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Monday, April 30, 2012
DEFINING USER RESEARCH METHODOLOGIES
                         A PRAGMATIC APPROACH
                             MINNEWEBCON 2012




Monday, April 30, 2012
DEFINING USER RESEARCH METHODOLOGIES
                         A PRAGMATIC APPROACH
                             MINNEWEBCON 2012




                                #mwcresearch

Monday, April 30, 2012
ZACK
                         SENIOR USER EXPERIENCE DESIGNER
                         USER RESEARCH PRACTICE LEAD


                         @zacknaylor




Monday, April 30, 2012
DAVE
          USER EXPERIENCE DESIGNER

          PHD CANDIDATE
          Tech Comm & User Experience



           @Dave_L_Jones




Monday, April 30, 2012
WHAT ABOUT YOU?



Monday, April 30, 2012
WHAT WE’LL COVER




Monday, April 30, 2012
WHAT WE’LL COVER
                          Common user research methods




Monday, April 30, 2012
WHAT WE’LL COVER
                                      Common user research methods

                         Identifying the appropriate use and combination of methods




Monday, April 30, 2012
WHAT WE’LL COVER


                         Identifying the appropriate use and combination of methods




Monday, April 30, 2012
WHAT WE’LL COVER




Monday, April 30, 2012
WHAT WE’LL COVER



                           Goals in research planning




Monday, April 30, 2012
WHAT WE’LL COVER




Monday, April 30, 2012
WHAT WE’LL COVER




                            Research data analysis


Monday, April 30, 2012
WHAT WE’LL COVER




Monday, April 30, 2012
USER RESEARCH
                               IS NOT

                         MARKETING RESEARCH


Monday, April 30, 2012
USER RESEARCH
                                  IS NOT

                         MARKETING RESEARCH

                            ...but there is some overlap


Monday, April 30, 2012
USER RESEARCH
                                  IS NOT

                         MARKETING RESEARCH

                            ...but there is some overlap


Monday, April 30, 2012
USER RESEARCH
                         We do this
                                               IS NOT

                                      MARKETING RESEARCH

                                         ...but there is some overlap


Monday, April 30, 2012
USER RESEARCH
                         We do this
                                               IS NOT

                                      MARKETING RESEARCH

                                         ...but there is some overlap


Monday, April 30, 2012
USER RESEARCH
                         We do this
                                               IS NOT
                                                                        We DON’T do this



                                      MARKETING RESEARCH

                                         ...but there is some overlap


Monday, April 30, 2012
USER RESEARCH   MARKETING RESEARCH




Monday, April 30, 2012
USER RESEARCH   MARKETING RESEARCH

                                         Preferences
                                          Opinions
                                            Likes
                                           Desires




Monday, April 30, 2012
USER RESEARCH              MARKETING RESEARCH

                           Behavior                 Preferences
                            Needs                    Opinions
                            Goals                      Likes
                            Tasks                     Desires
                   Mental & Physical Context



Monday, April 30, 2012
RESEARCH SPECTRUM




                          Indi Young - Mental Models: Rosenfeld Media   http://www.flickr.com/photos/rosenfeldmedia/2159500714/in/set-72157603511616271/
Monday, April 30, 2012
RESEARCH SPECTRUM




                          Indi Young - Mental Models: Rosenfeld Media   http://www.flickr.com/photos/rosenfeldmedia/2159500714/in/set-72157603511616271/
Monday, April 30, 2012
RESEARCH SPECTRUM
                                                                                                               overlap




                          Indi Young - Mental Models: Rosenfeld Media   http://www.flickr.com/photos/rosenfeldmedia/2159500714/in/set-72157603511616271/
Monday, April 30, 2012
WHY DO USER RESEARCH?




Monday, April 30, 2012
WHY DO USER RESEARCH?
                             Remember when we said that
                               design solves problems?




Monday, April 30, 2012
WHY DO USER RESEARCH?
                                Remember when we said that
                                  design solves problems?



                              Remember when we said that a UX
                           process starts with defining the problem?




Monday, April 30, 2012
WHY DO USER RESEARCH?



                              Remember when we said that a UX
                           process starts with defining the problem?




Monday, April 30, 2012
WHY DO USER RESEARCH?




Monday, April 30, 2012
The systematic investigation into and study of
                materials and sources in order to establish
                facts and reach new conclusions.




Monday, April 30, 2012
WHY DO USER RESEARCH?




Monday, April 30, 2012
WHY DO USER RESEARCH?

                            Research tells us what the problem is.




Monday, April 30, 2012
WHY DO USER RESEARCH?

                            Research tells us what the problem is.

                            Research tells us why it’s a problem.




Monday, April 30, 2012
WHY DO USER RESEARCH?

                            Research tells us what the problem is.

                            Research tells us why it’s a problem.

                              Research shows us how to fix it.




Monday, April 30, 2012
BENEFITS OF USER RESEARCH




Monday, April 30, 2012
BENEFITS OF USER RESEARCH
          Throughly defines the problem.




Monday, April 30, 2012
BENEFITS OF USER RESEARCH
          Throughly defines the problem.




          Informs design decisions.




Monday, April 30, 2012
BENEFITS OF USER RESEARCH
          Throughly defines the problem.




          Informs design decisions.




          Provides direction & priority.




Monday, April 30, 2012
BENEFITS OF USER RESEARCH
          Throughly defines the problem.   SHOWS US THE “WHAT”

          Informs design decisions.




          Provides direction & priority.




Monday, April 30, 2012
BENEFITS OF USER RESEARCH
          Throughly defines the problem.   SHOWS US THE “WHAT”

          Informs design decisions.        TEACHES US THE “WHY”

          Provides direction & priority.




Monday, April 30, 2012
BENEFITS OF USER RESEARCH
          Throughly defines the problem.    SHOWS US THE “WHAT”

          Informs design decisions.        TEACHES US THE “WHY”

          Provides direction & priority.   GUIDES US TO THE “HOW”

Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                Stated:   What Research Tells Us:

               “WHAT”

               “WHY”


               “HOW”

Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                       Stated:              What Research Tells Us:

               “WHAT”        “We need a website redesign”




               “WHY”


               “HOW”

Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                       Stated:              What Research Tells Us:
                                                            The website doesn’t meet
               “WHAT”        “We need a website redesign”
                                                              users’ expectations



               “WHY”


               “HOW”

Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                       Stated:              What Research Tells Us:
                                                            The website doesn’t meet
               “WHAT”        “We need a website redesign”
                                                              users’ expectations


                                “The current site isn’t
               “WHY”               working for us”




               “HOW”

Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                       Stated:              What Research Tells Us:
                                                            The website doesn’t meet
               “WHAT”        “We need a website redesign”
                                                              users’ expectations


                                “The current site isn’t        There are usability
               “WHY”               working for us”             flaws in the design




               “HOW”

Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                       Stated:              What Research Tells Us:
                                                            The website doesn’t meet
               “WHAT”        “We need a website redesign”
                                                              users’ expectations


                                “The current site isn’t        There are usability
               “WHY”               working for us”             flaws in the design



                                  “We should update
               “HOW”               the look & feel”



Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                       Stated:              What Research Tells Us:
                                                            The website doesn’t meet
               “WHAT”        “We need a website redesign”
                                                              users’ expectations


                                “The current site isn’t        There are usability
               “WHY”               working for us”             flaws in the design



                                  “We should update         We need to design clearer
               “HOW”               the look & feel”          call to action buttons.



Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                       Stated:              What Research Tells Us:
                                                            The website doesn’t meet
               “WHAT”        “We need a website redesign”
                                                              users’ expectations


                                “The current site isn’t        There are usability
               “WHY”               working for us”             flaws in the design



                                  “We should update         We need to design clearer
               “HOW”               the look & feel”          call to action buttons.



Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                       Stated:              What Research Tells Us:
                                                            The website doesn’t meet
               “WHAT”        “We need a website redesign”
                                                              users’ expectations


                                “The current site isn’t        There are usability
               “WHY”               working for us”             flaws in the design



                                  “We should update         We need to design clearer
               “HOW”               the look & feel”          call to action buttons.



Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                              Stated:            What Research Tells Us:
                                                                 The website doesn’t meet
               “WHAT”             “We need a website redesign”
                                                                   users’ expectations


                                     “The current site isn’t        There are usability
               “WHY”                    working for us”             flaws in the design



                                       “We should update         We need to design clearer
               “HOW”                    the look & feel”          call to action buttons.

                          Vague & Undefined

Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                              Stated:            What Research Tells Us:
                                                                 The website doesn’t meet
               “WHAT”             “We need a website redesign”
                                                                   users’ expectations


                                     “The current site isn’t        There are usability
               “WHY”                    working for us”             flaws in the design



                                       “We should update         We need to design clearer
               “HOW”                    the look & feel”          call to action buttons.

                          Vague & Undefined

Monday, April 30, 2012
EXAMPLE PROJECT NEEDS
                                              Stated:            What Research Tells Us:
                                                                 The website doesn’t meet
               “WHAT”             “We need a website redesign”
                                                                   users’ expectations


                                     “The current site isn’t        There are usability
               “WHY”                    working for us”             flaws in the design



                                       “We should update         We need to design clearer
               “HOW”                    the look & feel”          call to action buttons.

                          Vague & Undefined
                                                                     Clear & Actionable
Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                         QUALITATIVE   vs.   QUANTITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                         QUALITATIVE   X
                                       vs.   QUANTITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                         QUALITATIVE       X
                                           vs.         QUANTITATIVE

                                       Just remember




Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                         QUALITATIVE       X
                                           vs.         QUANTITATIVE

                                       Just remember

                                  We need both!

Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE
                            Objective
                                          X
                                          vs.   QUALITATIVE
                                                      Subjective
                          “Measurable”            “Non-measurable”
                         Numerical Data             NOT Numerical
                            Statistics                Concepts



Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE   QUALITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE
                     QUANTITATIVE

                                    QUALITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE
                     QUANTITATIVE   QUALITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE
                     QUANTITATIVE       QUALITATIVE
                         Page Views
                         Bounce Rate
                         Time On Site
                           Yes/No
                         True/False



Monday, April 30, 2012
BEWARE OF THE DATA TYPE
                     QUANTITATIVE       QUALITATIVE
                         Page Views        Expectations
                         Bounce Rate        Reactions
                         Time On Site       Confusion
                           Yes/No         Comprehension
                         True/False          Behavior



Monday, April 30, 2012
BEWARE OF THE DATA TYPE
                     QUANTITATIVE   QUALITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE
                                    QUALITATIVE

                     QUANTITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE   QUALITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE   informs   QUALITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE   informs   QUALITATIVE




Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE   informs   QUALITATIVE

                         “WHAT”


Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE   informs   QUALITATIVE

                         “WHAT”


Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE   informs   QUALITATIVE

                         “WHAT”                 “WHY”


Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE             QUALITATIVE

                         “WHAT”     informs     “WHY”


Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE                               QUALITATIVE

                         “WHAT”                       informs     “WHY”
             i.e. Sign-up page bounce rate it high.


Monday, April 30, 2012
BEWARE OF THE DATA TYPE

                     QUANTITATIVE                                  QUALITATIVE

                         “WHAT”                       informs              “WHY”
             i.e. Sign-up page bounce rate it high.             i.e. Call to action text is confusing.


Monday, April 30, 2012
WHEN SHOULD YOU DO
                                    USER RESEARCH?

               Timeframe            Beginning of the project            During Design Production           Project Completion


                                                                        - re-enforce direction
                                   - inform direction & scope                                          - gauge progress/success
                         Benefit                                        - validate design decisions
                                   - throughly defines the problem                                     - guides product direction
                                                                        - acquire design feedback at
                                   - provides insights for next steps                                  - discover areas for improvement
                                                                          significantly lower cost

                                   - Contextual Inquiry                 - Usability Testing            - Usability Testing
                Example            - Field Study/Ethnography            - Card Sorting                 - Site Search Analytics
             Method/Use            - Stakeholder Interviews             - Personas                     - Web Analytics
                                   - Surveys                            - Mental Models                - A/B Testing/Multivariate Testing




Monday, April 30, 2012
Monday, April 30, 2012
BONUS ROUND




Monday, April 30, 2012
BONUS ROUND
                         ONGOING RESEARCH




Monday, April 30, 2012
BONUS ROUND
                                ONGOING RESEARCH
                         How:




Monday, April 30, 2012
BONUS ROUND
                                ONGOING RESEARCH
                         How:   - Create a solid and sustainable research plan for a continuous
                                  feedback loop from your customers/users




Monday, April 30, 2012
BONUS ROUND
                                ONGOING RESEARCH
                         How:   - Create a solid and sustainable research plan for a continuous
                                  feedback loop from your customers/users

                         Why:




Monday, April 30, 2012
BONUS ROUND
                                ONGOING RESEARCH
                         How:   - Create a solid and sustainable research plan for a continuous
                                  feedback loop from your customers/users

                         Why:   - Your audience changes and evolves over time




Monday, April 30, 2012
BONUS ROUND
                                ONGOING RESEARCH
                         How:   - Create a solid and sustainable research plan for a continuous
                                  feedback loop from your customers/users

                         Why:   - Your audience changes and evolves over time
                                - Your product/service/website will attract new audience segments



Monday, April 30, 2012
BONUS ROUND
                                ONGOING RESEARCH
                         How:   - Create a solid and sustainable research plan for a continuous
                                  feedback loop from your customers/users

                         Why:   - Your audience changes and evolves over time
                                - Your product/service/website will attract new audience segments
                                -Other products/services/websites introduce new expectations for
                                 interacting with your information

Monday, April 30, 2012
COMMON RESEARCH SKILLS
                                 INTERVIEWING

                                 OBSERVATION

                                   LISTENING

                            ANALYSIS (SENSE-MAKING)
Monday, April 30, 2012
COMMON RESEARCH SKILLS
                                 INTERVIEWING

                                 OBSERVATION

                                   LISTENING

                            ANALYSIS (SENSE-MAKING)
Monday, April 30, 2012
T   L
                                IA RESEARCH SKILLS
                    COMMON
                        S E N
                    E S
                              INTERVIEWING

                              OBSERVATION

                                LISTENING

                         ANALYSIS (SENSE-MAKING)
Monday, April 30, 2012
NERDERY RESEARCH METHODS
                         Usability Testing        Field Study/Ethnography

                         Surveys                  Site Search Analytics
                         Card Sorting
                                                  Web Analytics
                         Stakeholder Interviews
                                                  A/B Testing : Multivariate Testing
                         User Interviews
                                                  Mental Models
                         Contextual Inquiry

                         Personas

Monday, April 30, 2012
NERDERY RESEARCH METHODS
                                                  “WHAT”
                         Usability Testing            Field Study/Ethnography

                         Surveys                      Site Search Analytics
                         Card Sorting
                                                      Web Analytics
                         Stakeholder Interviews
                                                      A/B Testing : Multivariate Testing
                         User Interviews
                                                      Mental Models
                         Contextual Inquiry

                         Personas

Monday, April 30, 2012
NERDERY RESEARCH METHODS
                                                  “WHY”
                         Usability Testing           Field Study/Ethnography

                         Surveys                     Site Search Analytics
                         Card Sorting
                                                     Web Analytics
                         Stakeholder Interviews
                                                     A/B Testing : Multivariate Testing
                         User Interviews
                                                     Mental Models
                         Contextual Inquiry

                         Personas

Monday, April 30, 2012
NERDERY RESEARCH METHODS
                                                  “HOW”
                         Usability Testing           Field Study/Ethnography

                         Surveys                     Site Search Analytics
                         Card Sorting
                                                     Web Analytics
                         Stakeholder Interviews
                                                     A/B Testing : Multivariate Testing
                         User Interviews
                                                     Mental Models
                         Contextual Inquiry

                         Personas

Monday, April 30, 2012
STAKEHOLDER INTERVIEWS



Monday, April 30, 2012
WHAT ARE
                     STAKEHOLDER INTERVIEWS?
                         Definition:




Monday, April 30, 2012
WHAT ARE
                     STAKEHOLDER INTERVIEWS?
                         Definition:   one on one conversations with client champions of a project aimed
                                       at gaining understanding of three overarching themes of
                                       information:

                                       1. Project Context

                                       2. Target Audience

                                       3. Project Success




Monday, April 30, 2012
THE “HOW-TO” OF
                         STAKEHOLDER INTERVIEWS
                                    Identify the stakeholders on the project, schedule ONE HOUR with each stakeholder
            1. Recruiting           separately.


