VeggieWars - It's like MafiaWars with vegetables. We explore whether it is possible to motivate people to eat vegetables through the use of game mechanisms.
Eat a vegetable, get some points. Form a habit of vegetable eating, get rewarded with a healthy life.
Vegetable Wars - It's like Mafia Wars with vegetables.
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VeggieWars - Eating more vegetables through competition
1. VeggieWars A conceptual design by James Mao Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu Design Challenge To create a BluePath behavior for eating more vegetables in 5 people.
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4. Vegetable Eating Competition Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu After food arrives, he takes an image and emails it to VeggieWars. VeggieWars game masters verify the image and credits Michael the appropriate points. After breakfast, Michael checks the VeggieWars scoreboard to see the latest rankings. He notes the latest challenge vegetables as well as the vegetables that have not been eaten. It’s lunch time, and Michael picks a menu item to help him score the most points. VeggieWars ranking are updated.
5. Prototype of VeggieWars Stanford University, Spring 2010 CS377v - Creating Health Habits habits.stanford.edu