Presentation on HTML5's accessibility support, what developers can do to enhance experience for people with disabilities, which problems ARIA solves and what kind of goodies are brought by WebGL.
20. Right tool for the right
job
• DOM
• Shapes
• Event handling - easy
• Single HTML element,
rendering
• Pixels
• Event handling - hard
• Have to rely on internal
buffer
SVG Canvas
21. WebGL
• Not very weby - OpenGL ES
• Low level API
• Hard without libraries
• No installation
• Rapid prototyping