            2. Research Plan        Establish a clear focus for what you expect to find & what you hope to learn.



            3. Conduct Interviews   Watch users completing relevant goals & tasks in their own context.



            4. Analyze              Review what you learned. Did it match your hypothesis? What patterns emerged?



            5. Insights Report      Create appropriate documentation to communicate what you found to the team.




Monday, April 30, 2012
WEB ANALYTICS



Monday, April 30, 2012
WHAT ARE
                                       WEB ANALYTICS?
                         Definition:




Monday, April 30, 2012
WHAT ARE
                                       WEB ANALYTICS?
                         Definition:   Web analytics is the measurement, collection, analysis and
                                       reporting of internet data for purposes of understanding and
                                       optimizing web usage. (Wikipedia)




Monday, April 30, 2012
THE “HOW-TO” OF
                                     WEB ANALYTICS
            1. Identify data needs         What information and data are useful for defining the problem?



            2. Gather data                 Collect that data and information within a determined time period for analysis.


                                           Segment where relevant and cross reference the raw data to find patterns and/or
            3. Analyze                     correlations.


            4. Insights Report             Review what you learned. Did it match your hypothesis? What patterns emerged?


                                           Target unknowns and craft a qualitative research plan to fill known gaps in
            5. Pinpoint knowledge gap(s)   understanding. Outline how you plan to uncover the “why” of the problem.




Monday, April 30, 2012
CONTEXTUAL INQUIRY



Monday, April 30, 2012
WHAT IS CONTEXTUAL INQUIRY?

               Fancy Definition:




Monday, April 30, 2012
WHAT IS CONTEXTUAL INQUIRY?

               Fancy Definition: a field data-gathering technique that studies a few carefully
                                 selected individuals in depth to arrive at a fuller understanding of
                                 the work practice across all customers.




Monday, April 30, 2012
WHAT IS CONTEXTUAL INQUIRY?

               Fancy Definition: a field data-gathering technique that studies a few carefully
                                 selected individuals in depth to arrive at a fuller understanding of
                                 the work practice across all customers.
                                  - Hugh Beyer and Karen Holtzblatt - Contextual Design: Defining Customer-Centered Systems




Monday, April 30, 2012
WHAT IS CONTEXTUAL INQUIRY?

               Fancy Definition: a field data-gathering technique that studies a few carefully
                                 selected individuals in depth to arrive at a fuller understanding of
                                 the work practice across all customers.
                                  - Hugh Beyer and Karen Holtzblatt - Contextual Design: Defining Customer-Centered Systems




           Non-Nerd Version:




Monday, April 30, 2012
WHAT IS CONTEXTUAL INQUIRY?

               Fancy Definition: a field data-gathering technique that studies a few carefully
                                 selected individuals in depth to arrive at a fuller understanding of
                                 the work practice across all customers.
                                  - Hugh Beyer and Karen Holtzblatt - Contextual Design: Defining Customer-Centered Systems




           Non-Nerd Version: go watch people work in their own context.




Monday, April 30, 2012
WHAT IS CONTEXTUAL INQUIRY?

               Fancy Definition: a field data-gathering technique that studies a few carefully
                                 selected individuals in depth to arrive at a fuller understanding of
                                 the work practice across all customers.
                                  - Hugh Beyer and Karen Holtzblatt - Contextual Design: Defining Customer-Centered Systems




           Non-Nerd Version: go watch people work in their own context.
                                  - Us




Monday, April 30, 2012
THE “HOW-TO” OF
                         CONTEXTUAL INQUIRY
            1. Recruiting      Contact & schedule the people you will observe. THIS IS THE MOST IMPORTANT STEP.



            2. Research Plan   Establish a clear focus for what you expect to find & what you hope to learn.



            3. Observe         Watch users completing relevant goals & tasks in their own context.



            4. Analyze         Review what you learned. Did it match your hypothesis? What patterns emerged?



            5. Report          Create appropriate documentation to communicate what you found to the team.




Monday, April 30, 2012
WHAT’S THE BENEFIT OF
                          CONTEXTUAL INQUIRY?
                                  Are there current frustrations or problems with the existing design? What about with their
                         Issues   physical environment or other systems and processes? Can the new design support those?

                                  What are the high level priorities of the people using the current design?
                         Goals    What are they trying to accomplish?


                         Tasks    What are the steps people are taking to accomplish those goals?



                  Environment     What is their physical location like? How does it impact the design or how they use it?


                                  What other hardware or software are they using to do their work? Can (or should) they be
                  Applications    integrated? Can the new design eliminate the need of these factors?




Monday, April 30, 2012
WHAT’S THE BENEFIT OF
                               CONTEXTUAL INQUIRY?
            Work-Arounds                Are people creating ways to work around a poor design now?



                            Triggers    What causes someone to begin down a path of completing a goal?


                                        Are there several ways in which people are accomplishing the same goal or task? Should the
                         Variation(s)   design support one? Both?


                           Partners     Who does the person work with to accomplish a goal or task?



                         “Crutches”     Do people have “cheat-sheets” or other materials to help them accomplish goals and tasks?




Monday, April 30, 2012
RECOMMENDATIONS FOR
                            CONTEXTUAL INQUIRY
                     Recruiting     Be sure to observe an appropriate, representative sample of your target audience.
                                    Aim for 3-5 participants separately.




                     Timeline       Allow 1-2 weeks for recruiting effort. (Varies depending on the project & participant availability)
                                    Allow 1-2 weeks for conducting the research. (Assuming 5 participants)
                                    Allow AT LEAST 1 week for analysis
                                    Allow 1 week to create a report.

                                    Approximately 4-8 weeks total




Monday, April 30, 2012
CARD SORTING



Monday, April 30, 2012
WHAT IS CARD SORTING?


                         Definition:




Monday, April 30, 2012
WHAT IS CARD SORTING?


                         Definition: method of gathering data to inform the information architecture,
                                     navigation, taxonomy and labeling of a design




Monday, April 30, 2012
THE “HOW-TO” OF
                                   CARD SORTING
                                   Determine who you will conduct card sorts with, write a screener to ensure you recruit your
         1. Recruiting             target audience from the responses & schedule the participants.

                                   Where will the sorts take place? (remote or in person? with how many?)
         2. Research Plan          As before, Establish a clear focus for what you expect to find & what you hope to learn.
                                   Choose your data, expected analysis method and sort method (open/closed sort).
                   2.1 Logistics   Single or group sorts?


         3. Conduct Sorts          Conduct the card sort(s) with the target audience and selected data/content.



         4. Analyze                Collect your findings and perform exploratory analysis or statistical analysis (or both).



         5. Report                 Create appropriate documentation that conveys the findings from the research.

Monday, April 30, 2012
WHAT’S THE BENEFIT OF
                          CARD SORTING?
                               Navigation
                                Hierarchy

                                Grouping

                                Labeling

                              Categorization


Monday, April 30, 2012
WHAT’S THE BENEFIT OF
                             CARD SORTING?


