on a variety of factors.                         
Sometimes there are even hidden social obstacles or sometimes obstacles                   
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
come and grow together: for example, economical ones usually are not                     
alone and they could be linked to unemployment or social problems. There                       
are young people who are at a disadvantage compared to their peers                       
because they face one or more of the exclusion factors. We also know that                           
technology and robotics in general are fields in which only 12% of women                         
are involved, and this is not because they don’t like it but is more because                             
of the culture of our society and the way the Trainers and Mentors use to                             
teach it. We have to seduce them! 
This situation often prevents them from taking part in employment, formal                     
and non-formal education, trans-national mobility, democratic process and               
society at large. This is what we mean when we say: “Youth People with                           
Fewer Opportunities” (YPFO). As mentors and trainers we should be aware                     
that everyone can be with few opportunities in life facing some obstacles,                       
in some way, at any moment. There are not people totally included or                         
totally excluded but there is a scale. We should know the obstacles and                         
what prevents exclusion. We have to consider it in our activities. The                       
ambition of the Erasmus+ program is to be accessible to all young people                         
and the activities we plan are inclusive too¡. It means that inclusive projects                         
should have a positive impact on the situation of YPFO. 
 
What we can do is to adopt an ​inclusive approach​, which means we have                           
to focus our work not only on the women but also on our organizational                           
procedures.  
 
There are 'keys to success' serving as a guide for organizations to improve                         
the quality of their projects, to improve the situation of YPFO and to reduce                           
obstacles for a variety of target groups: 
● Keeping people with fewer opportunities at the center   
● Dealing with diversities of all kinds   
● Using non-formal learning   
● Keeping eyes on the long-term impact   
● Ensuring a holistic approach and partnership 
 
You should focus first on the person.  
 
Don’t pretend to know what they really are feeling now but be open                         
minded, listen to your learners and focus on what the person is trying to                           
communicate to us.  
 
It’s clear that it is not so easy. It is essential, of course, you know the target                                 
because you have to adapt the methodology to that. That means, in few                         
words, to realize a tailor-made project. Inclusion is not something that                     
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
happens by itself; inclusive projects need efforts and active actions. In few                       
words, it means time, money and resources to invest on it.  
Some learner take so much time which in reality should be dedicated to                         
our own job. How many resources can be addressed to only one woman                         
among all the tasks you have to do? This is a common question for the                             
trainers and mentors regarding time and resources management. Again,                 
there is not a standard answer or defined amount of time to dedicate on it                             
but, if needed, you can implement an additional resource: the “Reinforced                     
Mentorship”.  
 
The Reinforce Mentorship is a measure to provide additional mentoring to                     
increase individual support by organizations. Be aware that it represents an                     
additional task to the daily work so the suggestion is to find a resource                           
totally dedicated on it. Other ways you get the opposite results: the                       
Reinforce Mentorship is even harder because you give even more tasks to                       
the trainer and it becomes something more s/he has to do.  
 
 
1.4 The Hero’s Journey adapted to a Mentor life 
This is a general term to describe an adventure, a transformative                     
experience, a journey that will determine change, learning and experience.                   
It’s used now as a general term, but it was first introduced by Joseph                           
Campbell in his amazing work “The Hero with a Thousand Faces” , a                         
comparative study of myths, legends and stories collected from all over the                       
world. Campbell noted that there seems to be one single story that links us                           
all, and called it “The Monomyth” ( = the one story), or “The Hero’s Journey”. 
Basically, we can say that it means that in each story there are always the                             
same elements.  
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
 
It's the storyline of each movie, novel, fairy tale. Somebody starts small, in                         
their everyday life where everything is under control… mmmh but maybe                     
not quite.  
Then something happens that brings a change. Willing or not, our                     
character (unwilling to be called “hero” – for now) will start a journey that                           
will change his life, and his world, forever.  
 
For instance, George Lucas, the man behind Star Wars, says that learning                       
about Joseph Campbell at the university gave him the original idea for the                         
story of his movie. He was the first filmmaker to admit it and credit                           
Campbell for his work; and since then it has become extremely well known,                         
even sometimes to fall into some sort of a cliché. Hollywood script writers,                         
game designers, novelists around the world refer now to “The Hero’s                     
Journey” as a fail-proof checklist, to follow as a quality measure of their                         
work.  
 
What’s So Cool about “The Hero’s Journey”?  
 
In one word: everything!  
 
It’s a strong, universal story that is able to speak to all of us. It’s the                               
archetype of a story. And we love it, out of our instinct, because it’s the                             
matter of which fairy tales, cartoons, myth, legends, and even religions are                       
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
made of. We love it, because that’s how a good story must be told. And we                               
all know it. 
 
We really live it every day. when we get out from our comfort zone; live an                               
experience – pleasant or not; meet people and face challenges; get some                       
sort of learning or ‘reward’; develop a new potential or learn a lesson, and                           
go back to square one. Ready to start all over again. 
Now, try to think about our learners as the heroes, and we act as mentors.                             
Just think about Gandalf in Lord of the Ring, or “Doc” in “Back to the future.                               
They are the mentors of the heroes, and they also the heroes of their own                             
stories.  
 
This structure gives a clear picture of what we want to achieve with this                           
methodology and it helps to describe activities and results. On the other                       
hand, if we focus our attention on the roles of the mentors we could risk to                               
have a limited perception of their involvement. Actually, the mentor is not                       
responsible for only one-step; their involvement is requested in all of the 3                         
steps and their tasks are much more than it may appear at a first sight.  
 
The core of this method is based on the process of comparing the                         
Erasmus+ activity to an adventure and it works because it makes this story                         
familiar to some pattern we know since childhood, like a fairy tale. Indeed,                         
the representation of the “hero” has a big power on the imagination of                         
each person because of its deep symbolic effect.  
 
The advantage of using it is represented by the fact that this method                         
provides a key to “read” the complexity of the activity and, at the end, we                             
can easily analyze the elements of the story, like our role as mentor. In                           
other words, it creates a kind of map which allows us to see all the actors,                               
steps and phases in the journey of the volunteer and, based on that, we                           
can easily plan which resources we should provide to better support each                       
volunteer in any personal story. 
 
Let’s start from the beginning and follow me. Each story starts in a certain                           
moment because something happens; then everything becomes an               
adventure out of daily life. A lot of new things happen as well as difficulties                             
and challenges but there is an external guide to support and to give advice                           
to the hero (the mentor).  
 
At a certain moment, there is a big challenge for the hero, so huge that                             
s/he gets unsafe starting doubting about his/her own ability to solve it.                       
Most of the time the problem is solved and the winning shows the hero                           
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No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
empowered by the awareness of his own strengths. The success brings a                       
final reward and the story ends with the return to daily life. If you use your                               
imagination and you reflect about the tales you know, you may discover                       
they are all following this pattern, with only few exceptions.  
 
Now, if you try to adapt to your non formal learning activity on this frame                             
you can better see at which phase your hero is living now, and even a                             
complex story can become familiar. 
 
What I like about this methodology is that it helps people to orientate and                           
to understand which step you have to do in order to go on and to develop                               
yourself. You know that maybe you are staying at home refusing all the                         
calls for adventure in your life or, if you are into the adventure and you are                               
tired or maybe something is going wrong, it can be quite normal because                         
it is an essential step to do if you want to get the reward in your                               
community. If we apply this methods in our training activities, is easier to                         
“read” better the whole story and, what is relevant for us, it allows us to plan                               
our intervention to support better our learners. The result is that we can                         
understand better the complex experience and we can conduct deep                   
analysis of key moments, orienting our actions on that. In a few words, to                           
know how we can support people with fewer opportunities, and in this                       
case, women that refuse the call of adventure (robotic) .  
 
The cave you fear to enter holds the treasure you seek.  
Joseph Campbell 
 
 
1.5 Another tool we need to use is Emotional Intelligence 
Our thoughts and emotions are our most powerful tools that either “make                       
or break” our survival through these difficult and unprecedented times.                   
While we cannot control the pandemic or the fear or the uncertainty it                         
brings, we can control how we face it. This is why practicing and                         
developing emotional intelligence is more important now than ever.  
 
Emotional Intelligence (EI or EQ) is the ability to recognize, understand,                     
and manage emotions—both your own and those of other people around                     
you. Emotional Intelligence is much more than “soft skills”; it contains                     
essential skills which are vital in any profession. 
 
Our emotional intelligence dictates how we manage ourselves, how we                   
deal with people, how effectively or ineffectively we communicate, how                   
well we handle feedback and setbacks, and much more. In the field of non                           
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formal education working with people with fewer opportunities,               
developing emotional intelligence is critical not only for our own benefit,                     
but it is key to effectively support the people with whom we work.   
 
Proficiency in Emotional Intelligence is the single greatest differentiator in                   
leadership today. Even if you aren’t familiar with the specifics of EI, you                         
have undoubtedly experienced the difference between someone who is                 
consistently aware of how their emotions impact others and someone who                     
is not. This explains why the World Economic Forum has identified 2 of the                           
top 10 essential skills for the 2020 workplace in the field of emotional                         
intelligence. 
 
As a mentor and trainer of people with fewer opportunities, you have to                         
empower them to utilize their passions, interests, talents, and hobbies to                     
affect positive change in their communities. Yet, we quickly realized that                     
we couldn’t expect them to see themselves as community leaders until                     
they had developed their own self awareness, learned how to work                     
effectively with others, and honed tools to overcome challenges. In other                     
words, they needed emotional intelligence training. In order to support our                     
groups, we ventured down our own path of EI and created experiential EI                         
workshops to share our findings.  
 
As we face COVID19, it is normal that this target group is turning towards                           
mentors and leaders for support and guidance. In a similar token, as                       
trainers and mentors, we are also looking towards the directors and                     
managers of our NGOS for advice and direction. Now more than ever, we                         
need leaders to act not just with strength and direction – but we need                           
them to act with compassion and emotional intelligence. Whether we are                     
youth workers, trainers, managers or directors of NGOs, it is our moral                       
responsibility to lead with emotional intelligence.  
 
There is a great strength in embracing our emotions, and empowering                     
others to do the same. Until recently, emotional intelligence, and the                     
discourse around emotions, was largely reserved for outside of the office                     
environment. Many people falsely believe that expressing emotions should                 
be compartmentalized for our personal lives only. This myth that bringing                     
our emotions into the workplace is unprofessional, is not only dangerous                     
for our mental and emotional health, it is detrimental to our work efficiency                         
as well. As humans, we are inherently emotional beings, and it is practically                         
impossible to completely divorce ourselves from our emotions while                 
“clocked in” at work;  
 
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Anxiety, sadness, fear, frustration, distractedness – these emotions are not                   
only normal aspects of the human experience, but they’re expected during                     
a pandemic. If we’re all having these thoughts and emotions anyway, then                       
the interactions we have must reflect that, in a productive manner. 
 
Luckily for us, emotional intelligence is not an innate trait, but something                       
that can be developed. We can all grow and develop our emotional                       
intelligence and leverage the skills to support those around us to do the                         
same. All we need to do is understand the tools in each category and find                             
ways to put them into practice on a daily basis. 
 
1.6 Set your intention 
It is important to set your own specific intentions. Don’t try to develop all                           
these areas at one time, otherwise it is more likely that in the end you won’t                               
develop any of them. Instead, select one or two tools you want to be more                             
mindful about and truly start developing now. You can always work up to                         
cross more off the list, but slow and steady wins the race. Patience and                           
self-compassion are key to developing your EI.  
 
Write down your personal intentions and keep them with you. We often                       
tell participants at our training courses to put their challenges to paper and                         
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post them in a visible area of their room or home to keep as a constant                               
reminder.  
Each person is different – some might like to work on their challenge for                           
one week and then try another one. Others might like to stick with their                           
challenge for a whole month or longer.  
 
We know people who set different daily challenges. Really decide for                     
yourself how long you want to focus on your intention before you pick                         
another one. Ask yourself what will be the most helpful and feasible plan                         
for you? In addition to using these tools for yourself, try and see where and                             
how you can share them with others. After all, we can ALL benefit when we                             
make the effort to enhance our emotional intelligence skills. 
 
1.7 Self-awareness 
Your ability to recognize how your feelings impact your behavior, and your                       
interactions with others. 
Self-Awareness is actually the foundation of emotional intelligence, so it’s                   
the best place to start! Tools to develop your own self-awareness: 
 
1. Name your emotions. The more you can bring curiosity to your emotional                         
state, the better you will be able to manage your own emotions. There are                           
no such things as “good or bad” emotions. Emotions can be pleasant or                         
unpleasant to experience, and of course some emotions are more                   
challenging than others; however, all emotions provide data and                 
information for us. Each emotion contains information from which we can                     
learn, that is, if we are up to it.  
The best place to start is to sense the emotions in our body and to identify                               
them. When we name and label our emotions accurately, we can more                       
fully understand the reasons why we are experiencing them and eventually                     
take appropriate action. Developing our emotional literacy is essential in                   
this matter.  
 
2. Be mindful of the language you use. When we say things like “I’m sad” or                               
“I’m scared” we are giving that emotion authority over our entire identity.                       
When we do, it’s quite easy to hold on to the motions, and feel like they’re                               
the ones in charge. It’s important to remember that we are not our                         
emotion and they don’t define us.  
Instead, label your emotions in a way that creates space between you, such                         
as using phrases like “I’m noticing the feeling that I’m sad”, or “I’m noticing                           
I’m experiencing sadness”. In this way, you don’t let your emotions define                       
you, but recognize them for what they are – fleeting sensations and                       
thoughts – not facts.  
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3. Show selective vulnerability to your professional network. In these times,                     
it would seem strange and robot-like to ignore the big fat pink pandemic                         
in front of us all and not confront it, or the range of emotions it brings to                                 
the team. Being comfortable with vulnerability and sharing your own                   
feelings will build trust among your youth and your colleagues. 
 
