2. Objectives
• Use the Transparency panel and the Color
Picker
• Recolor artwork
• Apply effects to objects
• Use the Appearance panel
• Work with graphic styles
• Use opacity masks
3. Use the Transparency Panel and the
Color Picker
• By default, objects are created with 100%
opacity.
• When one object overlaps another, the top
object hides all or part of object behind.
5. • Transparency panel allows you to control
degree of transparency.
• Change opacity amount by dragging Opacity
slider in panel.
Use the Transparency Panel and the
Color Picker
6. • Blending modes are preset filters in available
on the Transparency panel.
• They vary the way colors of objects blend with
colors of underlying objects.
Use the Transparency Panel and the
Color Picker
7. The Multiply
blending mode
mimics the effect
of overlapping
transparent ink,
like a magic
marker.
Use the Transparency Panel and the
Color Picker
8. • Use Color Picker to specify new colors to be used
as:
– Fills
– Strokes
– Part of effects, such as drop shadows
• Access Color Picker by double-clicking the Fill or
Stroke button on Tools panel.
Use the Transparency Panel and the
Color Picker
9. • In the Color Picker you can modify HSB:
– Hue—color itself
– Saturation—intensity of the hue
– Brightness—degree of brightness
• 100% saturation and 100% brightness produces a
‘pure’ hue.
Use the Transparency Panel and the
Color Picker
10. Color Picker dialog box
Color field
Selected hue
Saturation values
range from 0% to
100%
Brightness
values range
from 0% to
100%
Selected hue
Current color
Drag triangles
along color
slider to
change hue
Color slider
Hexadecimal
number
Use the Transparency Panel and the
Color Picker
11. Recolor Artwork
• The Recolor Artwork feature offers an
alternative color management procedure
using:
– The Color Guide panel
• Uses Harmony Rules based on color models with
complimentary colors
– Recolor Artwork dialog box
13. Recolor Artwork
• Whenever you click a swatch in the Swatches
panel or color in Color panel, that color
becomes the base color for current Harmony
Rules in the Color Guide panel.
15. Recolor Artwork
• When you select an object, then choose a
harmony rule in the Color Guide panel, the
selected object does not change color.
• Instead, the Color Guide panel loads groups of
swatches called variations, which you use to
colorize illustrations.
16. Recolor Artwork
To assign color in the Recolor Artwork dialog
box:
– Access the Recolor Artwork dialog box by clicking
Edit or Apply Colors button on Color Guide panel.
– If art is selected, any change in Recolor Artwork
dialog box will effect selected art.
17. Recolor Artwork
• Recolor Artwork dialog box is based on two
modes:
– Assign Choose a harmony rule to alter color
– Edit Reassign new colors from harmony rule to
different current colors by dragging and dropping
them
19. Recolor Artwork
• Edit mode does not show a list of your current
colors while Assign mode does.
– In Edit mode, the illustration is your only reference
to the current color and how it is being effected
22. Recolor Artwork
• If Unlink harmony colors button is clicked,
you can move color tools independently of
one another.
• In addition, you can select any of the color
tools, then modify color with color sliders at
the bottom of the dialog box.
24. Recolor Artwork
• When harmony rule contains fewer colors
than the artwork, the artwork colors must be
reduced to match.
• This is achieved with tints.
25. Recolor Artwork
• The Recolor Artwork dialog box has ability to
take multi-colored artwork and reduce it to a
two-color spot color job.
• In most cases this is black and a spot color,
such as a Pantone color.
27. Recolor Artwork
• In addition to locking and unlocking or hiding
and showing objects and layers, isolation
mode is a feature that helps you select groups
of objects with ease.
28. Recolor Artwork
• When you use isolation
mode, the selected
group appears in full
color, while all the
remaining objects on
the artboard are
dimmed and non-
selectable.
29. Apply Effects to Objects
• Commands listed on the Effect menu can be
applied to objects to alter their appearance
without altering the object itself.
30. Apply Effects to Objects
Apply effects that:
• Distort
• Transform
• Outline
• Offset a path
31. Apply Effects to Objects
• Applied effects do not change objects:
– Original size
– Anchor points
– Shape
• All work with effects recorded and listed in
Appearance panel.
32. Apply Effects to Objects
• You can select an
effect and change
it, at any time,
without affecting
other effects.
Multiple effects applied
33. Apply Effects to Objects
Pucker & Bloat effect applied to letter objects
34. Use the Appearance Panel
• The Appearance panel
is the gateway for
controlling and
manipulating all of the
appearance attributes.
35. Use the Appearance Panel
• When an object is selected, the Appearance
panel lists associated attributes.