                         Informed Information Architecture




Monday, April 30, 2012
USABILITY TESTING



Monday, April 30, 2012
WHAT IS USABILITY TESTING?


                         Definition:




Monday, April 30, 2012
WHAT IS USABILITY TESTING?


                         Definition: a form of gathering feedback from actual users of a design by
                                     having them attempt to complete intended goals and tasks with
                                     said design.




Monday, April 30, 2012
THE “HOW-TO” OF
                         USABILITY TESTING
                            Determine who you will conduct usability testing with, write a screener to ensure you recruit
         1. Recruiting      your target audience from the responses & schedule the participants. Again, a CRITICAL step.

                            Where will the tests take place? What will the research cover?
         2. Research Plan   As before, Establish a clear focus for what you expect to find & what you hope to learn.


         3. Conduct Tests   Conduct the test (ideally with an experience moderator) & observe, while taking notes.



         4. Analyze         Discuss test results with any participating team members & review recordings if available.



         5. Report          Create appropriate documentation that conveys the findings from the research.




Monday, April 30, 2012
WHAT’S THE BENEFIT OF
                                USABILITY TESTING?
                         Expectations   Is the solution designed meeting expectations of those intended to use it?



             Task Completion            Can the users complete the available tasks of the design?



            Level of difficulty         If so, how difficult was it for them to complete the task(s)? Why?



                          Path Taken    What were the steps involved in completing a given task?



                          Impression    Did the user(s) understand the overall message and intent that the design meant to convey?




Monday, April 30, 2012
VARIATIONS OF
                             USABILITY TESTING
               In-Person, Moderated       Sessions are conducted at a physical location with a live, in-person moderator
                                          leading the session(s) with participants.


                                          Research is conducted via “live recruiting” from an existing website.
                     Remote, Moderated    Participants are immediately connected with a moderator from a remote location.


                                          Sessions are conducted using an online service that allows users to
        Remote, Un-moderated              participate at their convenience, without a moderator.


                                          Usability testing done with minimal recruiting effort and logistical
                               Guerilla   planning. Common locations are coffee shops, bars, offices, etc.




Monday, April 30, 2012
VARIATIONS OF
                                 USABILITY TESTING
                                                      Good
                In-Person, Moderated          Sessions are conducted at a physical location with a live, in-person moderator
                                              leading the session(s) with participants.


                                              Research is conducted via “live recruiting” from an existing website.
                         Remote, Moderated    Participants are immediately connected with a moderator from a remote location.


                                              Sessions are conducted using an online service that allows users to
       Remote, Un-moderated                   participate at their convenience, without a moderator.


                                              Usability testing done with minimal recruiting effort and logistical
                                   Guerilla   planning. Common locations are coffee shops, bars, offices, etc.




Monday, April 30, 2012
VARIATIONS OF
                                 USABILITY TESTING
                                                    Better
             In-Person, Moderated             Sessions are conducted at a physical location with a live, in-person moderator
                                              leading the session(s) with participants.


                                              Research is conducted via “live recruiting” from an existing website.
                         Remote, Moderated    Participants are immediately connected with a moderator from a remote location.


                                              Sessions are conducted using an online service that allows users to
        Remote, Un-moderated                  participate at their convenience, without a moderator.


                                              Usability testing done with minimal recruiting effort and logistical
                                   Guerilla   planning. Common locations are coffee shops, bars, offices, etc.




Monday, April 30, 2012
VARIATIONS OF
                            USABILITY TESTING
                                                 Best
                In-Person, Moderated     Sessions are conducted at a physical location with a live, in-person moderator
                                         leading the session(s) with participants.


                                         Research is conducted via “live recruiting” from an existing website.
                    Remote, Moderated    Participants are immediately connected with a moderator from a remote location.


                                         Sessions are conducted using an online service that allows users to
        Remote, Un-moderated             participate at their convenience, without a moderator.


                                         Usability testing done with minimal recruiting effort and logistical
                              Guerilla   planning. Common locations are coffee shops, bars, offices, etc.




Monday, April 30, 2012
RECOMMENDATIONS FOR
                                USABILITY TESTING
                                    Do your own recruiting if possible. If this is not possible, work closely with a recruiting agency
                     Recruiting     to ensure the participants being recruited match your target audience.
                                    (especially for the particular research you’re doing)

                                    Aim for 5-10 participants. (dependent on the study)




                     Timeline       Allow 1-2 weeks for recruiting effort. (Varies depending on the recruiting method)
                                    Allow 1 week for conducting the tests. (Assuming 5 participants)
                                    Allow 3 days to 1 week for analysis.
                                    Allow 3 days to 1 week to create a report.

                                    Approximately 3-6 weeks total




Monday, April 30, 2012
WHERE TO BEGIN



Monday, April 30, 2012
STEP 1:
                         UNDERSTANDING BUSINESS GOALS




Monday, April 30, 2012
STEP 1:
                         UNDERSTANDING BUSINESS GOALS

                                   What are the stated problems?


          What impact (and implications will our design have on those goals?


                         How do we arrive at the core problem or root cause?



Monday, April 30, 2012
STEP 2:
                         DEFINING YOUR INFORMATION NEEDS




Monday, April 30, 2012
STEP 2:
                         DEFINING YOUR INFORMATION NEEDS
                    What info is necessary for you to meet those business goals?


                          What information do you need to successfully design?


                                What information do you have available?


                                Where are you knowledge “blind spots”?

Monday, April 30, 2012
STEP 3:
                         CRAFT YOUR APPROACH




Monday, April 30, 2012
STEP 3:
                                   CRAFT YOUR APPROACH
                Which methods are applicable to reach your information needs?


                         How will you gather information about the target audience?


                                 How do you plan to use that information?


                                What are the impacts of that data in design?

Monday, April 30, 2012
ACTIVITY:
                         USER RESEARCH PLAN




Monday, April 30, 2012
ACTIVITY:
                         USER RESEARCH PLAN

                              30-40 minutes




Monday, April 30, 2012
ACTIVITY:
                         USER RESEARCH PLAN

                              30-40 minutes


                                  GO!

Monday, April 30, 2012
PUTTING IT ALL TOGETHER



Monday, April 30, 2012
FICTIONAL PROJECT:
                         WEB APP REDESIGN




Monday, April 30, 2012
FICTIONAL PROJECT:
                              WEB APP REDESIGN

                         “We need to redesign our web application
                           to increase customer engagement”




Monday, April 30, 2012
FICTIONAL PROJECT:
                              WEB APP REDESIGN

                         “We need to redesign our web application
                           to increase customer engagement”


                                          GO!

Monday, April 30, 2012
FICTIONAL PROJECT:
                         WEB APP REDESIGN




Monday, April 30, 2012
FICTIONAL PROJECT:
                          WEB APP REDESIGN
             Let’s get started:




Monday, April 30, 2012
FICTIONAL PROJECT:
                          WEB APP REDESIGN
             Let’s get started:




                    THE “WHAT”



Monday, April 30, 2012
FICTIONAL PROJECT:
                          WEB APP REDESIGN
             Let’s get started:




                    THE “WHAT”    Targeted Surveys




Monday, April 30, 2012
FICTIONAL PROJECT:
                          WEB APP REDESIGN
             Let’s get started:




                    THE “WHAT”    Targeted Surveys   Web Analytics




Monday, April 30, 2012
FICTIONAL PROJECT:
                         WEB APP REDESIGN




Monday, April 30, 2012
FICTIONAL PROJECT:
                             WEB APP REDESIGN



                         THE “WHY”



Monday, April 30, 2012
FICTIONAL PROJECT:
                             WEB APP REDESIGN



                         THE “WHY”   User Interviews




Monday, April 30, 2012
FICTIONAL PROJECT:
                             WEB APP REDESIGN



                         THE “WHY”   User Interviews   Contextual Inquiry




Monday, April 30, 2012
FICTIONAL PROJECT:
                         WEB APP REDESIGN




Monday, April 30, 2012
FICTIONAL PROJECT:
                              WEB APP REDESIGN



                         THE “HOW”



Monday, April 30, 2012
FICTIONAL PROJECT:
                              WEB APP REDESIGN



                         THE “HOW”       Usability Testing




Monday, April 30, 2012
FICTIONAL PROJECT: WEB APP REDESIGN
            Project Overview:



                “WHAT”                      “WHY”                   “HOW”

                                                                    Prototype
                                                                    [design & development}


                                                                         iteration(s)



                   Targeted       Web          User    Contextual   Usability
                   Surveys      Analytics   Interviews   Inquiry    Testing


           Time

Monday, April 30, 2012
DATA ANALYSIS



Monday, April 30, 2012
STEP 1:
                         REVISIT YOUR RESEARCH GOALS




Monday, April 30, 2012
STEP 1:
                           REVISIT YOUR RESEARCH GOALS

                           Did you collect the information necessary to design?