Of course, selective vulnerability is the key for leaders. While open sharing                       
can help people to feel more comfortable and connected, oversharing can                     
make teams lose faith in their leader. Mollie West Duffy, the author of No                           
Hard Feelings states, “Doing selective vulnerability well means walking that                   
fine line between acknowledgement (‘I also feel worried – you’re not alone                       
in that!’) and demonstrating leadership by finding a path forward (‘Given                     
the situation, here are the steps we plan to take to address it.’)”. (2020).  
1.8 Self management 
Your ability to take control over your impulses and emotional reactions. 
According to George Kohlriese, professor of Leadership and Organizational                 
Behavior at the International Institute for Management Development               
(IMD) in Switzerland, the number one characteristic that distinguishes the                   
best leaders is their ability to stay balanced: “We did research with over                         
1,000 executives from around the world, CEOs, Board members, top                   
leaders, about the characteristics of the best leaders. The number one                     
response is the ability to ​stay calm and collected. In a crisis, being able to                             
manage your own emotions and stay calm, be able to create this island of                           
security and not spread your tension around.” (2016). 
 
This is certainly no easy feat during a global pandemic and the various                         
emotions it brings. However, our emotions are contagious. Therefore, as                   
leaders it is critical to be aware of which emotions we bring and spread to                             
our colleagues and youth groups. 
In her book, Emotional Agility, Dr. Susan David, emphasizes 4 key steps to                         
creating emotional strength and adaptiveness to change: showing up,                 
stepping out, walking your why, and moving on (2016). 
 
1.Showing Up: 
One of the easiest ways to keep yourself in a miserable loop of unpleasant                           
emotions is by guilting/shaming yourself that you “shouldn’t” feel a certain                     
way. Tough emotions are on the other side of the coin of joy and optimism.                             
You can’t have one side without the other. Instead, it’s best to sit with the                             
discomfort. Own it, be present, face your thoughts and feelings with                     
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curiosity and acceptance. Only in that way can you eventually ask yourself                       
“why are you feeling a certain way?” and what information can it bring to                           
you to support you in moving through it, and releasing yourself from the                         
vicious cycle? 
 
2. Stepping Out: 
Create space and detachment from your emotions and inner thoughts                   
(like being mindful of the language you use, which we spoke about earlier).                         
As psychologist and Holocaust survivor Victor Frankl wrote, “Between                 
stimulus and response there is a space. In that space is our power to                           
choose our response. In our response lies our growth and our freedom”                       
(1984). 
Mindfulness exercises and Box breathing can help create that space and                     
distance between our thoughts and our unfiltered reactions. They provide                   
us with time to deliver responses, which is a reaction with thought and                         
intention. 
Essentially, you inhale for 4 seconds, hold it in for 4 seconds, exhale for 4                             
seconds, and hold it out for 4 seconds. While it seems like an extremely                           
basic tool, it is actually used by the United States Army Seals to destress in                             
their most challenging obstacles. (2019). 
 
3. Walking Your Why: 
Our values are at the core of who we are. If we can outline clearly what our                                 
values are, and define them, we can leverage them to be the driving force                           
out of our unpleasant emotions. For example, we can ask ourselves, “How                       
are my current actions reflecting my top values?”, “What can I do                       
differently right now to live into my values?” 
As these are unprecedented times, there is no doubt Coronavirus will be                       
written about in history books. In the future, when you look back at this                           
period of your life (maybe you’re telling your children or grandchildren                     
about this period), what is it you want to say about who it is you’ve been                               
during this time? How can you leverage that to drive your actions now? 
 
4. Moving On: 
The fourth step of Emotional Agility is moving on, which involves making                       
small, deliberate, adjustments to your mindset, motivation, and habits to                   
align them with your core values. 
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There are a variety of ways to do this, but we are particularly fans of simple                               
reframing techniques – saying “I choose to… instead of I have to…” can                         
change our whole outlook and how we develop habits that reconnect with                       
our values. 
 
As mentors, trainers and NGO managers, we have to first manage and                       
move through our own emotional obstacles before we can empower                   
others to do the same. 
It’s a similar concept to when you fly on an airplane and the flight                           
attendant instructs you to “put your oxygen mask on first,” before helping                       
children; if you run out of oxygen yourself, you can’t help anyone else with                           
their masks. Our own emotional health is quite similar, so be sure to take                           
the time you need to focus on yourself – it will actually allow you to help                               
others more effectively. 
1.9 Other awareness 
Your capacity to tune into others and their feelings. 
Keep in mind that COVID19 is impacting everyone, not just you and your                         
work. Reminding yourself that you have no idea what other people are                       
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going through will ground you and make you a more understanding                     
leader.  
 
Tools to develop other awareness/empathy: 
1.Show up with compassion, not judgement. We are all managing the crisis                       
in our own way, and to the best of our abilities. Even if we may not agree                                 
with all of the actions of those around us, it is important that we show up                               
with compassion and kindness. For example, we can ask ourselves, “What                     
is that person experiencing inside themselves that is driving this response                     
to buy excessive amounts of toilet paper?” Move out of judgement and                       
move towards grace and empathy for others. 
 
2. Check in with your team. Despite the fact that our training programs                         
may no longer be running, or our weekly office meetings may have faded                         
out, reaching out to our network regularly is still important. People may be                         
suffering in silence, especially as they adapt to remote work, support family                       
and friends that may be ill or recovering, and navigate financial obstacles. If                         
you haven’t done so already by now, be sure to dedicate some work time to                             
truly check in, assess, and support your co-workers. However, be sure to do                         
it in the right way; a simple “how are you?” can easily spiral the                           
conversation into a negativity avalanche. Mollie West Duffy (2020)                 
recommends these five questions, that balance specificity and sensitivity,                 
as a starting point: 
– How can I/we/our team best show up for you right now? 
– What kind of flexibility do you/your family need right now? 
– What’s challenging or surprising to you about working from home? 
– What have you learned about yourself? 
– How are you investing in your resilience right now? How can I support                           
that? 
 
3. Create a safe space for emotions at work. The more you do to create the                               
setting for vulnerability and openness, the more beneficial it will actually be                       
to help people get back on track at work. In her Ted Talk, “ The Gift and                                 
Power of Emotional Courage,” Susan David states, “When people are                   
allowed to feel their emotional truth; engagement, creativity, and                 
innovation flourish in an organization.” Only by addressing our emotions                   
and working through them, can we eventually re-focus on the professional                     
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tasks at hand. Of course this is only possible if psychological safety exists,                         
which Google coined the number 1 most important factor for highly                     
successful teams. (2016).  
 
With our learner groups it’s no different. More than ever, our role as trainers                           
and mentors is to create psychologically safe containers for them to                     
express the emotions that may be overwhelming them. Placing high                   
importance on understanding, instead of fixing, can help youth to feel                     
heard and recognized during what can be isolating times. Listening to                     
people’s fears and uncertainties, without judgement, goes a long way to                     
create trust and understanding. To evaluate the level of psychological                   
safety within your own organization take this quick assessment ​here​.  
 
1.10 Relationship management 
Your ability to induce desirable responses in others.  
As trainers, mentors and directors, it’s more important than ever to foster                       
belonging within our organizations, among our co-workers, and with our                   
youth as we all navigate change and uncertainty. 
Things to do to develop relationship management competences: 
 
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1. Invest in relationships. Keep in mind that ​It’s not social distancing                     
– it’s physical distancing​. Don’t just stick to the professional talk – set up                           
virtual coffee breaks, happy hours, and/or social meetups to bridge the                     
distance and foster a greater sense of belonging in the new remote work                         
environment. You can do this as well with your learner groups to enhance                         
their social interactions during quarantine and give them a reprieve to take                       
their minds off of the current challenges they face. 
 
2. Express Gratitude​. Gratitude is what I like to call the quick                     
mind-hack to happiness. The more we share our gratitude with others,                     
even for the small things, it not only boosts their mood, but ours as well.                             
Don’t forget to show appreciation to your colleagues for the big and small                         
things they are contributing to your team. Recognize their efforts during                     
these troubling times, and you’ll boost their morale and motivation at                     
work. 
 
3. Connect to a greater purpose. While we may usually be attached to                       
our purpose and the impact we are making in the field of youth work on a                               
regular basis, Coronavirus and the delay of projects may lead us to feel                         
disconnected from the greater meaning behind our work. As trainers,                   
mentors and leaders, we can inspire others to use their creativity to offer                         
innovative solutions for engaging in meaningful interactions, coming               
together, and helping each other, even with all the restrictions set in                       
place.For example, lately I’ve seen small acts of kindness for humanity –                       
donations to food banks, local volunteering efforts to support senior                   
citizens to get their groceries, gift cards to future meals at restaurants to                         
keep them in business, and much more. Even if you are unable to work in                             
the scope and area of your organization, doing something to give back and                         
empower your youth to do the same can support everyone’s mental and                       
emotional health. 
 
Spend some time free writing and brainstorming multiple ideas to                   
complete this sentence: “Something I can contribute to the world right                     
now is….”  
Be creative and think outside your usual scope of activities. There are many                         
ways to bring more connection and joy into this world if you are willing to                             
try. 
 
 
 
 
 
 
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2. Why use a robot in adult disadvantaged women education? 
 
A situation of disadvantage or vulnerability for women may occur for                     
several reasons: 
 
● Low level of education 
● Low socioeconomic status 
● Linguistic issues 
● Being a victim of abuse, or women who live in violent environments 
● Having a criminal record 
● Cultural differences 
● Disability 
● Low self-esteem and confidence 
● Other non mentioned reasons 
 
In order to ​help disadvantaged women, all these issues must be addressed.                       
If the ​robot can't directly help disadvantaged women, on the other hand, it                         
could be a useful ​tool to ​support them: the robot could be a direct                           
teaching instrument​, so that ​educational and ​linguistic levels could be                   
improved, or could be a support for ​motivation​, ​stress management,                   
group work and ​inclusion​, moreover the robot could be intended as a                       
medium in the communication between people, to increase               
communication skills, and to bridge ​culture gaps​ and opinions.  
 
Education through robotics helps students feel part of the learning                   
process, keeping them ​engaged and motivated. Moreover, when               
educators build positive relationships and environments, students learn               
better and at higher cognitive levels. Furthermore, such educational                 
settings can help increase ​self-esteem​, confidence, ​respect between               
students and group respect and identification. Robots can provide such                   
tools to educators, and help them achieve this kind of teaching                     
environment set-up. 
 
2.1 But I am not a technician! 
 
On your first attempt at educational robotics, you may find yourself                     
uncomfortable or scared by robot-supported teaching/learning. This is               
totally normal because you are facing a new approach to teaching, and you                         
still do not know this perspective.  
 
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Our thought could be best expressed using a quote by Seymour Papert                       
(from "Teaching children thinking," in The Computer in the School: Tutor,                     
Tool, Tutee, edited by Robert Taylor) "​The phrase 'technology and                   
education' usually means inventing new gadgets to teach the same old                     
stuff in a thinly disguised version of the same old way.​". This means that                           
you are simply using a new instrument, to teach your ​usual topics​. 
 
Another element that can scare you at first approach is the apparent                       
difficulties of robotics. We can assure you: educational robots are explicitly                     
designed to be as simple as possible, and usually ​no prior knowledge or                         
background, nor hard technical skills, are needed. Just pick one instrument                     
- without any prejudice -, and start ​experimenting with it: you will surely                         
learn how to manage it, and you will imagine plenty of activities that you                           
can do with your students. Remember: there are various online - and offline                         
- ​communities and resources that can help and ​inspire you, also dozens of                         
other teachers and educators who have dealt with robotics, and shared                     
their experience and ideas.  
 
2.2 Educational approach 
 
As stated before, education through robotics does not stray far from                     
´ordinary´ didactics, so there is a wealth of educational approaches that                     
can be used. We have selected some of them, according to our educational                         
experience. 
 
One of the best approaches in education through robotics is ​storytelling​.                     
In this case, of course, we are talking about storytelling supported by digital                         
devices. Using digital storytelling, students can combine several learning                 
topics in a unique activity such as reading and writing skills,                     
communication and interaction skills, creativity and imagination, digital               
and technical skills, and so on. 
 
Robotics and digital software become mediums to animate and make                   
interactive stories. Robots can be characters of the story or could be                       
involved in human recital, as supporting actors that interact with humans,                     
or they could work as triggers for digital animations (i.e. make a                       
background recital transition when a defined action from an actor occurs). 
 
In simpler terms, stories can be told through digital animation software,                     
creating a sort of digital storybook, that could be only virtual, or that can                           
interact with physical robots and devices. 
 
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Another interesting approach is the 4P's of the creative learning                   
approach​. The 4P principle of creative learning - ​project, passion, peers,                     
play - were created and adopted by the MIT Media Lab research group, led                           
by Mitchel Resnick. They are inspired by the learning and didactics used in                         
kindergartens, where children develop their creative thinking going               
through all phases of the realization of a project. They develop an idea,                         
create a project based on it, experiment with alternatives, and collaborate                     
and share experiences with their friends. The idea of the research group is                         
to extend this process in every phase of education, associating a meaning                       
to each of the 4Ps. 
 
