At Wooga, John-Paul had the chance to rewrite an old PHP game server to Erlang with very little experience. Now the project is finished and we learned a lot about Erlang which he'd like to talk about. The common beginner mistakes, oddities and other slow downs and how to avoid them. Talk objectives: The goal is to show beginners how fast they can get started with Erlang projects if they avoid some of the common beginner mistakes and slow downs. On the other side I hope I can stir up some discussions about Erlang itself and making it a little bit more approachable. Target audience: Beginners and experienced Erlang developers, interested in improving the Erlang world itself.