                                  Were the goals of your research met?


                         Have you gained an understanding of the problem space?



Monday, April 30, 2012
STEP 2:
               BUILD A MODEL - DATA INTO KNOWLEDGE




Monday, April 30, 2012
STEP 2:
               BUILD A MODEL - DATA INTO KNOWLEDGE
                     Craft a visual representation of all the raw data you collected.


                                Pull out patterns, problems and context.


                                   Prioritize the issues and patterns.


           Brainstorm an approach to design from your new found knowledge.

Monday, April 30, 2012
ACTIVITY:
                         DATA ANALYSIS




Monday, April 30, 2012
ACTIVITY:
                         DATA ANALYSIS

                           30-40 minutes




Monday, April 30, 2012
ACTIVITY:
                         DATA ANALYSIS

                           30-40 minutes


                               GO!

Monday, April 30, 2012
QUESTIONS?
                               Fire away...

                                    or

                          Keep the party goin’...


                            @zacknaylor

                          @Dave_L_Jones


Monday, April 30, 2012
THANKS




Monday, April 30, 2012

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Defining User Research Methodologies: A Pragmatic Approach

  • 2. DEFINING USER RESEARCH METHODOLOGIES A PRAGMATIC APPROACH MINNEWEBCON 2012 Monday, April 30, 2012
  • 3. DEFINING USER RESEARCH METHODOLOGIES A PRAGMATIC APPROACH MINNEWEBCON 2012 #mwcresearch Monday, April 30, 2012
  • 4. ZACK SENIOR USER EXPERIENCE DESIGNER USER RESEARCH PRACTICE LEAD @zacknaylor Monday, April 30, 2012
  • 5. DAVE USER EXPERIENCE DESIGNER PHD CANDIDATE Tech Comm & User Experience @Dave_L_Jones Monday, April 30, 2012
  • 6. WHAT ABOUT YOU? Monday, April 30, 2012
  • 7. WHAT WE’LL COVER Monday, April 30, 2012
  • 8. WHAT WE’LL COVER Common user research methods Monday, April 30, 2012
  • 9. WHAT WE’LL COVER Common user research methods Identifying the appropriate use and combination of methods Monday, April 30, 2012
  • 10. WHAT WE’LL COVER Identifying the appropriate use and combination of methods Monday, April 30, 2012
  • 11. WHAT WE’LL COVER Monday, April 30, 2012
  • 12. WHAT WE’LL COVER Goals in research planning Monday, April 30, 2012
  • 13. WHAT WE’LL COVER Monday, April 30, 2012
  • 14. WHAT WE’LL COVER Research data analysis Monday, April 30, 2012
  • 15. WHAT WE’LL COVER Monday, April 30, 2012
  • 16. USER RESEARCH IS NOT MARKETING RESEARCH Monday, April 30, 2012
  • 17. USER RESEARCH IS NOT MARKETING RESEARCH ...but there is some overlap Monday, April 30, 2012
  • 18. USER RESEARCH IS NOT MARKETING RESEARCH ...but there is some overlap Monday, April 30, 2012
  • 19. USER RESEARCH We do this IS NOT MARKETING RESEARCH ...but there is some overlap Monday, April 30, 2012
  • 20. USER RESEARCH We do this IS NOT MARKETING RESEARCH ...but there is some overlap Monday, April 30, 2012
  • 21. USER RESEARCH We do this IS NOT We DON’T do this MARKETING RESEARCH ...but there is some overlap Monday, April 30, 2012
  • 22. USER RESEARCH MARKETING RESEARCH Monday, April 30, 2012
  • 23. USER RESEARCH MARKETING RESEARCH Preferences Opinions Likes Desires Monday, April 30, 2012
  • 24. USER RESEARCH MARKETING RESEARCH Behavior Preferences Needs Opinions Goals Likes Tasks Desires Mental & Physical Context Monday, April 30, 2012
  • 25. RESEARCH SPECTRUM Indi Young - Mental Models: Rosenfeld Media http://www.flickr.com/photos/rosenfeldmedia/2159500714/in/set-72157603511616271/ Monday, April 30, 2012
  • 26. RESEARCH SPECTRUM Indi Young - Mental Models: Rosenfeld Media http://www.flickr.com/photos/rosenfeldmedia/2159500714/in/set-72157603511616271/ Monday, April 30, 2012
  • 27. RESEARCH SPECTRUM overlap Indi Young - Mental Models: Rosenfeld Media http://www.flickr.com/photos/rosenfeldmedia/2159500714/in/set-72157603511616271/ Monday, April 30, 2012
  • 28. WHY DO USER RESEARCH? Monday, April 30, 2012
  • 29. WHY DO USER RESEARCH? Remember when we said that design solves problems? Monday, April 30, 2012
  • 30. WHY DO USER RESEARCH? Remember when we said that design solves problems? Remember when we said that a UX process starts with defining the problem? Monday, April 30, 2012
  • 31. WHY DO USER RESEARCH? Remember when we said that a UX process starts with defining the problem? Monday, April 30, 2012
  • 32. WHY DO USER RESEARCH? Monday, April 30, 2012
  • 33. The systematic investigation into and study of materials and sources in order to establish facts and reach new conclusions. Monday, April 30, 2012
  • 34. WHY DO USER RESEARCH? Monday, April 30, 2012
  • 35. WHY DO USER RESEARCH? Research tells us what the problem is. Monday, April 30, 2012
  • 36. WHY DO USER RESEARCH? Research tells us what the problem is. Research tells us why it’s a problem. Monday, April 30, 2012
  • 37. WHY DO USER RESEARCH? Research tells us what the problem is. Research tells us why it’s a problem. Research shows us how to fix it. Monday, April 30, 2012
  • 38. BENEFITS OF USER RESEARCH Monday, April 30, 2012
  • 39. BENEFITS OF USER RESEARCH Throughly defines the problem. Monday, April 30, 2012
  • 40. BENEFITS OF USER RESEARCH Throughly defines the problem. Informs design decisions. Monday, April 30, 2012
  • 41. BENEFITS OF USER RESEARCH Throughly defines the problem. Informs design decisions. Provides direction & priority. Monday, April 30, 2012
  • 42. BENEFITS OF USER RESEARCH Throughly defines the problem. SHOWS US THE “WHAT” Informs design decisions. Provides direction & priority. Monday, April 30, 2012
  • 43. BENEFITS OF USER RESEARCH Throughly defines the problem. SHOWS US THE “WHAT” Informs design decisions. TEACHES US THE “WHY” Provides direction & priority. Monday, April 30, 2012
  • 44. BENEFITS OF USER RESEARCH Throughly defines the problem. SHOWS US THE “WHAT” Informs design decisions. TEACHES US THE “WHY” Provides direction & priority. GUIDES US TO THE “HOW” Monday, April 30, 2012
  • 45. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: “WHAT” “WHY” “HOW” Monday, April 30, 2012
  • 46. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: “WHAT” “We need a website redesign” “WHY” “HOW” Monday, April 30, 2012
  • 47. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “WHY” “HOW” Monday, April 30, 2012
  • 48. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t “WHY” working for us” “HOW” Monday, April 30, 2012
  • 49. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t There are usability “WHY” working for us” flaws in the design “HOW” Monday, April 30, 2012
  • 50. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t There are usability “WHY” working for us” flaws in the design “We should update “HOW” the look & feel” Monday, April 30, 2012
  • 51. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t There are usability “WHY” working for us” flaws in the design “We should update We need to design clearer “HOW” the look & feel” call to action buttons. Monday, April 30, 2012
  • 52. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t There are usability “WHY” working for us” flaws in the design “We should update We need to design clearer “HOW” the look & feel” call to action buttons. Monday, April 30, 2012
  • 53. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t There are usability “WHY” working for us” flaws in the design “We should update We need to design clearer “HOW” the look & feel” call to action buttons. Monday, April 30, 2012