When you work on a ​project - instead of an abstract case - you learn better,                               
and develop skills and abilities in a motivating and realistic context. The                       
problems to be solved become part of the project, take on a concrete                         
meaning and are interrelated. 
 
Peers can have several meanings. In Resnick's idea, this concept is related                       
to the fact that most creative learning is not individual, but a social activity,                           
with people exchanging ideas and collaborating on projects, confronting                 
and sharing both doubts and solutions. 
 
When we work on projects that we are ​passionate about, and to which we                           
are attached, we are willing to work longer and harder, to be persistent in                           
case of difficulties, and we tend to do it better than when we have to do                               
something that we are not passionate about.  
 
The word '​play' contains several meanings, all of which have deep didactic                       
value. In all these activities, we continuously experiment, try new things                     
and situations, take risks and expand our boundaries. As all this occurs, we                         
are also learning. If we think only about the concept of play, understood as                           
play and fun, we can realize that learning is better and more effective if                           
done through activities that allow us to have fun. 
 
So, robots are very useful objects that allow working and playing with                       
peers, with passion for what we are doing, and in real cases and projects. 
 
Two other methods, which are direct extensions of the 4P's, but that could                         
also be independent of it, are: the ​Project-Based Learning​, and                   
Challenge-Based Learning​. 
 
These methods take into account that the students' learning takes place in                       
a mainly ​experiential way, while working on a project or challenge as ​real                         
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and ​concrete as possible, which responds to a real and ​tangible problem​.                       
Then, cooperation, evaluation, reasoning and critical thinking are               
stimulated. 
 
These approaches are aimed at real-world problems and the development                   
of skills that can be useful there. PBL and CBL help learners to develop a                             
variety of skills including the ability to work well with others, make                       
informed decisions​, take initiatives, solve problems, and develop               
self-learning​ skills and ​motivation​ to learn.  
 
In class, opportunities are offered for teachers to communicate and                   
establish ​relationships with their students. Teachers must be ready to                   
change their role according to modern teaching practices and become                   
facilitators and structures for and of the learning process. 
 
2.3 How to pick up a device 
In the field of educational robotics, and whenever you want to use a robot                           
or a technological device to teach or learn something, you have to                       
remember that this device is only a ​tool that helps you ​achieve a goal and                             
that is to ​help the educational/learning process. As you use pens, pencils,                       
paper, books, video and so on to better teach something or to understand                         
and study a topic, you can use robots to ​support the learning​. 
 
In keeping with this point of view, looking to the robot as an educational                           
device, you understand how the device you pick up for the activity ​does                         
not matter​, and the goal of the activity is not "teaching robotics", but                         
"teaching ​through robotics". The important element is the educational                 
approach you choose to use. 
 
This, however, does not mean that every robotic kit could work for this                         
purpose. You have to select it, primarily, according to your educational                     
approach and your audience.  
 
In this section, we are going to analyze some of the software and hardware                           
that could fit the objectives of this course and could aid in the education of                             
disadvantaged and inexperienced women.   
 
The objectives of the use of these kits are to: 
● Develop in a practical and didactic way, theoretical concepts 
● Help women to improve their technological, creative and               
entrepreneurial capacities 
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● Give a general picture, in a simple and fun way, of the possibilities of                           
using robotics and AI to improve the quality of life; 
● Update the participants´ knowledge in the fields of mathematics,                 
science, logical thinking and literacy skills 
● Suggest possible future updates through other courses or school                 
enrolment; 
● Outline some ethical, legal and social aspects behind robotics  
 
We propose, whenever possible, open-source systems. Whenever a viable                 
open-source option does not exist, we will suggest a closed-source tool                     
option.  
 
2.4 Software and Educational platforms 
 
Scratch​ - ​https://scratch.mit.edu 
 
 
Description: The Scratch 3.0 GUI as of October 2018. 
Date: 16 October 2018 
Source: Own work 
Author: Thenerdie 
This file is licensed under the ​Creative Commons ​Attribution-Share Alike                   
4.0 International​ license. 
 
SCRATCH is a project of the Lifelong Kindergarten Group, of the MIT Media                         
Labs. It is made available completely free of charge. It will allow the user to                             
create digital, interactive animations, stories, and games. The approach is                   
to code through a visual system, moving and placing instruction-blocks.                   
Scratch fosters creative and logical-systemic thinking and, moreover,               
invites users to collaborate and share opinions, ideas and creations. 
 
SCRATCH itself, or other software derived from it, can also be used to                         
program a wide range of educational robots. 
 
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On the webpage ​https://scratch.mit.edu/explore/projects/all is a collection             
of public projects, created and shared by other Scratch users, that you can                         
use to explore the world of coding in SCRATCH, to learn how to program,                           
and to inspire you. You can look at every project, play with it, look at "what's                               
inside", understand the code, and you can "remix" every project, starting                     
from a published one and creating your own creation from it. 
 
Furthermore, on the webpage ​https://scratch.mit.edu/ideas is a list of                 
educational ideas, lesson cards/plans, guides, starting projects and official                 
tutorials. 
 
Google's Blockly Games​ - ​https://blockly.games/ 
Google's Blockly Games are a series of educational games that teach                     
programming. They are based on the Blockly library. All code is free and                         
open-source. This software was created to teach people with no prior                     
experience with programming, and lead the participants through a series                   
of games and challenges that help them to understand the basics of                       
programming. Starting from coding in a visual environment to creating                   
textual programs in javascript.  
 
This software is explicitly children-oriented, but this does not mean that it                       
could not be used in adult education as it is engaging due to the structure,                             
based on challenges. 
 
More information at ​https://github.com/google/blockly-games/wiki​, and 
information for educators is also available at 
https://blockly.games/about?lang=en​. 
 
SNAP! ​- ​https://snap.berkeley.edu/ 
SNAP! Is a graphical programming environment, inspired by SCRATCH -                   
but based on a different architecture -. It allows for the creation of games                           
and animations, simply by coding using instruction blocks. These                 
capabilities are similar to that offered by Scratch. And while it has a less                           
esthetically pleasing Graphical Interface, it can achieve more complex                 
tasks.  
 
Snap! is open-source. 
Official manual available at 
https://snap.berkeley.edu/snap/help/SnapManual.pdf​. Example projects     
can be found at ​https://snap.berkeley.edu/examples​. You can find projects                 
published by other users an the homepage of the software. 
 
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Makey Makey ​- ​https://makeymakey.com/ 
 
 
Description: A Makey Makey circuit board 
Date: 21 June 2015, 13:03:40 
Source: Own work 
Author: Padaguan 
This file is licensed under the ​Creative Commons ​Attribution-Share Alike                   
4.0 International​ license. 
 
Makey Makey is a board that can turn any conductive material into a                         
controller for PC's, as it turns the closing of a contact - through a                           
conductive material - into a keypress signal. It can be used to explore the                           
world of coding, giving it a counterpart in the physical world. It allows for                           
the exploration of conductivity, insulation, and the basics of electronics.                   
Furthermore, it stimulates cooperative and creative learning. 
 
Resources and information on the official website. 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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2.5 Example activity: use computer’s sensors 
 
 
Snap4Arduino​ - ​http://snap4arduino.rocks/ 
Snap4Arduino is a modification of Snap!. It inherits all the structure of                       
visual coding and the option of creating games and animations, with the                       
added feature of the possibility of programming a physical Arduino board.                     
It also offers the option of converting the code for the Arduino from the                           
graphical language to a textual language. 
 
Using software of this type, lets users create games and animations, that                       
can interact with tangible devices, in the physical world, not being                     
constrained to a virtual environment. 
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EXAMPLE ACTIVITY: use computer’s sensors 
Title  Sensors in computers: digital sensor-controlled games 
Target Group  This scenario could be adapted to every educational need 
Duration  At least 4 hours 
Expected 
outcomes 
-basics of coding and programming, 
-what a sensor is 
-how to make a computer interact with the environment, 
-design 
-collaboration 
Methodologie
s 
PBL 
Learning 
setting 
IT Laboratory 
Tools/resourc
es 
-Computers  
-visual programming software (like Scratch, mBlock, Snap!...),  
-projector, 
-audio system 
Activity 
description 
Students 
-Analyse several simple games 
-project and design their own game, working in groups 
-makes the main character be controlled using a PC sensor 
(like microphone loudness or webcam). A board like Makey 
Makey can be used instead. 
Feedback  Demo show 
No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
 
You can find more information, examples and demos on their website. 
 
Arduino ​- ​https://arduino.cc   
 
An Arduino Leonardo 
Image from pixabay.com, author multiplexer, public domain image​. 
 
Arduino is both an open-source programmable hardware board and an                   
Integrated Development Environment to code the board itself. There are                   
different types of Arduino Boards in existence, but all of these can be                         
programmed through the Input/Output pins that can be used to connect                     
the board to several - virtually infinite - sensors and actuators. For this                         
reason, the Arduino boards do not have a unique purpose, and they are                         
commonly used in education, robotics, automation, and domotics for a                   
variety of different things. 
 
The Arduino boards can be used in an educational environment because                     
they are quite easy-to-use, the official programming language can be the                     
first approach to textual languages, and both software and hardware are                     
well known and supported by a broad and active community. Moreover,                     
Arduino can help users to easily learn and understand the basics of                       
electronics and electricity. 
 
Furthermore, Arduino can be programmed with unofficial languages,               
simpler than the textual one, such as Snap4Arduino, Open Roberta Lab,                     
and others. 
 
A lot of activities, examples, tutorials, suggestions and more, can be found                       
on the resources, community and help sections of the website. 
 
Makeblock​ - ​https://makeblock.com 
Makeblock is a company who deals with educational robotics. It developed                     
various interesting robots and software. On their page               
http://learn.makeblock.com/​, you can find the open-source projects which               
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involve several moving robots, 3D printers, plotters, and laser engraving                   
machines. The robots - such as the famous mBot - can be programmed                         
both through textual languages, and Scratch inspired visual language                 
(mBlock). These products let users experiment with the basics of coding                     
and robotics. 
 
Open Roberta Lab​ - ​https://lab.open-roberta.org/ 
Open Roberta Lab is an open-source, cloud-based, programming               
environment inspired by Scratch and other similar systems. Developed                 
during the German Education initiative "Roberta - Learning with robots",                   
initiated by Fraunhofer IAIS, the software allows for coding of several                     
species of robots, as well as to simulate a virtual wheeled robot, in a visual                             
language called NEPO®.  
 
On their site, ​https://jira.iais.fraunhofer.de/wiki/display/ORInfo​, you can find             
the official documentation for Open Roberta lab, here you can find FAQs,                       
instructions, tutorials and lessons. Moreover, a Google community Group                 
exists at: ​https://groups.google.com/forum/?hl=de#!forum/open-roberta​. 
 
Thymio​ - ​http://www.thymio.org/ 
Thymio is a ready to use, yet easily modifiable in its appearance,                       
open-source robot developed to be simply programmable and               
personalized. Moreover, it can be coded in different languages: from the                     
extremely simple visual VPL - that connects a reaction to an event - to                           
Aseba, a textual programming language, as well as the already seen                     
Scratch and Blockly. Furthermore, a simulator of the robot, to try a virtual                         
version, is available for free. 
 
More information, examples and lessons on their official website. 
 
 
 
 
 
 
 
 
 
 
 
 
 
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2.6 Example activity: Simulate robots 
 
 
 
 
 
 
 
 
 
 
 
 
 
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EXAMPLE ACTIVITY: Simulate robots 
Title  Geometric shapes using simulated robots 
Target Group  This scenario could be adapted to every educational need 
Duration  At least 2 hours 
Expected 
outcomes 
-basics of coding and programming 
-geometric shapes 
-basics of robotics 
-collaboration 
Methodologies  Problem-solving 
Learning 
setting 
IT Laboratory 
Tools/resource
s 
-Computers  
-robot simulation software (like Open Roberta Lab,Thymio 
suite, ...). Real robots can be used instead.  
-projector 
Activity 
description 
Students 
-Observe simple geometric shapes (starting from squares and 
rectangles), measures and think about the concept of angle, 
extern and intern angle, edge, area, perimeter 
-Program the simulated robot so that it can move following a 
given geometric perimeter path 
-Try to find a relation between the physical parameters of the 
robot (i.e. wheels dimensions and position, number of rotation 
of the weel…) and travelled distances and angles 
Feedback  Group discussion 
No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
 
 
SketchUp​ - ​https://sketchup.com 
Sketchup is a software (unfortunately, not open-source but with a free to                       
use online version) created by Trimble. It is not strictly related to robots and                           
educational robotics, but it can be used in a digital supported learning                       
environment. The software allows for the creation, modeling, and                 
managing of 3D objects and shapes. It allows users to improve their                       
creative skills, as well as logical thinking and technical know-how. Quite                     
often used indirectly in the field of robotics for the creation of 3D models to                             
be printed, and may be used to assemble a robot or a robotic part. 
While SketchUp is not open-source, it is suggested due to its extremely                       
high ease and capability ratio.  
 
