New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Iproduct presentation(final)
1. I Product
“How I-product technologies affect the game development in the future?”
Sky Tsui Yuk Hang
Jeffrey Choi Sing Lee
Thomas Wan Ho Shen
11/29/2011
2. Content 1. Introduction
2. Objective
3. Project workflow
4. New Game Technology
5. Game Technology in our future world
6. Orientation of Game Developer
7. Problems arise to human life
8. Job Division
9. Reference
3. Introduction
What is I-Product?
I Product means hi-tech portable computer which
does not have any hinges. It lacks of any physical
keyboard to save the space and has a touch screen
that is used for all input needs. Products in I Product
are ipod touch, smartphone and tablet PC.
4. Introduction
Why do we choose this topic?
Nowadays, I-product is popular all over the
world, especially in Hong Kong. It is not difficult to see
that people are using their smart phones, tablet
computer to chat with friends or play games.
In our observation, some of our classmates would play
games on such products. These stimulate our team to
investigate this creative area-
“How I-product technologies affect the game
development in the future?”
5. Objective
To find out
1. The role of I-product in improving technology /
revolution of video games.
2. The up-to-date technology on games in I-product
3. Orientation of game developer
4. The social issues caused by I-product
6. Project workflow
Work for Create the
the mind game for the
Brainstorm Conduct a
map in
survey website and
the idea mindmeiste finalize the
r
website
Work for
Determine the prezi
Information Analysis
the project collection
for the first
the results presentatio
theme
n
7. New Game Technology
1. Motion Sensor
2. Multi-touch Technology
3. Gyroscope
4. Accelerometer
8. 1. Motion Sensor
A motion sensing input device
Range camera technology which developed a
system that can interpret specific gestures, making
completely hands-free control of electronic devices
possible by using an infrared projector and camera
and a special microchip to track the movement of
objects and individuals in three dimensions. This
3D scanner system called Light Coding employs a
variant of image-based 3D reconstruction.
E.g. Kinect for XBOX360
11. Resistive Touch Screen
The screen is coated with electrically conductive and
resistive layers. Insulating spacers separate the two
conductive or resistive layers. When pressure is applied
to the screen, by a finger or other objects, the layers are
brought into electrical contact which causes a switch
closure and a command is registered.
Pic. on how resistive works
12. Capacitive Touch
Screen screen panel consists of
A capacitive touch
an insulator such as glass, coated with a
transparent conductor such as indium tin oxide(ITO). As
the human body is also an electrical conductor, touching
the surface of the screen results in a distortion of the
screen's electrostatic field, measurable as a change
in capacitance. Different technologies may be used to
determine the location of the touch. The location is then
sent to the controller for processing.
Pic. on how Capacitive works
13. 3. Gyroscope
Gyroscope is used to measure
or maintain orientation, based
on the principles of angular
momentum.
Application:
compass(google
map), auto-rotate of the
screen of phone,etc.
15. 4. Accelerometer
It is used to measure
the acceleration on 3
axes (X,Y,Z), relative
to freefall. The values
are expressed in G-
force. For example, if
the phone is lying
face-up on a flat
surface, Z axis would
read -1,X and Y axes
would read 0.
16. Game technology in the Future
1.Phantom sensation
2. NeuroSky
3. Artificial Intelligent (A.I.)
17. 1.Phantom
sensation(Kajimoto)it is possible to
Aim : To develop a system where by
simulate the sensation of an object passing through your
hand or other part of your body.
Principle: It works if you stimulate two areas of skin at
the same time, it can give the sensation of something
passing between them.
About the experiments: when you do this on the palm
and back of a person’s hand, it can easily be made to
feel like something passes through it.
18. 2.Electromyography(NeuroSky
)
Brainwave Sensors
Aim: A technique for evaluating and recording the
electrical activity produced by skeletal muscles.
Principle: Using an instrument called an
electromyograph to produce a record since it
detects the electrical potential generated by muscle
cells when these cells are electrically or
neurologically activated. The signals can be
analyzed to detect medical abnormalities, activation
level, recruitment order or to analyze the
biomechanics of human or animal movement.
19. 3.Artificial Intelligent (A.I.)
Have not applied in i-product yet. So, it may interact
between players and be a new trend in the future.
Characters in games have their own mind. It can
improve the games.
Similar example: Siri (I Phone)
20. Problems arise from the new game
technology
Brainwave Sensors :
We even don’t need to move our hand and body to click any
button or complete any instruction and so it indicates that we
do less exercise. It will easily cause inadequate exercise for
human. Seriously, it will lead to the overweight problem and
even obesity problem, which is really unhealthy to human
body.
Phantom sensation + Kinect:
People will easily get confused between real and virtual world
since the boundary is not clear anymore. People likely to
enjoy virtual more and spend more time in it which will lead to
poor social skill and less communication.
21. Orientation of Game Developer
Game developers and platform holders have continually been
dreaming up new ways in which to entertain us. Over the last ten
years we’ve seen games focus on technology: increasing
graphical fidelity, delivering more natural animation and improving
AI and physics. More recently, new game experiences have been
delivered by gestural interaction controllers such the Wii, Move
and Kinect, also bringing with them a new audience.
However, tablet gaming could be a huge market, disrupting
traditional game hardware markets.
22. Orientation of Game Developer
With now the tablet technology will get exponentially better every It
has a big screen and decent screen resolution to support cool
games. Farrior (CEO of Backflip Studios, which has sold more than
100 million mobile games) predicts that high-quality web
games, such as League of Legends from Riot Games, will likely be
adapted to run on tablets in the not-so-distant future.
Baudouin Corman, vice president of publishing in the Americas at
Gameloft, said Gameloft has more than 20 games on the iPad and
is equally bullish about it. Sales per device are much higher on the
iPad.
23. Affects in game market
Game Developer
Game Production Company
Gamer
24. Game Developer
Not only the professional game
programmer, but all the people who
have basic app production skills.
May earn money from their production
if their product is very famous
25. Game Production Company
Would face more competition since
there are many new products in the
market.
Plagiarism and illegal download would
make a big loss in profit.
Price of game would become very low
or even free to attract consumers.
Profit may mainly be made in the
advertisements in game
26. Gamer
Have more choice of games
More interaction with other players
due to the mature online network
system
May spend more time on game
because of the real time game (e.g.
“Happy Farm” on Facebook)
27. Job Division
Sky
- Survey
- Game
- Websie
- Mindmap
Thomas
- Data Collection
- PowerPoint
- Mindmap
Jeffery
- Data Collection
- Mindmap
- PowerPoint