  • 54. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t There are usability “WHY” working for us” flaws in the design “We should update We need to design clearer “HOW” the look & feel” call to action buttons. Vague & Undefined Monday, April 30, 2012
  • 55. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t There are usability “WHY” working for us” flaws in the design “We should update We need to design clearer “HOW” the look & feel” call to action buttons. Vague & Undefined Monday, April 30, 2012
  • 56. EXAMPLE PROJECT NEEDS Stated: What Research Tells Us: The website doesn’t meet “WHAT” “We need a website redesign” users’ expectations “The current site isn’t There are usability “WHY” working for us” flaws in the design “We should update We need to design clearer “HOW” the look & feel” call to action buttons. Vague & Undefined Clear & Actionable Monday, April 30, 2012
  • 57. BEWARE OF THE DATA TYPE QUALITATIVE vs. QUANTITATIVE Monday, April 30, 2012
  • 58. BEWARE OF THE DATA TYPE QUALITATIVE X vs. QUANTITATIVE Monday, April 30, 2012
  • 59. BEWARE OF THE DATA TYPE QUALITATIVE X vs. QUANTITATIVE Just remember Monday, April 30, 2012
  • 60. BEWARE OF THE DATA TYPE QUALITATIVE X vs. QUANTITATIVE Just remember We need both! Monday, April 30, 2012
  • 61. BEWARE OF THE DATA TYPE QUANTITATIVE Objective X vs. QUALITATIVE Subjective “Measurable” “Non-measurable” Numerical Data NOT Numerical Statistics Concepts Monday, April 30, 2012
  • 62. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE Monday, April 30, 2012
  • 63. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE Monday, April 30, 2012
  • 64. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE Monday, April 30, 2012
  • 65. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE Page Views Bounce Rate Time On Site Yes/No True/False Monday, April 30, 2012
  • 66. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE Page Views Expectations Bounce Rate Reactions Time On Site Confusion Yes/No Comprehension True/False Behavior Monday, April 30, 2012
  • 67. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE Monday, April 30, 2012
  • 68. BEWARE OF THE DATA TYPE QUALITATIVE QUANTITATIVE Monday, April 30, 2012
  • 69. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE Monday, April 30, 2012
  • 70. BEWARE OF THE DATA TYPE QUANTITATIVE informs QUALITATIVE Monday, April 30, 2012
  • 71. BEWARE OF THE DATA TYPE QUANTITATIVE informs QUALITATIVE Monday, April 30, 2012
  • 72. BEWARE OF THE DATA TYPE QUANTITATIVE informs QUALITATIVE “WHAT” Monday, April 30, 2012
  • 73. BEWARE OF THE DATA TYPE QUANTITATIVE informs QUALITATIVE “WHAT” Monday, April 30, 2012
  • 74. BEWARE OF THE DATA TYPE QUANTITATIVE informs QUALITATIVE “WHAT” “WHY” Monday, April 30, 2012
  • 75. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE “WHAT” informs “WHY” Monday, April 30, 2012
  • 76. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE “WHAT” informs “WHY” i.e. Sign-up page bounce rate it high. Monday, April 30, 2012
  • 77. BEWARE OF THE DATA TYPE QUANTITATIVE QUALITATIVE “WHAT” informs “WHY” i.e. Sign-up page bounce rate it high. i.e. Call to action text is confusing. Monday, April 30, 2012
  • 78. WHEN SHOULD YOU DO USER RESEARCH? Timeframe Beginning of the project During Design Production Project Completion - re-enforce direction - inform direction & scope - gauge progress/success Benefit - validate design decisions - throughly defines the problem - guides product direction - acquire design feedback at - provides insights for next steps - discover areas for improvement significantly lower cost - Contextual Inquiry - Usability Testing - Usability Testing Example - Field Study/Ethnography - Card Sorting - Site Search Analytics Method/Use - Stakeholder Interviews - Personas - Web Analytics - Surveys - Mental Models - A/B Testing/Multivariate Testing Monday, April 30, 2012
  • 81. BONUS ROUND ONGOING RESEARCH Monday, April 30, 2012
  • 82. BONUS ROUND ONGOING RESEARCH How: Monday, April 30, 2012
  • 83. BONUS ROUND ONGOING RESEARCH How: - Create a solid and sustainable research plan for a continuous feedback loop from your customers/users Monday, April 30, 2012
  • 84. BONUS ROUND ONGOING RESEARCH How: - Create a solid and sustainable research plan for a continuous feedback loop from your customers/users Why: Monday, April 30, 2012
  • 85. BONUS ROUND ONGOING RESEARCH How: - Create a solid and sustainable research plan for a continuous feedback loop from your customers/users Why: - Your audience changes and evolves over time Monday, April 30, 2012
  • 86. BONUS ROUND ONGOING RESEARCH How: - Create a solid and sustainable research plan for a continuous feedback loop from your customers/users Why: - Your audience changes and evolves over time - Your product/service/website will attract new audience segments Monday, April 30, 2012
  • 87. BONUS ROUND ONGOING RESEARCH How: - Create a solid and sustainable research plan for a continuous feedback loop from your customers/users Why: - Your audience changes and evolves over time - Your product/service/website will attract new audience segments -Other products/services/websites introduce new expectations for interacting with your information Monday, April 30, 2012
  • 88. COMMON RESEARCH SKILLS INTERVIEWING OBSERVATION LISTENING ANALYSIS (SENSE-MAKING) Monday, April 30, 2012
  • 89. COMMON RESEARCH SKILLS INTERVIEWING OBSERVATION LISTENING ANALYSIS (SENSE-MAKING) Monday, April 30, 2012
  • 90. T L IA RESEARCH SKILLS COMMON S E N E S INTERVIEWING OBSERVATION LISTENING ANALYSIS (SENSE-MAKING) Monday, April 30, 2012
  • 91. NERDERY RESEARCH METHODS Usability Testing Field Study/Ethnography Surveys Site Search Analytics Card Sorting Web Analytics Stakeholder Interviews A/B Testing : Multivariate Testing User Interviews Mental Models Contextual Inquiry Personas Monday, April 30, 2012
  • 92. NERDERY RESEARCH METHODS “WHAT” Usability Testing Field Study/Ethnography Surveys Site Search Analytics Card Sorting Web Analytics Stakeholder Interviews A/B Testing : Multivariate Testing User Interviews Mental Models Contextual Inquiry Personas Monday, April 30, 2012
  • 93. NERDERY RESEARCH METHODS “WHY” Usability Testing Field Study/Ethnography Surveys Site Search Analytics Card Sorting Web Analytics Stakeholder Interviews A/B Testing : Multivariate Testing User Interviews Mental Models Contextual Inquiry Personas Monday, April 30, 2012
  • 94. NERDERY RESEARCH METHODS “HOW” Usability Testing Field Study/Ethnography Surveys Site Search Analytics Card Sorting Web Analytics Stakeholder Interviews A/B Testing : Multivariate Testing User Interviews Mental Models Contextual Inquiry Personas Monday, April 30, 2012
  • 96. WHAT ARE STAKEHOLDER INTERVIEWS? Definition: Monday, April 30, 2012
  • 97. WHAT ARE STAKEHOLDER INTERVIEWS? Definition: one on one conversations with client champions of a project aimed at gaining understanding of three overarching themes of information: 1. Project Context 2. Target Audience 3. Project Success Monday, April 30, 2012
  • 98. THE “HOW-TO” OF STAKEHOLDER INTERVIEWS Identify the stakeholders on the project, schedule ONE HOUR with each stakeholder 1. Recruiting separately. 2. Research Plan Establish a clear focus for what you expect to find & what you hope to learn. 3. Conduct Interviews Watch users completing relevant goals & tasks in their own context. 4. Analyze Review what you learned. Did it match your hypothesis? What patterns emerged? 5. Insights Report Create appropriate documentation to communicate what you found to the team. Monday, April 30, 2012