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EXAMPLE ACTIVITY: Simulate robots 
Title  Dog-follow using simulated robots 
Target Group  This scenario could be adapted to every educational need 
Duration  At least 2 hours 
Expected 
outcomes 
- coding and programming 
- conditional structures 
- robotics 
- sensors 
- collaboration 
Methodologies  PBL 
Learning 
setting 
IT Laboratory 
Tools/resource
s 
- Computers,  
- robot simulation software (like Open Roberta 
Lab,Thymio suite, ...). Real robots can be used instead.  
- projector 
Activity 
description 
Students 
- Have to program a robot that keeps a constant and 
given distance from an obstacle 
- So they have to learn how to use a distance sensor 
- And define an approach to achieve the goal 
- The simplest one is to code with conditional structures 
and setting a threshold -> but the system is unstable 
- (optional) A better solution is to set up a proportional 
controller (it needs at least 2 hours more) 
Feedback  Group discussion 
No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
Tips and Tutorials on the official YouTube Channel               
https://www.youtube.com/user/SketchUpVideo 
 
Autodesk® Tinkercad®​ - ​https://www.tinkercad.com/
 
A 3D No Gender Gap Keychain, made with Tinkercad 
 
Tinkercad, from Autodesk, is a closed-source, ​but free​, collection of tools                     
developed for people who want to create, teach and learn. It offers two                         
main options: 3D modelling, and electronic circuits. 
 
In the 3D modelling section, users can create their own 3D models in an                           
extremely simple, but powerful, way. Moreover, there is an option "model                     
by coding" which can be used to create 3D shapes using a visual                         
programming environment. Through this option, users can experiment               
both the basis of coding and 3D modelling. In "circuits" mode, users can                         
simulate several types of electronic components such as resistors, LEDs,                   
capacitors, inductors, batteries, and commonly used Integrated Circuits               
(including Arduino programmable board). In Tinkercad the Arduino boards                 
can be simulated, creating simple projects and experimenting with coding                   
and electronics, without buying anything. Simulated Arduino can be                 
programmed via its original programming language and also with a visual                     
blockly language, inspired by Scratch. 
 
Tutorials, lessons and projects can be found at               
https://www.tinkercad.com/learn/designs​. 
 
An alternative to Thinkercad, exclusively for its 3D modelling functions,                   
could be ​SugarCAD 
 
 
 
 
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2.7 Example activity: 3D modelling 
 
 
Instructables​ - ​https://www.instructables.com/ 
Instructables, from Autodesk, is not a robot nor a programming software.                     
Still, it is a point of interest for those who want to create and learn. It is a                                   
repository of instructions and tutorials - released with different types of                     
licensing - devoted to crafters, DIYers and makers. On this platform, you                       
can find instructions related to different topics, not only coding and                     
robotics. 
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EXAMPLE ACTIVITY: 3D modelling 
Title  monuments, cities and museums 
Target Group  This scenario could be adapted to every educational need 
Duration  3 lessons, 1 to 2 hours 
Expected 
outcomes 
-3D modelling 
-3D printing 
-art 
-design skills 
-collaboration 
Methodologie
s 
PBL 
Learning 
setting 
IT Laboratory 
Tools/resourc
es 
-Computers 
-3D drawing software (i.e. Autodesk Tinkercad, SugarCAD, 
SketchUp, …) 
-3D printer 
-projector 
Activity 
description 
Students 
-Analyse 3D cultural heritage: statues and monuments, bridges, 
buildings, … 
-Outlines and sketches, working in groups, their personal 3D 
sculpture 
-Create the 3D model of the sculpture 
-Search for errors and iterate until the model is printable 
-Print the model 
-Analyse the printed model and, if any, fix errors 
-Create a presentation so that their artefacts can be shared, A 
challenging and interesting element is to create a presentation 
suitable for blind people. 
Feedback   Presentation 
No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
 
References 
 
Works and speech by Mitchel Resnik  
● On Seymour Papert 
https://www.youtube.com/watch?v=ZoczAscGYeQ 
● "Give P's a chance: Projects, Peers, Passion, Play" Constructionism 
and Creativity conferenc​e​, ​opening keynote. Vienna. 
https://web.media.mit.edu/~mres/papers/constructionism-2014.pdf 
● "Projects, passion, peers and play" 
http://web.media.mit.edu/~mres/papers/Creating-Creators-final.pdf 
● "Come i bambini - Immagina, crea, gioca e condividi - Coltivare la 
creatività con il Lifelong Kindergarten del MIT" - Mitchel Resnick - Edizioni 
Centro Studi Erickson 
 
RoboESL Erasmus+ (2015-1-IT02-KA201-015141) IO's 
http://roboesl.eu/ 
 
Challenge Based Learning - A classroom guide 
https://images.apple.com/education/docs/CBL_Classroom_Guide_Jan_2011.
pdf 
 
"Human centered robotic design" - E. Micheli, N. Casiddu - Ed Alinea 
 
 
 
 
 
 
35
No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
3. The new technological era in the Portuguese education                 
system   
3.1 Overview 
In order to understand the evolution of the portuguese education system                     
and how technology and robotics are inserted in it today, we will have to                           
give an overview of the before and after. Let's look at the education system                           
in Portugal. Many of the values that the schools transmitted were based on                         
order, respect and discipline and the education had major religious                   
influences, since it was the church that controlled the school as well as the                           
syllabus.  
 
In an introductory way, we will explain the objectives of the 4 important                         
periods in education, such as: Education in the middle ages, education                     
during the “Estado Novo” (The New State), and finally, our current education                       
set-up.  
 
During the medieval period, the main objectives were the transmission of                     
acquired techniques, religious training, Latin reading and writing. It was                   
also important to develop skills such as speaking, reflecting, thinking,                   
debating and concluding.  
 
Moving Further into the middle ages, the curriculum was then based on                       
grammar, dialectics, rhetoric, geometry, arithmetic, logic, music,             
astronomy and Latin learning was still present. At that time, different types                       
of schools were available to the population, such as parish, monastic,                     
palatine and medieval universities. At this time, most of the students                     
during the middle ages came from noble backgrounds. Commoners did                   
not have enough means to gain access and relegated themselves to                     
agriculture.  
 
Moving forward to the times of the “Estado Novo” or “the New State”,                         
where dictatorship dominated the Portuguese state with António de                 
Oliveira Salazar as dictator. The whole country was under the control of this                         
regime and schools were instrumental to it, governing and teaching with                     
the objectives of instilling order, respect and discipline.  
 
Students were forced to wear uniforms and teachers often applied severe                     
corporal punishment. The subjects of the time were Mathematics, History,                   
Portuguese Language, Geography, Science and Religion and Morals.               
Primary school textbooks remained the same for decades. At that time,                     
they had to re-do the multiplication table, the name of all the rivers,                         
36
No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
mountains and railways in Portugal and all the Portuguese colonies. It is                       
worth noting that, generally, young women didn’t go to school, as their                       
parents did not put value in learning but, instead, preferred to integrate                       
them into domestic chores and housekeeping routines.   
 
School hours in the province were distributed by shifts, the morning were                       
for girls and the afternoon for boys. Since they could not mix, boys and girls                             
attended different schools, there were no mixed classes at the time. School                       
hours in cities were from 9:00 am to 5:00 pm and the only recess was at                               
lunchtime.  
 
3.2 History of today 
 
Moving on to today's schools, we adopted the inclusive school model that                       
holds two general missions, namely:  
 
1st - Receive / accept all students, without exception;  
 
2nd - Have answers and solutions for everyone to be able to be successful                           
and thus avoid school failure and dropout;  
 
The major changes at school level were the creation of school clusters and                         
mega clusters in 2010. The official insertion of computers in 2008 with the                         
“Magalhães” program, and the remodelling of old schools as well as the                       
creation of new schools, properly equipped and prepared for the new                     
technological era that the country would be entering.  
 
3.3 The Magalhães program as best practice 
In terms of digital transformation, we can mention that schools as a whole                         
really entered the digital age in 2008 with the “Magalhães” program that                       
was launched for the academic year of 2008/2009. The “Magalhães”                   
program was inserted in the program “e.escolinhas”, which aimed to insert                     
technology in all primary schools. The "e.escolinhas" program came in with                     
technology and its educational platforms, and the "Magalhães" program                 
entered with computers as a basic education tool to be mastered.  
 
The “Magalhães” computers were free of charge to vulnerable and low                     
income families, and up to 50€ for the rest of the population who did not                             
fit this description. This allowed each child in the 1st cycle to have a                           
computer at home, leaving all students of basic education equipped with                     
computer resources. Thus, making the entire generation computer-literate. 
37
No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership
The “Magalhães” computers were a streamlined model and design, with                   
blue and white colors honouring maritime conquests, the “Magalhães”, for                   
which it was named. It was manufactured entirely in Matosinhos, Portugal,                     
with the aim of setting up a production line which would allow Portugal to                           
become a computer/technology exporting country. This stemmed from a                 
partnership between the JP Sá Couto/Prológica consortium and the world                   
leader in processors –  
Intel. “Magalhães” was based on the North American semiconductor giant's                   
Classmate PC 2, and, as was mentioned before, they were made available                       
to children attending the first cycle of Portuguese education. There were                     
other partners in addition to Intel, namely Microsoft and Samsung. The                     
production cost of “Magalhães” was 180 euros, but parents and legal                     
guardians did not have to spend that amount as subsidies left the average                         
price range from 0€-50€ (Depending on the household status and                   
income).  
 
Images 1 and 2: Magalhães computer  
 
 
But it wasn´t just basic education that was covered, the "e-schools"                     
program was created by the government to cover the others levels of                       
education. This meant that laptops were produced that would also be                     
given to students for a negligible amount. For this to be possible a                         
partnership with OPTIMUS, TMN and VODAFONE was counted on. The                   
latter would help ensure internet access for all. 
 
Thus, it was through these measures and programs that the technological                     
age really began to enter the Portuguese school system. Each student now                       
counted on a computer that allowed them to work, learn and explore all                         
the content necessary for their learning development. These computers                 
were initially used in the classroom, two to three times a week, making                         
38
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No Gender Gap

