2. Who am I?
Published titles:
The Kore Gang - Level designer
Just Cause 2 - World designer
Oriboo and games for the platform -
Producer
Game designer
Graphic artist
UX designer
Copywriter
Nyckelringsrollspelet - Game designer
Currently working on:
Mad Max - UX designer
Level designer
Game designer
Producer
UX designer
Gamer
Game critic
3.
4. TRIGGER WARNING
Images and text are collected from the internet
graphic descriptions of sexual and other violence
remain unchanged in this presentation
5. What’s this about?
•Experiences in game development
•Why we stay
•Why the game industry should want us to
•WhatYOU can do RIGHT NOW
•What your company can do, long term
9. The Horror
Sources:
Some Effects of Proportions on Group Life: Skewed Sex Ratios and Responses to Token Women - Rosabeth Moss Kanter
http://xkcd.com/385/
http://storify.com/mcdaldno/1-reason-why
10. The Horror
Sources:
Some Effects of Proportions on Group Life: Skewed Sex Ratios and Responses to Token Women - Rosabeth Moss Kanter
Delusions of Gender - Cordelia Fine
http://storify.com/mcdaldno/1-reason-why
25. Why we should stay
•There are studies showing that an equal work place
•Is more profitable
•Is healthier
•Is more creative
Sources:
http://www.mckinsey.com/features/women_matter
http://www.femtech.at/fileadmin/downloads/Wissen/Themen/Gleichstellung_in_Unternehmen/gender_and_profit.pdf
26. Why we should stay
•Because gaming is a human “right”
•There are no “girl” or “boy” games.There are only good and
bad games
27. What you can do
•If you encounter sexism - shut it down
•Don’t be silent
•Don’t participate
•Take experiences seriously
•Respect your co-workers and co-gamers
28. What your company can do
•Decide - do we want to be sexist or not?
•Get help! Being an expert on games and being an expert on
equality are two different things!
•Make sure there is an equality plan and that it is practical
•Make sure equality work is tailored to the company - not all
companies are the same