  • 100. WHAT ARE WEB ANALYTICS? Definition: Monday, April 30, 2012
  • 101. WHAT ARE WEB ANALYTICS? Definition: Web analytics is the measurement, collection, analysis and reporting of internet data for purposes of understanding and optimizing web usage. (Wikipedia) Monday, April 30, 2012
  • 102. THE “HOW-TO” OF WEB ANALYTICS 1. Identify data needs What information and data are useful for defining the problem? 2. Gather data Collect that data and information within a determined time period for analysis. Segment where relevant and cross reference the raw data to find patterns and/or 3. Analyze correlations. 4. Insights Report Review what you learned. Did it match your hypothesis? What patterns emerged? Target unknowns and craft a qualitative research plan to fill known gaps in 5. Pinpoint knowledge gap(s) understanding. Outline how you plan to uncover the “why” of the problem. Monday, April 30, 2012
  • 104. WHAT IS CONTEXTUAL INQUIRY? Fancy Definition: Monday, April 30, 2012
  • 105. WHAT IS CONTEXTUAL INQUIRY? Fancy Definition: a field data-gathering technique that studies a few carefully selected individuals in depth to arrive at a fuller understanding of the work practice across all customers. Monday, April 30, 2012
  • 106. WHAT IS CONTEXTUAL INQUIRY? Fancy Definition: a field data-gathering technique that studies a few carefully selected individuals in depth to arrive at a fuller understanding of the work practice across all customers. - Hugh Beyer and Karen Holtzblatt - Contextual Design: Defining Customer-Centered Systems Monday, April 30, 2012
  • 107. WHAT IS CONTEXTUAL INQUIRY? Fancy Definition: a field data-gathering technique that studies a few carefully selected individuals in depth to arrive at a fuller understanding of the work practice across all customers. - Hugh Beyer and Karen Holtzblatt - Contextual Design: Defining Customer-Centered Systems Non-Nerd Version: Monday, April 30, 2012
  • 108. WHAT IS CONTEXTUAL INQUIRY? Fancy Definition: a field data-gathering technique that studies a few carefully selected individuals in depth to arrive at a fuller understanding of the work practice across all customers. - Hugh Beyer and Karen Holtzblatt - Contextual Design: Defining Customer-Centered Systems Non-Nerd Version: go watch people work in their own context. Monday, April 30, 2012
  • 109. WHAT IS CONTEXTUAL INQUIRY? Fancy Definition: a field data-gathering technique that studies a few carefully selected individuals in depth to arrive at a fuller understanding of the work practice across all customers. - Hugh Beyer and Karen Holtzblatt - Contextual Design: Defining Customer-Centered Systems Non-Nerd Version: go watch people work in their own context. - Us Monday, April 30, 2012
  • 110. THE “HOW-TO” OF CONTEXTUAL INQUIRY 1. Recruiting Contact & schedule the people you will observe. THIS IS THE MOST IMPORTANT STEP. 2. Research Plan Establish a clear focus for what you expect to find & what you hope to learn. 3. Observe Watch users completing relevant goals & tasks in their own context. 4. Analyze Review what you learned. Did it match your hypothesis? What patterns emerged? 5. Report Create appropriate documentation to communicate what you found to the team. Monday, April 30, 2012
  • 111. WHAT’S THE BENEFIT OF CONTEXTUAL INQUIRY? Are there current frustrations or problems with the existing design? What about with their Issues physical environment or other systems and processes? Can the new design support those? What are the high level priorities of the people using the current design? Goals What are they trying to accomplish? Tasks What are the steps people are taking to accomplish those goals? Environment What is their physical location like? How does it impact the design or how they use it? What other hardware or software are they using to do their work? Can (or should) they be Applications integrated? Can the new design eliminate the need of these factors? Monday, April 30, 2012
  • 112. WHAT’S THE BENEFIT OF CONTEXTUAL INQUIRY? Work-Arounds Are people creating ways to work around a poor design now? Triggers What causes someone to begin down a path of completing a goal? Are there several ways in which people are accomplishing the same goal or task? Should the Variation(s) design support one? Both? Partners Who does the person work with to accomplish a goal or task? “Crutches” Do people have “cheat-sheets” or other materials to help them accomplish goals and tasks? Monday, April 30, 2012
  • 113. RECOMMENDATIONS FOR CONTEXTUAL INQUIRY Recruiting Be sure to observe an appropriate, representative sample of your target audience. Aim for 3-5 participants separately. Timeline Allow 1-2 weeks for recruiting effort. (Varies depending on the project & participant availability) Allow 1-2 weeks for conducting the research. (Assuming 5 participants) Allow AT LEAST 1 week for analysis Allow 1 week to create a report. Approximately 4-8 weeks total Monday, April 30, 2012
  • 115. WHAT IS CARD SORTING? Definition: Monday, April 30, 2012
  • 116. WHAT IS CARD SORTING? Definition: method of gathering data to inform the information architecture, navigation, taxonomy and labeling of a design Monday, April 30, 2012
  • 117. THE “HOW-TO” OF CARD SORTING Determine who you will conduct card sorts with, write a screener to ensure you recruit your 1. Recruiting target audience from the responses & schedule the participants. Where will the sorts take place? (remote or in person? with how many?) 2. Research Plan As before, Establish a clear focus for what you expect to find & what you hope to learn. Choose your data, expected analysis method and sort method (open/closed sort). 2.1 Logistics Single or group sorts? 3. Conduct Sorts Conduct the card sort(s) with the target audience and selected data/content. 4. Analyze Collect your findings and perform exploratory analysis or statistical analysis (or both). 5. Report Create appropriate documentation that conveys the findings from the research. Monday, April 30, 2012
  • 118. WHAT’S THE BENEFIT OF CARD SORTING? Navigation Hierarchy Grouping Labeling Categorization Monday, April 30, 2012
  • 119. WHAT’S THE BENEFIT OF CARD SORTING? Informed Information Architecture Monday, April 30, 2012
  • 121. WHAT IS USABILITY TESTING? Definition: Monday, April 30, 2012
  • 122. WHAT IS USABILITY TESTING? Definition: a form of gathering feedback from actual users of a design by having them attempt to complete intended goals and tasks with said design. Monday, April 30, 2012
  • 123. THE “HOW-TO” OF USABILITY TESTING Determine who you will conduct usability testing with, write a screener to ensure you recruit 1. Recruiting your target audience from the responses & schedule the participants. Again, a CRITICAL step. Where will the tests take place? What will the research cover? 2. Research Plan As before, Establish a clear focus for what you expect to find & what you hope to learn. 3. Conduct Tests Conduct the test (ideally with an experience moderator) & observe, while taking notes. 4. Analyze Discuss test results with any participating team members & review recordings if available. 5. Report Create appropriate documentation that conveys the findings from the research. Monday, April 30, 2012
