2. Slight Nudges Now Offered.
Solely for the Discerning Dilettante.
Be Aware – it could be in the wrong direction.
: :: : :: : :: : :: : :: : :: : :: : :: :
Is the Jejune Institute
still spreading false nonchalance?
Or have they mended their ways?
We need you to find out.
: :: : :: : :: : :: : :: : :: : :: : :: :
/ // / // Next steps // / // / /
: :: : :: : :: : :: : :: : :: : :: : :: :
dial: 415.325.4014
: :: : :: : :: : :: : :: : :: : :: : :: :
visit:
The Jejune Institute
580 California Street, Suite 1607
San Francisco, CA.
Tuesday through Saturday
Noon to 5:30pm
3. Slight Nudges Now Offered.
Solely for the Discerning Dilettante.
Be Aware – it could be in the wrong direction.
: :: : :: : :: : :: : :: : :: : :: : :: :
Is the Jejune Institute
still spreading false nonchalance?
Or have they mended their ways?
We need you to find out.
: :: : :: : :: : :: : :: : :: : :: : :: :
/ // / // Next steps // / // / /
: :: : :: : :: : :: : :: : :: : :: : :: :
dial: 415.325.4014
: :: : :: : :: : :: : :: : :: : :: : :: :
visit:
The Jejune Institute
580 California Street, Suite 1607
San Francisco, CA.
Tuesday through Saturday
Noon to 5:30pm
15. - Storyline
an interactive narrative - Affective
- Fictional
that uses the real world,
multiple media, and
traditional gaming
methods as the platform
and which may be
affected by multiple
participants' actions.
16. an interactive narrative
that uses the real world, - Blurry boundaries
- Familiar tools
multiple media, and - “This is not a game”
traditional gaming
methods as the platform
and which may be
affected by multiple
participants' actions.
17. an interactive narrative
that uses the real world,
multiple media, and - Beginning / End
- Challenges
traditional gaming - Rewards
methods as the platform - Winners
and which may be
affected by multiple
participants' actions.
18. an interactive narrative
that uses the real world,
multiple media, and
traditional gaming
methods as the platform
and which may be - Collaborative
affected by multiple - “Puppeteered”
- Organic
participants' actions.
19. an interactive narrative
that uses the real world,
multiple media, and
traditional gaming
ARG
methods as the platform
and which may be
affected by multiple
participants' actions.
26. Conspiracy for Good Nokia Participative storytelling
about environmental
concerns
The Mystery Guest Carroll County, MD Augment a youth summer
Libraries reading program
Smokescreen Channel 4 / UK Educate youth about
online privacy
Our Water Planet Aguatero Industries Educate people about
scarcity of clean water