– Fills and strokes according to stacking order
– Effects according to order in which they were
applied
• Double-click an effect to open effect’s dialog
box.
36. Use the Appearance Panel
• To remove all appearances from an object—
including the fill and stroke click the Clear
Appearance button on the Appearance panel.
37. Use the Appearance Panel
• The New Art Has Basic Appearance menu
item is checked by default.
• When checked, any new object you create will
have a “basic appearance.”
– a simple fill and stroke without effects applied
38. Use the Appearance Panel
Add New Stroke
button
Add New
Fill
button
Add New
Effect
button
Clear Appearance
button
Duplicate Selected
Item button
Delete Selected
Item button
39. Use the Appearance Panel
Use the Appearance panel to apply multiple fills
(and strokes) to a single object.
– Select attribute you want to duplicate
– Click Duplicate Selected Item button on the panel
or click Duplicate Item on panel menu
40. Use the Appearance Panel
• Duplicated fill can be distorted and
transformed and made to appear as an
additional object.
• Duplicating an effect in the Appearance panel
intensifies the effect.
41. Use the Appearance Panel
• To change the order of appearance attributes
drag attributes up or down in the Appearance
panel.
• Hierarchy of attributes directly affects
appearance of the object.
42. Use the Appearance Panel
Change the order of appearance by dragging Fill items on Appearance panel.
43. Work with Graphic Styles
• Graphic styles are
named sets of
appearance attributes
accessed in Graphic
Styles panel.
44. Work with Graphic Styles
• To create a new style whose attributes you
want to save:
– Click the New Graphic Style button in Graphic
Styles panel
– Drag selected object into Graphic Styles panel
– Drag thumbnail from Appearance panel into
Graphic Styles panel
45. Work with Graphic Styles
• Graphic styles can include:
– Fills
– Strokes
– Effects
– Patterns
– Optical settings
– Blending modes
– Gradients
46. Work with Graphic Styles
• When you apply a graphic style, new graphic
styles override any previously applied graphic
style.
• Graphic styles are associated with layers to
which they are applied.
47. Work with Graphic Styles
Default graphic
styles
Break Link to Graphic Style button New Graphic
Style button
Delete Graphic
Style button
48. Use Opacity Masks
• You use an opacity mask and a masking object
to alter the transparency of artwork in the
specific areas that you choose.
• Apply the opacity mask in the Transparency
panel.
50. Use Opacity Masks
• The masking object is an object you create
that defines which areas are transparent and
the degree to which they are transparent.
51. Use Opacity Masks
• Where the opacity mask is black, artwork is
fully transparent or invisible.
• Where it is white, artwork is fully visible.
• Shades of gray in the mask result in varying
degrees of transparency in artwork.
52. Use Opacity Masks
• The Clip option on the Transparency panel
automatically fills unused areas of the Opacity
mask with black.
• Good idea to uncheck the Clip option and start
working with a white mask.
53. Use Opacity Masks
• A black mask
causes artwork to
be completely
hidden.
• Note the Clip box
is checked in the
Transparency
panel.
54. Use Opacity Masks
• A white mask
causes artwork to
be completely
visible.
• Note the Clip box is
unchecked in the
Transparency panel.
55. Use Opacity Masks
• You work with opacity masks by adding
objects to the mask that affect the
transparency of the related artwork.
• When you click the mask, a black frame
appears around it, indicating that the mask is
targeted.
• Any objects you now create, are created in the
mask.
56. Use Opacity Masks
• A white to
black
gradient in
the mask
causes
artwork to
gradually
fade.
57. Use Opacity Masks
• You can edit a masking object at any time to
change the transparency of the mask.
– Click the opacity mask thumbnail on the
Transparency panel.
– Select the masking object and modify its
attributes such as shape and color.
58. Use Opacity Masks
• To view the masking object and mask, [Alt]-
click (Win) or [option]-click (Mac) the opacity
mask thumbnail.
• To hide and show the mask, press and hold
[Shift] and click the opacity mask thumbnail.
59. Use Opacity Masks
• Artwork and masking object are linked by
default.
• If you move the artwork, the artwork and the
masking object move together.
60. Use Opacity Masks
A link icon
appears in the
Transparency
panel between
the artwork and
the opacity mask
thumbnails.
61. Use Opacity Masks
• Click to remove the link and then you can
move the artwork and the masking object(s)
independently of one another.
62. Use Opacity Masks
To remove an opacity mask:
• Select the masked artwork.
• Click to remove the link.
• Move the artwork and the masking object(s)
independently of one another.
63. Use Opacity Masks
• Removing an opacity mask does not delete
the masking object.
• It reappears on top of the objects that were
masked.