  • 1. ERASMUS+ KA2 STRATEGIC PARTNERSHIP      NO GENDER GAP  Resources, methodologies, approaches and tools for the professional  development of educators working in adult education centers                   
  • 2. INDEX    Intro 1    1 How to be a good communicator 5  1.1 Intro and preliminary info 5  1.2 Reasons to invest in mentoring of people with fewer opportunities 6  1.3 Erasmus+ and Inclusion 6  1.4 The Hero’s Journey adapted to a Mentor life 8  1.5 Another tool we need to use is Emotional Intelligence 11  1.6 Set your intention 13  1.7 Self-awareness 14  1.8 Self management 15  1.9 Other awareness 18  1.10 Relationship management 20    2 Why use a robot in adult disadvantaged women education? 21  2.1 But I am not a technician! 21  2.2 Educational approach 22  2.3 How to pick up a device 24  2.4 Software and Educational platforms 25  2.5 Example activity: use computer’s sensors 28  2.6 Example activity: Simulate robots 31  2.7 Example activity: 3D modelling 34    3. The new technological era in the Portuguese education system 36  3.1 Overview 36  3.2 History of today 37  3.3 The Magalhães program as best practice 37  3.4 The E-escolinha program 39  3.5 From paper to computer 39  3.6 Teacher profile in Portugal 39  3.7 Inclusion of STEM 40  3.8 The most powerful methodologies used in education in Portugal 43  3.9 Adult education in Portugal 45  3.10 Bibliography 48    4. Getting Out of the Comfort Zone. Might be Comfortable 49  4.1 Overview 49  4.2. Women and Technology – Technology and me? 49 
  • 3. 4.3 Best Practise: Just Start! 51  4.4 Didactic Suggestions 54    5. No Gender Gap. Best practices guide 59  5.1 Introduction 59  5.2 EAL / United Kingdom 59  5.3 Kawasaki Robotics / Germany 61  5.4 Università di Napoli Federico II / Italy 63  5.5 Pearson / United Kingdom 64  5.6 European Commission / EU 65  5.7 Conclusions 67                               
  • 4. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership INTRO  Technology and digitalization will be a nursery for new jobs in the coming                          years. Specifically, according to Randstad, 390,000 direct jobs related to                    science, technology, engineering and mathematics in Spain alone.                However, if the trend does not change dramatically in a short time, most of                            these positions will be filled by men, and therefore, the gender gap will                          only grow.  Through this project we propose to include a set of basic skills for the                            professional development of training curricula in women. Therefore, we                  have formed a partnership composed of entities with experience in                    training and integration of women, eager to contribute their know-how to                      a transnational project.  The objectives facing the project are the following:  -improve the attractiveness of STEM disciplines (Science, Technology,                Engineering and Mathematics) through the use of robotics and                  automation, which have proven to be a means of successful involvement;  -Promote digital literacy and critical thinking in women, especially those in                      situations of social exclusion and belonging to disadvantaged groups, thus                    reducing the gender gap and improving access to the labor market;  -To improve the professional competences of teachers through new                  methodological approaches;  -To Create new international approaches aimed at reducing gender                  inequalities in access and participation in new technologies;  -To capture the attention of women towards the ICT industry and                      especially in robotics, emphasizing those activities with more possibilities                  of achieving an effective insertion in the labor market;  -To offer training centers with a gender perspective that allows them to                        rethink their training approach and seek opportunities for a more                    egalitarian sector;  -To establish advisory measures that facilitate the transition of the                    technology industry towards greater gender awareness and balance;  1
  • 5. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership -To increase the recognition of competencies and create the conditions                    that allow the realization of new programs with greater performance.  The project is aimed at both educators and women at risk of social                          exclusion and belonging to disadvantaged groups (eg unemployed,                victims of gender violence, refugees, without university studies, residents in                    rural areas) who want to improve their skills professionals in a sector where                          high demand from companies in the world of ICTs can significantly reduce                        the unemployment rate.The partnership agrees to carry out a project that                      can have beneficial effects on educators, trainers and women and can                      increase their personal and professional influence on the Internet to                    reduce gender gaps, promote the social and labor insertion of women and                        generate a community of women with greater interest in the use of                        technology to promote entrepreneurship and self-employment.The entire              partnership wants to contribute to internationalize their experiences and                  improve their knowledge in order to achieve the common objectives                    mentioned above, specifically in a sector and towards a target group                      currently considered a top priority for European strategies for inclusion,                    education and employment  The project will also produce innovative approaches, methodologies and                  tools that will be useful internationally, as they are translated into multiple                        languages and easily accessible. Finally, the visibility of the results of the                        project will have an impact on different stakeholders that will significantly                      improve the international visibility of the partners and at the same time                        improve the perspective of European policies on employment and                  education issues, contributing to reducing the current euro skepticism. in                    many areas of European society.Only 15.4% of the specialists in information                      and communication technologies (ICT) in Spain were women in 2016.  A level slightly lower than that of the European Union (EU) which stood at                            16.7%, according to Eurostat. The figures show that women are                    “underrepresented” among ICT specialists in all Member States.Through                this project, we propose to include a set of basic competences for the                          professional development of the training curricula in women.  The objectives that the project faces are the following:-improve the                    attractiveness of the STEM disciplines (Science, Technology, Engineering                and Mathematics) through the use of robotics and automation, which have                      proven to be a means of successful involvement.  2
  • 6. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership Promote digital literacy and critical thinking in women, especially those in                      situations of social exclusion and belonging to disadvantaged groups, thus                    reducing the gender gap and improving access to the labour                    market;Improve the professional competences of teachers through new                methodological approaches.  The project is aimed at both educators and women at risk of social                          exclusion and belonging to disadvantaged groups (unemployed, victims of                  gender violence, refugees, without university studies, residents of rural                  areas) who want to improve their skills professionals in a sector where the                          high demand by companies in the world of ICTs can significantly reduce                        the unemployment rate.The partnership has agreed to hold some initial                    information sessions to raise awareness of the project, attract teachers and                      students who will participate in the project and receive feedback to guide                        the products towards the real needs of the beneficiaries.All the partners                      will work in partnership for the realization of a course in MOOC modality                          and in digital format .pdf for the realization of a Robot.  The course will be oriented to teachers and educators, although it may also                          be used for other users. Next, we will develop a methodology guide that                          includes the most innovative and proven tools and approach for teachers                      and educators of adult training centers.  The “learning-by-doing” model with an immersion experience will be                  fostered, in which teachers and a group of women will carry out the                          construction, on a small scale, of a robot through Arduino and                      ScratchGuides was created for adult education and training centers for the                      development of tutoring skills (mentoring)-It will establish a recognition                  system and a tele-training platform with the use of webinars.  The expected learning results once the project is finished:  -Enriching the professional profile of the teachers involved, connecting the                    world of education with the business world  -Promotion of technology and robotics in adult schools as transversal                    components of school curricula.  -The innovation of adult schools and training schools through active                    learning tools and methodologies.  3
  • 7. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership -Knowledge, technical skills and competences about the use of tools that                      are important today in various jobs and different sectors.  Thanks to these projects, the women users of the partners will have more                          job opportunities, they will be encouraged to actively participate in the                      social and cultural life of the communities where they live and will develop                          personal and professional skills that will provide them with new                    opportunities. The partners will experience an improvement in their                  operational capacity thanks to the internationalization of their activities                  and the local communities will be more interested in European education                      and employment policies, seeing the real and direct benefits very close to                        them.                  The content of this guide does not reflect the official opinion of the                          European Union. Responsibility for the information and views expressed in                    the document lies entirely with the authors. It is not allowed to market the                            content of this guide not to copy or edit it without the express content of                              the authors. 4
  • 8. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership 1 How to be a good communicator, how to motivate a group                        and how to mediate in conflict situations         1.1 Intro and preliminary info   In the next pages, we want to help you get started on this adventure. In                              order to do this, we want to introduce to you a very special method called                              The Hero’s Journey​, to represent how to be a good mentor with all the                            relevant phases and factors that come into play and, of course, your place                          in this story, and the impact you may have on it. Additionally you can find                              some good reasons to be motivated to get involved in training in a                          non-formal education field. Indeed, in every adventure there is a time when                        the challenges seem useless and you may be tempted to refuse the call.                          Before you do that, read these pages! If it is not enough, you can refuse                              your involvement as easily as you can close this book. But, if you decide to                              continue reading, you´ll be passing the threshold of this introduction and                      jumping into an extraordinary world of mentorship and training.  5
  • 9. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership   1.2 Reasons to invest in mentoring of people with fewer opportunities  Non formal education is considered a tool to enable more people to enter                          into the Labor Market, especially youngsters at the first job placement or                        NEET - Not (engaged) in Education, Employment or Training - by                      increasing their chances due to the development of new skills and                      competences. This statement is supported by the results of several                    researches that shows that between 50%-80% of respondents affirms that                    the non formal education enhances chances of young people especially                    when they apply for a traineeship or internship, employment or further                      education. Personally, we made a survey to 200 former learners in our non                          formal activities in the year of 2018. By the results, over 60% of the                            respondents affirm to have learnt a lot and 98% of them believe it will be                              useful in future: learning outcomes will be transferred into the working                      place (65%) but as well in other context like daily life (66%) or university and                              formal studies (12%). These goals are not only impressive but they could be                          even crucial for the socially or economically disadvantaged people or less                      qualified, drop-out or people already out of the educational cycle.     This is possible because non formal activities promoted by Erasmus+                    provides an alternative learning experience to achieve skills and                  competences. Indeed, non formal education activities are considered a                  learning opportunity even if there is nothing related to schools or                      traditional educational systems. It is common to agree that learning is not                        only regarding the knowledge we got at school. It happens in everyday life                          and in every context: it happens even when there is any intention to learn                            something.     For example, we can learn foreign language by singing a song or we can                            develop teamwork skills by playing volleyball! This is what is called informal                        learning. Thinking about learning in this new perspective, it is clear that                        what we learn at school is only a little part of the whole learning happening                              in our life. Some research shows that more than 70% of the learning comes                            from no formal learning: we learn even more in alternative ones than in the                            school system! Already more than 80 years ago, an educational reformer                      called John Dewey claimed the need of a radical change in the educational                          field based on reducing the distance between the learning happened in                      the school system with the one that happened out of this setting.     1.3 Erasmus+ and Inclusion  Some people are excluded in our society depending on a variety of factors.                          Sometimes there are even hidden social obstacles or sometimes obstacles                    6
  • 10. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership come and grow together: for example, economical ones usually are not                      alone and they could be linked to unemployment or social problems. There                        are young people who are at a disadvantage compared to their peers                        because they face one or more of the exclusion factors. We also know that                            technology and robotics in general are fields in which only 12% of women                          are involved, and this is not because they don’t like it but is more because                              of the culture of our society and the way the Trainers and Mentors use to                              teach it. We have to seduce them!  This situation often prevents them from taking part in employment, formal                      and non-formal education, trans-national mobility, democratic process and                society at large. This is what we mean when we say: “Youth People with                            Fewer Opportunities” (YPFO). As mentors and trainers we should be aware                      that everyone can be with few opportunities in life facing some obstacles,                        in some way, at any moment. There are not people totally included or                          totally excluded but there is a scale. We should know the obstacles and                          what prevents exclusion. We have to consider it in our activities. The                        ambition of the Erasmus+ program is to be accessible to all young people                          and the activities we plan are inclusive too¡. It means that inclusive projects                          should have a positive impact on the situation of YPFO.    What we can do is to adopt an ​inclusive approach​, which means we have                            to focus our work not only on the women but also on our organizational                            procedures.     There are 'keys to success' serving as a guide for organizations to improve                          the quality of their projects, to improve the situation of YPFO and to reduce                            obstacles for a variety of target groups:  ● Keeping people with fewer opportunities at the center    ● Dealing with diversities of all kinds    ● Using non-formal learning    ● Keeping eyes on the long-term impact    ● Ensuring a holistic approach and partnership    You should focus first on the person.     Don’t pretend to know what they really are feeling now but be open                          minded, listen to your learners and focus on what the person is trying to                            communicate to us.     It’s clear that it is not so easy. It is essential, of course, you know the target                                  because you have to adapt the methodology to that. That means, in few                          words, to realize a tailor-made project. Inclusion is not something that                      7
  • 11. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership happens by itself; inclusive projects need efforts and active actions. In few                        words, it means time, money and resources to invest on it.   Some learner take so much time which in reality should be dedicated to                          our own job. How many resources can be addressed to only one woman                          among all the tasks you have to do? This is a common question for the                              trainers and mentors regarding time and resources management. Again,                  there is not a standard answer or defined amount of time to dedicate on it                              but, if needed, you can implement an additional resource: the “Reinforced                      Mentorship”.     The Reinforce Mentorship is a measure to provide additional mentoring to                      increase individual support by organizations. Be aware that it represents an                      additional task to the daily work so the suggestion is to find a resource                            totally dedicated on it. Other ways you get the opposite results: the                        Reinforce Mentorship is even harder because you give even more tasks to                        the trainer and it becomes something more s/he has to do.       1.4 The Hero’s Journey adapted to a Mentor life  This is a general term to describe an adventure, a transformative                      experience, a journey that will determine change, learning and experience.                    It’s used now as a general term, but it was first introduced by Joseph                            Campbell in his amazing work “The Hero with a Thousand Faces” , a                          comparative study of myths, legends and stories collected from all over the                        world. Campbell noted that there seems to be one single story that links us                            all, and called it “The Monomyth” ( = the one story), or “The Hero’s Journey”.  Basically, we can say that it means that in each story there are always the                              same elements.   8
