2. Objectives
• Understand that there is no one solution.
• Understand that platforms are fragmented
• With process, planning and consideration, the
solutions can be met successfully
4. There’s an app for that...
• First: It’s a marketing
slogan.
• Now: It’s a C Level directive.
• They don’t know, nor they
care how it happens
• They don’t know the tools
typically involved in
developing mobile apps
5. You’re left to create learning...
• Do you build an app for
that?
• What purpose does that
serve?
• How do you get smart
about mobile
development in time?
• You can’t hire anyone!
34. SWF? Here are your options
• iOS can’t play SWF
• Find an alternate export method (PDF,
HTML)
• Choose to Not Support iOS
• Re-architect and Bundle Your SWF as an
App?!
• Items still need to be Redesigned
• 44px Rule – TapWorthy (actually it’s
1cm)
35. HTML? Here are your options
• HTML works on most devices!
• Old school Blackberrys are still left out
• Things should be optimized
• App output is a tad trickier
• Items still need to be redesigned
• 44px Rule – TapWorthy (actually it’s
1cm)
• Some interactions and widgets will need
to be changed
37. Flash
• Since CS5, output for Android
and iOS (sort of)
• Using iOS packager, you can
output to iOS
• External SWFs can not have
any logic in them
• Video Playback is spotty
• AIR 2.7 is just around the
corner
• Learning interaction still work
• Wallaby and HTML5?!
38. Captivate
• SWF will play on Android
• Using iOS packager, you can
technically output to iOS,
though workflow is still not
solid
• AIR 2.7 is just around the
corner
• Learning interactions still
work
• Assessments won’t report via
SCORM.
39. Dreamweaver
• It’s good ‘ole HTML
• Restyle to match mobile
• CS5.5 adds Mobile, reinstall
CourseBuilder overtop of it.
• eLS 2.5 is now out, too
• JQuery Mobile
• Phonegap
• Possibly Adobe’s Best
mLearning Tool at this point
40. Articulate
• Current Release is focused
on Flash output
• Run out to Android via SWF,
Playbook, too.
• Layer iOS packager on top -
Not an option right now.
• New tools around the corner?
41. Lectora
• Current Release is focused on
HTML Output
• Rich media/interactivity is not
going to work
• Java?!
• Run out to modern
smartphones
• UI redesign and repackage
• No Blackberry options really.
• http://www.trivantis.com/
blog/mobile-learning/
42. Rapid Intake
• Current Release is focused
on Flash output
• They have a new mobile
product - mLearning
Studio
• No direct port from Unison
to mLearning Studio
• Run out to Android via
Unison
43. Camtasia
• Current Release is focused on
Flash output
• It is possible to output mobile
formatted video
• More advanced features aren’t
going to be easily portable to
iOS
• Run out to Android via SWF
• Layer iOS packager won’t work
44. PowerPoint
• Web output doesn’t come with it
out of the box for Mac
• There are some add-ons available
to help you
• You can output to video
• SlideRocket to convert to HTML5
• Advanced animations, media are
going to be lost
45. PDFs
• Virtually all devices can read these
documents
• Pinch and Zoom Nightmare?
• Advanced features are not
guaranteed
• Consider Digital Publishing
Solutions
• May need to go back to the source
designs
46. Web
• Consider Wordpress or Drupal
• Both have huge communities
• Some SCORM support
• Both have great mobile toolkits!
• If you are thinking about
“temporarily” building something,
this is a pretty low impact way to
do so!
51. Next Steps
• Examine your toolkit
for mobile
deployment options
and add-ons
• Download the
simulators, but look
for used hardware
• Check out the rapid
development
platforms in mobile
development
52. In Closing.
• SWF or HTML? Use the base
output format to determine
your path
• Haven’t standardized on a
platform? Consider Android
• Continue to monitor this
space closely
• Try native development at
your pace, using things you
are familiar with
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Atlantic Link - Says they have mobile support, but it’s all dependant on Flash. It’s outdated information.\n
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Moving from a desktop to mobile \n
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Articulate’s output is too sliced up to use with the packager.\n
Some Lectora content relies on Applets, these portions will not work.\n
The only pages that work in mlearning right now are Video, text and video, image, text and image, quiz page but only multiple choice true/false questions work in mlearning right now. Those are the only ones that will be available during the initial release. More will be available shortly after release\n\nAnd what happens to a 1024x768 or 800x600 resolution design when it get sported over? is it scaled?\nJohn: [09:51] yes\nchad: [09:51] ok. thanks so much. i look forward to trying your product out.\n[09:51] is it possible to output an mlearning course as an iPhone app from your product at this time?\nJohn: [09:52] Right now it is all web based, there is not a way to create an app out of it.\nchad: [09:52] ok, i appreciate your guidance on this. thanks for your time. have a great day.\n\n