A growing number of card and board games have been developed to enable early career researchers (ECRs) to engage with key concepts or elements of the research lifecycle. These games vary in complexity, the time needed to play them, and the required preparation time. However, most are free or low-cost and thus valuable for academic libraries seeking to engage with early career researchers, either to introduce or reinforce understanding of a topic, often as part of a training session. This workshop will introduce delegates to a range of physical games related to research and publishing, review these in relation to the Vitae Researcher Development Framework (RDF), and consider the potential of these games (and others yet to be devised) in supporting researchers in their own library setting. Slides from a workshop given at the ARLG Spring Conference 2019 at the University of Teeside, Darlington campus on 3 June 2019. An accompanying Wakelet witrh links to research & publishing games is available: http://bit.ly/ResearchGames