  • 12. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership   It's the storyline of each movie, novel, fairy tale. Somebody starts small, in                          their everyday life where everything is under control… mmmh but maybe                      not quite.   Then something happens that brings a change. Willing or not, our                      character (unwilling to be called “hero” – for now) will start a journey that                            will change his life, and his world, forever.     For instance, George Lucas, the man behind Star Wars, says that learning                        about Joseph Campbell at the university gave him the original idea for the                          story of his movie. He was the first filmmaker to admit it and credit                            Campbell for his work; and since then it has become extremely well known,                          even sometimes to fall into some sort of a cliché. Hollywood script writers,                          game designers, novelists around the world refer now to “The Hero’s                      Journey” as a fail-proof checklist, to follow as a quality measure of their                          work.     What’s So Cool about “The Hero’s Journey”?     In one word: everything!     It’s a strong, universal story that is able to speak to all of us. It’s the                                archetype of a story. And we love it, out of our instinct, because it’s the                              matter of which fairy tales, cartoons, myth, legends, and even religions are                        9
  • 13. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership made of. We love it, because that’s how a good story must be told. And we                                all know it.    We really live it every day. when we get out from our comfort zone; live an                                experience – pleasant or not; meet people and face challenges; get some                        sort of learning or ‘reward’; develop a new potential or learn a lesson, and                            go back to square one. Ready to start all over again.  Now, try to think about our learners as the heroes, and we act as mentors.                              Just think about Gandalf in Lord of the Ring, or “Doc” in “Back to the future.                                They are the mentors of the heroes, and they also the heroes of their own                              stories.     This structure gives a clear picture of what we want to achieve with this                            methodology and it helps to describe activities and results. On the other                        hand, if we focus our attention on the roles of the mentors we could risk to                                have a limited perception of their involvement. Actually, the mentor is not                        responsible for only one-step; their involvement is requested in all of the 3                          steps and their tasks are much more than it may appear at a first sight.     The core of this method is based on the process of comparing the                          Erasmus+ activity to an adventure and it works because it makes this story                          familiar to some pattern we know since childhood, like a fairy tale. Indeed,                          the representation of the “hero” has a big power on the imagination of                          each person because of its deep symbolic effect.     The advantage of using it is represented by the fact that this method                          provides a key to “read” the complexity of the activity and, at the end, we                              can easily analyze the elements of the story, like our role as mentor. In                            other words, it creates a kind of map which allows us to see all the actors,                                steps and phases in the journey of the volunteer and, based on that, we                            can easily plan which resources we should provide to better support each                        volunteer in any personal story.    Let’s start from the beginning and follow me. Each story starts in a certain                            moment because something happens; then everything becomes an                adventure out of daily life. A lot of new things happen as well as difficulties                              and challenges but there is an external guide to support and to give advice                            to the hero (the mentor).     At a certain moment, there is a big challenge for the hero, so huge that                              s/he gets unsafe starting doubting about his/her own ability to solve it.                        Most of the time the problem is solved and the winning shows the hero                            10
  • 14. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership empowered by the awareness of his own strengths. The success brings a                        final reward and the story ends with the return to daily life. If you use your                                imagination and you reflect about the tales you know, you may discover                        they are all following this pattern, with only few exceptions.     Now, if you try to adapt to your non formal learning activity on this frame                              you can better see at which phase your hero is living now, and even a                              complex story can become familiar.    What I like about this methodology is that it helps people to orientate and                            to understand which step you have to do in order to go on and to develop                                yourself. You know that maybe you are staying at home refusing all the                          calls for adventure in your life or, if you are into the adventure and you are                                tired or maybe something is going wrong, it can be quite normal because                          it is an essential step to do if you want to get the reward in your                                community. If we apply this methods in our training activities, is easier to                          “read” better the whole story and, what is relevant for us, it allows us to plan                                our intervention to support better our learners. The result is that we can                          understand better the complex experience and we can conduct deep                    analysis of key moments, orienting our actions on that. In a few words, to                            know how we can support people with fewer opportunities, and in this                        case, women that refuse the call of adventure (robotic) .     The cave you fear to enter holds the treasure you seek.   Joseph Campbell      1.5 Another tool we need to use is Emotional Intelligence  Our thoughts and emotions are our most powerful tools that either “make                        or break” our survival through these difficult and unprecedented times.                    While we cannot control the pandemic or the fear or the uncertainty it                          brings, we can control how we face it. This is why practicing and                          developing emotional intelligence is more important now than ever.     Emotional Intelligence (EI or EQ) is the ability to recognize, understand,                      and manage emotions—both your own and those of other people around                      you. Emotional Intelligence is much more than “soft skills”; it contains                      essential skills which are vital in any profession.    Our emotional intelligence dictates how we manage ourselves, how we                    deal with people, how effectively or ineffectively we communicate, how                    well we handle feedback and setbacks, and much more. In the field of non                            11
  • 15. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership formal education working with people with fewer opportunities,                developing emotional intelligence is critical not only for our own benefit,                      but it is key to effectively support the people with whom we work.      Proficiency in Emotional Intelligence is the single greatest differentiator in                    leadership today. Even if you aren’t familiar with the specifics of EI, you                          have undoubtedly experienced the difference between someone who is                  consistently aware of how their emotions impact others and someone who                      is not. This explains why the World Economic Forum has identified 2 of the                            top 10 essential skills for the 2020 workplace in the field of emotional                          intelligence.    As a mentor and trainer of people with fewer opportunities, you have to                          empower them to utilize their passions, interests, talents, and hobbies to                      affect positive change in their communities. Yet, we quickly realized that                      we couldn’t expect them to see themselves as community leaders until                      they had developed their own self awareness, learned how to work                      effectively with others, and honed tools to overcome challenges. In other                      words, they needed emotional intelligence training. In order to support our                      groups, we ventured down our own path of EI and created experiential EI                          workshops to share our findings.     As we face COVID19, it is normal that this target group is turning towards                            mentors and leaders for support and guidance. In a similar token, as                        trainers and mentors, we are also looking towards the directors and                      managers of our NGOS for advice and direction. Now more than ever, we                          need leaders to act not just with strength and direction – but we need                            them to act with compassion and emotional intelligence. Whether we are                      youth workers, trainers, managers or directors of NGOs, it is our moral                        responsibility to lead with emotional intelligence.     There is a great strength in embracing our emotions, and empowering                      others to do the same. Until recently, emotional intelligence, and the                      discourse around emotions, was largely reserved for outside of the office                      environment. Many people falsely believe that expressing emotions should                  be compartmentalized for our personal lives only. This myth that bringing                      our emotions into the workplace is unprofessional, is not only dangerous                      for our mental and emotional health, it is detrimental to our work efficiency                          as well. As humans, we are inherently emotional beings, and it is practically                          impossible to completely divorce ourselves from our emotions while                  “clocked in” at work;     12
  • 16. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership Anxiety, sadness, fear, frustration, distractedness – these emotions are not                    only normal aspects of the human experience, but they’re expected during                      a pandemic. If we’re all having these thoughts and emotions anyway, then                        the interactions we have must reflect that, in a productive manner.    Luckily for us, emotional intelligence is not an innate trait, but something                        that can be developed. We can all grow and develop our emotional                        intelligence and leverage the skills to support those around us to do the                          same. All we need to do is understand the tools in each category and find                              ways to put them into practice on a daily basis.    1.6 Set your intention  It is important to set your own specific intentions. Don’t try to develop all                            these areas at one time, otherwise it is more likely that in the end you won’t                                develop any of them. Instead, select one or two tools you want to be more                              mindful about and truly start developing now. You can always work up to                          cross more off the list, but slow and steady wins the race. Patience and                            self-compassion are key to developing your EI.     Write down your personal intentions and keep them with you. We often                        tell participants at our training courses to put their challenges to paper and                          13
  • 17. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership post them in a visible area of their room or home to keep as a constant                                reminder.   Each person is different – some might like to work on their challenge for                            one week and then try another one. Others might like to stick with their                            challenge for a whole month or longer.     We know people who set different daily challenges. Really decide for                      yourself how long you want to focus on your intention before you pick                          another one. Ask yourself what will be the most helpful and feasible plan                          for you? In addition to using these tools for yourself, try and see where and                              how you can share them with others. After all, we can ALL benefit when we                              make the effort to enhance our emotional intelligence skills.    1.7 Self-awareness  Your ability to recognize how your feelings impact your behavior, and your                        interactions with others.  Self-Awareness is actually the foundation of emotional intelligence, so it’s                    the best place to start! Tools to develop your own self-awareness:    1. Name your emotions. The more you can bring curiosity to your emotional                          state, the better you will be able to manage your own emotions. There are                            no such things as “good or bad” emotions. Emotions can be pleasant or                          unpleasant to experience, and of course some emotions are more                    challenging than others; however, all emotions provide data and                  information for us. Each emotion contains information from which we can                      learn, that is, if we are up to it.   The best place to start is to sense the emotions in our body and to identify                                them. When we name and label our emotions accurately, we can more                        fully understand the reasons why we are experiencing them and eventually                      take appropriate action. Developing our emotional literacy is essential in                    this matter.     2. Be mindful of the language you use. When we say things like “I’m sad” or                                “I’m scared” we are giving that emotion authority over our entire identity.                        When we do, it’s quite easy to hold on to the motions, and feel like they’re                                the ones in charge. It’s important to remember that we are not our                          emotion and they don’t define us.   Instead, label your emotions in a way that creates space between you, such                          as using phrases like “I’m noticing the feeling that I’m sad”, or “I’m noticing                            I’m experiencing sadness”. In this way, you don’t let your emotions define                        you, but recognize them for what they are – fleeting sensations and                        thoughts – not facts.   14
  • 18. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership   3. Show selective vulnerability to your professional network. In these times,                      it would seem strange and robot-like to ignore the big fat pink pandemic                          in front of us all and not confront it, or the range of emotions it brings to                                  the team. Being comfortable with vulnerability and sharing your own                    feelings will build trust among your youth and your colleagues.    Of course, selective vulnerability is the key for leaders. While open sharing                        can help people to feel more comfortable and connected, oversharing can                      make teams lose faith in their leader. Mollie West Duffy, the author of No                            Hard Feelings states, “Doing selective vulnerability well means walking that                    fine line between acknowledgement (‘I also feel worried – you’re not alone                        in that!’) and demonstrating leadership by finding a path forward (‘Given                      the situation, here are the steps we plan to take to address it.’)”. (2020).   1.8 Self management  Your ability to take control over your impulses and emotional reactions.  According to George Kohlriese, professor of Leadership and Organizational                  Behavior at the International Institute for Management Development                (IMD) in Switzerland, the number one characteristic that distinguishes the                    best leaders is their ability to stay balanced: “We did research with over                          1,000 executives from around the world, CEOs, Board members, top                    leaders, about the characteristics of the best leaders. The number one                      response is the ability to ​stay calm and collected. In a crisis, being able to                              manage your own emotions and stay calm, be able to create this island of                            security and not spread your tension around.” (2016).    This is certainly no easy feat during a global pandemic and the various                          emotions it brings. However, our emotions are contagious. Therefore, as                    leaders it is critical to be aware of which emotions we bring and spread to                              our colleagues and youth groups.  In her book, Emotional Agility, Dr. Susan David, emphasizes 4 key steps to                          creating emotional strength and adaptiveness to change: showing up,                  stepping out, walking your why, and moving on (2016).    1.Showing Up:  One of the easiest ways to keep yourself in a miserable loop of unpleasant                            emotions is by guilting/shaming yourself that you “shouldn’t” feel a certain                      way. Tough emotions are on the other side of the coin of joy and optimism.                              You can’t have one side without the other. Instead, it’s best to sit with the                              discomfort. Own it, be present, face your thoughts and feelings with                      15
  • 19. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership curiosity and acceptance. Only in that way can you eventually ask yourself                        “why are you feeling a certain way?” and what information can it bring to                            you to support you in moving through it, and releasing yourself from the                          vicious cycle?    2. Stepping Out:  Create space and detachment from your emotions and inner thoughts                    (like being mindful of the language you use, which we spoke about earlier).                          As psychologist and Holocaust survivor Victor Frankl wrote, “Between                  stimulus and response there is a space. In that space is our power to                            choose our response. In our response lies our growth and our freedom”                        (1984).  Mindfulness exercises and Box breathing can help create that space and                      distance between our thoughts and our unfiltered reactions. They provide                    us with time to deliver responses, which is a reaction with thought and                          intention.  Essentially, you inhale for 4 seconds, hold it in for 4 seconds, exhale for 4                              seconds, and hold it out for 4 seconds. While it seems like an extremely                            basic tool, it is actually used by the United States Army Seals to destress in                              their most challenging obstacles. (2019).    3. Walking Your Why:  Our values are at the core of who we are. If we can outline clearly what our                                  values are, and define them, we can leverage them to be the driving force                            out of our unpleasant emotions. For example, we can ask ourselves, “How                        are my current actions reflecting my top values?”, “What can I do                        differently right now to live into my values?”  As these are unprecedented times, there is no doubt Coronavirus will be                        written about in history books. In the future, when you look back at this                            period of your life (maybe you’re telling your children or grandchildren                      about this period), what is it you want to say about who it is you’ve been                                during this time? How can you leverage that to drive your actions now?    4. Moving On:  The fourth step of Emotional Agility is moving on, which involves making                        small, deliberate, adjustments to your mindset, motivation, and habits to                    align them with your core values.  16
  • 20. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership     There are a variety of ways to do this, but we are particularly fans of simple                                reframing techniques – saying “I choose to… instead of I have to…” can                          change our whole outlook and how we develop habits that reconnect with                        our values.    As mentors, trainers and NGO managers, we have to first manage and                        move through our own emotional obstacles before we can empower                    others to do the same.  It’s a similar concept to when you fly on an airplane and the flight                            attendant instructs you to “put your oxygen mask on first,” before helping                        children; if you run out of oxygen yourself, you can’t help anyone else with                            their masks. Our own emotional health is quite similar, so be sure to take                            the time you need to focus on yourself – it will actually allow you to help                                others more effectively.  1.9 Other awareness  Your capacity to tune into others and their feelings.  Keep in mind that COVID19 is impacting everyone, not just you and your                          work. Reminding yourself that you have no idea what other people are                        17