  • 124. WHAT’S THE BENEFIT OF USABILITY TESTING? Expectations Is the solution designed meeting expectations of those intended to use it? Task Completion Can the users complete the available tasks of the design? Level of difficulty If so, how difficult was it for them to complete the task(s)? Why? Path Taken What were the steps involved in completing a given task? Impression Did the user(s) understand the overall message and intent that the design meant to convey? Monday, April 30, 2012
  • 125. VARIATIONS OF USABILITY TESTING In-Person, Moderated Sessions are conducted at a physical location with a live, in-person moderator leading the session(s) with participants. Research is conducted via “live recruiting” from an existing website. Remote, Moderated Participants are immediately connected with a moderator from a remote location. Sessions are conducted using an online service that allows users to Remote, Un-moderated participate at their convenience, without a moderator. Usability testing done with minimal recruiting effort and logistical Guerilla planning. Common locations are coffee shops, bars, offices, etc. Monday, April 30, 2012
  • 126. VARIATIONS OF USABILITY TESTING Good In-Person, Moderated Sessions are conducted at a physical location with a live, in-person moderator leading the session(s) with participants. Research is conducted via “live recruiting” from an existing website. Remote, Moderated Participants are immediately connected with a moderator from a remote location. Sessions are conducted using an online service that allows users to Remote, Un-moderated participate at their convenience, without a moderator. Usability testing done with minimal recruiting effort and logistical Guerilla planning. Common locations are coffee shops, bars, offices, etc. Monday, April 30, 2012
  • 127. VARIATIONS OF USABILITY TESTING Better In-Person, Moderated Sessions are conducted at a physical location with a live, in-person moderator leading the session(s) with participants. Research is conducted via “live recruiting” from an existing website. Remote, Moderated Participants are immediately connected with a moderator from a remote location. Sessions are conducted using an online service that allows users to Remote, Un-moderated participate at their convenience, without a moderator. Usability testing done with minimal recruiting effort and logistical Guerilla planning. Common locations are coffee shops, bars, offices, etc. Monday, April 30, 2012
  • 128. VARIATIONS OF USABILITY TESTING Best In-Person, Moderated Sessions are conducted at a physical location with a live, in-person moderator leading the session(s) with participants. Research is conducted via “live recruiting” from an existing website. Remote, Moderated Participants are immediately connected with a moderator from a remote location. Sessions are conducted using an online service that allows users to Remote, Un-moderated participate at their convenience, without a moderator. Usability testing done with minimal recruiting effort and logistical Guerilla planning. Common locations are coffee shops, bars, offices, etc. Monday, April 30, 2012
  • 129. RECOMMENDATIONS FOR USABILITY TESTING Do your own recruiting if possible. If this is not possible, work closely with a recruiting agency Recruiting to ensure the participants being recruited match your target audience. (especially for the particular research you’re doing) Aim for 5-10 participants. (dependent on the study) Timeline Allow 1-2 weeks for recruiting effort. (Varies depending on the recruiting method) Allow 1 week for conducting the tests. (Assuming 5 participants) Allow 3 days to 1 week for analysis. Allow 3 days to 1 week to create a report. Approximately 3-6 weeks total Monday, April 30, 2012
  • 130. WHERE TO BEGIN Monday, April 30, 2012
  • 131. STEP 1: UNDERSTANDING BUSINESS GOALS Monday, April 30, 2012
  • 132. STEP 1: UNDERSTANDING BUSINESS GOALS What are the stated problems? What impact (and implications will our design have on those goals? How do we arrive at the core problem or root cause? Monday, April 30, 2012
  • 133. STEP 2: DEFINING YOUR INFORMATION NEEDS Monday, April 30, 2012
  • 134. STEP 2: DEFINING YOUR INFORMATION NEEDS What info is necessary for you to meet those business goals? What information do you need to successfully design? What information do you have available? Where are you knowledge “blind spots”? Monday, April 30, 2012
  • 135. STEP 3: CRAFT YOUR APPROACH Monday, April 30, 2012
  • 136. STEP 3: CRAFT YOUR APPROACH Which methods are applicable to reach your information needs? How will you gather information about the target audience? How do you plan to use that information? What are the impacts of that data in design? Monday, April 30, 2012
  • 137. ACTIVITY: USER RESEARCH PLAN Monday, April 30, 2012
  • 138. ACTIVITY: USER RESEARCH PLAN 30-40 minutes Monday, April 30, 2012
  • 139. ACTIVITY: USER RESEARCH PLAN 30-40 minutes GO! Monday, April 30, 2012
  • 140. PUTTING IT ALL TOGETHER Monday, April 30, 2012
  • 141. FICTIONAL PROJECT: WEB APP REDESIGN Monday, April 30, 2012
  • 142. FICTIONAL PROJECT: WEB APP REDESIGN “We need to redesign our web application to increase customer engagement” Monday, April 30, 2012
  • 143. FICTIONAL PROJECT: WEB APP REDESIGN “We need to redesign our web application to increase customer engagement” GO! Monday, April 30, 2012
  • 144. FICTIONAL PROJECT: WEB APP REDESIGN Monday, April 30, 2012
  • 145. FICTIONAL PROJECT: WEB APP REDESIGN Let’s get started: Monday, April 30, 2012
  • 146. FICTIONAL PROJECT: WEB APP REDESIGN Let’s get started: THE “WHAT” Monday, April 30, 2012
  • 147. FICTIONAL PROJECT: WEB APP REDESIGN Let’s get started: THE “WHAT” Targeted Surveys Monday, April 30, 2012
  • 148. FICTIONAL PROJECT: WEB APP REDESIGN Let’s get started: THE “WHAT” Targeted Surveys Web Analytics Monday, April 30, 2012
  • 149. FICTIONAL PROJECT: WEB APP REDESIGN Monday, April 30, 2012
  • 150. FICTIONAL PROJECT: WEB APP REDESIGN THE “WHY” Monday, April 30, 2012
  • 151. FICTIONAL PROJECT: WEB APP REDESIGN THE “WHY” User Interviews Monday, April 30, 2012
  • 152. FICTIONAL PROJECT: WEB APP REDESIGN THE “WHY” User Interviews Contextual Inquiry Monday, April 30, 2012
  • 153. FICTIONAL PROJECT: WEB APP REDESIGN Monday, April 30, 2012
  • 154. FICTIONAL PROJECT: WEB APP REDESIGN THE “HOW” Monday, April 30, 2012
  • 155. FICTIONAL PROJECT: WEB APP REDESIGN THE “HOW” Usability Testing Monday, April 30, 2012
  • 156. FICTIONAL PROJECT: WEB APP REDESIGN Project Overview: “WHAT” “WHY” “HOW” Prototype [design & development} iteration(s) Targeted Web User Contextual Usability Surveys Analytics Interviews Inquiry Testing Time Monday, April 30, 2012
  • 158. STEP 1: REVISIT YOUR RESEARCH GOALS Monday, April 30, 2012
  • 159. STEP 1: REVISIT YOUR RESEARCH GOALS Did you collect the information necessary to design? Were the goals of your research met? Have you gained an understanding of the problem space? Monday, April 30, 2012
  • 160. STEP 2: BUILD A MODEL - DATA INTO KNOWLEDGE Monday, April 30, 2012
  • 161. STEP 2: BUILD A MODEL - DATA INTO KNOWLEDGE Craft a visual representation of all the raw data you collected. Pull out patterns, problems and context. Prioritize the issues and patterns. Brainstorm an approach to design from your new found knowledge. Monday, April 30, 2012
  • 162. ACTIVITY: DATA ANALYSIS Monday, April 30, 2012
  • 163. ACTIVITY: DATA ANALYSIS 30-40 minutes Monday, April 30, 2012
  • 164. ACTIVITY: DATA ANALYSIS 30-40 minutes GO! Monday, April 30, 2012
  • 165. QUESTIONS? Fire away... or Keep the party goin’... @zacknaylor @Dave_L_Jones Monday, April 30, 2012