  • 21. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership going through will ground you and make you a more understanding                      leader.     Tools to develop other awareness/empathy:  1.Show up with compassion, not judgement. We are all managing the crisis                        in our own way, and to the best of our abilities. Even if we may not agree                                  with all of the actions of those around us, it is important that we show up                                with compassion and kindness. For example, we can ask ourselves, “What                      is that person experiencing inside themselves that is driving this response                      to buy excessive amounts of toilet paper?” Move out of judgement and                        move towards grace and empathy for others.    2. Check in with your team. Despite the fact that our training programs                          may no longer be running, or our weekly office meetings may have faded                          out, reaching out to our network regularly is still important. People may be                          suffering in silence, especially as they adapt to remote work, support family                        and friends that may be ill or recovering, and navigate financial obstacles. If                          you haven’t done so already by now, be sure to dedicate some work time to                              truly check in, assess, and support your co-workers. However, be sure to do                          it in the right way; a simple “how are you?” can easily spiral the                            conversation into a negativity avalanche. Mollie West Duffy (2020)                  recommends these five questions, that balance specificity and sensitivity,                  as a starting point:  – How can I/we/our team best show up for you right now?  – What kind of flexibility do you/your family need right now?  – What’s challenging or surprising to you about working from home?  – What have you learned about yourself?  – How are you investing in your resilience right now? How can I support                            that?    3. Create a safe space for emotions at work. The more you do to create the                                setting for vulnerability and openness, the more beneficial it will actually be                        to help people get back on track at work. In her Ted Talk, “ The Gift and                                  Power of Emotional Courage,” Susan David states, “When people are                    allowed to feel their emotional truth; engagement, creativity, and                  innovation flourish in an organization.” Only by addressing our emotions                    and working through them, can we eventually re-focus on the professional                      18
  • 22. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership tasks at hand. Of course this is only possible if psychological safety exists,                          which Google coined the number 1 most important factor for highly                      successful teams. (2016).     With our learner groups it’s no different. More than ever, our role as trainers                            and mentors is to create psychologically safe containers for them to                      express the emotions that may be overwhelming them. Placing high                    importance on understanding, instead of fixing, can help youth to feel                      heard and recognized during what can be isolating times. Listening to                      people’s fears and uncertainties, without judgement, goes a long way to                      create trust and understanding. To evaluate the level of psychological                    safety within your own organization take this quick assessment ​here​.     1.10 Relationship management  Your ability to induce desirable responses in others.   As trainers, mentors and directors, it’s more important than ever to foster                        belonging within our organizations, among our co-workers, and with our                    youth as we all navigate change and uncertainty.  Things to do to develop relationship management competences:    19
  • 23. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership 1. Invest in relationships. Keep in mind that ​It’s not social distancing                      – it’s physical distancing​. Don’t just stick to the professional talk – set up                            virtual coffee breaks, happy hours, and/or social meetups to bridge the                      distance and foster a greater sense of belonging in the new remote work                          environment. You can do this as well with your learner groups to enhance                          their social interactions during quarantine and give them a reprieve to take                        their minds off of the current challenges they face.    2. Express Gratitude​. Gratitude is what I like to call the quick                      mind-hack to happiness. The more we share our gratitude with others,                      even for the small things, it not only boosts their mood, but ours as well.                              Don’t forget to show appreciation to your colleagues for the big and small                          things they are contributing to your team. Recognize their efforts during                      these troubling times, and you’ll boost their morale and motivation at                      work.    3. Connect to a greater purpose. While we may usually be attached to                        our purpose and the impact we are making in the field of youth work on a                                regular basis, Coronavirus and the delay of projects may lead us to feel                          disconnected from the greater meaning behind our work. As trainers,                    mentors and leaders, we can inspire others to use their creativity to offer                          innovative solutions for engaging in meaningful interactions, coming                together, and helping each other, even with all the restrictions set in                        place.For example, lately I’ve seen small acts of kindness for humanity –                        donations to food banks, local volunteering efforts to support senior                    citizens to get their groceries, gift cards to future meals at restaurants to                          keep them in business, and much more. Even if you are unable to work in                              the scope and area of your organization, doing something to give back and                          empower your youth to do the same can support everyone’s mental and                        emotional health.    Spend some time free writing and brainstorming multiple ideas to                    complete this sentence: “Something I can contribute to the world right                      now is….”   Be creative and think outside your usual scope of activities. There are many                          ways to bring more connection and joy into this world if you are willing to                              try.              20
  • 24. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership   2. Why use a robot in adult disadvantaged women education?    A situation of disadvantage or vulnerability for women may occur for                      several reasons:    ● Low level of education  ● Low socioeconomic status  ● Linguistic issues  ● Being a victim of abuse, or women who live in violent environments  ● Having a criminal record  ● Cultural differences  ● Disability  ● Low self-esteem and confidence  ● Other non mentioned reasons    In order to ​help disadvantaged women, all these issues must be addressed.                        If the ​robot can't directly help disadvantaged women, on the other hand, it                          could be a useful ​tool to ​support them: the robot could be a direct                            teaching instrument​, so that ​educational and ​linguistic levels could be                    improved, or could be a support for ​motivation​, ​stress management,                    group work and ​inclusion​, moreover the robot could be intended as a                        medium in the communication between people, to increase                communication skills, and to bridge ​culture gaps​ and opinions.     Education through robotics helps students feel part of the learning                    process, keeping them ​engaged and motivated. Moreover, when                educators build positive relationships and environments, students learn                better and at higher cognitive levels. Furthermore, such educational                  settings can help increase ​self-esteem​, confidence, ​respect between                students and group respect and identification. Robots can provide such                    tools to educators, and help them achieve this kind of teaching                      environment set-up.    2.1 But I am not a technician!    On your first attempt at educational robotics, you may find yourself                      uncomfortable or scared by robot-supported teaching/learning. This is                totally normal because you are facing a new approach to teaching, and you                          still do not know this perspective.     21
  • 25. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership Our thought could be best expressed using a quote by Seymour Papert                        (from "Teaching children thinking," in The Computer in the School: Tutor,                      Tool, Tutee, edited by Robert Taylor) "​The phrase 'technology and                    education' usually means inventing new gadgets to teach the same old                      stuff in a thinly disguised version of the same old way.​". This means that                            you are simply using a new instrument, to teach your ​usual topics​.    Another element that can scare you at first approach is the apparent                        difficulties of robotics. We can assure you: educational robots are explicitly                      designed to be as simple as possible, and usually ​no prior knowledge or                          background, nor hard technical skills, are needed. Just pick one instrument                      - without any prejudice -, and start ​experimenting with it: you will surely                          learn how to manage it, and you will imagine plenty of activities that you                            can do with your students. Remember: there are various online - and offline                          - ​communities and resources that can help and ​inspire you, also dozens of                          other teachers and educators who have dealt with robotics, and shared                      their experience and ideas.     2.2 Educational approach    As stated before, education through robotics does not stray far from                      ´ordinary´ didactics, so there is a wealth of educational approaches that                      can be used. We have selected some of them, according to our educational                          experience.    One of the best approaches in education through robotics is ​storytelling​.                      In this case, of course, we are talking about storytelling supported by digital                          devices. Using digital storytelling, students can combine several learning                  topics in a unique activity such as reading and writing skills,                      communication and interaction skills, creativity and imagination, digital                and technical skills, and so on.    Robotics and digital software become mediums to animate and make                    interactive stories. Robots can be characters of the story or could be                        involved in human recital, as supporting actors that interact with humans,                      or they could work as triggers for digital animations (i.e. make a                        background recital transition when a defined action from an actor occurs).    In simpler terms, stories can be told through digital animation software,                      creating a sort of digital storybook, that could be only virtual, or that can                            interact with physical robots and devices.    22
  • 26. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership Another interesting approach is the 4P's of the creative learning                    approach​. The 4P principle of creative learning - ​project, passion, peers,                      play - were created and adopted by the MIT Media Lab research group, led                            by Mitchel Resnick. They are inspired by the learning and didactics used in                          kindergartens, where children develop their creative thinking going                through all phases of the realization of a project. They develop an idea,                          create a project based on it, experiment with alternatives, and collaborate                      and share experiences with their friends. The idea of the research group is                          to extend this process in every phase of education, associating a meaning                        to each of the 4Ps.    When you work on a ​project - instead of an abstract case - you learn better,                                and develop skills and abilities in a motivating and realistic context. The                        problems to be solved become part of the project, take on a concrete                          meaning and are interrelated.    Peers can have several meanings. In Resnick's idea, this concept is related                        to the fact that most creative learning is not individual, but a social activity,                            with people exchanging ideas and collaborating on projects, confronting                  and sharing both doubts and solutions.    When we work on projects that we are ​passionate about, and to which we                            are attached, we are willing to work longer and harder, to be persistent in                            case of difficulties, and we tend to do it better than when we have to do                                something that we are not passionate about.     The word '​play' contains several meanings, all of which have deep didactic                        value. In all these activities, we continuously experiment, try new things                      and situations, take risks and expand our boundaries. As all this occurs, we                          are also learning. If we think only about the concept of play, understood as                            play and fun, we can realize that learning is better and more effective if                            done through activities that allow us to have fun.    So, robots are very useful objects that allow working and playing with                        peers, with passion for what we are doing, and in real cases and projects.    Two other methods, which are direct extensions of the 4P's, but that could                          also be independent of it, are: the ​Project-Based Learning​, and                    Challenge-Based Learning​.    These methods take into account that the students' learning takes place in                        a mainly ​experiential way, while working on a project or challenge as ​real                          23
  • 27. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership and ​concrete as possible, which responds to a real and ​tangible problem​.                        Then, cooperation, evaluation, reasoning and critical thinking are                stimulated.    These approaches are aimed at real-world problems and the development                    of skills that can be useful there. PBL and CBL help learners to develop a                              variety of skills including the ability to work well with others, make                        informed decisions​, take initiatives, solve problems, and develop                self-learning​ skills and ​motivation​ to learn.     In class, opportunities are offered for teachers to communicate and                    establish ​relationships with their students. Teachers must be ready to                    change their role according to modern teaching practices and become                    facilitators and structures for and of the learning process.    2.3 How to pick up a device  In the field of educational robotics, and whenever you want to use a robot                            or a technological device to teach or learn something, you have to                        remember that this device is only a ​tool that helps you ​achieve a goal and                              that is to ​help the educational/learning process. As you use pens, pencils,                        paper, books, video and so on to better teach something or to understand                          and study a topic, you can use robots to ​support the learning​.    In keeping with this point of view, looking to the robot as an educational                            device, you understand how the device you pick up for the activity ​does                          not matter​, and the goal of the activity is not "teaching robotics", but                          "teaching ​through robotics". The important element is the educational                  approach you choose to use.    This, however, does not mean that every robotic kit could work for this                          purpose. You have to select it, primarily, according to your educational                      approach and your audience.     In this section, we are going to analyze some of the software and hardware                            that could fit the objectives of this course and could aid in the education of                              disadvantaged and inexperienced women.      The objectives of the use of these kits are to:  ● Develop in a practical and didactic way, theoretical concepts  ● Help women to improve their technological, creative and                entrepreneurial capacities  24
  • 28. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership ● Give a general picture, in a simple and fun way, of the possibilities of                            using robotics and AI to improve the quality of life;  ● Update the participants´ knowledge in the fields of mathematics,                  science, logical thinking and literacy skills  ● Suggest possible future updates through other courses or school                  enrolment;  ● Outline some ethical, legal and social aspects behind robotics     We propose, whenever possible, open-source systems. Whenever a viable                  open-source option does not exist, we will suggest a closed-source tool                      option.     2.4 Software and Educational platforms    Scratch​ - ​https://scratch.mit.edu      Description: The Scratch 3.0 GUI as of October 2018.  Date: 16 October 2018  Source: Own work  Author: Thenerdie  This file is licensed under the ​Creative Commons ​Attribution-Share Alike                    4.0 International​ license.    SCRATCH is a project of the Lifelong Kindergarten Group, of the MIT Media                          Labs. It is made available completely free of charge. It will allow the user to                              create digital, interactive animations, stories, and games. The approach is                    to code through a visual system, moving and placing instruction-blocks.                    Scratch fosters creative and logical-systemic thinking and, moreover,                invites users to collaborate and share opinions, ideas and creations.    SCRATCH itself, or other software derived from it, can also be used to                          program a wide range of educational robots.    25
  • 29. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership On the webpage ​https://scratch.mit.edu/explore/projects/all is a collection              of public projects, created and shared by other Scratch users, that you can                          use to explore the world of coding in SCRATCH, to learn how to program,                            and to inspire you. You can look at every project, play with it, look at "what's                                inside", understand the code, and you can "remix" every project, starting                      from a published one and creating your own creation from it.    Furthermore, on the webpage ​https://scratch.mit.edu/ideas is a list of                  educational ideas, lesson cards/plans, guides, starting projects and official                  tutorials.    Google's Blockly Games​ - ​https://blockly.games/  Google's Blockly Games are a series of educational games that teach                      programming. They are based on the Blockly library. All code is free and                          open-source. This software was created to teach people with no prior                      experience with programming, and lead the participants through a series                    of games and challenges that help them to understand the basics of                        programming. Starting from coding in a visual environment to creating                    textual programs in javascript.     This software is explicitly children-oriented, but this does not mean that it                        could not be used in adult education as it is engaging due to the structure,                              based on challenges.    More information at ​https://github.com/google/blockly-games/wiki​, and  information for educators is also available at  https://blockly.games/about?lang=en​.    SNAP! ​- ​https://snap.berkeley.edu/  SNAP! Is a graphical programming environment, inspired by SCRATCH -                    but based on a different architecture -. It allows for the creation of games                            and animations, simply by coding using instruction blocks. These                  capabilities are similar to that offered by Scratch. And while it has a less                            esthetically pleasing Graphical Interface, it can achieve more complex                  tasks.     Snap! is open-source.  Official manual available at  https://snap.berkeley.edu/snap/help/SnapManual.pdf​. Example projects      can be found at ​https://snap.berkeley.edu/examples​. You can find projects                  published by other users an the homepage of the software.    26
  • 30. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership Makey Makey ​- ​https://makeymakey.com/      Description: A Makey Makey circuit board  Date: 21 June 2015, 13:03:40  Source: Own work  Author: Padaguan  This file is licensed under the ​Creative Commons ​Attribution-Share Alike                    4.0 International​ license.    Makey Makey is a board that can turn any conductive material into a                          controller for PC's, as it turns the closing of a contact - through a                            conductive material - into a keypress signal. It can be used to explore the                            world of coding, giving it a counterpart in the physical world. It allows for                            the exploration of conductivity, insulation, and the basics of electronics.                    Furthermore, it stimulates cooperative and creative learning.    Resources and information on the official website.                                    27
  • 31. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership     2.5 Example activity: use computer’s sensors      Snap4Arduino​ - ​http://snap4arduino.rocks/  Snap4Arduino is a modification of Snap!. It inherits all the structure of                        visual coding and the option of creating games and animations, with the                        added feature of the possibility of programming a physical Arduino board.                      It also offers the option of converting the code for the Arduino from the                            graphical language to a textual language.    Using software of this type, lets users create games and animations, that                        can interact with tangible devices, in the physical world, not being                      constrained to a virtual environment.  28 EXAMPLE ACTIVITY: use computer’s sensors  Title  Sensors in computers: digital sensor-controlled games  Target Group  This scenario could be adapted to every educational need  Duration  At least 4 hours  Expected  outcomes  -basics of coding and programming,  -what a sensor is  -how to make a computer interact with the environment,  -design  -collaboration  Methodologie s  PBL  Learning  setting  IT Laboratory  Tools/resourc es  -Computers   -visual programming software (like Scratch, mBlock, Snap!...),   -projector,  -audio system  Activity  description  Students  -Analyse several simple games  -project and design their own game, working in groups  -makes the main character be controlled using a PC sensor  (like microphone loudness or webcam). A board like Makey  Makey can be used instead.  Feedback  Demo show 
  • 32. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership   You can find more information, examples and demos on their website.    Arduino ​- ​https://arduino.cc      An Arduino Leonardo  Image from pixabay.com, author multiplexer, public domain image​.    Arduino is both an open-source programmable hardware board and an                    Integrated Development Environment to code the board itself. There are                    different types of Arduino Boards in existence, but all of these can be                          programmed through the Input/Output pins that can be used to connect                      the board to several - virtually infinite - sensors and actuators. For this                          reason, the Arduino boards do not have a unique purpose, and they are                          commonly used in education, robotics, automation, and domotics for a                    variety of different things.    The Arduino boards can be used in an educational environment because                      they are quite easy-to-use, the official programming language can be the                      first approach to textual languages, and both software and hardware are                      well known and supported by a broad and active community. Moreover,                      Arduino can help users to easily learn and understand the basics of                        electronics and electricity.    Furthermore, Arduino can be programmed with unofficial languages,                simpler than the textual one, such as Snap4Arduino, Open Roberta Lab,                      and others.    A lot of activities, examples, tutorials, suggestions and more, can be found                        on the resources, community and help sections of the website.    Makeblock​ - ​https://makeblock.com  Makeblock is a company who deals with educational robotics. It developed                      various interesting robots and software. On their page                http://learn.makeblock.com/​, you can find the open-source projects which                29
  • 33. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership involve several moving robots, 3D printers, plotters, and laser engraving                    machines. The robots - such as the famous mBot - can be programmed                          both through textual languages, and Scratch inspired visual language                  (mBlock). These products let users experiment with the basics of coding                      and robotics.    Open Roberta Lab​ - ​https://lab.open-roberta.org/  Open Roberta Lab is an open-source, cloud-based, programming                environment inspired by Scratch and other similar systems. Developed                  during the German Education initiative "Roberta - Learning with robots",                    initiated by Fraunhofer IAIS, the software allows for coding of several                      species of robots, as well as to simulate a virtual wheeled robot, in a visual                              language called NEPO®.     On their site, ​https://jira.iais.fraunhofer.de/wiki/display/ORInfo​, you can find              the official documentation for Open Roberta lab, here you can find FAQs,                        instructions, tutorials and lessons. Moreover, a Google community Group                  exists at: ​https://groups.google.com/forum/?hl=de#!forum/open-roberta​.    Thymio​ - ​http://www.thymio.org/  Thymio is a ready to use, yet easily modifiable in its appearance,                        open-source robot developed to be simply programmable and                personalized. Moreover, it can be coded in different languages: from the                      extremely simple visual VPL - that connects a reaction to an event - to                            Aseba, a textual programming language, as well as the already seen                      Scratch and Blockly. Furthermore, a simulator of the robot, to try a virtual                          version, is available for free.    More information, examples and lessons on their official website.                            30
  • 34. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership     2.6 Example activity: Simulate robots                            31 EXAMPLE ACTIVITY: Simulate robots  Title  Geometric shapes using simulated robots  Target Group  This scenario could be adapted to every educational need  Duration  At least 2 hours  Expected  outcomes  -basics of coding and programming  -geometric shapes  -basics of robotics  -collaboration  Methodologies  Problem-solving  Learning  setting  IT Laboratory  Tools/resource s  -Computers   -robot simulation software (like Open Roberta Lab,Thymio  suite, ...). Real robots can be used instead.   -projector  Activity  description  Students  -Observe simple geometric shapes (starting from squares and  rectangles), measures and think about the concept of angle,  extern and intern angle, edge, area, perimeter  -Program the simulated robot so that it can move following a  given geometric perimeter path  -Try to find a relation between the physical parameters of the  robot (i.e. wheels dimensions and position, number of rotation  of the weel…) and travelled distances and angles  Feedback  Group discussion 
  • 35. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership     SketchUp​ - ​https://sketchup.com  Sketchup is a software (unfortunately, not open-source but with a free to                        use online version) created by Trimble. It is not strictly related to robots and                            educational robotics, but it can be used in a digital supported learning                        environment. The software allows for the creation, modeling, and                  managing of 3D objects and shapes. It allows users to improve their                        creative skills, as well as logical thinking and technical know-how. Quite                      often used indirectly in the field of robotics for the creation of 3D models to                              be printed, and may be used to assemble a robot or a robotic part.  While SketchUp is not open-source, it is suggested due to its extremely                        high ease and capability ratio.     32 EXAMPLE ACTIVITY: Simulate robots  Title  Dog-follow using simulated robots  Target Group  This scenario could be adapted to every educational need  Duration  At least 2 hours  Expected  outcomes  - coding and programming  - conditional structures  - robotics  - sensors  - collaboration  Methodologies  PBL  Learning  setting  IT Laboratory  Tools/resource s  - Computers,   - robot simulation software (like Open Roberta  Lab,Thymio suite, ...). Real robots can be used instead.   - projector  Activity  description  Students  - Have to program a robot that keeps a constant and  given distance from an obstacle  - So they have to learn how to use a distance sensor  - And define an approach to achieve the goal  - The simplest one is to code with conditional structures  and setting a threshold -> but the system is unstable  - (optional) A better solution is to set up a proportional  controller (it needs at least 2 hours more)  Feedback  Group discussion 
  • 36. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership Tips and Tutorials on the official YouTube Channel                https://www.youtube.com/user/SketchUpVideo    Autodesk® Tinkercad®​ - ​https://www.tinkercad.com/   A 3D No Gender Gap Keychain, made with Tinkercad    Tinkercad, from Autodesk, is a closed-source, ​but free​, collection of tools                      developed for people who want to create, teach and learn. It offers two                          main options: 3D modelling, and electronic circuits.    In the 3D modelling section, users can create their own 3D models in an                            extremely simple, but powerful, way. Moreover, there is an option "model                      by coding" which can be used to create 3D shapes using a visual                          programming environment. Through this option, users can experiment                both the basis of coding and 3D modelling. In "circuits" mode, users can                          simulate several types of electronic components such as resistors, LEDs,                    capacitors, inductors, batteries, and commonly used Integrated Circuits                (including Arduino programmable board). In Tinkercad the Arduino boards                  can be simulated, creating simple projects and experimenting with coding                    and electronics, without buying anything. Simulated Arduino can be                  programmed via its original programming language and also with a visual                      blockly language, inspired by Scratch.    Tutorials, lessons and projects can be found at                https://www.tinkercad.com/learn/designs​.    An alternative to Thinkercad, exclusively for its 3D modelling functions,                    could be ​SugarCAD          33
  • 37. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership 2.7 Example activity: 3D modelling      Instructables​ - ​https://www.instructables.com/  Instructables, from Autodesk, is not a robot nor a programming software.                      Still, it is a point of interest for those who want to create and learn. It is a                                    repository of instructions and tutorials - released with different types of                      licensing - devoted to crafters, DIYers and makers. On this platform, you                        can find instructions related to different topics, not only coding and                      robotics.  34 EXAMPLE ACTIVITY: 3D modelling  Title  monuments, cities and museums  Target Group  This scenario could be adapted to every educational need  Duration  3 lessons, 1 to 2 hours  Expected  outcomes  -3D modelling  -3D printing  -art  -design skills  -collaboration  Methodologie s  PBL  Learning  setting  IT Laboratory  Tools/resourc es  -Computers  -3D drawing software (i.e. Autodesk Tinkercad, SugarCAD,  SketchUp, …)  -3D printer  -projector  Activity  description  Students  -Analyse 3D cultural heritage: statues and monuments, bridges,  buildings, …  -Outlines and sketches, working in groups, their personal 3D  sculpture  -Create the 3D model of the sculpture  -Search for errors and iterate until the model is printable  -Print the model  -Analyse the printed model and, if any, fix errors  -Create a presentation so that their artefacts can be shared, A  challenging and interesting element is to create a presentation  suitable for blind people.  Feedback   Presentation 
  • 38. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership   References    Works and speech by Mitchel Resnik   ● On Seymour Papert  https://www.youtube.com/watch?v=ZoczAscGYeQ  ● "Give P's a chance: Projects, Peers, Passion, Play" Constructionism  and Creativity conferenc​e​, ​opening keynote. Vienna.  https://web.media.mit.edu/~mres/papers/constructionism-2014.pdf  ● "Projects, passion, peers and play"  http://web.media.mit.edu/~mres/papers/Creating-Creators-final.pdf  ● "Come i bambini - Immagina, crea, gioca e condividi - Coltivare la  creatività con il Lifelong Kindergarten del MIT" - Mitchel Resnick - Edizioni  Centro Studi Erickson    RoboESL Erasmus+ (2015-1-IT02-KA201-015141) IO's  http://roboesl.eu/    Challenge Based Learning - A classroom guide  https://images.apple.com/education/docs/CBL_Classroom_Guide_Jan_2011. pdf    "Human centered robotic design" - E. Micheli, N. Casiddu - Ed Alinea              35
  • 39. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership 3. The new technological era in the Portuguese education                  system    3.1 Overview  In order to understand the evolution of the portuguese education system                      and how technology and robotics are inserted in it today, we will have to                            give an overview of the before and after. Let's look at the education system                            in Portugal. Many of the values that the schools transmitted were based on                          order, respect and discipline and the education had major religious                    influences, since it was the church that controlled the school as well as the                            syllabus.     In an introductory way, we will explain the objectives of the 4 important                          periods in education, such as: Education in the middle ages, education                      during the “Estado Novo” (The New State), and finally, our current education                        set-up.     During the medieval period, the main objectives were the transmission of                      acquired techniques, religious training, Latin reading and writing. It was                    also important to develop skills such as speaking, reflecting, thinking,                    debating and concluding.     Moving Further into the middle ages, the curriculum was then based on                        grammar, dialectics, rhetoric, geometry, arithmetic, logic, music,              astronomy and Latin learning was still present. At that time, different types                        of schools were available to the population, such as parish, monastic,                      palatine and medieval universities. At this time, most of the students                      during the middle ages came from noble backgrounds. Commoners did                    not have enough means to gain access and relegated themselves to                      agriculture.     Moving forward to the times of the “Estado Novo” or “the New State”,                          where dictatorship dominated the Portuguese state with António de                  Oliveira Salazar as dictator. The whole country was under the control of this                          regime and schools were instrumental to it, governing and teaching with                      the objectives of instilling order, respect and discipline.     Students were forced to wear uniforms and teachers often applied severe                      corporal punishment. The subjects of the time were Mathematics, History,                    Portuguese Language, Geography, Science and Religion and Morals.                Primary school textbooks remained the same for decades. At that time,                      they had to re-do the multiplication table, the name of all the rivers,                          36
  • 40. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership mountains and railways in Portugal and all the Portuguese colonies. It is                        worth noting that, generally, young women didn’t go to school, as their                        parents did not put value in learning but, instead, preferred to integrate                        them into domestic chores and housekeeping routines.      School hours in the province were distributed by shifts, the morning were                        for girls and the afternoon for boys. Since they could not mix, boys and girls                              attended different schools, there were no mixed classes at the time. School                        hours in cities were from 9:00 am to 5:00 pm and the only recess was at                                lunchtime.     3.2 History of today    Moving on to today's schools, we adopted the inclusive school model that                        holds two general missions, namely:     1st - Receive / accept all students, without exception;     2nd - Have answers and solutions for everyone to be able to be successful                            and thus avoid school failure and dropout;     The major changes at school level were the creation of school clusters and                          mega clusters in 2010. The official insertion of computers in 2008 with the                          “Magalhães” program, and the remodelling of old schools as well as the                        creation of new schools, properly equipped and prepared for the new                      technological era that the country would be entering.     3.3 The Magalhães program as best practice  In terms of digital transformation, we can mention that schools as a whole                          really entered the digital age in 2008 with the “Magalhães” program that                        was launched for the academic year of 2008/2009. The “Magalhães”                    program was inserted in the program “e.escolinhas”, which aimed to insert                      technology in all primary schools. The "e.escolinhas" program came in with                      technology and its educational platforms, and the "Magalhães" program                  entered with computers as a basic education tool to be mastered.     The “Magalhães” computers were free of charge to vulnerable and low                      income families, and up to 50€ for the rest of the population who did not                              fit this description. This allowed each child in the 1st cycle to have a                            computer at home, leaving all students of basic education equipped with                      computer resources. Thus, making the entire generation computer-literate.  37
  • 41. No Gender Gap - Methodological Guide Erasmus KA2 Strategic Partnership The “Magalhães” computers were a streamlined model and design, with                    blue and white colors honouring maritime conquests, the “Magalhães”, for                    which it was named. It was manufactured entirely in Matosinhos, Portugal,                      with the aim of setting up a production line which would allow Portugal to                            become a computer/technology exporting country. This stemmed from a                  partnership between the JP Sá Couto/Prológica consortium and the world                    leader in processors –   Intel. “Magalhães” was based on the North American semiconductor giant's                    Classmate PC 2, and, as was mentioned before, they were made available                        to children attending the first cycle of Portuguese education. There were                      other partners in addition to Intel, namely Microsoft and Samsung. The                      production cost of “Magalhães” was 180 euros, but parents and legal                      guardians did not have to spend that amount as subsidies left the average                          price range from 0€-50€ (Depending on the household status and                    income).     Images 1 and 2: Magalhães computer       But it wasn´t just basic education that was covered, the "e-schools"                      program was created by the government to cover the others levels of                        education. This meant that laptops were produced that would also be                      given to students for a negligible amount. For this to be possible a                          partnership with OPTIMUS, TMN and VODAFONE was counted on. The                    latter would help ensure internet access for all.    Thus, it was through these measures and programs that the technological                      age really began to enter the Portuguese school system. Each student now                        counted on a computer that allowed them to work, learn and explore all                          the content necessary for their learning development. These computers                  were initially used in the classroom, two to three times a week, making                          38